* WIP
* adding initial creategroup endpoint
* fetching by group source
* fixing startup error
* updating create endpoint to take an array of user_ids, this will allow us to create the group with one request
* adding delete group endpoint and appropriate test
* adding source param for getGroups
* adding add members and delete members endpoints
* locking down crud endpoints to only be allowed for custom groups
* user search stuff
* allowing remoteid be null by changing field to pointer
* code cleanup and store level tests
* adding new tests and removing unused endpoint
* resolving conflicts
* Adds authz check for group.
* Adds authz checks to groups APIs.
* Updated create group authz tests.
* Updates delete group tests.
* Tests create group.
* Adds some tests and validations.
* adding new parameter so I can get users not in a group
* Fixed all lint warnings.
* Fix type.
* fixing search users not in group
* Fixes some lint errors.
* Moves entry in JSON array.
* Fixed SQL query.
* Fixes permission migration test.
* Fixes migration test.
* Fixes some group store tests.
* Fix test.
* Fix test.
* Revert lint change.
* Migrated CreateWithUserIds to sqlx.
* Adds tests for GetMember; migrates implementation to sqlx.
* Tests GetNonMemberUsersPage and hanles wrong group id.
* Fixes test.
* Switches GetMaster to GetMasterX.
* Switches GetReplica to GetReplicaX.
* Fixes logic.
* Fixes shadow declaration.
* Adds include_member_count to get group API endpoint.
* Adds filter_has_member param to getGroups.
* Fixes.
* Removes array of group sources.
* fixing error
* Testing reverting CreateWithUserIds back to gorp.
* Added websocket event for CreateGroupWithUserIds.
* Changed a few response status codes. Switched to correct permission.
* Added member count to ws payload for group when updating or creating.
* Adds feature flag checks for custom groups.
* Added middleware function to require license. Added config to disable custom groups.
* Change for function signature change of executePossiblyEmptyQuery.
* Lint fixes.
* Adds telemetry none comment.
* Adds translations.
* Migrated to sqlx.
* Temp. removal of translation.
* Fixed typo.
* Added an intermediary model to query with a field that is now ignored by sqlx on read queries.
* Re-used existing store struct.
* Inludes member count.
* Fix for merge error.'
* Require license for group endpoints.
* Updates translations.
* Fix shadow declaration.
* Renames permissions. Switches to new method to retrieve remoteid.
* Added WS events for upsert and delete member(s).
* Added new store error type ErrUniqueConstraint.
* Added EnableCustonGroups to the client config.
* Sanitized some user records.
* Added parameter to include_total_count for listing groups.
* Added translations.
* adding deleteAt field to getByUsers query
* Revert sanitize.
* Added uniqueness constraint error to UpdateGroup.
* Removed the FutureFeatures flag so that the feature is not enabled on old Enterprise licenses.
* Renamed function.
* Updates authz check for user search related to groups.
* Removed debug statement.
* Removed unused app method.
* Added telemetry for enable_custom_groups.
* Returns early from nil license.
* Updates test.
* Returned early to avoid nesting in (*SqlGroupStore).checkUserExist. Switched to reading from replica in (*SqlGroupStore).GetMember. Handled JSON marshal error in (*Client4).UpsertGroupMembers
* Switched to SanitizeProfile.
* Switched to model.NewInt.
* Switched from status NotImplemented to Forbidden for missing license.
* Removed deactivated users from 'exists' set.
* Revert gotool update.
* Ignored lint error that I think is invalid.
* Added the approprate access tag for disabling custom groups.
* Revert change to response status.
* Fixed refactor mistake.
* Limited the group member WS events to individual users.
* Removed WS event of deleted groups.
* Updated license check for searchUsers endpoint.
* Switched from license feature to license sku.
* Update app/group.go
Co-authored-by: Claudio Costa <cstcld91@gmail.com>
* Update app/group.go
Co-authored-by: Claudio Costa <cstcld91@gmail.com>
* Remove linter ignore comment.
* Added function to create sku-specific license.
* Fixed typo. Removed comment.
* Fixed for wrong type.
* Added missing param to client. Removed unnecessary props setting. Added test for retrieving groups by source.
