Files
mostlymatter/api/web_hub.go
Joram Wilander 365b8b465e Merging performance branch into master (#4268)
* improve performance on sendNotifications

* Fix SQL queries

* Remove get direct profiles, not needed anymore

* Add raw data to error details if AppError fails to decode

* men

* Fix decode (#4052)

* Fixing json decode

* Adding unit test

* Initial work for client scaling (#4051)

* Begin adding paging to profiles API

* Added more paging functionality

* Finish hooking up admin console user lists

* Add API for searching users and add searching to all user lists

* Add lazy loading of profiles

* Revert config.json

* Fix unit tests and some style issues

* Add GetProfilesFromList to Go driver and fix web unit test

* Update etag for GetProfiles

* Updating ui for filters and pagination (#4044)

* Updating UI for pagination

* Adjusting margins for filter row

* Adjusting margin for specific modals

* Adding relative padding to system console

* Adjusting responsive view

* Update client user tests

* Minor fixes for direct messages modal (#4056)

* Remove some unneeded initial load calls (#4057)

* UX updates to user lists, added smart counts and bug fixes (#4059)

* Improved getExplicitMentions and unit tests (#4064)

* Refactor getting posts to lazy load profiles correctly (#4062)

* Comment out SetActiveChannel test (#4066)

* Profiler cpu, block, and memory profiler. (#4081)

* Fix TestSetActiveChannel unit test (#4071)

* Fixing build failure caused by dependancies updating (#4076)

* Adding profiler

* Fix admin_team_member_dropdown eslint errors

* Bumping session cache size (#4077)

* Bumping session cache size

* Bumping status cache

* Refactor how the client handles channel members to be large team friendly (#4106)

* Refactor how the client handles channel members to be large team friendly

* Change Id to ChannelId in ChannelStats model

* Updated getChannelMember and getProfilesByIds routes to match proposal

* Performance improvements (#4100)

* Performance improvements

* Fixing re-connect issue

* Fixing error message

* Some other minor perf tweaks

* Some other minor perf tweaks

* Fixing config file

* Fixing buffer size

* Fixing web socket send message

* adding some error logging

* fix getMe to be user required

* Fix websocket event for new user

* Fixing shutting down

* Reverting web socket changes

* Fixing logging lvl

* Adding caching to GetMember

* Adding some logging

* Fixing caching

* Fixing caching invalidate

* Fixing direct message caching

* Fixing caching

* Fixing caching

* Remove GetDirectProfiles from initial load

* Adding logging and fixing websocket client

* Adding back caching from bad merge.

* Explicitly close go driver requests (#4162)

* Refactored how the client handles team members to be more large team friendly (#4159)

* Refactor getProfilesForDirectMessageList API into getAllProfiles API

* Refactored how the client handles team members to be more large team friendly

* Fix js error when receiving a notification

* Fix JS error caused by current user being overwritten with sanitized version (#4165)

* Adding error message to status failure (#4167)

* Fix a few bugs caused by client scaling refactoring (#4170)

* When there is no read replica, don't open a second set of connections to the master database (#4173)

* Adding connection tacking to stats (#4174)

* Reduce DB writes for statuses and other status related changes (#4175)

* Fix bug preventing opening of DM channels from more modal (#4181)

* 	Fixing socket timing error (#4183)

* Fixing ping/pong handler

* Fixing socket timing error

* Commenting out status broadcasting

* Removing user status changes

* Removing user status changes

* Removing user status changes

* Removing user status changes

* Adding DoPreComputeJson()

* Performance improvements (#4194)

* * Fix System Console Analytics queries
* Add db.SetConnMaxLifetime to 15 minutes
* Add "net/http/pprof" for profiling
* Add FreeOSMemory() to manually release memory on reload config

* Add flag to enable http profiler

* Fix memory leak (#4197)

* Fix memory leak

* removed unneeded nil assignment

* Fixing go routine leak (#4208)

* Merge fixes

* Merge fix

* Refactored statuses to be queried by the client rather than broadcast by the server (#4212)

* Refactored server code to reduce status broadcasts and to allow getting statuses by IDs

* Refactor client code to periodically fetch statuses

* Add store unit test for getting statuses by ids

* Fix status unit test

* Add getStatusesByIds REST API and move the client over to use that instead of the WebSocket

* Adding multiple threads to websocket hub (#4230)

* Adding multiple threads to websocket hub

* Fixing unit tests

* Fixing so websocket connections from the same user end up in the same… (#4240)

* Fixing so websocket connections from the same user end up in the same list

* Removing old comment

* Refactor user autocomplete to query the server (#4239)

* Add API for autocompleting users

* Converted at mention autocomplete to query server

* Converted user search autocomplete to query server

* Switch autocomplete API naming to use term instead of username

* Split autocomplete API into two, one for channels and for teams

* Fix copy/paste error

* Some final client scaling fixes (#4246)

* Add lazy loading of profiles to integration pages

* Add lazy loading of profiles to emoji page

* Fix JS error when receiving post in select team menu and also clean up channel store
2016-10-19 14:49:25 -04:00

