Files
Agniva De Sarker cb75a20c54 MM-61904: Make reliable websockets work in HA (#29489)
We do a cluster request to get the active and dead queues
from other nodes in the cluster to sync any missing
information.

We check the dead queue in the other nodes to see
if there's been any message loss or not. Accordingly,
we send just the active queue or both active and dead queues.

There's still an edge case that is left out where
a client could have potentially connected and reconnected
to multiple nodes leaving multiple active queues
in multiple nodes. We don't handle this scenario
because then potentially we need to create
a slice of sendQueueSize * number_of_nodes. And then
this can happen again, leading to an infinite increase
in sendQueueSize.

We leave this edge-case to Redis, acknowledging
a limitation in our architecture.

In this PR, when there's no message loss, we just
take the active queue from the last node it connected
to.

And if there's message loss where the client's
seqNum is within the last node's dead queue, we also
handle that.

But if there's severe message loss where the client's
seqNum falls within the dead queue of another node, then
we just send the data from that node to reconstruct the
data as much as possible. It could be possible to set
a new connection ID in this case, but this involves
more data transfer always from all nodes and recomputing
the state in the requestor node.

https://mattermost.atlassian.net/browse/MM-61904

```release-note
NONE
```

Co-authored-by: Mattermost Build <build@mattermost.com>
2025-01-17 11:11:32 +05:30

948 строки
28 KiB
Go

// Copyright (c) 2015-present Mattermost, Inc. All Rights Reserved.
// See LICENSE.txt for license information.
package platform
import (
"fmt"
"hash/maphash"
"runtime"
"runtime/debug"
"strconv"
"sync/atomic"
"time"
"github.com/mattermost/mattermost/server/public/model"
"github.com/mattermost/mattermost/server/public/shared/mlog"
"github.com/mattermost/mattermost/server/public/shared/request"
"github.com/mattermost/mattermost/server/v8/channels/store"
)
const (
broadcastQueueSize = 4096
inactiveConnReaperInterval = 5 * time.Minute
)
type SuiteIFace interface {
GetSession(token string) (*model.Session, *model.AppError)
RolesGrantPermission(roleNames []string, permissionId string) bool
HasPermissionToReadChannel(c request.CTX, userID string, channel *model.Channel) bool
UserCanSeeOtherUser(c request.CTX, userID string, otherUserId string) (bool, *model.AppError)
}
type webConnActivityMessage struct {
userID string
sessionToken string
activityAt int64
}
type webConnDirectMessage struct {
conn *WebConn
msg model.WebSocketMessage
}
type webConnSessionMessage struct {
userID string
sessionToken string
isRegistered chan bool
}
type webConnRegisterMessage struct {
conn *WebConn
err chan error
}
type webConnCheckMessage struct {
userID string
connectionID string
result chan *CheckConnResult
}
type webConnCountMessage struct {
userID string
result chan int
}
// Hub is the central place to manage all websocket connections in the server.
// It handles different websocket events and sending messages to individual
// user connections.
type Hub struct {
// connectionCount should be kept first.
// See https://github.com/mattermost/mattermost-server/pull/7281
connectionCount int64
platform *PlatformService
connectionIndex int
register chan *webConnRegisterMessage
unregister chan *WebConn
broadcast chan *model.WebSocketEvent
stop chan struct{}
didStop chan struct{}
invalidateUser chan string
activity chan *webConnActivityMessage
directMsg chan *webConnDirectMessage
explicitStop bool
checkRegistered chan *webConnSessionMessage
checkConn chan *webConnCheckMessage
connCount chan *webConnCountMessage
broadcastHooks map[string]BroadcastHook
}
// newWebHub creates a new Hub.
func newWebHub(ps *PlatformService) *Hub {
return &Hub{
platform: ps,
register: make(chan *webConnRegisterMessage),
unregister: make(chan *WebConn),
broadcast: make(chan *model.WebSocketEvent, broadcastQueueSize),
stop: make(chan struct{}),
didStop: make(chan struct{}),
invalidateUser: make(chan string),
activity: make(chan *webConnActivityMessage),
directMsg: make(chan *webConnDirectMessage),
checkRegistered: make(chan *webConnSessionMessage),
checkConn: make(chan *webConnCheckMessage),
connCount: make(chan *webConnCountMessage),
}
}
// hubStart starts all the hubs.
func (ps *PlatformService) hubStart(broadcastHooks map[string]BroadcastHook) {
// After running some tests, we found using the same number of hubs
// as CPUs to be the ideal in terms of performance.
