Files
mostlymatter/app/web_conn.go
2021-03-01 14:52:27 +01:00

557 строки
15 KiB
Go

// Copyright (c) 2015-present Mattermost, Inc. All Rights Reserved.
// See LICENSE.txt for license information.
package app
import (
"bytes"
"encoding/json"
"fmt"
"net"
"net/http"
"runtime"
"strings"
"sync"
"sync/atomic"
"time"
"github.com/gobwas/ws"
"github.com/gobwas/ws/wsutil"
"github.com/mailru/easygo/netpoll"
"github.com/pkg/errors"
"github.com/mattermost/mattermost-server/v5/mlog"
"github.com/mattermost/mattermost-server/v5/model"
"github.com/mattermost/mattermost-server/v5/shared/i18n"
)
const (
sendQueueSize = 256
sendSlowWarn = (sendQueueSize * 50) / 100
sendFullWarn = (sendQueueSize * 95) / 100
writeWaitTime = 30 * time.Second
pongWaitTime = 100 * time.Second
pingInterval = (pongWaitTime * 6) / 10
authCheckInterval = 5 * time.Second
webConnMemberCacheTime = 1000 * 60 * 30 // 30 minutes
)
// WebConn represents a single websocket connection to a user.
// It contains all the necessary state to manage sending/receiving data to/from
// a websocket.
type WebConn struct {
sessionExpiresAt int64 // This should stay at the top for 64-bit alignment of 64-bit words accessed atomically
App *App
WebSocket net.Conn
T i18n.TranslateFunc
Locale string
Sequence int64
UserId string
readMut sync.Mutex
allChannelMembers map[string]string
lastAllChannelMembersTime int64
lastUserActivityAt int64
send chan model.WebSocketMessage
sessionToken atomic.Value
session atomic.Value
isWindows bool
endWritePump chan struct{}
pumpFinished chan struct{}
closeOnce sync.Once
}
// NewWebConn returns a new WebConn instance.
func (a *App) NewWebConn(ws net.Conn, session model.Session, t i18n.TranslateFunc, locale string) *WebConn {
if session.UserId != "" {
a.Srv().Go(func() {
a.SetStatusOnline(session.UserId, false)
a.UpdateLastActivityAtIfNeeded(session)
})
}
wc := &WebConn{
App: a,
send: make(chan model.WebSocketMessage, sendQueueSize),
WebSocket: ws,
lastUserActivityAt: model.GetMillis(),
UserId: session.UserId,
T: t,
Locale: locale,
isWindows: runtime.GOOS == "windows",
endWritePump: make(chan struct{}),
pumpFinished: make(chan struct{}),
}
wc.SetSession(&session)
wc.SetSessionToken(session.Token)
wc.SetSessionExpiresAt(session.ExpiresAt)
// epoll/kqueue is not available on Windows.
if !wc.isWindows {
wc.startPoller()
}
return wc
}
// Close closes the WebConn.
// It is made idempotent in nature by using a sync.Once
// to avoid a race condition that happens when an EventReadHup event
// and a connection close event happens at the same time.
func (wc *WebConn) Close() {
wc.closeOnce.Do(func() {
wc.WebSocket.Close()
if !wc.isWindows {
// This triggers the pump exit.
// If the pump has already exited, this just becomes a noop.
close(wc.endWritePump)
}
// We wait for the pump to fully exit.
<-wc.pumpFinished
})
}
// GetSessionExpiresAt returns the time at which the session expires.
func (wc *WebConn) GetSessionExpiresAt() int64 {
return atomic.LoadInt64(&wc.sessionExpiresAt)
}
// SetSessionExpiresAt sets the time at which the session expires.
func (wc *WebConn) SetSessionExpiresAt(v int64) {
atomic.StoreInt64(&wc.sessionExpiresAt, v)
}
// GetSessionToken returns the session token of the connection.
func (wc *WebConn) GetSessionToken() string {
return wc.sessionToken.Load().(string)
}
// SetSessionToken sets the session token of the connection.
func (wc *WebConn) SetSessionToken(v string) {
wc.sessionToken.Store(v)
}
// GetSession returns the session of the connection.
func (wc *WebConn) GetSession() *model.Session {
return wc.session.Load().(*model.Session)
}
// SetSession sets the session of the connection.
func (wc *WebConn) SetSession(v *model.Session) {
if v != nil {
v = v.DeepCopy()
}
wc.session.Store(v)
}
// Pump starts the WebConn instance. After this, the websocket
// is ready to send messages.
