Files
mostlymatter/app/status.go
Kyriakos Z c11ad8995f Adds OmitConnection parameter to broadcast (#20723)
* Adds OmitConnection parameter to broadcast

Currently we have no means to omit sending a websocket event to a
specific connection id.
This is needed mainly so that the initiator won't receive an event for
the action it just initiated.
Will be used for the global drafts feature, so that we won't update
drafts through ws when a user is typing.

This commit adds OmitConnection to the Broadcast struct and to the
NewWebSocketEvent function signature.
shouldSendEvent should return false for that specific connection.

* Return early only if connection id matches the omitted

Co-authored-by: Mattermod <mattermod@users.noreply.github.com>
2022-09-02 13:17:22 +03:00

522 строки
15 KiB
Go

// Copyright (c) 2015-present Mattermost, Inc. All Rights Reserved.
// See LICENSE.txt for license information.
package app
import (
"encoding/json"
"errors"
"net/http"
"github.com/mattermost/mattermost-server/v6/app/request"
"github.com/mattermost/mattermost-server/v6/model"
"github.com/mattermost/mattermost-server/v6/shared/mlog"
"github.com/mattermost/mattermost-server/v6/store"
)
func (a *App) AddStatusCacheSkipClusterSend(status *model.Status) {
a.Srv().statusCache.Set(status.UserId, status)
}
func (a *App) AddStatusCache(status *model.Status) {
a.AddStatusCacheSkipClusterSend(status)
if a.Cluster() != nil {
statusJSON, err := json.Marshal(status)
if err != nil {
a.Log().Warn("Failed to encode status to JSON", mlog.Err(err))
}
msg := &model.ClusterMessage{
Event: model.ClusterEventUpdateStatus,
SendType: model.ClusterSendBestEffort,
Data: statusJSON,
}
a.Cluster().SendClusterMessage(msg)
}
}
func (a *App) GetAllStatuses() map[string]*model.Status {
if !*a.Config().ServiceSettings.EnableUserStatuses {
return map[string]*model.Status{}
}
statusMap := map[string]*model.Status{}
if userIDs, err := a.Srv().statusCache.Keys(); err == nil {
for _, userID := range userIDs {
status := a.GetStatusFromCache(userID)
if status != nil {
statusMap[userID] = status
}
}
}
return statusMap
}
func (a *App) GetStatusesByIds(userIDs []string) (map[string]any, *model.AppError) {
if !*a.Config().ServiceSettings.EnableUserStatuses {
return map[string]any{}, nil
}
statusMap := map[string]any{}
metrics := a.Metrics()
missingUserIds := []string{}
for _, userID := range userIDs {
var status *model.Status
if err := a.Srv().statusCache.Get(userID, &status); err == nil {
statusMap[userID] = status.Status
if metrics != nil {
metrics.IncrementMemCacheHitCounter("Status")
}
} else {
missingUserIds = append(missingUserIds, userID)
if metrics != nil {
metrics.IncrementMemCacheMissCounter("Status")
}
}
}
if len(missingUserIds) > 0 {
statuses, err := a.Srv().Store.Status().GetByIds(missingUserIds)
if err != nil {
return nil, model.NewAppError("GetStatusesByIds", "app.status.get.app_error", nil, "", http.StatusInternalServerError).Wrap(err)
}
for _, s := range statuses {
a.AddStatusCacheSkipClusterSend(s)
statusMap[s.UserId] = s.Status
}
}
// For the case where the user does not have a row in the Status table and cache
for _, userID := range missingUserIds {
if _, ok := statusMap[userID]; !ok {
statusMap[userID] = model.StatusOffline
}
}
return statusMap, nil
}
// GetUserStatusesByIds used by apiV4
func (a *App) GetUserStatusesByIds(userIDs []string) ([]*model.Status, *model.AppError) {
if !*a.Config().ServiceSettings.EnableUserStatuses {
return []*model.Status{}, nil
}
var statusMap []*model.Status
metrics := a.Metrics()
missingUserIds := []string{}
for _, userID := range userIDs {
var status *model.Status
if err := a.Srv().statusCache.Get(userID, &status); err == nil {
statusMap = append(statusMap, status)
if metrics != nil {
metrics.IncrementMemCacheHitCounter("Status")
}
} else {
missingUserIds = append(missingUserIds, userID)
if metrics != nil {
metrics.IncrementMemCacheMissCounter("Status")
}
}
}
if len(missingUserIds) > 0 {
statuses, err := a.Srv().Store.Status().GetByIds(missingUserIds)
if err != nil {
return nil, model.NewAppError("GetUserStatusesByIds", "app.status.get.app_error", nil, "", http.StatusInternalServerError).Wrap(err)
}
for _, s := range statuses {
a.AddStatusCacheSkipClusterSend(s)
}
statusMap = append(statusMap, statuses...)