// https://github.com/mattermost/mattermost/pull/25798#issuecomment-1889386454
numberOfHubs := runtime.NumCPU()
ps.logger.Info("Starting websocket hubs", mlog.Int("number_of_hubs", numberOfHubs))
hubs := make([]*Hub, numberOfHubs)
for i := 0; i < numberOfHubs; i++ {
hubs[i] = newWebHub(ps)
hubs[i].connectionIndex = i
hubs[i].broadcastHooks = broadcastHooks
hubs[i].Start()
}
// Assigning to the hubs slice without any mutex is fine because it is only assigned once
// during the start of the program and always read from after that.
ps.hubs = hubs
}
func (ps *PlatformService) InvalidateCacheForWebhook(webhookID string) {
ps.Store.Webhook().InvalidateWebhookCache(webhookID)
}
// HubStop stops all the hubs.
func (ps *PlatformService) HubStop() {
ps.logger.Info("stopping websocket hub connections")
for _, hub := range ps.hubs {
hub.Stop()
}
}
// GetHubForUserId returns the hub for a given user id.
func (ps *PlatformService) GetHubForUserId(userID string) *Hub {
if len(ps.hubs) == 0 {
return nil
}
// TODO: check if caching the userID -> hub mapping
// is worth the memory tradeoff.
// https://mattermost.atlassian.net/browse/MM-26629.
var hash maphash.Hash
hash.SetSeed(ps.hashSeed)
_, err := hash.Write([]byte(userID))
if err != nil {
ps.logger.Error("Unable to write userID to hash", mlog.String("userID", userID), mlog.Err(err))
}
index := hash.Sum64() % uint64(len(ps.hubs))
return ps.hubs[int(index)]
}
// HubRegister registers a connection to a hub.
func (ps *PlatformService) HubRegister(webConn *WebConn) error {
hub := ps.GetHubForUserId(webConn.UserId)
if hub != nil {
if metrics := ps.metricsIFace; metrics != nil {
metrics.IncrementWebSocketBroadcastUsersRegistered(strconv.Itoa(hub.connectionIndex), 1)
}
return hub.Register(webConn)
}
return nil
}
// HubUnregister unregisters a connection from a hub.
func (ps *PlatformService) HubUnregister(webConn *WebConn) {
hub := ps.GetHubForUserId(webConn.UserId)
if hub != nil {
if metrics := ps.metricsIFace; metrics != nil {
metrics.DecrementWebSocketBroadcastUsersRegistered(strconv.Itoa(hub.connectionIndex), 1)
}
hub.Unregister(webConn)
}
}
func (ps *PlatformService) InvalidateCacheForChannel(channel *model.Channel) {
ps.Store.Channel().InvalidateChannel(channel.Id)
teamID := channel.TeamId
if teamID == "" {
teamID = "dm"
}
ps.Store.Channel().InvalidateChannelByName(teamID, channel.Name)
}
func (ps *PlatformService) InvalidateCacheForChannelMembers(channelID string) {
ps.Store.User().InvalidateProfilesInChannelCache(channelID)
ps.Store.Channel().InvalidateMemberCount(channelID)
ps.Store.Channel().InvalidateGuestCount(channelID)
}
func (ps *PlatformService) InvalidateCacheForChannelMembersNotifyProps(channelID string) {
ps.Store.Channel().InvalidateCacheForChannelMembersNotifyProps(channelID)
}
func (ps *PlatformService) InvalidateCacheForChannelPosts(channelID string) {
ps.Store.Channel().InvalidatePinnedPostCount(channelID)
ps.Store.Post().InvalidateLastPostTimeCache(channelID)
}
func (ps *PlatformService) InvalidateCacheForUser(userID string) {
ps.InvalidateChannelCacheForUser(userID)
ps.Store.User().InvalidateProfileCacheForUser(userID)
}
func (ps *PlatformService) invalidateWebConnSessionCacheForUser(userID string) {
ps.invalidateWebConnSessionCacheForUserSkipClusterSend(userID)
if ps.clusterIFace != nil {
msg := &model.ClusterMessage{
Event: model.ClusterEventInvalidateWebConnCacheForUser,
SendType: model.ClusterSendBestEffort,
Data: []byte(userID),
}
ps.clusterIFace.SendClusterMessage(msg)
}
}
func (ps *PlatformService) InvalidateChannelCacheForUser(userID string) {
ps.Store.Channel().InvalidateAllChannelMembersForUser(userID)
ps.invalidateWebConnSessionCacheForUser(userID)
ps.Store.User().InvalidateProfilesInChannelCacheByUser(userID)
}
func (ps *PlatformService) InvalidateCacheForUserTeams(userID string) {
ps.invalidateWebConnSessionCacheForUser(userID)
// This method has its own cluster broadcast hidden inside localcachelayer.