* Updated some tests now that we're validating group membership not created for deactivated user.
* Fix for groups endpoint returning all group types by default.
* Changes constant names. Adds migration for all users to manage custom group members.
* Removes requirement for manage_system permission to filter user search by group.
* Added migration mock.
* Removes default permissions from custom_group_user role.
* Fixes migration.
* Fixes emoji migration test.
* fixing issue with member counts
* fixing search issue for deleted members
Co-authored-by: Benjamin Cooke <benjamincooke@Benjamins-MacBook-Pro.local>
Co-authored-by: Benjamin Cooke <benjamincooke@Benjamins-MBP.ht.home>
Co-authored-by: Mattermod <mattermod@users.noreply.github.com>
Co-authored-by: Benjamin Cooke <benjamincooke@Benjamins-MacBook-Pro.fritz.box>
Co-authored-by: Claudio Costa <cstcld91@gmail.com>
* Move Channels into App
In this PR, we make Channels as part of App
instead of Server. This is part of the transition period
of moving fields from Server to Channels.
For now, Channels contains Server. So the hierarchy is
App -> Channels -> Server.
And as a first step, we also move httpService to Channels.
```release-note
NONE
```
* Fixing another test
```release-note
NONE
```
* new method
```release-note
NONE
```
Fix an issue where context fields logged by server on behalf of plugins didn't contain correct name/value pairs:
- bump Logr version to add key/value methods to sugar logger
- expose factory args when configuring logging with custom target types (needed for FocalBoard to create log target adapter that converts typed fields into slices of interface{} as per plugin logging API)
* MM-21357: Use typed constant for channel types
https://mattermost.atlassian.net/browse/MM-21357
```release-note
- Introduced a new type ChannelType for all channel types.
- Updated the Client4.UpdateChannelPrivacy method to ChannelType.
```
* Address review comments
```release-note
NONE
```
* telemetry fix
```release-note
NONE
```
* Revert "Revert "[MM-8497] Ability to set Do Not Disturb for a specified period of time (#16067)" (#17657)"
This reverts commit ff383990f8.
* add debug log for recurring function
* add feature flag for dnd timed status
* refactoring changes
Co-authored-by: Mattermod <mattermod@users.noreply.github.com>
* add request context
* move initialialization to server
* use app interface instead of global app functions
* remove app context from webconn
* cleanup
* remove duplicated services
* move context to separate package
* remove finalize init method and move content to NewServer function
* restart workers and schedulers after adding license for tests
* reflect review comments
Co-authored-by: Mattermod <mattermod@users.noreply.github.com>
* Add support for timed DND status
- accept a date time value in api query when dnd mode for user needs to be unset
- Create a new function to handle SetDNDStatus calls
- Create a scheduled task to unset dnd mode to wahtever mode was before setting it to DND
* update schema version
* Model changes to make fields more intuitive
- move dndendtime to status model
- add new field prev status in status to keep track of previous status of user
- update db migration function
- make use of prevstatus and dndendtime from status model
* set prev status and dndendtime appropriately after unsetting dnd mode
* add json tag for dndendtime
* unset dnd status only if not changed manually by user
* update dnd statuses after server restart
* make app-layers
* fix failing tests
* don't create sched task when setting status to DND
* get only expired statuses from db
- convert end time from any timezone to utc
- store dnd end time in unix format for usability reasons
* run update dnd status only on leader
* make mocks
* fix tests
* run UpdateDNDStatusOfUsers as recurring task
* save all statuses at once in db and update UpdateDNDStatusOfUsers logic
* add app method to get timezone of user
* store dnd end time in context.Params
* set max size of prevstatus
* update status model to take endtime input as string and store in db as unix time(int64)
* Add tests for SetStatusDoNotDisturbTimed
* if dnd_end_time is not passed the call old api to set dnd mode
* fix tests
* new plugin api to use new timed dnd mode
* get and update rows in a single db query
* dnd end time will be stored in request body and not route param
* exclude statuses which has dndendtimeunix < 0
* update and get the updated dnd statuses in single db query
* add updated status to cache
* DNDEndTimeUnix and PrevStatus need not to be visible to users
* update db schema version for migration
* Keep Status and PrevStatus varchar size same
* add test to verify status is restored after dnd end time expires
* expect endtime in utc from client
- remove store method GetTimezone as no longer needed
- add documentation for SetStatusDoNotDisturbTimed
* reduce sleep time for dnd timed restore test
* more appropriate name for new api to update user status
* update db migration function
* parse and validate time before potentially triggering db query to get status of user
* add migration changes in to existing upgrade function
* not supporting un-timed dnd status via api
* don't call Srv.Store directly, call via app layer
* rename dndendtime to statuscleartime to make it suitable for custom status usage as well
* Revert "rename dndendtime to statuscleartime to make it suitable for custom status usage as well"
This reverts commit fa69152d9a3db18f1c59b34c878fb7ce494440b5.