}
// For the case where the user does not have a row in the Status table and cache
// remove the existing ids from missingUserIds and then create a offline state for the missing ones
// This also return the status offline for the non-existing Ids in the system
for i := 0; i < len(missingUserIds); i++ {
missingUserId := missingUserIds[i]
for _, userMap := range statusMap {
if missingUserId == userMap.UserId {
missingUserIds = append(missingUserIds[:i], missingUserIds[i+1:]...)
i--
break
}
}
}
for _, userID := range missingUserIds {
statusMap = append(statusMap, &model.Status{UserId: userID, Status: "offline"})
}
return statusMap, nil
}
// SetStatusLastActivityAt sets the last activity at for a user on the local app server and updates
// status to away if needed. Used by the WS to set status to away if an 'online' device disconnects
// while an 'away' device is still connected
func (a *App) SetStatusLastActivityAt(userID string, activityAt int64) {
var status *model.Status
var err *model.AppError
if status, err = a.GetStatus(userID); err != nil {
return
}
status.LastActivityAt = activityAt
a.AddStatusCacheSkipClusterSend(status)
a.SetStatusAwayIfNeeded(userID, false)
}
func (a *App) SetStatusOnline(userID string, manual bool) {
if !*a.Config().ServiceSettings.EnableUserStatuses {
return
}
broadcast := false
var oldStatus string = model.StatusOffline
var oldTime int64
var oldManual bool
var status *model.Status
var err *model.AppError
if status, err = a.GetStatus(userID); err != nil {
status = &model.Status{UserId: userID, Status: model.StatusOnline, Manual: false, LastActivityAt: model.GetMillis(), ActiveChannel: ""}
broadcast = true
} else {
if status.Manual && !manual {
return // manually set status always overrides non-manual one
}
if status.Status != model.StatusOnline {
broadcast = true
}
oldStatus = status.Status
oldTime = status.LastActivityAt
oldManual = status.Manual
status.Status = model.StatusOnline
status.Manual = false // for "online" there's no manual setting
status.LastActivityAt = model.GetMillis()
}
a.AddStatusCache(status)
// Only update the database if the status has changed, the status has been manually set,
// or enough time has passed since the previous action
if status.Status != oldStatus || status.Manual != oldManual || status.LastActivityAt-oldTime > model.StatusMinUpdateTime {
if broadcast {
if err := a.Srv().Store.Status().SaveOrUpdate(status); err != nil {
mlog.Warn("Failed to save status", mlog.String("user_id", userID), mlog.Err(err), mlog.String("user_id", userID))
}
} else {
if err := a.Srv().Store.Status().UpdateLastActivityAt(status.UserId, status.LastActivityAt); err != nil {
mlog.Error("Failed to save status", mlog.String("user_id", userID), mlog.Err(err), mlog.String("user_id", userID))
}
}
}
if broadcast {
a.BroadcastStatus(status)
}
}
func (a *App) BroadcastStatus(status *model.Status) {
if a.Srv().Busy.IsBusy() {
// this is considered a non-critical service and will be disabled when server busy.
