Implement PUT /users/{user_id}/roles endpoint for APIv4 (#5238)

Этот коммит содержится в:
Joram Wilander
2017-02-01 16:13:16 -05:00
коммит произвёл Christopher Speller
родитель 187aff9fa8
Коммит 36f43edba3
4 изменённых файлов: 80 добавлений и 1 удалений

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@@ -6,6 +6,7 @@ package api4
import (
"net/http"
"reflect"
"runtime/debug"
"strconv"
"strings"
"testing"
@@ -213,10 +214,12 @@ func CheckUserSanitization(t *testing.T, user *model.User) {
func CheckEtag(t *testing.T, data interface{}, resp *model.Response) {
if !reflect.ValueOf(data).IsNil() {
debug.PrintStack()
t.Fatal("etag data was not nil")
}
if resp.StatusCode != http.StatusNotModified {
debug.PrintStack()
t.Log("actual: " + strconv.Itoa(resp.StatusCode))
t.Log("expected: " + strconv.Itoa(http.StatusNotModified))
t.Fatal("wrong status code for etag")
@@ -225,17 +228,20 @@ func CheckEtag(t *testing.T, data interface{}, resp *model.Response) {
func CheckNoError(t *testing.T, resp *model.Response) {
if resp.Error != nil {
t.Fatal(resp.Error)
debug.PrintStack()
t.Fatal("Expected no error, got " + resp.Error.Error())
}
}
func CheckForbiddenStatus(t *testing.T, resp *model.Response) {
if resp.Error == nil {
debug.PrintStack()
t.Fatal("should have errored with status:" + strconv.Itoa(http.StatusForbidden))
return
}
if resp.StatusCode != http.StatusForbidden {
debug.PrintStack()
t.Log("actual: " + strconv.Itoa(resp.StatusCode))
t.Log("expected: " + strconv.Itoa(http.StatusForbidden))
t.Fatal("wrong status code")
@@ -244,11 +250,13 @@ func CheckForbiddenStatus(t *testing.T, resp *model.Response) {
func CheckUnauthorizedStatus(t *testing.T, resp *model.Response) {
if resp.Error == nil {
debug.PrintStack()
t.Fatal("should have errored with status:" + strconv.Itoa(http.StatusUnauthorized))
return
}
if resp.StatusCode != http.StatusUnauthorized {
debug.PrintStack()
t.Log("actual: " + strconv.Itoa(resp.StatusCode))
t.Log("expected: " + strconv.Itoa(http.StatusUnauthorized))
t.Fatal("wrong status code")
@@ -257,11 +265,13 @@ func CheckUnauthorizedStatus(t *testing.T, resp *model.Response) {
func CheckNotFoundStatus(t *testing.T, resp *model.Response) {
if resp.Error == nil {
debug.PrintStack()
t.Fatal("should have errored with status:" + strconv.Itoa(http.StatusNotFound))
return
}
if resp.StatusCode != http.StatusNotFound {
debug.PrintStack()
t.Log("actual: " + strconv.Itoa(resp.StatusCode))
t.Log("expected: " + strconv.Itoa(http.StatusNotFound))
t.Fatal("wrong status code")
@@ -270,11 +280,13 @@ func CheckNotFoundStatus(t *testing.T, resp *model.Response) {
func CheckBadRequestStatus(t *testing.T, resp *model.Response) {
if resp.Error == nil {
debug.PrintStack()
t.Fatal("should have errored with status:" + strconv.Itoa(http.StatusBadRequest))
return
}
if resp.StatusCode != http.StatusBadRequest {
debug.PrintStack()
t.Log("actual: " + strconv.Itoa(resp.StatusCode))
t.Log("expected: " + strconv.Itoa(http.StatusBadRequest))
t.Fatal("wrong status code")
@@ -283,11 +295,13 @@ func CheckBadRequestStatus(t *testing.T, resp *model.Response) {
func CheckErrorMessage(t *testing.T, resp *model.Response, errorId string) {
if resp.Error == nil {
debug.PrintStack()
t.Fatal("should have errored with message:" + errorId)
return
}
if resp.Error.Id != errorId {
debug.PrintStack()
t.Log("actual: " + resp.Error.Id)
t.Log("expected: " + errorId)
t.Fatal("incorrect error message")