* mysql doesn't support RETURNING clause so add tx to get and update statuses
* add UpdateDNDStatusOfUsers mock in tests
* update store mock import path
* add mock in storelib
* Add status mocks to empty store
* Close the task during server shutdown
* Do not cancel a nil task
* update squirrel queries
* remove untimed dnd test
* start recurring task to unset statuses on leadership change
* set dndTask to nil after cancelling it upon server shutdown
* new recurring task which starts at nearest rounded time of the interval
* mock Get() call for status
* return updated statuses in case of mysql
* remove unneccessary code
* add Get() mock to empty store
* fix mocking for once and all
* address review comments
fix mysql updateStatus fn
protect dndTask with mutex
minor refactors
* move runDNDStatusExpireJob to server.go and pass App as arg instead of method receiver
* frontend will send endtime in unix epoch format so get rid of double representation
* scan for all fields and not just two
* add some tests and fix review comments
* remove extra sql query and create needed result in go
* add storetest for UpdateExpiredDNDStatuses
* add migrations to latest version
* update min supported version
* add comment to fix a bug in future
* update test to expect 1 status in return
* rename UpdateUserStatusWithDNDTimeout to SetUserStatusTimedDND
* rename DNDEndTimeUnix to DNDEndTime
* cast int to int64 for equality
* fix tests and error handling
* move updating values to retrieved statuses fields outside sql transaction
* move migrations to 5.36
Co-authored-by: Agniva De Sarker <agnivade@yahoo.co.in>
Co-authored-by: Mattermod <mattermod@users.noreply.github.com>
* don't send auto response if already responded today
* update query to get posts from channel for given user and Updatetime requires value in milli seconds
* regenerate mocks and layers
* update function to return true/false on existence of auto responded post in channel and add tests
* add store tests
* bubble up error and propagate upstream
* fix error handling logic
* use require instead of assert
Co-authored-by: Ibrahim Serdar Acikgoz <serdaracikgoz86@gmail.com>
* rename variable for better redability and logging fixes
* update comment explaining function
* use new function to generate test ids
* add comments to clarify NewTestId copies
* add translations for error id
* fix translation
Co-authored-by: Ibrahim Serdar Acikgoz <serdaracikgoz86@gmail.com>
Co-authored-by: Mattermod <mattermod@users.noreply.github.com>
Co-authored-by: Saturnino Abril <saturnino.abril@gmail.com>
* MM-34002: Improve AddUserToChannel
When we would add a user to a channel, we would
check whether the user is removed from that team or not.
During LDAP sync, this check is not required because the
team member would have just been created. Hence, we
pass a boolean flag to bypass the check.
And with that done, we can freely query the replica.
https://mattermost.atlassian.net/browse/MM-34002
```release-note
NONE
```
* Refactor code
* Rename a struct field
* fix double negative
During LDAP sync, we would call AddTeamMember which had a read-after-write issue
where we would create a team member but then immediately after that
query the team member.
The same pattern was found in:
AddTeamMember
AddTeamMembers
AddTeamMemberByToken
To fix this, we just return the inserted team member from AddUserToTeam and use that
instead of query GetTeamMember again.