ps.Store.Team().InvalidateAllTeamIdsForUser(userID)
}
// UpdateWebConnUserActivity sets the LastUserActivityAt of the hub for the given session.
func (ps *PlatformService) UpdateWebConnUserActivity(session model.Session, activityAt int64) {
hub := ps.GetHubForUserId(session.UserId)
if hub != nil {
hub.UpdateActivity(session.UserId, session.Token, activityAt)
}
}
// SessionIsRegistered determines if a specific session has been registered
func (ps *PlatformService) SessionIsRegistered(session model.Session) bool {
hub := ps.GetHubForUserId(session.UserId)
if hub != nil {
return hub.IsRegistered(session.UserId, session.Token)
}
return false
}
func (ps *PlatformService) CheckWebConn(userID, connectionID string, seqNum int64) *CheckConnResult {
if ps.Cluster() == nil || seqNum == 0 {
hub := ps.GetHubForUserId(userID)
if hub != nil {
return hub.CheckConn(userID, connectionID)
}
return nil
}
// We need some extra care for HA
// Check other nodes
// If any nodes return with an aq and/or dq, use that.
// If all nodes return empty, proceed with local case.
// We have to do this because a client might reconnect with an older seq num to a node
// which it had connected before. So checking its local queue will lead the server to believe
// that there is no msg loss, whereas there is actually loss.
queueMap, err := ps.Cluster().GetWSQueues(userID, connectionID, seqNum)
if err != nil {
// If there is an error we do not have enough data to say anything reliably.
// Fall back to unreliable case.
ps.Log().Error("Error while getting websocket queues",
mlog.String("connection_id", connectionID),
mlog.String("user_id", userID),
mlog.Int("sequence_number", seqNum),
mlog.Err(err))
return nil
}
connRes := &CheckConnResult{
ConnectionID: connectionID,
UserID: userID,
}
for _, queues := range queueMap {
if queues == nil || queues.ActiveQ == nil {
continue
}
// parse the activeq
aq := make(chan model.WebSocketMessage, sendQueueSize)
for _, aqItem := range queues.ActiveQ {
item, err := ps.UnmarshalAQItem(aqItem)
if err != nil {
ps.Log().Error("Error while unmarshalling websocket message from active queue",
mlog.String("connection_id", connectionID),
mlog.String("user_id", userID),
mlog.Err(err))
return nil
}
// This cannot block because all send queues are of sendQueueSize at max.
// TODO: There could be a case where there's severe message loss, and to
// reliably get the messages, we need to get send queues from multiple nodes.
// We leave that case for Redis.
aq <- item
}
connRes.ActiveQueue = aq
connRes.ReuseCount = queues.ReuseCount
// parse the dq, wc.addToDeadQ()
if queues.DeadQ != nil {
dq, dqPtr, err := ps.UnmarshalDQ(queues.DeadQ)
if err != nil {
ps.Log().Error("Error while unmarshalling websocket message from dead queue",
mlog.String("connection_id", connectionID),
mlog.String("user_id", userID),
mlog.Err(err))
return nil
}
if dqPtr > 0 {
connRes.DeadQueue = dq
connRes.DeadQueuePointer = dqPtr
}
}
return connRes
}
// Now we check local queue
hub := ps.GetHubForUserId(userID)
if hub != nil {
return hub.CheckConn(userID, connectionID)
}
return nil
}
// WebConnCountForUser returns the number of active websocket connections
// for a given userID.
func (ps *PlatformService) WebConnCountForUser(userID string) int {
hub := ps.GetHubForUserId(userID)
if hub != nil {
return hub.WebConnCountForUser(userID)
}
return 0
}
// Register registers a connection to the hub.
func (h *Hub) Register(webConn *WebConn) error {
wr := &webConnRegisterMessage{
conn: webConn,
err: make(chan error),
}
select {
case h.register <- wr:
return <-wr.err
case <-h.stop:
}
return nil
}
// Unregister unregisters a connection from the hub.