// This is only used by *nix platforms.
func (wc *WebConn) Pump() {
// writePump is blocking in nature.
wc.writePump()
// Once it exits, we close everything.
wc.App.HubUnregister(wc)
close(wc.pumpFinished)
}
// BlockingPump is the Windows alternative of Pump.
// It creates two goroutines - one for reading, another
// for writing.
func (wc *WebConn) BlockingPump() {
var wg sync.WaitGroup
wg.Add(1)
go func() {
defer wg.Done()
wc.writePump()
}()
wc.readPump()
close(wc.endWritePump)
wg.Wait()
wc.App.HubUnregister(wc)
close(wc.pumpFinished)
defer ReturnSessionToPool(wc.GetSession())
}
// startPoller adds the file descriptor of the connection
// to the global epoll instance and registers a callback.
func (wc *WebConn) startPoller() {
desc := netpoll.Must(netpoll.HandleRead(wc.WebSocket))
wc.App.Srv().Poller().Start(desc, func(wsEv netpoll.Event) {
if wsEv&(netpoll.EventReadHup|netpoll.EventHup) != 0 {
wc.App.Srv().Poller().Stop(desc)
wc.Close()
return
}
// Block until we have a token.
wc.App.Srv().GetWebConnToken()
// Read from conn.
go func() {
defer wc.App.Srv().ReleaseWebConnToken()
err := wc.ReadMsg()
if err != nil {
mlog.Debug("Error while reading message from websocket", mlog.Err(err))
wc.App.Srv().Poller().Stop(desc)
// net.ErrClosed is not available until Go 1.16.
// https://github.com/golang/go/issues/4373
//
// Sometimes, the netpoller generates a data event and a HUP event
// close to each other. In that case, we don't want to double-close
// the connection.
if !strings.Contains(err.Error(), "use of closed network connection") {
wc.Close()
}
}
}()
})
}
// GetWebConnToken creates backpressure by using
// a counting semaphore to limit the number of concurrent goroutines.
func (s *Server) GetWebConnToken() {
s.webConnSemaWg.Add(1)
s.webConnSema <- struct{}{}
}
// ReleaseWebConnToken releases a token
// got from the semaphore
func (s *Server) ReleaseWebConnToken() {
<-s.webConnSema
s.webConnSemaWg.Done()
}
// ReadMsg will read a single message from the websocket connection.
func (wc *WebConn) ReadMsg() error {
r := wsutil.NewReader(wc.WebSocket, ws.StateServerSide)
r.MaxFrameSize = model.SOCKET_MAX_MESSAGE_SIZE_KB
decoder := json.NewDecoder(r)
// The reader's methods are not goroutine safe.
// We restrict only one reader goroutine per-connection.
wc.readMut.Lock()
defer wc.readMut.Unlock()
var req model.WebSocketRequest
hdr, err := r.NextFrame()
if err != nil {
return errors.Wrap(err, "error while getting the next websocket frame")
}
switch hdr.OpCode {
case ws.OpClose:
// Return if closed.
// We need to return an error for Windows to let the reader exit.
if wc.isWindows {
return errors.New("connection closed")
}
return nil
case ws.OpPong:
wc.WebSocket.SetReadDeadline(time.Now().Add(pongWaitTime))
// Handle pongs
if wc.IsAuthenticated() {
wc.App.Srv().Go(func() {
wc.App.SetStatusAwayIfNeeded(wc.UserId, false)
})
}
default:
// Default case of data message.
if err := decoder.Decode(&req); err != nil {
// We discard any remaining data left in the socket.
r.Discard()
return errors.Wrap(err, "error during decoding websocket message")
}
wc.App.Srv().WebSocketRouter.ServeWebSocket(wc, &req)
}
return nil
}
func (wc *WebConn) readPump() {
defer wc.WebSocket.Close()
wc.WebSocket.SetReadDeadline(time.Now().Add(pongWaitTime))
for {
if err := wc.ReadMsg(); err != nil {
wc.logSocketErr("websocket.read", err)
return
}
}
}
func (wc *WebConn) writePump() {
ticker := time.NewTicker(pingInterval)
authTicker := time.NewTicker(authCheckInterval)
defer func() {
ticker.Stop()
authTicker.Stop()
wc.WebSocket.Close()
}()
var buf bytes.Buffer
// 2k is seen to be a good heuristic under which 98.5% of message sizes remain.