```release-note
NONE
```
https://mattermost.atlassian.net/browse/MM-33913
Co-authored-by: Mattermod <mattermod@users.noreply.github.com>
Remote Cluster Service
- provides ability for multiple Mattermost cluster instances to create a trusted connection with each other and exchange messages
- trusted connections are managed via slash commands (for now)
- facilitates features requiring inter-cluster communication, such as Shared Channels
Shared Channels Service
- provides ability to shared channels between one or more Mattermost cluster instances (using trusted connection)
- sharing/unsharing of channels is managed via slash commands (for now)
* Replacing require.nil in app layer
* Fixing some tests
* Fixing tests
* Reverting the error correction, defering it for another PR
* Fixing golangci-lint errors
Co-authored-by: Mattermod <mattermod@users.noreply.github.com>
* format using `goimports -local github.com/mattermost/mattermost-server/v5 -w`
* added goimports lint check to .golangci.yml
* format using `goimports -local github.com/mattermost/mattermost-server/v5 -w` for a corner case
* make app-layers, *-mocks and store-layers for ci check
Co-authored-by: Mahmudul Haque <mahmudulhaque@protonmail.com>
Co-authored-by: Mattermod <mattermod@users.noreply.github.com>
* Installing plugins specified by feature flags using the marketplace.
* Switch back to using getplugins client.
* Respect disabling automatic installation of pluings.
* pluginid -> plugin_id
* Debug logs for enable plugin error
Co-authored-by: Mattermod <mattermod@users.noreply.github.com>
* MM-31063: Change constants to use CamelCase
* store package
* change allcaps to camel case (#16615)
* New tools.mod
Co-authored-by: Ibrahim Serdar Acikgoz <serdaracikgoz86@gmail.com>
* Removing supplier concept from the sql store
* Removing other metions to supplier
* Fixing gofmt
* Fixing gofmt
* Renaming NewSqlStore to New
* Fixing tests
Co-authored-by: Mattermod <mattermod@users.noreply.github.com>
The code was doing `go fakeApp.UpdateProductNotices()`
due to which the Store object was accessed in a racy manner
when it was reset if the localcachelayer flag was set.
We fix this by using the StoreOverride functionality
to pre-define what store to use while initializing the server
itself so that there isn't a need to reset the store _after_
the server is set.
We also apply the same fix in the app and api4 layers too
to prevent similar things from happening there.
https://mattermost.atlassian.net/browse/MM-29487
```release-note
NONE
```
Co-authored-by: Mattermod <mattermod@users.noreply.github.com>
* MM-28067: Optimize app server startup in tests
For every test, we would wipe out the database and then start
the server again. This would run through all the migrations
and create new rows in Systems and Roles table every time.
As a result, this was consuming a lot of setup time for every test.
We optimize this by preloading the DB with dummy data in the roles
and systems table so that the server code just skips over those migrations.
This is completely forward compatible and adding new migrations does not
need to generate the sql files again. Only in case of schema changes to the
roles or systems table, this would need to be done.
It is unlikely the Systems table schema will get changed. The Roles table
might change in future but it's a comparatively rare event. Given the reduction
in CI runtime we are seeing, it's a worthy optimization.
We also apply some more optimizations:
- Coalesce multiple UpdateConfig calls into a single one. Each UpdateConfig call
has to do a json marshal which would take precious CPU cycles. It's much more
efficient to do everything in a single call.
- Remove unnecessary debug.FreeOSMemory in reload config. This was an artifact
from old days and is no longer required.
Numbers:
Results show a full **2 minutes** shaved off the test runtime. Earlier, tests
would take around 16 minutes. Now they take 14 minutes.
