Files
mostlymatter/server/channels/app/platform/web_hub.go
Devin Binnie f3e760008c [MM-58355] Send invalidate cache message across the cluster so that websocket connections on other instances are invalidated correctly (#27204)
* [MM-58355] Send invalidate cache message across the cluster so that websocket connections on other instances are invalidated correctly

* Add suggestion to clear the session cache on the local node as well

* Force read from master DB when gettting channel members for websocket to avoid any DB sync issues

* PR feedback

* Missed generated files
2024-06-07 09:38:53 -04:00

748 строки
21 KiB
Go

// Copyright (c) 2015-present Mattermost, Inc. All Rights Reserved.
// See LICENSE.txt for license information.
package platform
import (
"hash/maphash"
"runtime"
"runtime/debug"
"strconv"
"sync/atomic"
"time"
"github.com/mattermost/mattermost/server/public/model"
"github.com/mattermost/mattermost/server/public/shared/mlog"
"github.com/mattermost/mattermost/server/public/shared/request"
)
const (
broadcastQueueSize = 4096
inactiveConnReaperInterval = 5 * time.Minute
)
type SuiteIFace interface {
GetSession(token string) (*model.Session, *model.AppError)
RolesGrantPermission(roleNames []string, permissionId string) bool
UserCanSeeOtherUser(c request.CTX, userID string, otherUserId string) (bool, *model.AppError)
}
type webConnActivityMessage struct {
userID string
sessionToken string
activityAt int64
}
type webConnDirectMessage struct {
conn *WebConn
msg model.WebSocketMessage
}
type webConnSessionMessage struct {
userID string
sessionToken string
isRegistered chan bool
}
type webConnCheckMessage struct {
userID string
connectionID string
result chan *CheckConnResult
}
type webConnCountMessage struct {
userID string
result chan int
}
// Hub is the central place to manage all websocket connections in the server.
// It handles different websocket events and sending messages to individual
// user connections.
type Hub struct {
// connectionCount should be kept first.
// See https://github.com/mattermost/mattermost-server/pull/7281
connectionCount int64
platform *PlatformService
connectionIndex int
register chan *WebConn
unregister chan *WebConn
broadcast chan *model.WebSocketEvent
stop chan struct{}
didStop chan struct{}
invalidateUser chan string
activity chan *webConnActivityMessage
directMsg chan *webConnDirectMessage
explicitStop bool
checkRegistered chan *webConnSessionMessage
checkConn chan *webConnCheckMessage
connCount chan *webConnCountMessage
broadcastHooks map[string]BroadcastHook
}
// newWebHub creates a new Hub.
func newWebHub(ps *PlatformService) *Hub {
return &Hub{
platform: ps,
register: make(chan *WebConn),
unregister: make(chan *WebConn),
broadcast: make(chan *model.WebSocketEvent, broadcastQueueSize),
stop: make(chan struct{}),
didStop: make(chan struct{}),
invalidateUser: make(chan string),
activity: make(chan *webConnActivityMessage),
directMsg: make(chan *webConnDirectMessage),
checkRegistered: make(chan *webConnSessionMessage),
checkConn: make(chan *webConnCheckMessage),
connCount: make(chan *webConnCountMessage),
}
}
// hubStart starts all the hubs.
func (ps *PlatformService) hubStart(broadcastHooks map[string]BroadcastHook) {
// After running some tests, we found using the same number of hubs
// as CPUs to be the ideal in terms of performance.
// https://github.com/mattermost/mattermost/pull/25798#issuecomment-1889386454
numberOfHubs := runtime.NumCPU()
ps.logger.Info("Starting websocket hubs", mlog.Int("number_of_hubs", numberOfHubs))
hubs := make([]*Hub, numberOfHubs)
for i := 0; i < numberOfHubs; i++ {
hubs[i] = newWebHub(ps)
hubs[i].connectionIndex = i
hubs[i].broadcastHooks = broadcastHooks
hubs[i].Start()
}
// Assigning to the hubs slice without any mutex is fine because it is only assigned once
// during the start of the program and always read from after that.
ps.hubs = hubs
}
func (ps *PlatformService) InvalidateCacheForWebhook(webhookID string) {
ps.Store.Webhook().InvalidateWebhookCache(webhookID)
}
// HubStop stops all the hubs.
func (ps *PlatformService) HubStop() {
ps.logger.Info("stopping websocket hub connections")
for _, hub := range ps.hubs {
hub.Stop()
}
}
// GetHubForUserId returns the hub for a given user id.
func (ps *PlatformService) GetHubForUserId(userID string) *Hub {
if len(ps.hubs) == 0 {
return nil
}
// TODO: check if caching the userID -> hub mapping
// is worth the memory tradeoff.