buf.Grow(1024 * 2)
enc := json.NewEncoder(&buf)
for {
select {
case msg, ok := <-wc.send:
if !ok {
wc.WebSocket.SetWriteDeadline(time.Now().Add(writeWaitTime))
wsutil.WriteServerMessage(wc.WebSocket, ws.OpClose, []byte{})
return
}
evt, evtOk := msg.(*model.WebSocketEvent)
skipSend := false
if len(wc.send) >= sendSlowWarn {
// When the pump starts to get slow we'll drop non-critical messages
switch msg.EventType() {
case model.WEBSOCKET_EVENT_TYPING,
model.WEBSOCKET_EVENT_STATUS_CHANGE,
model.WEBSOCKET_EVENT_CHANNEL_VIEWED:
mlog.Warn(
"websocket.slow: dropping message",
mlog.String("user_id", wc.UserId),
mlog.String("type", msg.EventType()),
mlog.String("channel_id", evt.GetBroadcast().ChannelId),
)
skipSend = true
}
}
if skipSend {
continue
}
buf.Reset()
var err error
if evtOk {
cpyEvt := evt.SetSequence(wc.Sequence)
err = cpyEvt.Encode(enc)
wc.Sequence++
} else {
err = enc.Encode(msg)
}
if err != nil {
mlog.Warn("Error in encoding websocket message", mlog.Err(err))
continue
}
if len(wc.send) >= sendFullWarn {
logData := []mlog.Field{
mlog.String("user_id", wc.UserId),
mlog.String("type", msg.EventType()),
mlog.Int("size", buf.Len()),
}
if evtOk {
logData = append(logData, mlog.String("channel_id", evt.GetBroadcast().ChannelId))
}
mlog.Warn("websocket.full", logData...)
}
wc.WebSocket.SetWriteDeadline(time.Now().Add(writeWaitTime))
if err := wsutil.WriteServerMessage(wc.WebSocket, ws.OpText, buf.Bytes()); err != nil {
wc.logSocketErr("websocket.send", err)
return
}
if wc.App.Metrics() != nil {
wc.App.Metrics().IncrementWebSocketBroadcast(msg.EventType())
}
case <-ticker.C:
wc.WebSocket.SetWriteDeadline(time.Now().Add(writeWaitTime))
if err := wsutil.WriteServerMessage(wc.WebSocket, ws.OpPing, []byte{}); err != nil {
wc.logSocketErr("websocket.ticker", err)
return
}
case <-wc.endWritePump:
return
case <-authTicker.C:
if wc.GetSessionToken() == "" {
mlog.Debug("websocket.authTicker: did not authenticate", mlog.Any("ip_address", wc.WebSocket.RemoteAddr()))
return
}
authTicker.Stop()
}
}
}
// InvalidateCache resets all internal data of the WebConn.
func (wc *WebConn) InvalidateCache() {
wc.allChannelMembers = nil
wc.lastAllChannelMembersTime = 0
wc.SetSession(nil)
wc.SetSessionExpiresAt(0)
}
// IsAuthenticated returns whether the given WebConn is authenticated or not.
func (wc *WebConn) IsAuthenticated() bool {
// Check the expiry to see if we need to check for a new session
if wc.GetSessionExpiresAt() < model.GetMillis() {
if wc.GetSessionToken() == "" {
return false
}
session, err := wc.App.GetSession(wc.GetSessionToken())
if err != nil {
if err.StatusCode >= http.StatusBadRequest && err.StatusCode < http.StatusInternalServerError {
mlog.Debug("Invalid session.", mlog.Err(err))
} else {
mlog.Error("Could not get session", mlog.String("session_token", wc.GetSessionToken()), mlog.Err(err))
}
wc.SetSessionToken("")
wc.SetSession(nil)
wc.SetSessionExpiresAt(0)
return false
}
wc.SetSession(session)
wc.SetSessionExpiresAt(session.ExpiresAt)
}
return true
}
func (wc *WebConn) createHelloMessage() *model.WebSocketEvent {
msg := model.NewWebSocketEvent(model.WEBSOCKET_EVENT_HELLO, "", "", wc.UserId, nil)
msg.Add("server_version", fmt.Sprintf("%v.%v.%v.%v", model.CurrentVersion, model.BuildNumber, wc.App.ClientConfigHash(), wc.App.Srv().License() != nil))
return msg
}
func (wc *WebConn) shouldSendEventToGuest(msg *model.WebSocketEvent) bool {
var userID string
var canSee bool
switch msg.EventType() {
case model.WEBSOCKET_EVENT_USER_UPDATED:
user, ok := msg.GetData()["user"].(*model.User)
if !ok {
mlog.Debug("webhub.shouldSendEvent: user not found in message", mlog.Any("user", msg.GetData()["user"]))
return false
}
userID = user.Id
case model.WEBSOCKET_EVENT_NEW_USER:
userID = msg.GetData()["user_id"].(string)
default:
return true
}
canSee, err := wc.App.UserCanSeeOtherUser(wc.UserId, userID)
if err != nil {
mlog.Error("webhub.shouldSendEvent.", mlog.Err(err))
return false
}
return canSee
}
// shouldSendEvent returns whether the message should be sent or not.
