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зеркало из https://github.com/glebtv/tui-textarea.git synced 2026-08-28 11:36:17 +03:00
Files
tui-textarea/src/widget.rs
srothgan 56f531a73f chore: migrate to Rust 2024 edition and bump to v0.9.2 (#12)
* chore: migrate to Rust 2024 edition and bump to v0.9.2

- Bump edition to 2024 and rust-version to 1.85.0
- Replace f64::log10 with usize::ilog10 in num_digits
- Fix clippy lints surfaced by edition bump: repeat_n, derived Default, then_some
- Expand watch-check and watch-test aliases to cover all feature paths (crossterm_0_28, no-backend, tuirs variants, serde, arbitrary)
- Expand CI test and clippy workflows to full 6/8-entry feature matrices including termion on Ubuntu
- Apply rustfmt import reordering from edition 2024 rules

* fix: revert turis linux checks
2026-02-20 03:38:50 +10:00

228 строки
8.0 KiB
Rust

use crate::ratatui::buffer::Buffer;
use crate::ratatui::layout::Rect;
use crate::ratatui::text::{Span, Text};
use crate::ratatui::widgets::{Paragraph, Widget};
use crate::textarea::TextArea;
use crate::util::num_digits;
use crate::wrap::{WrapMode, cursor_visual_row, effective_wrap_width, wrapped_rows};
use portable_atomic::{AtomicU64, Ordering};
#[cfg(feature = "ratatui")]
use ratatui_core::text::Line;
use std::cmp;
#[cfg(feature = "tuirs")]
use tui::text::Spans as Line;
use unicode_width::UnicodeWidthChar;
// &mut 'a (u16, u16, u16, u16) is not available since `render` method takes immutable reference of TextArea
// instance. In the case, the TextArea instance cannot be accessed from any other objects since it is mutablly
// borrowed.
//
// `ratatui::Frame::render_stateful_widget` would be an assumed way to render a stateful widget. But at this
// point we stick with using `ratatui::Frame::render_widget` because it is simpler API. Users don't need to
// manage states of textarea instances separately.
// https://docs.rs/ratatui/latest/ratatui/terminal/struct.Frame.html#method.render_stateful_widget
#[derive(Default, Debug)]
pub struct Viewport(AtomicU64);
impl Clone for Viewport {
fn clone(&self) -> Self {
let u = self.0.load(Ordering::Relaxed);
Viewport(AtomicU64::new(u))
}
}
impl Viewport {
pub fn scroll_top(&self) -> (u16, u16) {
let u = self.0.load(Ordering::Relaxed);
((u >> 16) as u16, u as u16)
}
pub fn rect(&self) -> (u16, u16, u16, u16) {
let u = self.0.load(Ordering::Relaxed);
let width = (u >> 48) as u16;
let height = (u >> 32) as u16;
let row = (u >> 16) as u16;
let col = u as u16;
(row, col, width, height)
}
pub fn position(&self) -> (u16, u16, u16, u16) {
let (row_top, col_top, width, height) = self.rect();
let row_bottom = row_top.saturating_add(height).saturating_sub(1);
let col_bottom = col_top.saturating_add(width).saturating_sub(1);
(
row_top,
col_top,
cmp::max(row_top, row_bottom),
cmp::max(col_top, col_bottom),
)
}
fn store(&self, row: u16, col: u16, width: u16, height: u16) {
// Pack four u16 values into one u64 value
let u =
((width as u64) << 48) | ((height as u64) << 32) | ((row as u64) << 16) | col as u64;
self.0.store(u, Ordering::Relaxed);
}
pub fn scroll(&mut self, rows: i16, cols: i16) {
fn apply_scroll(pos: u16, delta: i16) -> u16 {
if delta >= 0 {
pos.saturating_add(delta as u16)
} else {
pos.saturating_sub(-delta as u16)
}
}
let u = self.0.get_mut();
let row = apply_scroll((*u >> 16) as u16, rows);
let col = apply_scroll(*u as u16, cols);
*u = (*u & 0xffff_ffff_0000_0000) | ((row as u64) << 16) | (col as u64);
}
}
#[inline]
fn next_scroll_top(prev_top: u16, cursor: u16, len: u16) -> u16 {
if cursor < prev_top {
cursor
} else if prev_top + len <= cursor {
cursor + 1 - len
} else {
prev_top
}
}
impl<'a> TextArea<'a> {
fn text_widget(&'a self, top_row: usize, height: usize) -> Text<'a> {
let lines_len = self.lines().len();
let lnum_len = num_digits(lines_len);