// https://mattermost.atlassian.net/browse/MM-26629.
var hash maphash.Hash
hash.SetSeed(ps.hashSeed)
hash.Write([]byte(userID))
index := hash.Sum64() % uint64(len(ps.hubs))
return ps.hubs[int(index)]
}
// HubRegister registers a connection to a hub.
func (ps *PlatformService) HubRegister(webConn *WebConn) {
hub := ps.GetHubForUserId(webConn.UserId)
if hub != nil {
if metrics := ps.metricsIFace; metrics != nil {
metrics.IncrementWebSocketBroadcastUsersRegistered(strconv.Itoa(hub.connectionIndex), 1)
}
hub.Register(webConn)
}
}
// HubUnregister unregisters a connection from a hub.
func (ps *PlatformService) HubUnregister(webConn *WebConn) {
hub := ps.GetHubForUserId(webConn.UserId)
if hub != nil {
if metrics := ps.metricsIFace; metrics != nil {
metrics.DecrementWebSocketBroadcastUsersRegistered(strconv.Itoa(hub.connectionIndex), 1)
}
hub.Unregister(webConn)
}
}
func (ps *PlatformService) InvalidateCacheForChannel(channel *model.Channel) {
ps.Store.Channel().InvalidateChannel(channel.Id)
teamID := channel.TeamId
if teamID == "" {
teamID = "dm"
}
ps.Store.Channel().InvalidateChannelByName(teamID, channel.Name)
}
func (ps *PlatformService) InvalidateCacheForChannelMembers(channelID string) {
ps.Store.User().InvalidateProfilesInChannelCache(channelID)
ps.Store.Channel().InvalidateMemberCount(channelID)
ps.Store.Channel().InvalidateGuestCount(channelID)
}
func (ps *PlatformService) InvalidateCacheForChannelMembersNotifyProps(channelID string) {
ps.Store.Channel().InvalidateCacheForChannelMembersNotifyProps(channelID)
}
func (ps *PlatformService) InvalidateCacheForChannelPosts(channelID string) {
ps.Store.Channel().InvalidatePinnedPostCount(channelID)
ps.Store.Post().InvalidateLastPostTimeCache(channelID)
}
func (ps *PlatformService) InvalidateCacheForUser(userID string) {
ps.Store.Channel().InvalidateAllChannelMembersForUser(userID)
ps.ClearUserSessionCache(userID)
ps.Store.User().InvalidateProfilesInChannelCacheByUser(userID)
ps.Store.User().InvalidateProfileCacheForUser(userID)
}
func (ps *PlatformService) InvalidateCacheForUserTeams(userID string) {
ps.invalidateWebConnSessionCacheForUser(userID)
ps.Store.Team().InvalidateAllTeamIdsForUser(userID)
if ps.clusterIFace != nil {
msg := &model.ClusterMessage{
Event: model.ClusterEventInvalidateCacheForUserTeams,
SendType: model.ClusterSendBestEffort,
Data: []byte(userID),
}
ps.clusterIFace.SendClusterMessage(msg)
}
}
// UpdateWebConnUserActivity sets the LastUserActivityAt of the hub for the given session.
func (ps *PlatformService) UpdateWebConnUserActivity(session model.Session, activityAt int64) {
hub := ps.GetHubForUserId(session.UserId)
if hub != nil {
hub.UpdateActivity(session.UserId, session.Token, activityAt)
}
}
// SessionIsRegistered determines if a specific session has been registered
func (ps *PlatformService) SessionIsRegistered(session model.Session) bool {
hub := ps.GetHubForUserId(session.UserId)
if hub != nil {
return hub.IsRegistered(session.UserId, session.Token)
}
return false
}
func (ps *PlatformService) CheckWebConn(userID, connectionID string) *CheckConnResult {
hub := ps.GetHubForUserId(userID)
if hub != nil {
return hub.CheckConn(userID, connectionID)
}
return nil
}
// WebConnCountForUser returns the number of active websocket connections
// for a given userID.
func (ps *PlatformService) WebConnCountForUser(userID string) int {
hub := ps.GetHubForUserId(userID)
if hub != nil {
return hub.WebConnCountForUser(userID)
}
return 0
}
// Register registers a connection to the hub.
func (h *Hub) Register(webConn *WebConn) {
select {
case h.register <- webConn:
case <-h.stop:
}
}
// Unregister unregisters a connection from the hub.
func (h *Hub) Unregister(webConn *WebConn) {
select {
case h.unregister <- webConn:
case <-h.stop:
}
}
// Determines if a user's session is registered a connection from the hub.