func (wc *WebConn) shouldSendEvent(msg *model.WebSocketEvent) bool {
// IMPORTANT: Do not send event if WebConn does not have a session
if !wc.IsAuthenticated() {
return false
}
// If the event contains sanitized data, only send to users that don't have permission to
// see sensitive data. Prevents admin clients from receiving events with bad data
var hasReadPrivateDataPermission *bool
if msg.GetBroadcast().ContainsSanitizedData {
hasReadPrivateDataPermission = model.NewBool(wc.App.RolesGrantPermission(wc.GetSession().GetUserRoles(), model.PERMISSION_MANAGE_SYSTEM.Id))
if *hasReadPrivateDataPermission {
return false
}
}
// If the event contains sensitive data, only send to users with permission to see it
if msg.GetBroadcast().ContainsSensitiveData {
if hasReadPrivateDataPermission == nil {
hasReadPrivateDataPermission = model.NewBool(wc.App.RolesGrantPermission(wc.GetSession().GetUserRoles(), model.PERMISSION_MANAGE_SYSTEM.Id))
}
if !*hasReadPrivateDataPermission {
return false
}
}
// If the event is destined to a specific user
if msg.GetBroadcast().UserId != "" {
return wc.UserId == msg.GetBroadcast().UserId
}
// if the user is omitted don't send the message
if len(msg.GetBroadcast().OmitUsers) > 0 {
if _, ok := msg.GetBroadcast().OmitUsers[wc.UserId]; ok {
return false
}
}
// Only report events to users who are in the channel for the event
if msg.GetBroadcast().ChannelId != "" {
if model.GetMillis()-wc.lastAllChannelMembersTime > webConnMemberCacheTime {
wc.allChannelMembers = nil
wc.lastAllChannelMembersTime = 0
}
if wc.allChannelMembers == nil {
result, err := wc.App.Srv().Store.Channel().GetAllChannelMembersForUser(wc.UserId, true, false)
if err != nil {
mlog.Error("webhub.shouldSendEvent.", mlog.Err(err))
return false
}
wc.allChannelMembers = result
wc.lastAllChannelMembersTime = model.GetMillis()
}
if _, ok := wc.allChannelMembers[msg.GetBroadcast().ChannelId]; ok {
return true
}
return false
}
// Only report events to users who are in the team for the event
if msg.GetBroadcast().TeamId != "" {
return wc.isMemberOfTeam(msg.GetBroadcast().TeamId)
}
if wc.GetSession().Props[model.SESSION_PROP_IS_GUEST] == "true" {
return wc.shouldSendEventToGuest(msg)
}
return true
}
// IsMemberOfTeam returns whether the user of the WebConn
// is a member of the given teamID or not.
func (wc *WebConn) isMemberOfTeam(teamID string) bool {
currentSession := wc.GetSession()
if currentSession == nil || currentSession.Token == "" {
session, err := wc.App.GetSession(wc.GetSessionToken())
if err != nil {
if err.StatusCode >= http.StatusBadRequest && err.StatusCode < http.StatusInternalServerError {
mlog.Debug("Invalid session.", mlog.Err(err))
} else {
mlog.Error("Could not get session", mlog.String("session_token", wc.GetSessionToken()), mlog.Err(err))
}
return false
}
wc.SetSession(session)
currentSession = session
}
return currentSession.GetTeamByTeamId(teamID) != nil
}
func (wc *WebConn) logSocketErr(source string, err error) {
mlog.Debug(source+": error during writing to websocket", mlog.String("user_id", wc.UserId), mlog.Err(err))
}