func (h *Hub) Unregister(webConn *WebConn) {
select {
case h.unregister <- webConn:
case <-h.stop:
}
}
// Determines if a user's session is registered a connection from the hub.
func (h *Hub) IsRegistered(userID, sessionToken string) bool {
ws := &webConnSessionMessage{
userID: userID,
sessionToken: sessionToken,
isRegistered: make(chan bool),
}
select {
case h.checkRegistered <- ws:
return <-ws.isRegistered
case <-h.stop:
}
return false
}
func (h *Hub) CheckConn(userID, connectionID string) *CheckConnResult {
req := &webConnCheckMessage{
userID: userID,
connectionID: connectionID,
result: make(chan *CheckConnResult),
}
select {
case h.checkConn <- req:
return <-req.result
case <-h.stop:
}
return nil
}
func (h *Hub) WebConnCountForUser(userID string) int {
req := &webConnCountMessage{
userID: userID,
result: make(chan int),
}
select {
case h.connCount <- req:
return <-req.result
case <-h.stop:
}
return 0
}
// Broadcast broadcasts the message to all connections in the hub.
func (h *Hub) Broadcast(message *model.WebSocketEvent) {
// XXX: The hub nil check is because of the way we setup our tests. We call
// `app.NewServer()` which returns a server, but only after that, we call
// `wsapi.Init()` to initialize the hub. But in the `NewServer` call
// itself proceeds to broadcast some messages happily. This needs to be
// fixed once the wsapi cyclic dependency with server/app goes away.
// And possibly, we can look into doing the hub initialization inside
// NewServer itself.
if h != nil && message != nil {
if metrics := h.platform.metricsIFace; metrics != nil {
metrics.IncrementWebSocketBroadcastBufferSize(strconv.Itoa(h.connectionIndex), 1)
}
select {
case h.broadcast <- message:
case <-h.stop:
}
}
}
// InvalidateUser invalidates the cache for the given user.
func (h *Hub) InvalidateUser(userID string) {
select {
case h.invalidateUser <- userID:
case <-h.stop:
}
}
// UpdateActivity sets the LastUserActivityAt field for the connection
// of the user.
func (h *Hub) UpdateActivity(userID, sessionToken string, activityAt int64) {
select {
case h.activity <- &webConnActivityMessage{
userID: userID,
sessionToken: sessionToken,
activityAt: activityAt,
}:
case <-h.stop:
}
}
// SendMessage sends the given message to the given connection.
func (h *Hub) SendMessage(conn *WebConn, msg model.WebSocketMessage) {
select {
case h.directMsg <- &webConnDirectMessage{
conn: conn,
msg: msg,
}:
case <-h.stop:
}
}
// Stop stops the hub.
func (h *Hub) Stop() {
close(h.stop)
<-h.didStop
}
// Start starts the hub.
func (h *Hub) Start() {
var doStart func()
var doRecoverableStart func()
var doRecover func()
doStart = func() {
mlog.Debug("Hub is starting", mlog.Int("index", h.connectionIndex))
ticker := time.NewTicker(inactiveConnReaperInterval)
defer ticker.Stop()
connIndex := newHubConnectionIndex(inactiveConnReaperInterval,
h.platform.Store,
h.platform.logger,
)
for {
select {
case webSessionMessage := <-h.checkRegistered:
conns := connIndex.ForUser(webSessionMessage.userID)
var isRegistered bool
for _, conn := range conns {
if !conn.Active.Load() {
continue
}
if conn.GetSessionToken() == webSessionMessage.sessionToken {
isRegistered = true
}
}
webSessionMessage.isRegistered <- isRegistered
case req := <-h.checkConn:
var res *CheckConnResult
conn := connIndex.RemoveInactiveByConnectionID(req.userID, req.connectionID)
if conn != nil {
res = &CheckConnResult{
ConnectionID: req.connectionID,
UserID: req.userID,
ActiveQueue: conn.send,
DeadQueue: conn.deadQueue,
DeadQueuePointer: conn.deadQueuePointer,
ReuseCount: conn.reuseCount + 1,
}
}
req.result <- res
case req := <-h.connCount:
req.result <- connIndex.ForUserActiveCount(req.userID)
case <-ticker.C:
connIndex.RemoveInactiveConnections()
case webConnReg := <-h.register:
// Mark the current one as active.
