Files
mostlymatter/server/channels/app/platform/status.go
Agniva De Sarker 7679f51e3e MM-57193: Standardize the cache names (#26441)
We use the same name for hit/miss/invalidation metrics.

The downside is that now we have conflated a full cache purge
and a single cache key invalidation into a single label, but
the advantage is that it's easier to monitor the usage of a single
cache.

And moreover, duplicating the same string across multiple places
increases the chances of making a mistake. Centralizing the cache
name only at instantiation simplifies the code.

After this, we would be ready to use Redis.

https://mattermost.atlassian.net/browse/MM-57193

```release-note
NONE
```
2024-03-19 09:59:00 +05:30

408 строки
11 KiB
Go

// Copyright (c) 2015-present Mattermost, Inc. All Rights Reserved.
// See LICENSE.txt for license information.
package platform
import (
"encoding/json"
"errors"
"net/http"
"github.com/mattermost/mattermost/server/public/model"
"github.com/mattermost/mattermost/server/public/shared/mlog"
"github.com/mattermost/mattermost/server/v8/channels/store"
)
func (ps *PlatformService) AddStatusCacheSkipClusterSend(status *model.Status) {
ps.statusCache.Set(status.UserId, status)
}
func (ps *PlatformService) AddStatusCache(status *model.Status) {
ps.AddStatusCacheSkipClusterSend(status)
if ps.Cluster() != nil {
statusJSON, err := json.Marshal(status)
if err != nil {
ps.logger.Warn("Failed to encode status to JSON", mlog.Err(err))
}
msg := &model.ClusterMessage{
Event: model.ClusterEventUpdateStatus,
SendType: model.ClusterSendBestEffort,
Data: statusJSON,
}
ps.Cluster().SendClusterMessage(msg)
}
}
func (ps *PlatformService) GetAllStatuses() map[string]*model.Status {
if !*ps.Config().ServiceSettings.EnableUserStatuses {
return map[string]*model.Status{}
}
statusMap := map[string]*model.Status{}
if userIDs, err := ps.statusCache.Keys(); err == nil {
for _, userID := range userIDs {
status := ps.GetStatusFromCache(userID)
if status != nil {
statusMap[userID] = status
}
}
}
return statusMap
}
func (ps *PlatformService) GetStatusesByIds(userIDs []string) (map[string]any, *model.AppError) {
if !*ps.Config().ServiceSettings.EnableUserStatuses {
return map[string]any{}, nil
}
statusMap := map[string]any{}
metrics := ps.Metrics()
missingUserIds := []string{}
for _, userID := range userIDs {
var status *model.Status
if err := ps.statusCache.Get(userID, &status); err == nil {
statusMap[userID] = status.Status
if metrics != nil {
metrics.IncrementMemCacheHitCounter(ps.statusCache.Name())
}
} else {
missingUserIds = append(missingUserIds, userID)
if metrics != nil {
metrics.IncrementMemCacheMissCounter(ps.statusCache.Name())
}
}
}
if len(missingUserIds) > 0 {
statuses, err := ps.Store.Status().GetByIds(missingUserIds)
if err != nil {
return nil, model.NewAppError("GetStatusesByIds", "app.status.get.app_error", nil, "", http.StatusInternalServerError).Wrap(err)
}
for _, s := range statuses {
ps.AddStatusCacheSkipClusterSend(s)
statusMap[s.UserId] = s.Status
}
}
// For the case where the user does not have a row in the Status table and cache
for _, userID := range missingUserIds {
if _, ok := statusMap[userID]; !ok {
statusMap[userID] = model.StatusOffline
}
}
return statusMap, nil
}
// GetUserStatusesByIds used by apiV4
func (ps *PlatformService) GetUserStatusesByIds(userIDs []string) ([]*model.Status, *model.AppError) {
if !*ps.Config().ServiceSettings.EnableUserStatuses {
return []*model.Status{}, nil
}
var statusMap []*model.Status
metrics := ps.Metrics()
missingUserIds := []string{}
for _, userID := range userIDs {
var status *model.Status
if err := ps.statusCache.Get(userID, &status); err == nil {
statusMap = append(statusMap, status)
if metrics != nil {
metrics.IncrementMemCacheHitCounter(ps.statusCache.Name())
}
} else {
missingUserIds = append(missingUserIds, userID)
if metrics != nil {
metrics.IncrementMemCacheMissCounter(ps.statusCache.Name())
}
}
}
if len(missingUserIds) > 0 {
