PLT-6063: AddUserToTeam permission depends on policy. (#5869)
Uses same policy setting as InviteUserToTeam.
Этот коммит содержится в:
коммит произвёл
Joram Wilander
родитель
230556f0f7
Коммит
720ee81113
@@ -58,19 +58,28 @@ func TestCreateTeam(t *testing.T) {
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func TestAddUserToTeam(t *testing.T) {
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th := Setup().InitSystemAdmin().InitBasic()
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th.BasicClient.Logout()
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// Test adding a user to a team you are not a member of.
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th.SystemAdminClient.SetTeamId(th.BasicTeam.Id)
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th.SystemAdminClient.Must(th.SystemAdminClient.RemoveUserFromTeam(th.BasicTeam.Id, th.BasicUser2.Id))
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th.LoginBasic2()
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user2 := th.CreateUser(th.BasicClient)
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if _, err := th.BasicClient.AddUserToTeam(th.BasicTeam.Id, user2.Id); err == nil {
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t.Fatal("Should have failed because of permissions")
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t.Fatal("Should have failed because of not being a team member")
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}
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th.SystemAdminClient.SetTeamId(th.BasicTeam.Id)
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if _, err := th.SystemAdminClient.UpdateTeamRoles(th.BasicUser2.Id, "team_user team_admin"); err != nil {
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// Test adding a user to a team you are a member of.
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th.BasicClient.Logout()
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th.LoginBasic()
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if _, err := th.BasicClient.AddUserToTeam(th.BasicTeam.Id, user2.Id); err != nil {
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t.Fatal(err)
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}
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// Check it worked properly.
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if result, err := th.BasicClient.AddUserToTeam(th.BasicTeam.Id, user2.Id); err != nil {
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t.Fatal(err)
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} else {
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@@ -83,6 +92,69 @@ func TestAddUserToTeam(t *testing.T) {
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if _, err := th.BasicClient.GetTeamMember(th.BasicTeam.Id, user2.Id); err != nil {
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t.Fatal(err)
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}
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// Restore config/license at end of test case.
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restrictTeamInvite := *utils.Cfg.TeamSettings.RestrictTeamInvite
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isLicensed := utils.IsLicensed
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license := utils.License
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defer func() {
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*utils.Cfg.TeamSettings.RestrictTeamInvite = restrictTeamInvite
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utils.IsLicensed = isLicensed
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utils.License = license
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utils.SetDefaultRolesBasedOnConfig()
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}()
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// Set the config so that only team admins can add a user to a team.
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*utils.Cfg.TeamSettings.RestrictTeamInvite = model.PERMISSIONS_TEAM_ADMIN
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utils.SetDefaultRolesBasedOnConfig()
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// Test without the EE license to see that the permission restriction is ignored.
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user3 := th.CreateUser(th.BasicClient)
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if _, err := th.BasicClient.AddUserToTeam(th.BasicTeam.Id, user3.Id); err != nil {
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t.Fatal(err)
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}
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// Add an EE license.
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utils.IsLicensed = true
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utils.License = &model.License{Features: &model.Features{}}
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utils.License.Features.SetDefaults()
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utils.SetDefaultRolesBasedOnConfig()
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// Check that a regular user can't add someone to the team.
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user4 := th.CreateUser(th.BasicClient)
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if _, err := th.BasicClient.AddUserToTeam(th.BasicTeam.Id, user4.Id); err == nil {
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t.Fatal("should have failed due to permissions error")
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}
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// Should work as team admin.
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UpdateUserToTeamAdmin(th.BasicUser, th.BasicTeam)
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app.InvalidateAllCaches()
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*utils.Cfg.TeamSettings.RestrictTeamInvite = model.PERMISSIONS_TEAM_ADMIN
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utils.IsLicensed = true
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utils.License = &model.License{Features: &model.Features{}}
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utils.License.Features.SetDefaults()
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utils.SetDefaultRolesBasedOnConfig()
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user5 := th.CreateUser(th.BasicClient)
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if _, err := th.BasicClient.AddUserToTeam(th.BasicTeam.Id, user5.Id); err != nil {
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t.Fatal(err)
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}
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// Change permission level to System Admin
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*utils.Cfg.TeamSettings.RestrictTeamInvite = model.PERMISSIONS_SYSTEM_ADMIN
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utils.SetDefaultRolesBasedOnConfig()
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// Should not work as team admin.
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user6 := th.CreateUser(th.BasicClient)
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if _, err := th.BasicClient.AddUserToTeam(th.BasicTeam.Id, user6.Id); err == nil {
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t.Fatal("should have failed due to permissions error")
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}
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// Should work as system admin.