// There is no need to check if it was inactive or not,
// we will anyways need to make it active.
webConnReg.conn.Active.Store(true)
err := connIndex.Add(webConnReg.conn)
if err != nil {
webConnReg.err <- err
continue
}
atomic.StoreInt64(&h.connectionCount, int64(connIndex.AllActive()))
if webConnReg.conn.IsAuthenticated() && webConnReg.conn.reuseCount == 0 {
// The hello message should only be sent when the reuseCount is 0.
// i.e in server restart, or long timeout, or fresh connection case.
// In case of seq number not found in dead queue, it is handled by
// the webconn write pump.
webConnReg.conn.send <- webConnReg.conn.createHelloMessage()
}
webConnReg.err <- nil
case webConn := <-h.unregister:
// If already removed (via queue full), then removing again becomes a noop.
// But if not removed, mark inactive.
webConn.Active.Store(false)
atomic.StoreInt64(&h.connectionCount, int64(connIndex.AllActive()))
if webConn.UserId == "" {
continue
}
conns := connIndex.ForUser(webConn.UserId)
if len(conns) == 0 || areAllInactive(conns) {
userID := webConn.UserId
h.platform.Go(func() {
// If this is an HA setup, get count for this user
// from other nodes.
var clusterCnt int
var appErr *model.AppError
if h.platform.Cluster() != nil {
clusterCnt, appErr = h.platform.Cluster().WebConnCountForUser(userID)
}
if appErr != nil {
mlog.Error("Error in trying to get the webconn count from cluster", mlog.Err(appErr))
// We take a conservative approach
// and do not set status to offline in case
// there's an error, rather than potentially
// incorrectly setting status to offline.
return
}
// Only set to offline if there are no
// active connections in other nodes as well.
if clusterCnt == 0 {
h.platform.SetStatusOffline(userID, false)
}
})
continue
}
var latestActivity int64
for _, conn := range conns {
if !conn.Active.Load() {
continue
}
if conn.lastUserActivityAt > latestActivity {
latestActivity = conn.lastUserActivityAt
}
}
if h.platform.isUserAway(latestActivity) {
userID := webConn.UserId
h.platform.Go(func() {
h.platform.SetStatusLastActivityAt(userID, latestActivity)
})
}
case userID := <-h.invalidateUser:
for _, webConn := range connIndex.ForUser(userID) {
webConn.InvalidateCache()
}
err := connIndex.InvalidateCMCacheForUser(userID)
if err != nil {
h.platform.Log().Error("Error while invalidating channel member cache", mlog.String("user_id", userID), mlog.Err(err))
for _, webConn := range connIndex.ForUser(userID) {
closeAndRemoveConn(connIndex, webConn)
}
}
case activity := <-h.activity:
for _, webConn := range connIndex.ForUser(activity.userID) {
if !webConn.Active.Load() {
continue
}
if webConn.GetSessionToken() == activity.sessionToken {
webConn.lastUserActivityAt = activity.activityAt
}
}
case directMsg := <-h.directMsg:
if !connIndex.Has(directMsg.conn) {
continue
}
select {
case directMsg.conn.send <- directMsg.msg:
default:
// Don't log the warning if it's an inactive connection.
if directMsg.conn.Active.Load() {
mlog.Error("webhub.broadcast: cannot send, closing websocket for user",
mlog.String("user_id", directMsg.conn.UserId),
mlog.String("conn_id", directMsg.conn.GetConnectionID()))
}
closeAndRemoveConn(connIndex, directMsg.conn)
}
case msg := <-h.broadcast:
if metrics := h.platform.metricsIFace; metrics != nil {
metrics.DecrementWebSocketBroadcastBufferSize(strconv.Itoa(h.connectionIndex), 1)
}
// Remove the broadcast hook information before precomputing the JSON so that those aren't included in it
msg, broadcastHooks, broadcastHookArgs := msg.WithoutBroadcastHooks()
msg = msg.PrecomputeJSON()
broadcast := func(webConn *WebConn) {
if !connIndex.Has(webConn) {
return
}
if webConn.ShouldSendEvent(msg) {
select {
case webConn.send <- h.runBroadcastHooks(msg, webConn, broadcastHooks, broadcastHookArgs):
default:
// Don't log the warning if it's an inactive connection.
