* Add a config for MM User Limit
* Adding graceful errors for if an administrator invites people passed their user limit
* Including changed vendor files
* Adding unit test
* Fix a bug
* Push up working tests (Thanks Joram)
* Add more cases, clean up logs in code
* One more case
* Refactoring based on PR comments
* Updating i18n
* Some changes based on PR review
* Remove a comment
* Bring back some translations that were somehow removed
Co-authored-by: Mattermod <mattermod@users.noreply.github.com>
* MM-27507: Propagate rate limit errors to client
We return an error from SendInviteEmails instead of just logging it
to let the client know that a rate limit error has happened.
The status code is chosen as 413 (entity too large) instead of 429 (too many requests)
because it's not the request which is rate limited, but the payload inside it which is.
Ideally, the email sending should have been implemented by a queue which would just return
an error to the client when full. That is also why we are not returning an X-Retry-After
and X-Reset-After in the headers because that would mix with the actual rate limiting.
A separate header X-Email-Invite-Reset-After might do the job, but it comes at an extra cost
of additional API surface and a clunky API. Instead, that information is contained in the error
response. The web client needs to just surface the error. An API client will have to do
a bit more work to parse the error if it needs to automatically know when to retry. Given that
an email sending client is not a very common use case, we decide to keep the API clean.
This decision can be revisited if it becomes problematic in the future.
https://mattermost.atlassian.net/browse/MM-27507
* Fixing translations
* Added retry_after and reset_after in API response.
* MM-27149: optimize initBasic
Mostly, all tests just needed the user initialization part and not
the channel and group creation. So we move the user initialization inside
the Setup call. This avoids unnecessary DB calls which take around 250-300ms
on average.
And we make the login requests concurrently to shave off a few more ms.
According to my tests, the 2 login calls take 140 ms on average, which
shaves off 70ms.
So approximately, we shave off 350ms per test. And there are 114 occurences
of these. So around 39 seconds.
* make initlogin only for Setup/SetupEnterprise
Co-authored-by: Mattermod <mattermod@users.noreply.github.com>
* TokenStore migration to return plain errors
* Fix translations
* Fix: returned error is ignored and http.StatusBadRequest is always returned
* Fix
* Fix translations
* Suggestions
* Changed from BadRequest to NotFound
* Setting the correct http status
* Changed test to expect 404 status
* Fix error
* Implement prefix/suffix search on teams page
* Make Channel Page prefix/suffix search as well
* address PR comments
* add tests
* fix styling
* take postgres into account
* add more api tests
* update test
* add team store test
* write store test for team and channel
* fix lint
* update description
* revert go mod
Co-authored-by: mattermod <mattermod@users.noreply.github.com>
* Removing some other fake apps
* More FakeApp removed
* Removing entirely FakeApp
* Fixing some tests
* Fixing get Cluster id from get plugin status
* Fixing failing tests
* Fixing tests
* Fixing test initialization for web
* Fixing InitServer for server tests
* Fixing InitServer for server tests
* Reverting go.sum and go.mod
* Removing unneded HTMLTemplates function in App layer
* Moving back some functions to its old place to easy the review
* Moving back some functions to its old place to easy the review
* Using the last struct2interface version
* Generating store layers
* Fixing merge problems
* Addressing PR comments
* Small fix
* Fixing app tests build
* Fixing tests
* fixing tests
* Fix tests
* Fixing tests
* Fixing tests
* Fixing tests
* Moving license to server struct
* Adding some fixes to the test compilation
* Fixing cluster and some jobs initialization
* Fixing some license tests compilation problems
* Fixing recursive cache invalidation
* Regenerating app layers
* Fix test compilation
Co-authored-by: mattermod <mattermod@users.noreply.github.com>
* [MM-24146] Add unix socket listener for mmctl local mode (#14296)
* add unix socket listener for mmctl local mode
* add a constant for local-mode socket path
* reflect review comments
* [MM-24401] Base approach for Local Mode (#14333)
* add unix socket listener for mmctl local mode
* First working PoC
* Adds the channel list endpoint
* Add team list endpoint
* Add a LocalClient to the api test helper and start local mode
* Add helper to test with both SystemAdmin and Local clients
* Add some docs
* Adds TestForAllClients test helper
* Incorporating @ashishbhate's proposal for adding test names to the helpers
* Fix init errors after merge
* Adds create channel tests
* Always init local mode to allow for enabling-disabling it via config
* Check the RemoteAddr of the request before marking session as local
* Mark the request as errored if it's local and the origin is remote
* Set the socket permissions to read/write when initialising
* Fix linter
* Replace RemoteAddr check to ditch connections with the IP:PORT shape
Co-authored-by: Ibrahim Serdar Acikgoz <serdaracikgoz86@gmail.com>
* Fix translations order
* [MM-24832] Migrate plugin endpoints to local mode (#14543)
* [MM-24832] Migrate plugin endpoints to local mode
* Fix client reference in helper
* api4/team: add local endpoints
* [MM-24776] Migrate config endpoints to local mode (#14544)
* [MM-24776] Migrate get config endpoint to local mode
* [MM-24777] Migrate update config endpoint to local mode
* Fix update config to bypass RestrictSystemAdmin flag
* Add patchConfig endpoint
* MM-24774/MM-24755: local mode for addLicense and removeLicense (#14491)
Automatic Merge
* api4/team: reflect review comments
* api4/team: add to permissions
* fix post conflict issues
* fix formatting
Co-authored-by: Miguel de la Cruz <miguel@mcrx.me>
Co-authored-by: Ashish Bhate <bhate.ashish@gmail.com>
* Add local mode handler for addTeamMember
* Add local mode handler for remoteTeamMember
* short circuit session team permission for local mode
Co-authored-by: Ibrahim Serdar Acikgoz <serdaracikgoz86@gmail.com>
Co-authored-by: Miguel de la Cruz <miguel@mcrx.me>
* MM-24176: Regenerate invite ID on team privacy change.
