* Adds OmitConnection parameter to broadcast Currently we have no means to omit sending a websocket event to a specific connection id. This is needed mainly so that the initiator won't receive an event for the action it just initiated. Will be used for the global drafts feature, so that we won't update drafts through ws when a user is typing. This commit adds OmitConnection to the Broadcast struct and to the NewWebSocketEvent function signature. shouldSendEvent should return false for that specific connection. * Return early only if connection id matches the omitted Co-authored-by: Mattermod <mattermod@users.noreply.github.com>
522 строки
15 KiB
Go
522 строки
15 KiB
Go
// Copyright (c) 2015-present Mattermost, Inc. All Rights Reserved.
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// See LICENSE.txt for license information.
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package app
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import (
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"encoding/json"
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"errors"
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"net/http"
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"github.com/mattermost/mattermost-server/v6/app/request"
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"github.com/mattermost/mattermost-server/v6/model"
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"github.com/mattermost/mattermost-server/v6/shared/mlog"
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"github.com/mattermost/mattermost-server/v6/store"
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)
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func (a *App) AddStatusCacheSkipClusterSend(status *model.Status) {
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a.Srv().statusCache.Set(status.UserId, status)
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}
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func (a *App) AddStatusCache(status *model.Status) {
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a.AddStatusCacheSkipClusterSend(status)
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if a.Cluster() != nil {
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statusJSON, err := json.Marshal(status)
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if err != nil {
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a.Log().Warn("Failed to encode status to JSON", mlog.Err(err))
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}
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msg := &model.ClusterMessage{
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Event: model.ClusterEventUpdateStatus,
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SendType: model.ClusterSendBestEffort,
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Data: statusJSON,
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}
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a.Cluster().SendClusterMessage(msg)
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}
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}
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func (a *App) GetAllStatuses() map[string]*model.Status {
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if !*a.Config().ServiceSettings.EnableUserStatuses {
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return map[string]*model.Status{}
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}
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statusMap := map[string]*model.Status{}
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if userIDs, err := a.Srv().statusCache.Keys(); err == nil {
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for _, userID := range userIDs {
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status := a.GetStatusFromCache(userID)
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if status != nil {
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statusMap[userID] = status
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}
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}
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}
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return statusMap
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}
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func (a *App) GetStatusesByIds(userIDs []string) (map[string]any, *model.AppError) {
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if !*a.Config().ServiceSettings.EnableUserStatuses {
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return map[string]any{}, nil
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}
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statusMap := map[string]any{}
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metrics := a.Metrics()
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missingUserIds := []string{}
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for _, userID := range userIDs {
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var status *model.Status
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if err := a.Srv().statusCache.Get(userID, &status); err == nil {
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statusMap[userID] = status.Status
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if metrics != nil {
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metrics.IncrementMemCacheHitCounter("Status")
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}
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} else {
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missingUserIds = append(missingUserIds, userID)
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if metrics != nil {
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metrics.IncrementMemCacheMissCounter("Status")
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}
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}
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}
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if len(missingUserIds) > 0 {
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statuses, err := a.Srv().Store.Status().GetByIds(missingUserIds)
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if err != nil {
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return nil, model.NewAppError("GetStatusesByIds", "app.status.get.app_error", nil, "", http.StatusInternalServerError).Wrap(err)
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}
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for _, s := range statuses {
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a.AddStatusCacheSkipClusterSend(s)
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statusMap[s.UserId] = s.Status
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}
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}
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// For the case where the user does not have a row in the Status table and cache
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for _, userID := range missingUserIds {
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if _, ok := statusMap[userID]; !ok {
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statusMap[userID] = model.StatusOffline
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}
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}
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return statusMap, nil
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}
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// GetUserStatusesByIds used by apiV4
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func (a *App) GetUserStatusesByIds(userIDs []string) ([]*model.Status, *model.AppError) {
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if !*a.Config().ServiceSettings.EnableUserStatuses {
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return []*model.Status{}, nil
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}
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var statusMap []*model.Status
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metrics := a.Metrics()
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missingUserIds := []string{}
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for _, userID := range userIDs {
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var status *model.Status
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if err := a.Srv().statusCache.Get(userID, &status); err == nil {
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statusMap = append(statusMap, status)
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if metrics != nil {
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metrics.IncrementMemCacheHitCounter("Status")
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}
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} else {
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missingUserIds = append(missingUserIds, userID)
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if metrics != nil {
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metrics.IncrementMemCacheMissCounter("Status")
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}
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}
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}
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if len(missingUserIds) > 0 {
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statuses, err := a.Srv().Store.Status().GetByIds(missingUserIds)
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if err != nil {
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return nil, model.NewAppError("GetUserStatusesByIds", "app.status.get.app_error", nil, "", http.StatusInternalServerError).Wrap(err)
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}
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for _, s := range statuses {
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a.AddStatusCacheSkipClusterSend(s)
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}
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statusMap = append(statusMap, statuses...)