return
}
event := model.NewWebSocketEvent(model.WebsocketEventStatusChange, "", "", status.UserId, nil, "")
event.Add("status", status.Status)
event.Add("user_id", status.UserId)
a.Publish(event)
}
func (a *App) SetStatusOffline(userID string, manual bool) {
if !*a.Config().ServiceSettings.EnableUserStatuses {
return
}
status, err := a.GetStatus(userID)
if err == nil && status.Manual && !manual {
return // manually set status always overrides non-manual one
}
status = &model.Status{UserId: userID, Status: model.StatusOffline, Manual: manual, LastActivityAt: model.GetMillis(), ActiveChannel: ""}
a.SaveAndBroadcastStatus(status)
}
func (a *App) SetStatusAwayIfNeeded(userID string, manual bool) {
if !*a.Config().ServiceSettings.EnableUserStatuses {
return
}
status, err := a.GetStatus(userID)
if err != nil {
status = &model.Status{UserId: userID, Status: model.StatusOffline, Manual: manual, LastActivityAt: 0, ActiveChannel: ""}
}
if !manual && status.Manual {
return // manually set status always overrides non-manual one
}
if !manual {
if status.Status == model.StatusAway {
return
}
if !a.IsUserAway(status.LastActivityAt) {
return
}
}
status.Status = model.StatusAway
status.Manual = manual
status.ActiveChannel = ""
a.SaveAndBroadcastStatus(status)
}
// SetStatusDoNotDisturbTimed takes endtime in unix epoch format in UTC
// and sets status of given userId to dnd which will be restored back after endtime
func (a *App) SetStatusDoNotDisturbTimed(userId string, endtime int64) {
if !*a.Config().ServiceSettings.EnableUserStatuses {
return
}
status, err := a.GetStatus(userId)
if err != nil {
status = &model.Status{UserId: userId, Status: model.StatusOffline, Manual: false, LastActivityAt: 0, ActiveChannel: ""}
}
status.PrevStatus = status.Status
status.Status = model.StatusDnd
status.Manual = true
status.DNDEndTime = endtime
a.SaveAndBroadcastStatus(status)
}
func (a *App) SetStatusDoNotDisturb(userID string) {
if !*a.Config().ServiceSettings.EnableUserStatuses {
return
}
status, err := a.GetStatus(userID)
if err != nil {
status = &model.Status{UserId: userID, Status: model.StatusOffline, Manual: false, LastActivityAt: 0, ActiveChannel: ""}
}
status.Status = model.StatusDnd
status.Manual = true
a.SaveAndBroadcastStatus(status)
}
func (a *App) SaveAndBroadcastStatus(status *model.Status) {
a.AddStatusCache(status)
if err := a.Srv().Store.Status().SaveOrUpdate(status); err != nil {
mlog.Warn("Failed to save status", mlog.String("user_id", status.UserId), mlog.Err(err))
}
a.BroadcastStatus(status)
}
func (a *App) SetStatusOutOfOffice(userID string) {
if !*a.Config().ServiceSettings.EnableUserStatuses {
return
}
status, err := a.GetStatus(userID)
if err != nil {
status = &model.Status{UserId: userID, Status: model.StatusOutOfOffice, Manual: false, LastActivityAt: 0, ActiveChannel: ""}
}
status.Status = model.StatusOutOfOffice
status.Manual = true
a.SaveAndBroadcastStatus(status)
}
func (a *App) GetStatusFromCache(userID string) *model.Status {
var status *model.Status
if err := a.Srv().statusCache.Get(userID, &status); err == nil {
statusCopy := &model.Status{}
*statusCopy = *status
return statusCopy
}
return nil
}
func (a *App) GetStatus(userID string) (*model.Status, *model.AppError) {
if !*a.Config().ServiceSettings.EnableUserStatuses {
return &model.Status{}, nil
}
status := a.GetStatusFromCache(userID)
if status != nil {
return status, nil
}
status, err := a.Srv().Store.Status().Get(userID)
if err != nil {
var nfErr *store.ErrNotFound
switch {
case errors.As(err, &nfErr):
return nil, model.NewAppError("GetStatus", "app.status.get.missing.app_error", nil, "", http.StatusNotFound).Wrap(err)
default:
return nil, model.NewAppError("GetStatus", "app.status.get.app_error", nil, "", http.StatusInternalServerError).Wrap(err)
}
}
return status, nil
}
func (a *App) IsUserAway(lastActivityAt int64) bool {
return model.GetMillis()-lastActivityAt >= *a.Config().TeamSettings.UserStatusAwayTimeout*1000
}
// UpdateDNDStatusOfUsers is a recurring task which is started when server starts
