PLT-6063: AddUserToTeam permission depends on policy. (#5869)

Uses same policy setting as InviteUserToTeam.
Этот коммит содержится в:
George Goldberg
2017-03-26 14:37:39 +01:00
коммит произвёл Joram Wilander
родитель 230556f0f7
Коммит 720ee81113
4 изменённых файлов: 183 добавлений и 18 удалений

Просмотреть файл

@@ -9,6 +9,7 @@ import (
"strconv"
"testing"
"github.com/mattermost/platform/app"
"github.com/mattermost/platform/model"
"github.com/mattermost/platform/utils"
)
@@ -617,12 +618,25 @@ func TestAddTeamMember(t *testing.T) {
team := th.BasicTeam
otherUser := th.CreateUser()
// by user_id
th.LoginTeamAdmin()
if err := app.RemoveUserFromTeam(th.BasicTeam.Id, th.BasicUser2.Id); err != nil {
t.Fatalf(err.Error())
}
// Regular user can't add a member to a team they don't belong to.
th.LoginBasic2()
tm, resp := Client.AddTeamMember(team.Id, otherUser.Id, "", "", "")
CheckForbiddenStatus(t, resp)
if resp.Error == nil {
t.Fatalf("ERror is nhul")
}
Client.Logout()
// Regular user can add a member to a team they belong to.
th.LoginBasic()
tm, resp = Client.AddTeamMember(team.Id, otherUser.Id, "", "", "")
CheckNoError(t, resp)
// Check all the returned data.
if tm == nil {
t.Fatal("should have returned team member")
}
@@ -635,6 +649,7 @@ func TestAddTeamMember(t *testing.T) {
t.Fatal("team ids should have matched")
}
// Check with various invalid requests.
tm, resp = Client.AddTeamMember(team.Id, "junk", "", "", "")
CheckBadRequestStatus(t, resp)
@@ -651,19 +666,86 @@ func TestAddTeamMember(t *testing.T) {
_, resp = Client.AddTeamMember(team.Id, GenerateTestId(), "", "", "")
CheckNotFoundStatus(t, resp)
Client.Logout()
// Check effects of config and license changes.
restrictTeamInvite := *utils.Cfg.TeamSettings.RestrictTeamInvite
isLicensed := utils.IsLicensed
license := utils.License
defer func() {
*utils.Cfg.TeamSettings.RestrictTeamInvite = restrictTeamInvite
utils.IsLicensed = isLicensed
utils.License = license
utils.SetDefaultRolesBasedOnConfig()
}()
// Set the config so that only team admins can add a user to a team.
*utils.Cfg.TeamSettings.RestrictTeamInvite = model.PERMISSIONS_TEAM_ADMIN
utils.SetDefaultRolesBasedOnConfig()
th.LoginBasic()
// Test without the EE license to see that the permission restriction is ignored.
_, resp = Client.AddTeamMember(team.Id, otherUser.Id, "", "", "")
CheckNoError(t, resp)
// Add an EE license.
utils.IsLicensed = true
utils.License = &model.License{Features: &model.Features{}}
utils.License.Features.SetDefaults()
utils.SetDefaultRolesBasedOnConfig()
th.LoginBasic()
// Check that a regular user can't add someone to the team.
_, resp = Client.AddTeamMember(team.Id, otherUser.Id, "", "", "")
CheckForbiddenStatus(t, resp)
Client.Logout()
// Update user to team admin
UpdateUserToTeamAdmin(th.BasicUser, th.BasicTeam)
app.InvalidateAllCaches()
*utils.Cfg.TeamSettings.RestrictTeamInvite = model.PERMISSIONS_TEAM_ADMIN
utils.IsLicensed = true
utils.License = &model.License{Features: &model.Features{}}
utils.License.Features.SetDefaults()
utils.SetDefaultRolesBasedOnConfig()
th.LoginBasic()
// Should work as a team admin.
_, resp = Client.AddTeamMember(team.Id, otherUser.Id, "", "", "")
CheckUnauthorizedStatus(t, resp)
CheckNoError(t, resp)
// Change permission level to System Admin
*utils.Cfg.TeamSettings.RestrictTeamInvite = model.PERMISSIONS_SYSTEM_ADMIN
utils.SetDefaultRolesBasedOnConfig()
// Should not work as team admin.
_, resp = Client.AddTeamMember(team.Id, otherUser.Id, "", "", "")
CheckForbiddenStatus(t, resp)
// Should work as system admin.
_, resp = th.SystemAdminClient.AddTeamMember(team.Id, otherUser.Id, "", "", "")
CheckNoError(t, resp)
// Change permission level to All
UpdateUserToNonTeamAdmin(th.BasicUser, th.BasicTeam)
app.InvalidateAllCaches()
*utils.Cfg.TeamSettings.RestrictTeamInvite = model.PERMISSIONS_ALL
utils.IsLicensed = true
utils.License = &model.License{Features: &model.Features{}}
utils.License.Features.SetDefaults()
utils.SetDefaultRolesBasedOnConfig()
th.LoginBasic()
// Should work as a regular user.
_, resp = Client.AddTeamMember(team.Id, otherUser.Id, "", "", "")
CheckNoError(t, resp)
// Reset config and license.
*utils.Cfg.TeamSettings.RestrictTeamInvite = restrictTeamInvite
utils.IsLicensed = isLicensed
utils.License = license
utils.SetDefaultRolesBasedOnConfig()
th.LoginBasic()
// by hash and data
Client.Login(otherUser.Email, otherUser.Password)