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user7 := th.CreateUser(th.BasicClient)
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if _, err := th.SystemAdminClient.AddUserToTeam(th.BasicTeam.Id, user7.Id); err != nil {
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t.Fatal(err)
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}
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}
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func TestRemoveUserFromTeam(t *testing.T) {
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@@ -314,10 +386,12 @@ func TestInviteMembers(t *testing.T) {
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defer func() {
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utils.IsLicensed = isLicensed
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utils.License = license
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utils.SetDefaultRolesBasedOnConfig()
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}()
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utils.IsLicensed = true
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utils.License = &model.License{Features: &model.Features{}}
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utils.License.Features.SetDefaults()
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utils.SetDefaultRolesBasedOnConfig()
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if _, err := Client.InviteMembers(invites); err == nil {
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t.Fatal("should have errored not team admin and licensed")
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@@ -9,6 +9,7 @@ import (
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"strconv"
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"testing"
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"github.com/mattermost/platform/app"
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"github.com/mattermost/platform/model"
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"github.com/mattermost/platform/utils"
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)
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@@ -617,12 +618,25 @@ func TestAddTeamMember(t *testing.T) {
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team := th.BasicTeam
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otherUser := th.CreateUser()
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// by user_id
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th.LoginTeamAdmin()
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if err := app.RemoveUserFromTeam(th.BasicTeam.Id, th.BasicUser2.Id); err != nil {
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t.Fatalf(err.Error())
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}
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// Regular user can't add a member to a team they don't belong to.
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th.LoginBasic2()
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tm, resp := Client.AddTeamMember(team.Id, otherUser.Id, "", "", "")
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CheckForbiddenStatus(t, resp)
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if resp.Error == nil {
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t.Fatalf("ERror is nhul")
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}
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Client.Logout()
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// Regular user can add a member to a team they belong to.
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th.LoginBasic()
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tm, resp = Client.AddTeamMember(team.Id, otherUser.Id, "", "", "")
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CheckNoError(t, resp)
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// Check all the returned data.
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if tm == nil {
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t.Fatal("should have returned team member")
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}
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@@ -635,6 +649,7 @@ func TestAddTeamMember(t *testing.T) {
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t.Fatal("team ids should have matched")
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}
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// Check with various invalid requests.
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tm, resp = Client.AddTeamMember(team.Id, "junk", "", "", "")
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CheckBadRequestStatus(t, resp)
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@@ -651,19 +666,86 @@ func TestAddTeamMember(t *testing.T) {
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_, resp = Client.AddTeamMember(team.Id, GenerateTestId(), "", "", "")
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CheckNotFoundStatus(t, resp)
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Client.Logout()
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// Check effects of config and license changes.
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restrictTeamInvite := *utils.Cfg.TeamSettings.RestrictTeamInvite
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isLicensed := utils.IsLicensed
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license := utils.License
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defer func() {
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*utils.Cfg.TeamSettings.RestrictTeamInvite = restrictTeamInvite
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utils.IsLicensed = isLicensed
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utils.License = license
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utils.SetDefaultRolesBasedOnConfig()
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}()
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// Set the config so that only team admins can add a user to a team.
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*utils.Cfg.TeamSettings.RestrictTeamInvite = model.PERMISSIONS_TEAM_ADMIN
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utils.SetDefaultRolesBasedOnConfig()
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th.LoginBasic()
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// Test without the EE license to see that the permission restriction is ignored.
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_, resp = Client.AddTeamMember(team.Id, otherUser.Id, "", "", "")
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CheckNoError(t, resp)
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// Add an EE license.
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utils.IsLicensed = true
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utils.License = &model.License{Features: &model.Features{}}
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utils.License.Features.SetDefaults()
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utils.SetDefaultRolesBasedOnConfig()
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th.LoginBasic()
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// Check that a regular user can't add someone to the team.
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_, resp = Client.AddTeamMember(team.Id, otherUser.Id, "", "", "")
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CheckForbiddenStatus(t, resp)
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Client.Logout()
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// Update user to team admin
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UpdateUserToTeamAdmin(th.BasicUser, th.BasicTeam)
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app.InvalidateAllCaches()
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*utils.Cfg.TeamSettings.RestrictTeamInvite = model.PERMISSIONS_TEAM_ADMIN
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utils.IsLicensed = true
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utils.License = &model.License{Features: &model.Features{}}
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utils.License.Features.SetDefaults()
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utils.SetDefaultRolesBasedOnConfig()
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th.LoginBasic()
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// Should work as a team admin.