func (h *Hub) IsRegistered(userID, sessionToken string) bool {
ws := &webConnSessionMessage{
userID: userID,
sessionToken: sessionToken,
isRegistered: make(chan bool),
}
select {
case h.checkRegistered <- ws:
return <-ws.isRegistered
case <-h.stop:
}
return false
}
func (h *Hub) CheckConn(userID, connectionID string) *CheckConnResult {
req := &webConnCheckMessage{
userID: userID,
connectionID: connectionID,
result: make(chan *CheckConnResult),
}
select {
case h.checkConn <- req:
return <-req.result
case <-h.stop:
}
return nil
}
func (h *Hub) WebConnCountForUser(userID string) int {
req := &webConnCountMessage{
userID: userID,
result: make(chan int),
}
select {
case h.connCount <- req:
return <-req.result
case <-h.stop:
}
return 0
}
// Broadcast broadcasts the message to all connections in the hub.
func (h *Hub) Broadcast(message *model.WebSocketEvent) {
// XXX: The hub nil check is because of the way we setup our tests. We call
// `app.NewServer()` which returns a server, but only after that, we call
// `wsapi.Init()` to initialize the hub. But in the `NewServer` call
// itself proceeds to broadcast some messages happily. This needs to be
// fixed once the wsapi cyclic dependency with server/app goes away.
// And possibly, we can look into doing the hub initialization inside
// NewServer itself.
if h != nil && message != nil {
if metrics := h.platform.metricsIFace; metrics != nil {
metrics.IncrementWebSocketBroadcastBufferSize(strconv.Itoa(h.connectionIndex), 1)
}
select {
case h.broadcast <- message:
case <-h.stop:
}
}
}
// InvalidateUser invalidates the cache for the given user.
func (h *Hub) InvalidateUser(userID string) {
select {
case h.invalidateUser <- userID:
case <-h.stop:
}
}
// UpdateActivity sets the LastUserActivityAt field for the connection
// of the user.
func (h *Hub) UpdateActivity(userID, sessionToken string, activityAt int64) {
select {
case h.activity <- &webConnActivityMessage{
userID: userID,
sessionToken: sessionToken,
activityAt: activityAt,
}:
case <-h.stop:
}
}
// SendMessage sends the given message to the given connection.
func (h *Hub) SendMessage(conn *WebConn, msg model.WebSocketMessage) {
select {
case h.directMsg <- &webConnDirectMessage{
conn: conn,
msg: msg,
}:
case <-h.stop:
}
}
// Stop stops the hub.
func (h *Hub) Stop() {
close(h.stop)
<-h.didStop
}
// Start starts the hub.
func (h *Hub) Start() {
var doStart func()
var doRecoverableStart func()
var doRecover func()
doStart = func() {
mlog.Debug("Hub is starting", mlog.Int("index", h.connectionIndex))
ticker := time.NewTicker(inactiveConnReaperInterval)
defer ticker.Stop()
connIndex := newHubConnectionIndex(inactiveConnReaperInterval)
for {
select {
case webSessionMessage := <-h.checkRegistered:
conns := connIndex.ForUser(webSessionMessage.userID)
var isRegistered bool
for _, conn := range conns {
if !conn.Active.Load() {
continue
}
if conn.GetSessionToken() == webSessionMessage.sessionToken {
isRegistered = true
}
}
webSessionMessage.isRegistered <- isRegistered
case req := <-h.checkConn:
var res *CheckConnResult
conn := connIndex.RemoveInactiveByConnectionID(req.userID, req.connectionID)
if conn != nil {
res = &CheckConnResult{
ConnectionID: req.connectionID,
UserID: req.userID,
ActiveQueue: conn.send,
DeadQueue: conn.deadQueue,
DeadQueuePointer: conn.deadQueuePointer,
ReuseCount: conn.reuseCount + 1,
}
}
req.result <- res
case req := <-h.connCount:
req.result <- connIndex.ForUserActiveCount(req.userID)
case <-ticker.C:
connIndex.RemoveInactiveConnections()
case webConn := <-h.register:
// Mark the current one as active.
// There is no need to check if it was inactive or not,
// we will anyways need to make it active.
webConn.Active.Store(true)
connIndex.Add(webConn)
atomic.StoreInt64(&h.connectionCount, int64(connIndex.AllActive()))
if webConn.IsAuthenticated() && webConn.reuseCount == 0 {
// The hello message should only be sent when the reuseCount is 0.
// i.e in server restart, or long timeout, or fresh connection case.