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}
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// For the case where the user does not have a row in the Status table and cache
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// remove the existing ids from missingUserIds and then create a offline state for the missing ones
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// This also return the status offline for the non-existing Ids in the system
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for i := 0; i < len(missingUserIds); i++ {
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missingUserId := missingUserIds[i]
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for _, userMap := range statusMap {
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if missingUserId == userMap.UserId {
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missingUserIds = append(missingUserIds[:i], missingUserIds[i+1:]...)
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i--
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break
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}
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}
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}
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for _, userID := range missingUserIds {
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statusMap = append(statusMap, &model.Status{UserId: userID, Status: "offline"})
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}
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return statusMap, nil
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}
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// SetStatusLastActivityAt sets the last activity at for a user on the local app server and updates
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// status to away if needed. Used by the WS to set status to away if an 'online' device disconnects
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// while an 'away' device is still connected
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func (a *App) SetStatusLastActivityAt(userID string, activityAt int64) {
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var status *model.Status
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var err *model.AppError
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if status, err = a.GetStatus(userID); err != nil {
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return
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}
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status.LastActivityAt = activityAt
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a.AddStatusCacheSkipClusterSend(status)
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a.SetStatusAwayIfNeeded(userID, false)
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}
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func (a *App) SetStatusOnline(userID string, manual bool) {
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if !*a.Config().ServiceSettings.EnableUserStatuses {
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return
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}
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broadcast := false
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var oldStatus string = model.StatusOffline
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var oldTime int64
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var oldManual bool
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var status *model.Status
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var err *model.AppError
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if status, err = a.GetStatus(userID); err != nil {
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status = &model.Status{UserId: userID, Status: model.StatusOnline, Manual: false, LastActivityAt: model.GetMillis(), ActiveChannel: ""}
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broadcast = true
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} else {
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if status.Manual && !manual {
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return // manually set status always overrides non-manual one
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}
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if status.Status != model.StatusOnline {
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broadcast = true
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}
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oldStatus = status.Status
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oldTime = status.LastActivityAt
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oldManual = status.Manual
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status.Status = model.StatusOnline
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status.Manual = false // for "online" there's no manual setting
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status.LastActivityAt = model.GetMillis()
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}
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a.AddStatusCache(status)
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// Only update the database if the status has changed, the status has been manually set,
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// or enough time has passed since the previous action
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if status.Status != oldStatus || status.Manual != oldManual || status.LastActivityAt-oldTime > model.StatusMinUpdateTime {
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if broadcast {
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if err := a.Srv().Store.Status().SaveOrUpdate(status); err != nil {
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mlog.Warn("Failed to save status", mlog.String("user_id", userID), mlog.Err(err), mlog.String("user_id", userID))
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}
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} else {
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if err := a.Srv().Store.Status().UpdateLastActivityAt(status.UserId, status.LastActivityAt); err != nil {
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mlog.Error("Failed to save status", mlog.String("user_id", userID), mlog.Err(err), mlog.String("user_id", userID))
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}
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}
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}
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if broadcast {
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a.BroadcastStatus(status)
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}
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}
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func (a *App) BroadcastStatus(status *model.Status) {
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if a.Srv().Busy.IsBusy() {
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// this is considered a non-critical service and will be disabled when server busy.
