* Adding TeamMember to system * Fixing all unit tests on the backend * Fixing merge conflicts * Fixing merge conflict * Adding javascript unit tests * Adding TeamMember to system * Fixing all unit tests on the backend * Fixing merge conflicts * Fixing merge conflict * Adding javascript unit tests * Adding client side unit test * Cleaning up the clint side tests * Fixing msg * Adding more client side unit tests * Adding more using tests * Adding last bit of client side unit tests and adding make cmd * Fixing bad merge * Fixing libraries * Updating to new client side API * Fixing borken unit test * Fixing unit tests * ugg...trying to beat gofmt * ugg...trying to beat gofmt * Cleaning up remainder of the server side routes * Adding inital load api * Increased coverage of webhook unit tests (#2660) * Adding loading ... to root html * Fixing bad merge * Removing explicit content type so superagent will guess corectly (#2685) * Fixing merge and unit tests * Adding create team UI * Fixing signup flows * Adding LDAP unit tests and enterprise unit test helper (#2702) * Add the ability to reset MFA from the commandline (#2706) * Fixing compliance unit tests * Fixing client side tests * Adding open server to system console * Moving websocket connection * Fixing unit test * Fixing unit tests * Fixing unit tests * Adding nickname and more LDAP unit tests (#2717) * Adding join open teams * Cleaning up all TODOs in the code * Fixing web sockets * Removing unused webockets file * PLT-2533 Add the ability to reset a user's MFA from the system console (#2715) * Add the ability to reset a user's MFA from the system console * Add client side unit test for adminResetMfa * Reorganizing authentication to fix LDAP error message (#2723) * Fixing failing unit test * Initial upgrade db code * Adding upgrade script * Fixing upgrade script after running on core * Update OAuth and Claim routes to work with user model changes (#2739) * Fixing perminant deletion. Adding ability to delete all user and the entire database (#2740) * Fixing team invite ldap login call (#2741) * Fixing bluebar and some img stuff * Fix all the different file upload web utils (#2743) * Fixing invalid session redirect (#2744) * Redirect on bad channel name (#2746) * Fixing a bunch of issue and removing dead code * Patch to fix error message on leave channel (#2747) * Setting EnableOpenServer to false by default * Fixing config * Fixing upgrade * Fixing reported bugs * Bug fixes for PLT-2057 * PLT-2563 Redo password recovery to use a database table (#2745) * Redo password recovery to use a database table * Update reset password audits * Split out admin and user reset password APIs to be separate * Delete password recovery when user is permanently deleted * Consolidate password resetting into a single function * Removed private channels as an option for outgoing webhooks (#2752) * PLT-2577/PLT-2552 Fixes for backstage (#2753) * Added URL to incoming webhook list * Fixed client functions for adding/removing integrations * Disallowed slash commands without trigger words * Fixed clientside handling of errors on AddCommand page * Minor auth cleanup (#2758) * Changed EditPostModal to just close if you save without making any changes (#2759) * Renamed client -> Client in async_client.jsx and fixed eslint warnings (#2756) * Fixed url in channel info modal (#2755) * Fixing reported issues * Moving to version 3 of the apis * Fixing command unit tests (#2760) * Adding team admins * Fixing DM issue * Fixing eslint error * Properly set EditPostModal's originalText state in all cases (#2762) * Update client config check to assume features is defined if server is licensed (#2772) * Fixing url link * Fixing issue with websocket crashing when sending messages to different teams
224 строки
6.0 KiB
Go
224 строки
6.0 KiB
Go
// Copyright (c) 2015 Mattermost, Inc. All Rights Reserved.
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// See License.txt for license information.
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package api
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import (
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"time"
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"github.com/mattermost/platform/model"
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"github.com/mattermost/platform/store"
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"github.com/mattermost/platform/utils"
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l4g "github.com/alecthomas/log4go"
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)
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type TestHelper struct {
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BasicClient *model.Client
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BasicTeam *model.Team
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BasicUser *model.User
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BasicUser2 *model.User
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BasicChannel *model.Channel
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BasicPost *model.Post
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SystemAdminClient *model.Client
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SystemAdminTeam *model.Team
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SystemAdminUser *model.User
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SystemAdminChannel *model.Channel
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}
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func SetupEnterprise(platformDir string) *TestHelper {
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if Srv == nil {
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utils.LoadConfig(platformDir + "/config/config.json")
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utils.InitTranslationsWithDir(platformDir + "/i18n")
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utils.Cfg.TeamSettings.MaxUsersPerTeam = 50
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utils.DisableDebugLogForTest()
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utils.License.Features.SetDefaults()
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NewServer()
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StartServer()
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utils.InitHTMLWithDir(platformDir + "/templates")
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InitApi()
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utils.EnableDebugLogForTest()
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Srv.Store.MarkSystemRanUnitTests()
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*utils.Cfg.TeamSettings.EnableOpenServer = true
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}
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return &TestHelper{}
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}
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func Setup() *TestHelper {
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if Srv == nil {
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utils.LoadConfig("config.json")
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utils.InitTranslations()
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utils.Cfg.TeamSettings.MaxUsersPerTeam = 50
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utils.DisableDebugLogForTest()
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NewServer()
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StartServer()
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InitApi()
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utils.EnableDebugLogForTest()
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Srv.Store.MarkSystemRanUnitTests()
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*utils.Cfg.TeamSettings.EnableOpenServer = true
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}
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return &TestHelper{}
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}
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func (me *TestHelper) InitBasic() *TestHelper {
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me.BasicClient = me.CreateClient()
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me.BasicTeam = me.CreateTeam(me.BasicClient)
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me.BasicUser = me.CreateUser(me.BasicClient)
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LinkUserToTeam(me.BasicUser, me.BasicTeam)
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me.BasicUser2 = me.CreateUser(me.BasicClient)
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LinkUserToTeam(me.BasicUser2, me.BasicTeam)
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me.BasicClient.SetTeamId(me.BasicTeam.Id)
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me.LoginBasic()
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me.BasicChannel = me.CreateChannel(me.BasicClient, me.BasicTeam)
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me.BasicPost = me.CreatePost(me.BasicClient, me.BasicChannel)
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return me
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}
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func (me *TestHelper) InitSystemAdmin() *TestHelper {
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me.SystemAdminClient = me.CreateClient()
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me.SystemAdminTeam = me.CreateTeam(me.SystemAdminClient)
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me.SystemAdminUser = me.CreateUser(me.SystemAdminClient)