// In case of seq number not found in dead queue, it is handled by
// the webconn write pump.
webConn.send <- webConn.createHelloMessage()
}
case webConn := <-h.unregister:
// If already removed (via queue full), then removing again becomes a noop.
// But if not removed, mark inactive.
webConn.Active.Store(false)
atomic.StoreInt64(&h.connectionCount, int64(connIndex.AllActive()))
if webConn.UserId == "" {
continue
}
conns := connIndex.ForUser(webConn.UserId)
if len(conns) == 0 || areAllInactive(conns) {
userID := webConn.UserId
h.platform.Go(func() {
// If this is an HA setup, get count for this user
// from other nodes.
var clusterCnt int
var appErr *model.AppError
if h.platform.Cluster() != nil {
clusterCnt, appErr = h.platform.Cluster().WebConnCountForUser(userID)
}
if appErr != nil {
mlog.Error("Error in trying to get the webconn count from cluster", mlog.Err(appErr))
// We take a conservative approach
// and do not set status to offline in case
// there's an error, rather than potentially
// incorrectly setting status to offline.
return
}
// Only set to offline if there are no
// active connections in other nodes as well.
if clusterCnt == 0 {
h.platform.SetStatusOffline(userID, false)
}
})
continue
}
var latestActivity int64
for _, conn := range conns {
if !conn.Active.Load() {
continue
}
if conn.lastUserActivityAt > latestActivity {
latestActivity = conn.lastUserActivityAt
}
}
if h.platform.isUserAway(latestActivity) {
userID := webConn.UserId
h.platform.Go(func() {
h.platform.SetStatusLastActivityAt(userID, latestActivity)
})
}
case userID := <-h.invalidateUser:
for _, webConn := range connIndex.ForUser(userID) {
webConn.InvalidateCache()
}
case activity := <-h.activity:
for _, webConn := range connIndex.ForUser(activity.userID) {
if !webConn.Active.Load() {
continue
}
if webConn.GetSessionToken() == activity.sessionToken {
webConn.lastUserActivityAt = activity.activityAt
}
}
case directMsg := <-h.directMsg:
if !connIndex.Has(directMsg.conn) {
continue
}
select {
case directMsg.conn.send <- directMsg.msg:
default:
// Don't log the warning if it's an inactive connection.
if directMsg.conn.Active.Load() {
mlog.Error("webhub.broadcast: cannot send, closing websocket for user",
mlog.String("user_id", directMsg.conn.UserId),
mlog.String("conn_id", directMsg.conn.GetConnectionID()))
}
close(directMsg.conn.send)
connIndex.Remove(directMsg.conn)
}
case msg := <-h.broadcast:
if metrics := h.platform.metricsIFace; metrics != nil {
metrics.DecrementWebSocketBroadcastBufferSize(strconv.Itoa(h.connectionIndex), 1)
}
// Remove the broadcast hook information before precomputing the JSON so that those aren't included in it
msg, broadcastHooks, broadcastHookArgs := msg.WithoutBroadcastHooks()
msg = msg.PrecomputeJSON()
broadcast := func(webConn *WebConn) {
if !connIndex.Has(webConn) {
return
}
if webConn.ShouldSendEvent(msg) {
select {
case webConn.send <- h.runBroadcastHooks(msg, webConn, broadcastHooks, broadcastHookArgs):
default:
// Don't log the warning if it's an inactive connection.
if webConn.Active.Load() {
mlog.Error("webhub.broadcast: cannot send, closing websocket for user",
mlog.String("user_id", webConn.UserId),
mlog.String("conn_id", webConn.GetConnectionID()))
}
close(webConn.send)
connIndex.Remove(webConn)
}
}
}
if connID := msg.GetBroadcast().ConnectionId; connID != "" {
if webConn := connIndex.ForConnection(connID); webConn != nil {
broadcast(webConn)
continue
}
} else if msg.GetBroadcast().UserId != "" {
candidates := connIndex.ForUser(msg.GetBroadcast().UserId)
for _, webConn := range candidates {
broadcast(webConn)
}
continue
}
candidates := connIndex.All()
for webConn := range candidates {
broadcast(webConn)
}
case <-h.stop:
for webConn := range connIndex.All() {
webConn.Close()
h.platform.SetStatusOffline(webConn.UserId, false)
}
h.explicitStop = true
close(h.didStop)
return
}
}
}
doRecoverableStart = func() {
defer doRecover()
doStart()
}
doRecover = func() {
if !h.explicitStop {
if r := recover(); r != nil {
mlog.Error("Recovering from Hub panic.", mlog.Any("panic", r))
} else {
mlog.Error("Webhub stopped unexpectedly. Recovering.")
