PLT-6169: Batch add users to teams. (#5953)

Этот коммит содержится в:
George Goldberg
2017-04-03 19:32:57 +01:00
коммит произвёл GitHub
родитель 4ebc85e05c
Коммит 1bcb5cdb9d
4 изменённых файлов: 215 добавлений и 0 удалений

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@@ -948,6 +948,137 @@ func TestAddTeamMember(t *testing.T) {
CheckNotFoundStatus(t, resp)
}
func TestAddTeamMembers(t *testing.T) {
th := Setup().InitBasic().InitSystemAdmin()
defer TearDown()
Client := th.Client
team := th.BasicTeam
otherUser := th.CreateUser()
userList := []string{
otherUser.Id,
}
if err := app.RemoveUserFromTeam(th.BasicTeam.Id, th.BasicUser2.Id); err != nil {
t.Fatalf(err.Error())
}
// Regular user can't add a member to a team they don't belong to.
th.LoginBasic2()
tm, resp := Client.AddTeamMembers(team.Id, userList)
CheckForbiddenStatus(t, resp)
Client.Logout()
// Regular user can add a member to a team they belong to.
th.LoginBasic()
tm, resp = Client.AddTeamMembers(team.Id, userList)
CheckNoError(t, resp)
CheckCreatedStatus(t, resp)
// Check all the returned data.
if tm[0] == nil {
t.Fatal("should have returned team member")
}
if tm[0].UserId != otherUser.Id {
t.Fatal("user ids should have matched")
}
if tm[0].TeamId != team.Id {
t.Fatal("team ids should have matched")
}
// Check with various invalid requests.
_, resp = Client.AddTeamMembers("junk", userList)
CheckBadRequestStatus(t, resp)
_, resp = Client.AddTeamMembers(GenerateTestId(), userList)
CheckForbiddenStatus(t, resp)
testUserList := append(userList, GenerateTestId())
_, resp = Client.AddTeamMembers(team.Id, testUserList)
CheckNotFoundStatus(t, resp)
// Test with many users.
for i := 0; i < 25; i++ {
testUserList = append(testUserList, GenerateTestId())
}
_, resp = Client.AddTeamMembers(team.Id, testUserList)
CheckBadRequestStatus(t, resp)
Client.Logout()
// Check effects of config and license changes.
restrictTeamInvite := *utils.Cfg.TeamSettings.RestrictTeamInvite
isLicensed := utils.IsLicensed
license := utils.License
defer func() {
*utils.Cfg.TeamSettings.RestrictTeamInvite = restrictTeamInvite
utils.IsLicensed = isLicensed
utils.License = license
utils.SetDefaultRolesBasedOnConfig()
}()
// Set the config so that only team admins can add a user to a team.
*utils.Cfg.TeamSettings.RestrictTeamInvite = model.PERMISSIONS_TEAM_ADMIN
utils.SetDefaultRolesBasedOnConfig()
th.LoginBasic()
// Test without the EE license to see that the permission restriction is ignored.
_, resp = Client.AddTeamMembers(team.Id, userList)
CheckNoError(t, resp)
// Add an EE license.
utils.IsLicensed = true
utils.License = &model.License{Features: &model.Features{}}
utils.License.Features.SetDefaults()
utils.SetDefaultRolesBasedOnConfig()
th.LoginBasic()
// Check that a regular user can't add someone to the team.
_, resp = Client.AddTeamMembers(team.Id, userList)
CheckForbiddenStatus(t, resp)
// Update user to team admin
UpdateUserToTeamAdmin(th.BasicUser, th.BasicTeam)
app.InvalidateAllCaches()
*utils.Cfg.TeamSettings.RestrictTeamInvite = model.PERMISSIONS_TEAM_ADMIN
utils.IsLicensed = true
utils.License = &model.License{Features: &model.Features{}}
utils.License.Features.SetDefaults()
utils.SetDefaultRolesBasedOnConfig()
th.LoginBasic()
// Should work as a team admin.
_, resp = Client.AddTeamMembers(team.Id, userList)
CheckNoError(t, resp)
// Change permission level to System Admin
*utils.Cfg.TeamSettings.RestrictTeamInvite = model.PERMISSIONS_SYSTEM_ADMIN
utils.SetDefaultRolesBasedOnConfig()
// Should not work as team admin.
_, resp = Client.AddTeamMembers(team.Id, userList)
CheckForbiddenStatus(t, resp)
// Should work as system admin.
_, resp = th.SystemAdminClient.AddTeamMembers(team.Id, userList)
CheckNoError(t, resp)
// Change permission level to All
UpdateUserToNonTeamAdmin(th.BasicUser, th.BasicTeam)
app.InvalidateAllCaches()
*utils.Cfg.TeamSettings.RestrictTeamInvite = model.PERMISSIONS_ALL
utils.IsLicensed = true
utils.License = &model.License{Features: &model.Features{}}
utils.License.Features.SetDefaults()
utils.SetDefaultRolesBasedOnConfig()
th.LoginBasic()
// Should work as a regular user.
_, resp = Client.AddTeamMembers(team.Id, userList)
CheckNoError(t, resp)
}
func TestRemoveTeamMember(t *testing.T) {
th := Setup().InitBasic().InitSystemAdmin()
defer TearDown()