```release-note
NONE
```
* fix app package
* Moving diagnostics into a service
* Fixing golint checks
* Fixing tests
* Renaming from diagnostics to telemetry
* Adding missing files
* Initializing telemetry earlier in the server startup
* Fixing tests
* Adding a log for the telemetryID initialization error
* Addressing PR review comments
* Fixing merge problem
* Removing some extra Diagnostics mentions
* Making tests pass
* Removing some other fake apps
* More FakeApp removed
* Removing entirely FakeApp
* Fixing some tests
* Fixing get Cluster id from get plugin status
* Fixing failing tests
* Fixing tests
* Fixing test initialization for web
* Fixing InitServer for server tests
* Fixing InitServer for server tests
* Reverting go.sum and go.mod
* Removing unneded HTMLTemplates function in App layer
* Moving back some functions to its old place to easy the review
* Moving back some functions to its old place to easy the review
* Using the last struct2interface version
* Generating store layers
* Fixing merge problems
* Addressing PR comments
* Small fix
* Fixing app tests build
* Fixing tests
* fixing tests
* Fix tests
* Fixing tests
* Fixing tests
* Fixing tests
* Moving license to server struct
* Adding some fixes to the test compilation
* Fixing cluster and some jobs initialization
* Fixing some license tests compilation problems
* Fixing recursive cache invalidation
* Regenerating app layers
* Fix test compilation
Co-authored-by: mattermod <mattermod@users.noreply.github.com>
* MM-22706: pass along set_online flag in websocket response
To let the client know whether a user has created a post without
being online or not, we get the set_online query param and
pass it down to the websocket event being passed down to the client.
With this PR, the "data" field of the `posted` event will contain
a `set_online` boolean field set to true/false depending on the
query_param set_online value set in the createPost call.
* Setting to false for auto responder
Co-authored-by: mattermod <mattermod@users.noreply.github.com>
* make Group.Name a pointer to allow null
* fix unit tests
* fix build error
* fix unit test
* ensure Name field not nil
Co-authored-by: mattermod <mattermod@users.noreply.github.com>
* Members Save Multiple
* Multiple Channel Members implemented
* Working version with member multi save and multi update
* Adding tests to the save multiple team members store methods
* Tests passing for SaveMember
* Adding remove members tests
* Working on channel store tests
* More work on testing properly SaveMember and SaveMultipleMembers on channels
* More work on testing properly SaveMember and SaveMultipleMembers on teams
* Adding tests for update multiple members for team
* Adding tests for update multiple members for channel
* Fixing some tets
* Fixing tests
* Fixing tests
* Fixing i18n
* Addressing govet problems
* Addressing govet problems
* Addressing govet problems
* Addressing govet problems
* Addressing PR comments (and removing TODO)
* Addressing PR comments
* Fixed broken test
* Removing unnecesary i18n translation string
* Remove unncessary recover() calls
A recover which is not called inside a defer will always return nil.
So there's no use of calling it.
And even if we did call it inside a defer, recovering and immediately
panicking does not make sense either. So we just remove it.
* Fixed another instance
* WIP
* Adding bleve to go modules
* WIP
* Adding missing files from searchengine implementation
* WIP
* WIP
* WIP
* WIP
* WIP
* WIP
* User and channel indexing and searches implemented
* Make bleve tests run with in-memory indexes
* Implement post index and deletion tests
* Initial commits for the search layer
* Removing unnecesary indexing
* WIP
* WIP
* More fixes for tests
* Adding the search layer
* Finishing the migration of searchers to the layer
* Removing unnecesary code
* Allowing multiple engines active at the same time
* WIP
* Add simple post search
* Print information when using bleve
* Adding some debugging to understand better how the searches are working
* Making more dynamic config of search engines
* Add post search basics
* Adding the Purge API endpoint
* Fixing bleve config updates
* Adding missed file
* Regenerating search engine mocks
* Adding missed v5 to modules imports
* fixing i18n
* Fixing some test around search engine
* Removing all bleve traces
* Cleaning up the vendors directory and go.mod/go.sum files
* Regenerating timer layer
* Adding properly the license
* Fixing govet shadow error
* Fixing some tests
* Fixing TestSearchPostsFromUser
* Fixing another test
* Fixing more tests
* Fixing more tests
* Removing SearchEngine redundant text from searchengine module code
* Fixing some reindexing problems in members updates
* Fixing tests
* Addressing PR comments
* Reverting go.mod and go.sum
* Addressing PR comments
* Fixing tests compilation
* Fixing govet
* Adding search engine stop method
* Being more explicit on where we use includeDeleted
* Adding GetSqlSupplier test helper method
* Mocking elasticsearch start function
* Fixing tests
Co-authored-by: Miguel de la Cruz <miguel@mcrx.me>
Co-authored-by: mattermod <mattermod@users.noreply.github.com>