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return
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}
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event := model.NewWebSocketEvent(model.WebsocketEventStatusChange, "", "", status.UserId, nil, "")
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event.Add("status", status.Status)
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event.Add("user_id", status.UserId)
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a.Publish(event)
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}
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func (a *App) SetStatusOffline(userID string, manual bool) {
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if !*a.Config().ServiceSettings.EnableUserStatuses {
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return
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}
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status, err := a.GetStatus(userID)
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if err == nil && status.Manual && !manual {
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return // manually set status always overrides non-manual one
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}
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status = &model.Status{UserId: userID, Status: model.StatusOffline, Manual: manual, LastActivityAt: model.GetMillis(), ActiveChannel: ""}
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a.SaveAndBroadcastStatus(status)
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}
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func (a *App) SetStatusAwayIfNeeded(userID string, manual bool) {
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if !*a.Config().ServiceSettings.EnableUserStatuses {
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return
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}
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status, err := a.GetStatus(userID)
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if err != nil {
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status = &model.Status{UserId: userID, Status: model.StatusOffline, Manual: manual, LastActivityAt: 0, ActiveChannel: ""}
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}
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if !manual && status.Manual {
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return // manually set status always overrides non-manual one
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}
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if !manual {
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if status.Status == model.StatusAway {
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return
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}
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if !a.IsUserAway(status.LastActivityAt) {
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return
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}
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}
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status.Status = model.StatusAway
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status.Manual = manual
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status.ActiveChannel = ""
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a.SaveAndBroadcastStatus(status)
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}
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// SetStatusDoNotDisturbTimed takes endtime in unix epoch format in UTC
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// and sets status of given userId to dnd which will be restored back after endtime
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func (a *App) SetStatusDoNotDisturbTimed(userId string, endtime int64) {
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if !*a.Config().ServiceSettings.EnableUserStatuses {
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return
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}
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status, err := a.GetStatus(userId)
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if err != nil {
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status = &model.Status{UserId: userId, Status: model.StatusOffline, Manual: false, LastActivityAt: 0, ActiveChannel: ""}
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}
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status.PrevStatus = status.Status
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status.Status = model.StatusDnd
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status.Manual = true
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status.DNDEndTime = endtime
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a.SaveAndBroadcastStatus(status)
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}
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func (a *App) SetStatusDoNotDisturb(userID string) {
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if !*a.Config().ServiceSettings.EnableUserStatuses {
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return
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}
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status, err := a.GetStatus(userID)
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if err != nil {
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status = &model.Status{UserId: userID, Status: model.StatusOffline, Manual: false, LastActivityAt: 0, ActiveChannel: ""}
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}
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status.Status = model.StatusDnd
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status.Manual = true
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a.SaveAndBroadcastStatus(status)
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}
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func (a *App) SaveAndBroadcastStatus(status *model.Status) {
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a.AddStatusCache(status)
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if err := a.Srv().Store.Status().SaveOrUpdate(status); err != nil {
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mlog.Warn("Failed to save status", mlog.String("user_id", status.UserId), mlog.Err(err))
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}
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a.BroadcastStatus(status)
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}
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func (a *App) SetStatusOutOfOffice(userID string) {
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if !*a.Config().ServiceSettings.EnableUserStatuses {
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return
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}
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status, err := a.GetStatus(userID)
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if err != nil {
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status = &model.Status{UserId: userID, Status: model.StatusOutOfOffice, Manual: false, LastActivityAt: 0, ActiveChannel: ""}
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}
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status.Status = model.StatusOutOfOffice
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status.Manual = true
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a.SaveAndBroadcastStatus(status)
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}
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func (a *App) GetStatusFromCache(userID string) *model.Status {
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var status *model.Status
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if err := a.Srv().statusCache.Get(userID, &status); err == nil {
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statusCopy := &model.Status{}
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*statusCopy = *status
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return statusCopy
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}
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return nil
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}
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func (a *App) GetStatus(userID string) (*model.Status, *model.AppError) {
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if !*a.Config().ServiceSettings.EnableUserStatuses {
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return &model.Status{}, nil
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}
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status := a.GetStatusFromCache(userID)
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if status != nil {
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return status, nil
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}
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status, err := a.Srv().Store.Status().Get(userID)
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if err != nil {
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var nfErr *store.ErrNotFound
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switch {
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case errors.As(err, &nfErr):
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return nil, model.NewAppError("GetStatus", "app.status.get.missing.app_error", nil, "", http.StatusNotFound).Wrap(err)
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default:
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return nil, model.NewAppError("GetStatus", "app.status.get.app_error", nil, "", http.StatusInternalServerError).Wrap(err)