}
mlog.Error(string(debug.Stack()))
go doRecoverableStart()
}
}
go doRecoverableStart()
}
// areAllInactive returns whether all of the connections
// are inactive or not.
func areAllInactive(conns []*WebConn) bool {
for _, conn := range conns {
if conn.Active.Load() {
return false
}
}
return true
}
// hubConnectionIndex provides fast addition, removal, and iteration of web connections.
// It requires 3 functionalities which need to be very fast:
// - check if a connection exists or not.
// - get all connections for a given userID.
// - get all connections.
type hubConnectionIndex struct {
// byUserId stores the list of connections for a given userID
byUserId map[string][]*WebConn
// byConnection serves the dual purpose of storing the index of the webconn
// in the value of byUserId map, and also to get all connections.
byConnection map[*WebConn]int
byConnectionId map[string]*WebConn
// staleThreshold is the limit beyond which inactive connections
// will be deleted.
staleThreshold time.Duration
}
func newHubConnectionIndex(interval time.Duration) *hubConnectionIndex {
return &hubConnectionIndex{
byUserId: make(map[string][]*WebConn),
byConnection: make(map[*WebConn]int),
byConnectionId: make(map[string]*WebConn),
staleThreshold: interval,
}
}
func (i *hubConnectionIndex) Add(wc *WebConn) {
i.byUserId[wc.UserId] = append(i.byUserId[wc.UserId], wc)
i.byConnection[wc] = len(i.byUserId[wc.UserId]) - 1
i.byConnectionId[wc.GetConnectionID()] = wc
}
func (i *hubConnectionIndex) Remove(wc *WebConn) {
wc.Platform.ReturnSessionToPool(wc.GetSession())
userConnIndex, ok := i.byConnection[wc]
if !ok {
return
}
// get the conn slice.
userConnections := i.byUserId[wc.UserId]
// get the last connection.
last := userConnections[len(userConnections)-1]
// set the slot that we are trying to remove to be the last connection.
userConnections[userConnIndex] = last
// remove the last connection pointer from slice.
userConnections[len(userConnections)-1] = nil
// remove the last connection from the slice.
i.byUserId[wc.UserId] = userConnections[:len(userConnections)-1]
// set the index of the connection that was moved to the new index.
i.byConnection[last] = userConnIndex
delete(i.byConnection, wc)
delete(i.byConnectionId, wc.GetConnectionID())
}
func (i *hubConnectionIndex) Has(wc *WebConn) bool {
_, ok := i.byConnection[wc]
return ok
}
// ForUser returns all connections for a user ID.
func (i *hubConnectionIndex) ForUser(id string) []*WebConn {
// Fast path if there is only one or fewer connection.
if len(i.byUserId[id]) <= 1 {
return i.byUserId[id]
}
// If there are multiple connections per user,
// then we have to return a clone of the slice
// to allow connIndex.Remove to be safely called while
// iterating the slice.
conns := make([]*WebConn, len(i.byUserId[id]))
copy(conns, i.byUserId[id])
return conns
}
// ForUserActiveCount returns the number of active connections for a userID
func (i *hubConnectionIndex) ForUserActiveCount(id string) int {
cnt := 0
for _, conn := range i.ForUser(id) {
if conn.Active.Load() {
cnt++
}
}
return cnt
}
// ForConnection returns the connection from its ID.
func (i *hubConnectionIndex) ForConnection(id string) *WebConn {
return i.byConnectionId[id]
}
// All returns the full webConn index.
func (i *hubConnectionIndex) All() map[*WebConn]int {
return i.byConnection
}
// RemoveInactiveByConnectionID removes an inactive connection for the given
// userID and connectionID.
func (i *hubConnectionIndex) RemoveInactiveByConnectionID(userID, connectionID string) *WebConn {
// To handle empty sessions.
if userID == "" {
return nil
}
for _, conn := range i.ForUser(userID) {
if conn.GetConnectionID() == connectionID && !conn.Active.Load() {
i.Remove(conn)
return conn
}
}
return nil
}
// RemoveInactiveConnections removes all inactive connections whose lastUserActivityAt
// exceeded staleThreshold.
func (i *hubConnectionIndex) RemoveInactiveConnections() {
now := model.GetMillis()
for conn := range i.byConnection {
if !conn.Active.Load() && now-conn.lastUserActivityAt > i.staleThreshold.Milliseconds() {
i.Remove(conn)
}
}
}
// AllActive returns the number of active connections.
// This is only called during register/unregister so we can take
// a bit of perf hit here.
func (i *hubConnectionIndex) AllActive() int {
cnt := 0
for conn := range i.byConnection {
if conn.Active.Load() {
cnt++
}
}
return cnt
}