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LinkUserToTeam(me.SystemAdminUser, me.SystemAdminTeam)
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me.SystemAdminClient.SetTeamId(me.SystemAdminTeam.Id)
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c := &Context{}
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c.RequestId = model.NewId()
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c.IpAddress = "cmd_line"
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UpdateRoles(c, me.SystemAdminUser, model.ROLE_SYSTEM_ADMIN)
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me.SystemAdminUser.Password = "Password1"
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me.LoginSystemAdmin()
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me.SystemAdminChannel = me.CreateChannel(me.SystemAdminClient, me.SystemAdminTeam)
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return me
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}
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func (me *TestHelper) CreateClient() *model.Client {
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return model.NewClient("http://localhost" + utils.Cfg.ServiceSettings.ListenAddress)
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}
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func (me *TestHelper) CreateTeam(client *model.Client) *model.Team {
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id := model.NewId()
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team := &model.Team{
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DisplayName: "dn_" + id,
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Name: "name" + id,
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Email: "success+" + id + "@simulator.amazonses.com",
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Type: model.TEAM_OPEN,
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}
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utils.DisableDebugLogForTest()
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r := client.Must(client.CreateTeam(team)).Data.(*model.Team)
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utils.EnableDebugLogForTest()
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return r
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}
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func (me *TestHelper) CreateUser(client *model.Client) *model.User {
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id := model.NewId()
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user := &model.User{
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Email: "success+" + id + "@simulator.amazonses.com",
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Username: "un_" + id,
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Nickname: "nn_" + id,
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Password: "Password1",
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}
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utils.DisableDebugLogForTest()
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ruser := client.Must(client.CreateUser(user, "")).Data.(*model.User)
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ruser.Password = "Password1"
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store.Must(Srv.Store.User().VerifyEmail(ruser.Id))
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utils.EnableDebugLogForTest()
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return ruser
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}
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func LinkUserToTeam(user *model.User, team *model.Team) {
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utils.DisableDebugLogForTest()
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err := JoinUserToTeam(team, user)
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if err != nil {
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l4g.Error(err.Error())
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l4g.Close()
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time.Sleep(time.Second)
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panic(err)
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}
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utils.EnableDebugLogForTest()
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}
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func UpdateUserToTeamAdmin(user *model.User, team *model.Team) {
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utils.DisableDebugLogForTest()
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tm := &model.TeamMember{TeamId: team.Id, UserId: user.Id, Roles: model.ROLE_TEAM_ADMIN}
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if tmr := <-Srv.Store.Team().UpdateMember(tm); tmr.Err != nil {
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l4g.Error(tmr.Err.Error())
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l4g.Close()
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time.Sleep(time.Second)
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panic(tmr.Err)
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}
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}
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func (me *TestHelper) CreateChannel(client *model.Client, team *model.Team) *model.Channel {
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return me.createChannel(client, team, model.CHANNEL_OPEN)
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}
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func (me *TestHelper) CreatePrivateChannel(client *model.Client, team *model.Team) *model.Channel {
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return me.createChannel(client, team, model.CHANNEL_PRIVATE)
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}
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func (me *TestHelper) createChannel(client *model.Client, team *model.Team, channelType string) *model.Channel {
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id := model.NewId()
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channel := &model.Channel{
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DisplayName: "dn_" + id,
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Name: "name_" + id,
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Type: channelType,
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TeamId: team.Id,
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}
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utils.DisableDebugLogForTest()
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r := client.Must(client.CreateChannel(channel)).Data.(*model.Channel)
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utils.EnableDebugLogForTest()
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return r
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}
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func (me *TestHelper) CreatePost(client *model.Client, channel *model.Channel) *model.Post {
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id := model.NewId()
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post := &model.Post{
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ChannelId: channel.Id,
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Message: "message_" + id,
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}
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utils.DisableDebugLogForTest()
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r := client.Must(client.CreatePost(post)).Data.(*model.Post)
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utils.EnableDebugLogForTest()
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return r
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}
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func (me *TestHelper) LoginBasic() {
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utils.DisableDebugLogForTest()
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me.BasicClient.Must(me.BasicClient.LoginByEmail(me.BasicTeam.Name, me.BasicUser.Email, me.BasicUser.Password))
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utils.EnableDebugLogForTest()
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}
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func (me *TestHelper) LoginBasic2() {
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utils.DisableDebugLogForTest()
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me.BasicClient.Must(me.BasicClient.LoginByEmail(me.BasicTeam.Name, me.BasicUser2.Email, me.BasicUser2.Password))
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utils.EnableDebugLogForTest()
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}
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func (me *TestHelper) LoginSystemAdmin() {
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utils.DisableDebugLogForTest()
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me.SystemAdminClient.Must(me.SystemAdminClient.LoginByEmail(me.SystemAdminTeam.Name, me.SystemAdminUser.Email, me.SystemAdminUser.Password))
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utils.EnableDebugLogForTest()
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}
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func TearDown() {
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if Srv != nil {
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StopServer()
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}
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}
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