* Fix the other place this setting can be changed.
* Fix tests.
* Satisfy the tyrannical golangci-lint.
Filter blacklisted Unicode characters from:
user: first name, last name, nickname, bot description, username
team: name, display name, description, company name
channel: name, display name
* MM-21793: Allow bots to be removed and added from group synced teams and channels
* MM-21793: Add tests for adding and removing a team and channel members
* MM-21793 Add punctuation to comments and remove unnecessary variable
* MM-14675: Upserts GroupTeam when GroupChannel is linked.
MM-14675: Delete all associated GroupChannels when deleting a GroupTeam.
MM-14675: Using replica DB where possible.
MM-14675: Updates create method used in tests.
* MM-14675: Removes unnecessary DB retrieval of GroupSyncable record.
* Consistent license message for all the go files
* Fixing the last set of unconsistencies with the license headers
* Addressing PR review comments
* Fixing busy.go and busy_test.go license header
* Filter out InviteId in Team sanitize function
* Keep InviteId for authorized users
* Update team sanitization tests
* Improve tests and revert conflicting lines
* Add methods to handle include_total_count api parameter when permissions
for authenticated user is not sysadmin
* Add translations for app errors
* Add Mocks
* Add tests for new methods
* When running at the TeamStore testing level, the number of returned
teams is different than running tests individually. Fix for now and
submit help wanted do proper teardown after each test
* correct value when running test at the top level
* Add helper function to delete previous teams in db
* Instead of checking against numbers of teams returned, check against the
actual teams returned.
When creating test teams, use unique DisplaName values so the return
array will be sorted consistantly.
When testing private and public team counts, add teams that should not
be counted. Also create odd number of public/private teams for better
error protections. Don't want 1 of each type
* Add update user check for guests and tests
* [MM-17213] Fix domain check when inviting guests
* Fix i18n strings
* Fix tests
* Add missing translation
* Adds test case for non guest user
* replace dockerhost with localhost
* remove uneeded setup-max build step (no more dockerhost)
* changes as recommended by @cpanato
* make clean-docker with docker-compose
* added ports to docker-compose.yml (needed for osx). ignore error for ldapadd (when already exists)
* add clean-old-docker to legacy.mk
* docker-compose stop instead of down for `make stop-docker`
* MM-16258: Adds new API endpoint + (App & Client & Store) to retrieve Users who would be removed from a list of hypothetical group IDs representing the synced groups.
* MM-16258: Adds roles to JSON response.
* MM-16258: Updates GetByIDs to use Squirrel.
* MM-16258: Puts as much as possible into Squirrel.
* MM-16258: Changes names of methods, functions, and route.
* MM-16258: Updates some comments.
* MM-16258: Extra validation of group_ids parameter.
* MM-16258: Changes validation of group_ids query param.
* MM-16258: Rename a variable and a constant.
* MM-16258: Fix test.
* MM-15021: Adding new builtin system schema for Guests
* Fixing tests
* Setting properly the permissions
* Adding guests to sampledata
* Restrict more roles updates in the app layer for guests
* Adding comment to explain that permissions migration must go at the end
* Setting the default guest role for custom scheme during migration
* Fixing import and export
* Creating scheme guest roles on migration
* Fixing tests
* Fixing tests
* Fixing tests