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}
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}
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return status, nil
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}
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func (a *App) IsUserAway(lastActivityAt int64) bool {
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return model.GetMillis()-lastActivityAt >= *a.Config().TeamSettings.UserStatusAwayTimeout*1000
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}
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// UpdateDNDStatusOfUsers is a recurring task which is started when server starts
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// which unsets dnd status of users if needed and saves and broadcasts it
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func (a *App) UpdateDNDStatusOfUsers() {
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statuses, err := a.UpdateExpiredDNDStatuses()
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if err != nil {
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mlog.Warn("Failed to fetch dnd statues from store", mlog.String("err", err.Error()))
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return
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}
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for i := range statuses {
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a.AddStatusCache(statuses[i])
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a.BroadcastStatus(statuses[i])
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}
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}
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func (a *App) SetCustomStatus(c request.CTX, userID string, cs *model.CustomStatus) *model.AppError {
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if cs == nil || (cs.Emoji == "" && cs.Text == "") {
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return model.NewAppError("SetCustomStatus", "api.custom_status.set_custom_statuses.update.app_error", nil, "", http.StatusBadRequest)
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}
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user, err := a.GetUser(userID)
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if err != nil {
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return err
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}
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user.SetCustomStatus(cs)
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_, updateErr := a.UpdateUser(c, user, true)
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if updateErr != nil {
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return updateErr
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}
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if err := a.addRecentCustomStatus(userID, cs); err != nil {
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c.Logger().Error("Can't add recent custom status for", mlog.String("userID", userID), mlog.Err(err))
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}
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return nil
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}
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func (a *App) RemoveCustomStatus(c request.CTX, userID string) *model.AppError {
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user, err := a.GetUser(userID)
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if err != nil {
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return err
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}
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user.ClearCustomStatus()
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_, updateErr := a.UpdateUser(c, user, true)
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if updateErr != nil {
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return updateErr
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}
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return nil
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}
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func (a *App) GetCustomStatus(userID string) (*model.CustomStatus, *model.AppError) {
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user, err := a.GetUser(userID)
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if err != nil {
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return &model.CustomStatus{}, err
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}
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return user.GetCustomStatus(), nil
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}
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func (a *App) addRecentCustomStatus(userID string, status *model.CustomStatus) *model.AppError {
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var newRCS model.RecentCustomStatuses
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pref, appErr := a.GetPreferenceByCategoryAndNameForUser(userID, model.PreferenceCategoryCustomStatus, model.PreferenceNameRecentCustomStatuses)
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if appErr != nil || pref.Value == "" {
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newRCS = model.RecentCustomStatuses{*status}
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} else {
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var existingRCS model.RecentCustomStatuses
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if err := json.Unmarshal([]byte(pref.Value), &existingRCS); err != nil {
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return model.NewAppError("addRecentCustomStatus", "api.unmarshal_error", nil, "", http.StatusBadRequest).Wrap(err)
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}
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newRCS = existingRCS.Add(status)
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}
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newRCSJSON, err := json.Marshal(newRCS)
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if err != nil {
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return model.NewAppError("addRecentCustomStatus", "api.marshal_error", nil, "", http.StatusBadRequest).Wrap(err)
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}
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pref = &model.Preference{
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UserId: userID,
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Category: model.PreferenceCategoryCustomStatus,
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Name: model.PreferenceNameRecentCustomStatuses,
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Value: string(newRCSJSON),
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}
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if appErr := a.UpdatePreferences(userID, model.Preferences{*pref}); appErr != nil {
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return appErr
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}
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return nil
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}
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func (a *App) RemoveRecentCustomStatus(userID string, status *model.CustomStatus) *model.AppError {
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pref, appErr := a.GetPreferenceByCategoryAndNameForUser(userID, model.PreferenceCategoryCustomStatus, model.PreferenceNameRecentCustomStatuses)
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if appErr != nil {
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return appErr
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}
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if pref.Value == "" {
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return model.NewAppError("RemoveRecentCustomStatus", "api.custom_status.recent_custom_statuses.delete.app_error", nil, "", http.StatusBadRequest)
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}
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var existingRCS model.RecentCustomStatuses
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if err := json.Unmarshal([]byte(pref.Value), &existingRCS); err != nil {
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return model.NewAppError("RemoveRecentCustomStatus", "api.unmarshal_error", nil, "", http.StatusBadRequest).Wrap(err)
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}
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if ok, err := existingRCS.Contains(status); !ok || err != nil {
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return model.NewAppError("RemoveRecentCustomStatus", "api.custom_status.recent_custom_statuses.delete.app_error", nil, "", http.StatusBadRequest)
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}
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newRCS, err := existingRCS.Remove(status)
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if err != nil {
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return model.NewAppError("RemoveRecentCustomStatus", "api.custom_status.recent_custom_statuses.delete.app_error", nil, "", http.StatusBadRequest).Wrap(err)
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}
|
|
|
|
newRCSJSON, err := json.Marshal(newRCS)
|
|
if err != nil {
|
|
return model.NewAppError("RemoveRecentCustomStatus", "api.marshal_error", nil, "", http.StatusBadRequest).Wrap(err)
|
|
}
|
|
pref.Value = string(newRCSJSON)
|
|
if appErr := a.UpdatePreferences(userID, model.Preferences{*pref}); appErr != nil {
|
|
return appErr
|
|
}
|
|
|
|
return nil
|
|
}
|