* Adding TeamMember to system * Fixing all unit tests on the backend * Fixing merge conflicts * Fixing merge conflict * Adding javascript unit tests * Adding TeamMember to system * Fixing all unit tests on the backend * Fixing merge conflicts * Fixing merge conflict * Adding javascript unit tests * Adding client side unit test * Cleaning up the clint side tests * Fixing msg * Adding more client side unit tests * Adding more using tests * Adding last bit of client side unit tests and adding make cmd * Fixing bad merge * Fixing libraries * Updating to new client side API * Fixing borken unit test * Fixing unit tests * ugg...trying to beat gofmt * ugg...trying to beat gofmt * Cleaning up remainder of the server side routes * Adding inital load api * Increased coverage of webhook unit tests (#2660) * Adding loading ... to root html * Fixing bad merge * Removing explicit content type so superagent will guess corectly (#2685) * Fixing merge and unit tests * Adding create team UI * Fixing signup flows * Adding LDAP unit tests and enterprise unit test helper (#2702) * Add the ability to reset MFA from the commandline (#2706) * Fixing compliance unit tests * Fixing client side tests * Adding open server to system console * Moving websocket connection * Fixing unit test * Fixing unit tests * Fixing unit tests * Adding nickname and more LDAP unit tests (#2717) * Adding join open teams * Cleaning up all TODOs in the code * Fixing web sockets * Removing unused webockets file * PLT-2533 Add the ability to reset a user's MFA from the system console (#2715) * Add the ability to reset a user's MFA from the system console * Add client side unit test for adminResetMfa * Reorganizing authentication to fix LDAP error message (#2723) * Fixing failing unit test * Initial upgrade db code * Adding upgrade script * Fixing upgrade script after running on core * Update OAuth and Claim routes to work with user model changes (#2739) * Fixing perminant deletion. Adding ability to delete all user and the entire database (#2740) * Fixing team invite ldap login call (#2741) * Fixing bluebar and some img stuff * Fix all the different file upload web utils (#2743) * Fixing invalid session redirect (#2744) * Redirect on bad channel name (#2746) * Fixing a bunch of issue and removing dead code * Patch to fix error message on leave channel (#2747) * Setting EnableOpenServer to false by default * Fixing config * Fixing upgrade * Fixing reported bugs * Bug fixes for PLT-2057 * PLT-2563 Redo password recovery to use a database table (#2745) * Redo password recovery to use a database table * Update reset password audits * Split out admin and user reset password APIs to be separate * Delete password recovery when user is permanently deleted * Consolidate password resetting into a single function * Removed private channels as an option for outgoing webhooks (#2752) * PLT-2577/PLT-2552 Fixes for backstage (#2753) * Added URL to incoming webhook list * Fixed client functions for adding/removing integrations * Disallowed slash commands without trigger words * Fixed clientside handling of errors on AddCommand page * Minor auth cleanup (#2758) * Changed EditPostModal to just close if you save without making any changes (#2759) * Renamed client -> Client in async_client.jsx and fixed eslint warnings (#2756) * Fixed url in channel info modal (#2755) * Fixing reported issues * Moving to version 3 of the apis * Fixing command unit tests (#2760) * Adding team admins * Fixing DM issue * Fixing eslint error * Properly set EditPostModal's originalText state in all cases (#2762) * Update client config check to assume features is defined if server is licensed (#2772) * Fixing url link * Fixing issue with websocket crashing when sending messages to different teams
116 строки
2.9 KiB
JavaScript
116 строки
2.9 KiB
JavaScript
// Copyright (c) 2015 Mattermost, Inc. All Rights Reserved.
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// See License.txt for license information.
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import Constants from 'utils/constants.jsx';
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const ActionTypes = Constants.ActionTypes;
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import AppDispatcher from '../dispatcher/app_dispatcher.jsx';
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import EventEmitter from 'events';
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const CHANGE_EVENT = 'change';
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class PreferenceStoreClass extends EventEmitter {
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constructor() {
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super();
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this.handleEventPayload = this.handleEventPayload.bind(this);
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this.dispatchToken = AppDispatcher.register(this.handleEventPayload);
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this.preferences = new Map();
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}
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getKey(category, name) {
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return `${category}--${name}`;
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}
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get(category, name, defaultValue = '') {
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const key = this.getKey(category, name);
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if (!this.preferences.has(key)) {
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return defaultValue;
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}
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return this.preferences.get(key);
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}
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getBool(category, name, defaultValue = false) {
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const key = this.getKey(category, name);
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if (!this.preferences.has(key)) {
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return defaultValue;
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}
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return this.preferences.get(key) !== 'false';
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}
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getInt(category, name, defaultValue = 0) {
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const key = this.getKey(category, name);
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if (!this.preferences.has(key)) {
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return defaultValue;
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}
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return parseInt(this.preferences.get(key), 10);
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}
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getCategory(category) {
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const prefix = category + '--';
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const preferences = new Map();
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for (const [key, value] of this.preferences) {
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if (key.startsWith(prefix)) {
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preferences.set(key.substring(prefix.length), value);
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}
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}
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return preferences;
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}
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setPreference(category, name, value) {
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this.preferences.set(this.getKey(category, name), value);
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}
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setPreferencesFromServer(newPreferences) {
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for (const preference of newPreferences) {
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this.setPreference(preference.category, preference.name, preference.value);
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}
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}
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clear() {
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this.preferences.clear();
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}
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emitChange() {
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this.emit(CHANGE_EVENT);
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}
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addChangeListener(callback) {
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this.on(CHANGE_EVENT, callback);
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}
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removeChangeListener(callback) {
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this.removeListener(CHANGE_EVENT, callback);
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}
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handleEventPayload(payload) {
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const action = payload.action;
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switch (action.type) {
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case ActionTypes.RECEIVED_PREFERENCE: {
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const preference = action.preference;
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this.setPreference(preference.category, preference.name, preference.value);
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this.emitChange();
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break;
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}
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case ActionTypes.RECEIVED_PREFERENCES:
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this.setPreferencesFromServer(action.preferences);
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this.emitChange();
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break;
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}
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}
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}
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const PreferenceStore = new PreferenceStoreClass();
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export default PreferenceStore;
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global.window.PreferenceStore = PreferenceStore;
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