212 строки
4.5 KiB
Go

// Copyright (c) 2015 Mattermost, Inc. All Rights Reserved.
// See License.txt for license information.
package api
import (
"fmt"
"hash/fnv"
"runtime"
l4g "github.com/alecthomas/log4go"
"github.com/mattermost/platform/einterfaces"
"github.com/mattermost/platform/model"
"github.com/mattermost/platform/utils"
)
type Hub struct {
connections map[*WebConn]bool
register chan *WebConn
unregister chan *WebConn
broadcast chan *model.WebSocketEvent
stop chan string
invalidateUser chan string
}
var hubs []*Hub = make([]*Hub, 0)
func NewWebHub() *Hub {
return &Hub{
register: make(chan *WebConn),
unregister: make(chan *WebConn),
connections: make(map[*WebConn]bool, model.SESSION_CACHE_SIZE),
broadcast: make(chan *model.WebSocketEvent, 4096),
stop: make(chan string),
invalidateUser: make(chan string),
}
}
func TotalWebsocketConnections() int {
// XXX TODO FIXME, this is racy and needs to be fixed
count := 0
for _, hub := range hubs {
count = count + len(hub.connections)
}
return count
}
func HubStart() {
l4g.Info(utils.T("api.web_hub.start.starting.debug"), runtime.NumCPU()*2)
// Total number of hubs is twice the number of CPUs.
hubs = make([]*Hub, runtime.NumCPU()*2)
for i := 0; i < len(hubs); i++ {
hubs[i] = NewWebHub()
hubs[i].Start()
}
}
func HubStop() {
l4g.Info(utils.T("api.web_hub.start.stopping.debug"))
for _, hub := range hubs {
hub.Stop()
}
hubs = make([]*Hub, 0)
}
func HubRegister(webConn *WebConn) {
hash := fnv.New32a()
hash.Write([]byte(webConn.UserId))
index := hash.Sum32() % uint32(len(hubs))
hubs[index].Register(webConn)
}
func HubUnregister(webConn *WebConn) {
for _, hub := range hubs {
hub.Unregister(webConn)
}
}
func Publish(message *model.WebSocketEvent) {
message.DoPreComputeJson()
for _, hub := range hubs {
hub.Broadcast(message)
}
if einterfaces.GetClusterInterface() != nil {
einterfaces.GetClusterInterface().Publish(message)
}
}
func PublishSkipClusterSend(message *model.WebSocketEvent) {
message.DoPreComputeJson()
for _, hub := range hubs {
hub.Broadcast(message)
}
}
func InvalidateCacheForUser(userId string) {
Srv.Store.Channel().InvalidateAllChannelMembersForUser(userId)
for _, hub := range hubs {
hub.InvalidateUser(userId)
}
if einterfaces.GetClusterInterface() != nil {
einterfaces.GetClusterInterface().InvalidateCacheForUser(userId)
}
}
func InvalidateCacheForChannel(channelId string) {
// XXX TODO FIX ME
// This can be removed, but the performance branch
// needs to be merged into master so it can be removed
// from the enterprise repo as well.
// hub.invalidateChannel <- channelId
// if einterfaces.GetClusterInterface() != nil {
// einterfaces.GetClusterInterface().InvalidateCacheForChannel(channelId)
// }
}
func (h *Hub) Register(webConn *WebConn) {
h.register <- webConn
msg := model.NewWebSocketEvent(model.WEBSOCKET_EVENT_HELLO, "", "", webConn.UserId, nil)
msg.Add("server_version", fmt.Sprintf("%v.%v.%v", model.CurrentVersion, model.BuildNumber, utils.CfgHash))
go Publish(msg)
}
func (h *Hub) Unregister(webConn *WebConn) {
h.unregister <- webConn
}
func (h *Hub) Broadcast(message *model.WebSocketEvent) {
if message != nil {
h.broadcast <- message
}
}
func (h *Hub) InvalidateUser(userId string) {
h.invalidateUser <- userId
}
func (h *Hub) Stop() {
h.stop <- "all"
}
func (h *Hub) Start() {
go func() {
for {
select {
case webCon := <-h.register:
h.connections[webCon] = true
case webCon := <-h.unregister:
userId := webCon.UserId
if _, ok := h.connections[webCon]; ok {
delete(h.connections, webCon)
close(webCon.Send)
}
found := false
for webCon := range h.connections {
if userId == webCon.UserId {
found = true
break
}
}
if !found {
go SetStatusOffline(userId, false)
}
case userId := <-h.invalidateUser:
for webCon := range h.connections {
if webCon.UserId == userId {
webCon.InvalidateCache()
}
}
case msg := <-h.broadcast:
for webCon := range h.connections {
if webCon.ShouldSendEvent(msg) {
select {
case webCon.Send <- msg:
default:
l4g.Error(fmt.Sprintf("webhub.broadcast: cannot send, closing websocket for userId=%v", webCon.UserId))
close(webCon.Send)
delete(h.connections, webCon)
}
}
}
case <-h.stop:
for webCon := range h.connections {
webCon.WebSocket.Close()
}
return
}
}
}()
}