if webConn.Active.Load() {
mlog.Error("webhub.broadcast: cannot send, closing websocket for user",
mlog.String("user_id", webConn.UserId),
mlog.String("conn_id", webConn.GetConnectionID()))
}
closeAndRemoveConn(connIndex, webConn)
}
}
}
var targetConns []*WebConn
if connID := msg.GetBroadcast().ConnectionId; connID != "" {
if webConn := connIndex.ForConnection(connID); webConn != nil {
targetConns = append(targetConns, webConn)
}
} else if userID := msg.GetBroadcast().UserId; userID != "" {
targetConns = connIndex.ForUser(userID)
} else if channelID := msg.GetBroadcast().ChannelId; channelID != "" {
targetConns = connIndex.ForChannel(channelID)
}
if targetConns != nil {
for _, webConn := range targetConns {
broadcast(webConn)
}
continue
}
for webConn := range connIndex.All() {
broadcast(webConn)
}
case <-h.stop:
for webConn := range connIndex.All() {
webConn.Close()
h.platform.SetStatusOffline(webConn.UserId, false)
}
h.explicitStop = true
close(h.didStop)
return
}
}
}
doRecoverableStart = func() {
defer doRecover()
doStart()
}
doRecover = func() {
if !h.explicitStop {
if r := recover(); r != nil {
mlog.Error("Recovering from Hub panic.", mlog.Any("panic", r))
} else {
mlog.Error("Webhub stopped unexpectedly. Recovering.")
}
mlog.Error(string(debug.Stack()))
go doRecoverableStart()
}
}
go doRecoverableStart()
}
// areAllInactive returns whether all of the connections
// are inactive or not.
func areAllInactive(conns []*WebConn) bool {
for _, conn := range conns {
if conn.Active.Load() {
return false
}
}
return true
}
// closeAndRemoveConn closes the send channel which will close the
// websocket connection, and then it removes the webConn from the conn index.
func closeAndRemoveConn(connIndex *hubConnectionIndex, conn *WebConn) {
close(conn.send)
connIndex.Remove(conn)
}
// hubConnectionIndex provides fast addition, removal, and iteration of web connections.
// It requires 4 functionalities which need to be very fast:
// - check if a connection exists or not.
// - get all connections for a given userID.
// - get all connections for a given channelID.
// - get all connections.
type hubConnectionIndex struct {
// byUserId stores the list of connections for a given userID
byUserId map[string][]*WebConn
// byChannelID stores the list of connections for a given channelID.
byChannelID map[string][]*WebConn
// byConnection serves the dual purpose of storing the index of the webconn
// in the value of byUserId map, and also to get all connections.
byConnection map[*WebConn]int
byConnectionId map[string]*WebConn
// staleThreshold is the limit beyond which inactive connections
// will be deleted.
staleThreshold time.Duration
store store.Store
logger mlog.LoggerIFace
}
func newHubConnectionIndex(interval time.Duration,
store store.Store,
logger mlog.LoggerIFace,
) *hubConnectionIndex {
return &hubConnectionIndex{
byUserId: make(map[string][]*WebConn),
byChannelID: make(map[string][]*WebConn),
byConnection: make(map[*WebConn]int),
byConnectionId: make(map[string]*WebConn),
staleThreshold: interval,
store: store,
logger: logger,
}
}
func (i *hubConnectionIndex) Add(wc *WebConn) error {
cm, err := i.store.Channel().GetAllChannelMembersForUser(request.EmptyContext(i.logger), wc.UserId, false, false)
if err != nil {
return fmt.Errorf("error getChannelMembersForUser: %v", err)
}
for chID := range cm {
i.byChannelID[chID] = append(i.byChannelID[chID], wc)
}
i.byUserId[wc.UserId] = append(i.byUserId[wc.UserId], wc)
i.byConnection[wc] = len(i.byUserId[wc.UserId]) - 1
i.byConnectionId[wc.GetConnectionID()] = wc
return nil
}
func (i *hubConnectionIndex) Remove(wc *WebConn) {
userConnIndex, ok := i.byConnection[wc]
if !ok {
return
}
// Remove the wc from i.byUserId
// get the conn slice.
userConnections := i.byUserId[wc.UserId]
// get the last connection.
last := userConnections[len(userConnections)-1]
// https://go.dev/wiki/SliceTricks#delete-without-preserving-order
userConnections[userConnIndex] = last
userConnections[len(userConnections)-1] = nil
i.byUserId[wc.UserId] = userConnections[:len(userConnections)-1]
// set the index of the connection that was moved to the new index.