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_, resp = Client.AddTeamMember(team.Id, otherUser.Id, "", "", "")
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CheckUnauthorizedStatus(t, resp)
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CheckNoError(t, resp)
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// Change permission level to System Admin
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*utils.Cfg.TeamSettings.RestrictTeamInvite = model.PERMISSIONS_SYSTEM_ADMIN
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utils.SetDefaultRolesBasedOnConfig()
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// Should not work as team admin.
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_, resp = Client.AddTeamMember(team.Id, otherUser.Id, "", "", "")
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CheckForbiddenStatus(t, resp)
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// Should work as system admin.
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_, resp = th.SystemAdminClient.AddTeamMember(team.Id, otherUser.Id, "", "", "")
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CheckNoError(t, resp)
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// Change permission level to All
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UpdateUserToNonTeamAdmin(th.BasicUser, th.BasicTeam)
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app.InvalidateAllCaches()
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*utils.Cfg.TeamSettings.RestrictTeamInvite = model.PERMISSIONS_ALL
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utils.IsLicensed = true
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utils.License = &model.License{Features: &model.Features{}}
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utils.License.Features.SetDefaults()
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utils.SetDefaultRolesBasedOnConfig()
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th.LoginBasic()
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// Should work as a regular user.
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_, resp = Client.AddTeamMember(team.Id, otherUser.Id, "", "", "")
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CheckNoError(t, resp)
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// Reset config and license.
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*utils.Cfg.TeamSettings.RestrictTeamInvite = restrictTeamInvite
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utils.IsLicensed = isLicensed
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utils.License = license
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utils.SetDefaultRolesBasedOnConfig()
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th.LoginBasic()
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// by hash and data
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Client.Login(otherUser.Email, otherUser.Password)
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@@ -343,7 +343,6 @@ func InitalizeRoles() {
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"authentication.roles.team_admin.description",
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[]string{
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PERMISSION_EDIT_OTHERS_POSTS.Id,
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PERMISSION_ADD_USER_TO_TEAM.Id,
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PERMISSION_REMOVE_USER_FROM_TEAM.Id,
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PERMISSION_MANAGE_TEAM.Id,
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PERMISSION_IMPORT_TEAM.Id,
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@@ -400,6 +399,7 @@ func InitalizeRoles() {
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PERMISSION_DELETE_POST.Id,
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PERMISSION_DELETE_OTHERS_POSTS.Id,
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PERMISSION_CREATE_TEAM.Id,
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PERMISSION_ADD_USER_TO_TEAM.Id,
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},
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ROLE_TEAM_USER.Permissions...,
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),
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@@ -195,17 +195,26 @@ func SetDefaultRolesBasedOnConfig() {
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)
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}
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// If team admins are given permission
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if *Cfg.TeamSettings.RestrictTeamInvite == model.PERMISSIONS_TEAM_ADMIN {
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model.ROLE_TEAM_ADMIN.Permissions = append(
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model.ROLE_TEAM_ADMIN.Permissions,
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model.PERMISSION_INVITE_USER.Id,
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)
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// If it's not restricted to system admin or team admin, then give all users permission
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} else if *Cfg.TeamSettings.RestrictTeamInvite != model.PERMISSIONS_SYSTEM_ADMIN {
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model.ROLE_SYSTEM_USER.Permissions = append(
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model.ROLE_SYSTEM_USER.Permissions,
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// Grant permissions for inviting and adding users to a team.
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if IsLicensed {
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if *Cfg.TeamSettings.RestrictTeamInvite == model.PERMISSIONS_TEAM_ADMIN {
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model.ROLE_TEAM_ADMIN.Permissions = append(
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model.ROLE_TEAM_ADMIN.Permissions,
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model.PERMISSION_INVITE_USER.Id,
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model.PERMISSION_ADD_USER_TO_TEAM.Id,
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)
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} else if *Cfg.TeamSettings.RestrictTeamInvite == model.PERMISSIONS_ALL {
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model.ROLE_SYSTEM_USER.Permissions = append(
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model.ROLE_SYSTEM_USER.Permissions,
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model.PERMISSION_INVITE_USER.Id,
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model.PERMISSION_ADD_USER_TO_TEAM.Id,
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)
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}
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} else {
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model.ROLE_TEAM_USER.Permissions = append(
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model.ROLE_TEAM_USER.Permissions,
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model.PERMISSION_INVITE_USER.Id,
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model.PERMISSION_ADD_USER_TO_TEAM.Id,
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)
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}
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Ссылка в новой задаче
Block a user