statuses, err := ps.Store.Status().GetByIds(missingUserIds)
if err != nil {
return nil, model.NewAppError("GetUserStatusesByIds", "app.status.get.app_error", nil, "", http.StatusInternalServerError).Wrap(err)
}
for _, s := range statuses {
ps.AddStatusCacheSkipClusterSend(s)
}
statusMap = append(statusMap, statuses...)
}
// For the case where the user does not have a row in the Status table and cache
// remove the existing ids from missingUserIds and then create a offline state for the missing ones
// This also return the status offline for the non-existing Ids in the system
for i := 0; i < len(missingUserIds); i++ {
missingUserId := missingUserIds[i]
for _, userMap := range statusMap {
if missingUserId == userMap.UserId {
missingUserIds = append(missingUserIds[:i], missingUserIds[i+1:]...)
i--
break
}
}
}
for _, userID := range missingUserIds {
statusMap = append(statusMap, &model.Status{UserId: userID, Status: "offline"})
}
return statusMap, nil
}
func (ps *PlatformService) BroadcastStatus(status *model.Status) {
if ps.Busy.IsBusy() {
// this is considered a non-critical service and will be disabled when server busy.
return
}
event := model.NewWebSocketEvent(model.WebsocketEventStatusChange, "", "", status.UserId, nil, "")
event.Add("status", status.Status)
event.Add("user_id", status.UserId)
ps.Publish(event)
}
func (ps *PlatformService) SaveAndBroadcastStatus(status *model.Status) {
ps.AddStatusCache(status)
if err := ps.Store.Status().SaveOrUpdate(status); err != nil {
mlog.Warn("Failed to save status", mlog.String("user_id", status.UserId), mlog.Err(err))
}
ps.BroadcastStatus(status)
}
func (ps *PlatformService) GetStatusFromCache(userID string) *model.Status {
var status *model.Status
if err := ps.statusCache.Get(userID, &status); err == nil {
statusCopy := &model.Status{}
*statusCopy = *status
return statusCopy
}
return nil
}
func (ps *PlatformService) GetStatus(userID string) (*model.Status, *model.AppError) {
if !*ps.Config().ServiceSettings.EnableUserStatuses {
return &model.Status{}, nil
}
status := ps.GetStatusFromCache(userID)
if status != nil {
return status, nil
}
status, err := ps.Store.Status().Get(userID)
if err != nil {
var nfErr *store.ErrNotFound
switch {
case errors.As(err, &nfErr):
return nil, model.NewAppError("GetStatus", "app.status.get.missing.app_error", nil, "", http.StatusNotFound).Wrap(err)
default:
return nil, model.NewAppError("GetStatus", "app.status.get.app_error", nil, "", http.StatusInternalServerError).Wrap(err)
}
}
return status, nil
}
// SetStatusLastActivityAt sets the last activity at for a user on the local app server and updates
// status to away if needed. Used by the WS to set status to away if an 'online' device disconnects
// while an 'away' device is still connected
func (ps *PlatformService) SetStatusLastActivityAt(userID string, activityAt int64) {
var status *model.Status
var err *model.AppError
if status, err = ps.GetStatus(userID); err != nil {
return
}
status.LastActivityAt = activityAt
ps.AddStatusCacheSkipClusterSend(status)
ps.SetStatusAwayIfNeeded(userID, false)
}
func (ps *PlatformService) UpdateLastActivityAtIfNeeded(session model.Session) {
now := model.GetMillis()
ps.UpdateWebConnUserActivity(session, now)
if now-session.LastActivityAt < model.SessionActivityTimeout {
return
}
if err := ps.Store.Session().UpdateLastActivityAt(session.Id, now); err != nil {
mlog.Warn("Failed to update LastActivityAt", mlog.String("user_id", session.UserId), mlog.String("session_id", session.Id), mlog.Err(err))
}
session.LastActivityAt = now
ps.AddSessionToCache(&session)
}
func (ps *PlatformService) SetStatusOnline(userID string, manual bool) {
if !*ps.Config().ServiceSettings.EnableUserStatuses {
return
}
broadcast := false
var oldStatus string = model.StatusOffline
var oldTime int64
var oldManual bool
var status *model.Status
var err *model.AppError
if status, err = ps.GetStatus(userID); err != nil {