let bottom_row = cmp::min(top_row + height, lines_len);
let mut lines = Vec::with_capacity(bottom_row - top_row);
for (i, line) in self.lines()[top_row..bottom_row].iter().enumerate() {
lines.push(self.line_spans(line.as_str(), top_row + i, lnum_len));
}
Text::from(lines)
}
fn placeholder_widget(&'a self) -> Text<'a> {
let cursor = Span::styled(" ", self.cursor_style);
let text = Span::raw(self.placeholder.as_str());
Text::from(Line::from(vec![cursor, text]))
}
fn wrapped_text_widget(
&'a self,
prev_top_row: u16,
width: u16,
height: u16,
) -> (Text<'a>, u16) {
if height == 0 {
return (Text::default(), prev_top_row);
}
let lines_len = self.lines().len();
let lnum_len = num_digits(lines_len);
let line_number_len = self.line_number_style().map(|_| lnum_len);
let wrap_width = effective_wrap_width(width, line_number_len);
let wrapped = wrapped_rows(
self.lines(),
self.wrap_mode(),
wrap_width,
self.tab_length(),
);
if wrapped.is_empty() {
return (Text::default(), 0);
}
let cursor_visual = cursor_visual_row(&wrapped, self.cursor());
let top_row = next_scroll_top(prev_top_row, cursor_visual as u16, height);
let top = top_row as usize;
let bottom = cmp::min(top + height as usize, wrapped.len());
let mut lines = Vec::with_capacity(bottom.saturating_sub(top));
for row in &wrapped[top..bottom] {
let line = &self.lines()[row.row];
lines.push(self.line_spans_segment(line, row, lnum_len));
}
(Text::from(lines), top_row)
}
fn scroll_top_row(&self, prev_top: u16, height: u16) -> u16 {
next_scroll_top(prev_top, self.cursor().0 as u16, height)
}
fn scroll_top_col(&self, prev_top: u16, width: u16) -> u16 {
let (row, col) = self.cursor();
// Adujst the cursor position due to the width of non-latine characters.
let mut cursor = self.lines()[row]
.chars()
.take(col)
.map(|c| c.width().unwrap_or(0))
.sum::<usize>() as u16;
// Adjust the cursor position due to the width of line number.
if self.line_number_style().is_some() {
let lnum = num_digits(self.lines().len()) as u16 + 2; // `+ 2` for margins
if cursor <= lnum {
cursor *= 2; // Smoothly slide the line number into the screen on scrolling left
} else {
cursor += lnum; // The cursor position is shifted by the line number part
};
}
next_scroll_top(prev_top, cursor, width)
}
}
impl Widget for &TextArea<'_> {
fn render(self, area: Rect, buf: &mut Buffer) {
let Rect { width, height, .. } = if let Some(b) = self.block() {
b.inner(area)
} else {
area
};
let (prev_top_row, prev_top_col) = self.viewport.scroll_top();
let (text, style, top_row, top_col) = if !self.placeholder.is_empty() && self.is_empty() {
(self.placeholder_widget(), self.placeholder_style, 0, 0)
} else if self.wrap_mode() == WrapMode::None {
let top_row = self.scroll_top_row(prev_top_row, height);
let top_col = self.scroll_top_col(prev_top_col, width);
(
self.text_widget(top_row as _, height as _),
self.style(),
top_row,
top_col,
)
} else {
let (text, top_row) = self.wrapped_text_widget(prev_top_row, width, height);
(text, self.style(), top_row, 0)
};
// To get fine control over the text color and the surrrounding block they have to be rendered separately
// see https://github.com/ratatui/ratatui/issues/144
let mut text_area = area;
let mut inner = Paragraph::new(text)
.style(style)
.alignment(self.alignment());
if let Some(b) = self.block() {
text_area = b.inner(area);
// ratatui does not need `clone()` call because `Block` implements `WidgetRef` and `&T` implements `Widget`
// where `T: WidgetRef`. So `b.render` internally calls `b.render_ref` and it doesn't move out `self`.
#[cfg(feature = "tuirs")]
let b = b.clone();
b.render(area, buf)
}
if top_col != 0 {
inner = inner.scroll((0, top_col));
}
// Store scroll top position for rendering on the next tick
self.viewport.store(top_row, top_col, width, height);
inner.render(text_area, buf);
}
}