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@@ -18,6 +18,7 @@ func InitUser() {
BaseRoutes.Users.Handle("", ApiHandler(createUser)).Methods("POST")
BaseRoutes.User.Handle("", ApiSessionRequired(getUser)).Methods("GET")
BaseRoutes.User.Handle("", ApiSessionRequired(updateUser)).Methods("PUT")
BaseRoutes.User.Handle("/roles", ApiSessionRequired(updateUserRoles)).Methods("PUT")
BaseRoutes.Users.Handle("/login", ApiHandler(login)).Methods("POST")
BaseRoutes.Users.Handle("/logout", ApiHandler(logout)).Methods("POST")
@@ -109,6 +110,35 @@ func updateUser(c *Context, w http.ResponseWriter, r *http.Request) {
}
}
func updateUserRoles(c *Context, w http.ResponseWriter, r *http.Request) {
c.RequireUserId()
if c.Err != nil {
return
}
props := model.MapFromJson(r.Body)
newRoles := props["roles"]
if !model.IsValidUserRoles(newRoles) {
c.SetInvalidParam("roles")
return
}
if !app.SessionHasPermissionTo(c.Session, model.PERMISSION_MANAGE_ROLES) {
c.SetPermissionError(model.PERMISSION_MANAGE_ROLES)
return
}
if _, err := app.UpdateUserRoles(c.Params.UserId, newRoles); err != nil {
c.Err = err
return
} else {
c.LogAuditWithUserId(c.Params.UserId, "roles="+newRoles)
}
ReturnStatusOK(w)
}
func login(c *Context, w http.ResponseWriter, r *http.Request) {
props := model.MapFromJson(r.Body)

Просмотреть файл

@@ -182,3 +182,27 @@ func TestUpdateUser(t *testing.T) {
_, resp = th.SystemAdminClient.UpdateUser(user)
CheckNoError(t, resp)
}
func TestUpdateUserRoles(t *testing.T) {
th := Setup().InitBasic().InitSystemAdmin()
Client := th.Client
SystemAdminClient := th.SystemAdminClient
_, resp := Client.UpdateUserRoles(th.SystemAdminUser.Id, model.ROLE_SYSTEM_USER.Id)
CheckForbiddenStatus(t, resp)
_, resp = SystemAdminClient.UpdateUserRoles(th.BasicUser.Id, model.ROLE_SYSTEM_USER.Id)
CheckNoError(t, resp)
_, resp = SystemAdminClient.UpdateUserRoles(th.BasicUser.Id, model.ROLE_SYSTEM_USER.Id+" "+model.ROLE_SYSTEM_ADMIN.Id)
CheckNoError(t, resp)
_, resp = SystemAdminClient.UpdateUserRoles(th.BasicUser.Id, "junk")
CheckBadRequestStatus(t, resp)
_, resp = SystemAdminClient.UpdateUserRoles("junk", model.ROLE_SYSTEM_USER.Id)
CheckBadRequestStatus(t, resp)
_, resp = SystemAdminClient.UpdateUserRoles(model.NewId(), model.ROLE_SYSTEM_USER.Id)
CheckBadRequestStatus(t, resp)
}

Просмотреть файл

@@ -212,6 +212,17 @@ func (c *Client4) UpdateUser(user *User) (*User, *Response) {
}
}
// UpdateUserRoles updates a user's roles in the system. A user can have "system_user" and "system_admin" roles.
func (c *Client4) UpdateUserRoles(userId, roles string) (bool, *Response) {
requestBody := map[string]string{"roles": roles}
if r, err := c.DoApiPut(c.GetUserRoute(userId)+"/roles", MapToJson(requestBody)); err != nil {
return false, &Response{StatusCode: r.StatusCode, Error: err}
} else {
defer closeBody(r)
return CheckStatusOK(r), BuildResponse(r)
}
}
// Team Section
// CreateTeam creates a team in the system based on the provided team struct.