// which unsets dnd status of users if needed and saves and broadcasts it
func (a *App) UpdateDNDStatusOfUsers() {
statuses, err := a.UpdateExpiredDNDStatuses()
if err != nil {
mlog.Warn("Failed to fetch dnd statues from store", mlog.String("err", err.Error()))
return
}
for i := range statuses {
a.AddStatusCache(statuses[i])
a.BroadcastStatus(statuses[i])
}
}
func (a *App) SetCustomStatus(c request.CTX, userID string, cs *model.CustomStatus) *model.AppError {
if cs == nil || (cs.Emoji == "" && cs.Text == "") {
return model.NewAppError("SetCustomStatus", "api.custom_status.set_custom_statuses.update.app_error", nil, "", http.StatusBadRequest)
}
user, err := a.GetUser(userID)
if err != nil {
return err
}
user.SetCustomStatus(cs)
_, updateErr := a.UpdateUser(c, user, true)
if updateErr != nil {
return updateErr
}
if err := a.addRecentCustomStatus(userID, cs); err != nil {
c.Logger().Error("Can't add recent custom status for", mlog.String("userID", userID), mlog.Err(err))
}
return nil
}
func (a *App) RemoveCustomStatus(c request.CTX, userID string) *model.AppError {
user, err := a.GetUser(userID)
if err != nil {
return err
}
user.ClearCustomStatus()
_, updateErr := a.UpdateUser(c, user, true)
if updateErr != nil {
return updateErr
}
return nil
}
func (a *App) GetCustomStatus(userID string) (*model.CustomStatus, *model.AppError) {
user, err := a.GetUser(userID)
if err != nil {
return &model.CustomStatus{}, err
}
return user.GetCustomStatus(), nil
}
func (a *App) addRecentCustomStatus(userID string, status *model.CustomStatus) *model.AppError {
var newRCS model.RecentCustomStatuses
pref, appErr := a.GetPreferenceByCategoryAndNameForUser(userID, model.PreferenceCategoryCustomStatus, model.PreferenceNameRecentCustomStatuses)
if appErr != nil || pref.Value == "" {
newRCS = model.RecentCustomStatuses{*status}
} else {
var existingRCS model.RecentCustomStatuses
if err := json.Unmarshal([]byte(pref.Value), &existingRCS); err != nil {
return model.NewAppError("addRecentCustomStatus", "api.unmarshal_error", nil, "", http.StatusBadRequest).Wrap(err)
}
newRCS = existingRCS.Add(status)
}
newRCSJSON, err := json.Marshal(newRCS)
if err != nil {
return model.NewAppError("addRecentCustomStatus", "api.marshal_error", nil, "", http.StatusBadRequest).Wrap(err)
}
pref = &model.Preference{
UserId: userID,
Category: model.PreferenceCategoryCustomStatus,
Name: model.PreferenceNameRecentCustomStatuses,
Value: string(newRCSJSON),
}
if appErr := a.UpdatePreferences(userID, model.Preferences{*pref}); appErr != nil {
return appErr
}
return nil
}
func (a *App) RemoveRecentCustomStatus(userID string, status *model.CustomStatus) *model.AppError {
pref, appErr := a.GetPreferenceByCategoryAndNameForUser(userID, model.PreferenceCategoryCustomStatus, model.PreferenceNameRecentCustomStatuses)
if appErr != nil {
return appErr
}
if pref.Value == "" {
return model.NewAppError("RemoveRecentCustomStatus", "api.custom_status.recent_custom_statuses.delete.app_error", nil, "", http.StatusBadRequest)
}
var existingRCS model.RecentCustomStatuses
if err := json.Unmarshal([]byte(pref.Value), &existingRCS); err != nil {
return model.NewAppError("RemoveRecentCustomStatus", "api.unmarshal_error", nil, "", http.StatusBadRequest).Wrap(err)
}
if ok, err := existingRCS.Contains(status); !ok || err != nil {
return model.NewAppError("RemoveRecentCustomStatus", "api.custom_status.recent_custom_statuses.delete.app_error", nil, "", http.StatusBadRequest)
}
newRCS, err := existingRCS.Remove(status)
if err != nil {
return model.NewAppError("RemoveRecentCustomStatus", "api.custom_status.recent_custom_statuses.delete.app_error", nil, "", http.StatusBadRequest).Wrap(err)
}
newRCSJSON, err := json.Marshal(newRCS)
if err != nil {
return model.NewAppError("RemoveRecentCustomStatus", "api.marshal_error", nil, "", http.StatusBadRequest).Wrap(err)
}
pref.Value = string(newRCSJSON)
if appErr := a.UpdatePreferences(userID, model.Preferences{*pref}); appErr != nil {
return appErr
}
return nil
}