status = &model.Status{UserId: userID, Status: model.StatusOnline, Manual: false, LastActivityAt: model.GetMillis(), ActiveChannel: ""}
broadcast = true
} else {
if status.Manual && !manual {
return // manually set status always overrides non-manual one
}
if status.Status != model.StatusOnline {
broadcast = true
}
oldStatus = status.Status
oldTime = status.LastActivityAt
oldManual = status.Manual
status.Status = model.StatusOnline
status.Manual = false // for "online" there's no manual setting
status.LastActivityAt = model.GetMillis()
}
ps.AddStatusCache(status)
// Only update the database if the status has changed, the status has been manually set,
// or enough time has passed since the previous action
if status.Status != oldStatus || status.Manual != oldManual || status.LastActivityAt-oldTime > model.StatusMinUpdateTime {
if broadcast {
if err := ps.Store.Status().SaveOrUpdate(status); err != nil {
mlog.Warn("Failed to save status", mlog.String("user_id", userID), mlog.Err(err), mlog.String("user_id", userID))
}
} else {
if err := ps.Store.Status().UpdateLastActivityAt(status.UserId, status.LastActivityAt); err != nil {
mlog.Error("Failed to save status", mlog.String("user_id", userID), mlog.Err(err), mlog.String("user_id", userID))
}
}
}
if broadcast {
ps.BroadcastStatus(status)
}
}
func (ps *PlatformService) SetStatusOffline(userID string, manual bool) {
if !*ps.Config().ServiceSettings.EnableUserStatuses {
return
}
status, err := ps.GetStatus(userID)
if err == nil && status.Manual && !manual {
return // manually set status always overrides non-manual one
}
status = &model.Status{UserId: userID, Status: model.StatusOffline, Manual: manual, LastActivityAt: model.GetMillis(), ActiveChannel: ""}
ps.SaveAndBroadcastStatus(status)
}
func (ps *PlatformService) SetStatusAwayIfNeeded(userID string, manual bool) {
if !*ps.Config().ServiceSettings.EnableUserStatuses {
return
}
status, err := ps.GetStatus(userID)
if err != nil {
status = &model.Status{UserId: userID, Status: model.StatusOffline, Manual: manual, LastActivityAt: 0, ActiveChannel: ""}
}
if !manual && status.Manual {
return // manually set status always overrides non-manual one
}
if !manual {
if status.Status == model.StatusAway {
return
}
if !ps.isUserAway(status.LastActivityAt) {
return
}
}
status.Status = model.StatusAway
status.Manual = manual
status.ActiveChannel = ""
ps.SaveAndBroadcastStatus(status)
}
// SetStatusDoNotDisturbTimed takes endtime in unix epoch format in UTC
// and sets status of given userId to dnd which will be restored back after endtime
func (ps *PlatformService) SetStatusDoNotDisturbTimed(userId string, endtime int64) {
if !*ps.Config().ServiceSettings.EnableUserStatuses {
return
}
status, err := ps.GetStatus(userId)
if err != nil {
status = &model.Status{UserId: userId, Status: model.StatusOffline, Manual: false, LastActivityAt: 0, ActiveChannel: ""}
}
status.PrevStatus = status.Status
status.Status = model.StatusDnd
status.Manual = true
status.DNDEndTime = endtime
ps.SaveAndBroadcastStatus(status)
}
func (ps *PlatformService) SetStatusDoNotDisturb(userID string) {
if !*ps.Config().ServiceSettings.EnableUserStatuses {
return
}
status, err := ps.GetStatus(userID)
if err != nil {
status = &model.Status{UserId: userID, Status: model.StatusOffline, Manual: false, LastActivityAt: 0, ActiveChannel: ""}
}
status.Status = model.StatusDnd
status.Manual = true
ps.SaveAndBroadcastStatus(status)
}
func (ps *PlatformService) SetStatusOutOfOffice(userID string) {
if !*ps.Config().ServiceSettings.EnableUserStatuses {
return
}
status, err := ps.GetStatus(userID)
if err != nil {
status = &model.Status{UserId: userID, Status: model.StatusOutOfOffice, Manual: false, LastActivityAt: 0, ActiveChannel: ""}
}
status.Status = model.StatusOutOfOffice
status.Manual = true
ps.SaveAndBroadcastStatus(status)
}
func (ps *PlatformService) isUserAway(lastActivityAt int64) bool {
return model.GetMillis()-lastActivityAt >= *ps.Config().TeamSettings.UserStatusAwayTimeout*1000
}