i.byConnection[last] = userConnIndex
connectionID := wc.GetConnectionID()
// Remove webconns from i.byChannelID
// This has O(n) complexity. We are trading off speed while removing
// a connection, to improve broadcasting a message.
for chID, webConns := range i.byChannelID {
// https://go.dev/wiki/SliceTricks#filtering-without-allocating
filtered := webConns[:0]
for _, conn := range webConns {
if conn.GetConnectionID() != connectionID {
filtered = append(filtered, conn)
}
}
for i := len(filtered); i < len(webConns); i++ {
webConns[i] = nil
}
i.byChannelID[chID] = filtered
}
delete(i.byConnection, wc)
delete(i.byConnectionId, connectionID)
}
func (i *hubConnectionIndex) InvalidateCMCacheForUser(userID string) error {
// We make this query first to fail fast in case of an error.
cm, err := i.store.Channel().GetAllChannelMembersForUser(request.EmptyContext(i.logger), userID, false, false)
if err != nil {
return err
}
// Clear out all user entries which belong to channels.
for chID, webConns := range i.byChannelID {
// https://go.dev/wiki/SliceTricks#filtering-without-allocating
filtered := webConns[:0]
for _, conn := range webConns {
if conn.UserId != userID {
filtered = append(filtered, conn)
}
}
for i := len(filtered); i < len(webConns); i++ {
webConns[i] = nil
}
i.byChannelID[chID] = filtered
}
// re-populate the cache
for chID := range cm {
i.byChannelID[chID] = append(i.byChannelID[chID], i.ForUser(userID)...)
}
return nil
}
func (i *hubConnectionIndex) Has(wc *WebConn) bool {
_, ok := i.byConnection[wc]
return ok
}
// ForUser returns all connections for a user ID.
func (i *hubConnectionIndex) ForUser(id string) []*WebConn {
// Fast path if there is only one or fewer connection.
if len(i.byUserId[id]) <= 1 {
return i.byUserId[id]
}
// If there are multiple connections per user,
// then we have to return a clone of the slice
// to allow connIndex.Remove to be safely called while
// iterating the slice.
conns := make([]*WebConn, len(i.byUserId[id]))
copy(conns, i.byUserId[id])
return conns
}
// ForChannel returns all connections for a channelID.
func (i *hubConnectionIndex) ForChannel(channelID string) []*WebConn {
// Note: this is expensive because usually there will be
// more than 1 member for a channel, and broadcasting
// is a hot path, but worth it.
conns := make([]*WebConn, len(i.byChannelID[channelID]))
copy(conns, i.byChannelID[channelID])
return conns
}
// ForUserActiveCount returns the number of active connections for a userID
func (i *hubConnectionIndex) ForUserActiveCount(id string) int {
cnt := 0
for _, conn := range i.ForUser(id) {
if conn.Active.Load() {
cnt++
}
}
return cnt
}
// ForConnection returns the connection from its ID.
func (i *hubConnectionIndex) ForConnection(id string) *WebConn {
return i.byConnectionId[id]
}
// All returns the full webConn index.
func (i *hubConnectionIndex) All() map[*WebConn]int {
return i.byConnection
}
// RemoveInactiveByConnectionID removes an inactive connection for the given
// userID and connectionID.
func (i *hubConnectionIndex) RemoveInactiveByConnectionID(userID, connectionID string) *WebConn {
// To handle empty sessions.
if userID == "" {
return nil
}
for _, conn := range i.ForUser(userID) {
if conn.GetConnectionID() == connectionID && !conn.Active.Load() {
i.Remove(conn)
return conn
}
}
return nil
}
// RemoveInactiveConnections removes all inactive connections whose lastUserActivityAt
// exceeded staleThreshold.
func (i *hubConnectionIndex) RemoveInactiveConnections() {
now := model.GetMillis()
for conn := range i.byConnection {
if !conn.Active.Load() && now-conn.lastUserActivityAt > i.staleThreshold.Milliseconds() {
i.Remove(conn)
}
}
}
// AllActive returns the number of active connections.
// This is only called during register/unregister so we can take
// a bit of perf hit here.
func (i *hubConnectionIndex) AllActive() int {
cnt := 0
for conn := range i.byConnection {
if conn.Active.Load() {
cnt++
}
}
return cnt
}