* Allows invites to be sent to offline remotes
Invites sent to remotes marked as offline will be stored as pending,
and when the remote comes back online, it will process the invites as
part of the synchronization process.
* Update condition name for excluding confirmed invites
* Adds logical deletes to shared channel remotes and remote clusters
Instead of physically deleting the shared channel remote and remote
clusters records when a channel is unshared, a remote uninvited or a
remote cluster is deleted, now those have a logical `DeleteAt` field
that is set.
This allows us to safely restore shared channels between two remote
clusters (as of now resetting the cursor without backfilling their
contents) and to know which connections were established in the past
and now are severed.
* Delete the index in remoteclusters before adding the new column
* Fix bad error check
* Adds default team to the remote cluster entity
A new DefaultTeamId field is added to the RemoteCluster entity and its
endpoints, and used when receiving channel invites to choose in which
team to create a new channel.
This will be later extended with the ability for the system admin to
manually accept invites, choosing which team to create the channel on
each. This use case will be triggered when the DefaultTeamId field is
empty, which now simply chooses the first team it finds in the
database as a fallback.
* Fix migrations list
* Fixes channelinvite test case
* Fix i18n
* Fix migration list
* Allows creating new remote clusters without providing a password
If the endpoint receives a request with no password, it will generate
one internally and return it in the response, so the frotend can show
it to the user.
* Use a random string instead of a UUID for the generated password
* Update function name to avoid CString reference and adds assertion
* Update server/channels/utils/textgeneration.go
Co-authored-by: Eva Sarafianou <eva.sarafianou@gmail.com>
* Extends the charset
---------
Co-authored-by: Eva Sarafianou <eva.sarafianou@gmail.com>
* Adds Remote Cluster related API endpoints
New endpoints for the following routes are added:
- Get Remote Clusters at `GET /api/v4/remotecluster`
- Create Remote Cluster at `POST /api/v4/remotecluster`
- Accept Remote Cluster invite at `POST
/api/v4/remotecluster/accept_invite`
- Generate Remote Cluster invite at `POST
/api/v4/remotecluster/{remote_id}/generate_invite`
- Get Remote Cluster at `GET /api/v4/remotecluster/{remote_id}`
- Patch Remote Cluster at `PATCH /api/v4/remotecluster/{remote_id}`
- Delete Remote Cluster at `DELETE /api/v4/remotecluster/{remote_id}`
These endpoints are planned to be used from the system console, and
gated through the `manage_secure_connections` permission.
* Update server/channels/api4/remote_cluster_test.go
Co-authored-by: Doug Lauder <wiggin77@warpmail.net>
* Fix AppError names
---------
Co-authored-by: Doug Lauder <wiggin77@warpmail.net>
Co-authored-by: Mattermost Build <build@mattermost.com>
* Marks the RemoteTeamId field of RemoteClusters as deprecated
The `RemoteTeamId` was used both in the `RemoteCluster` model and as
part of remote invites. It existed so two different remotes could have
multiple secure connections between them, and have each of those
connections scoped to a team, sharing through each only the channels
that belong to their corresponding team.
The way that we're thinking on the feature currently only contemplates
one secure connection between two servers, and shares all the
channels through that secure connection, so this field is no longer
needed.
As we don't have a system in place for the user to choose in which
team a channel should be created from an invite, this change adds a
mechanism that checks the invite for a teamId, and if it's not
present, fetches a team from the database to create the channel
into. This makes the change backwards compatible for secure
connections that already have an established behavior and allows us to
move forward with the implementation of an alternative.
* Mark invite teamId field as deprecated
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Co-authored-by: Mattermost Build <build@mattermost.com>
* always ping on plugin registration; SharedChannel.IsValid allow no team for GM
* wait for services to start before ping
* ping plugin remotes synchronously on startup
* remove the waitForInterClusterServices stuff
* don't set remoteid when inviting remote to channel
* Update server/public/model/remote_cluster_test.go
Co-authored-by: Ibrahim Serdar Acikgoz <serdaracikgoz86@gmail.com>
* address review comments
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Co-authored-by: Mattermost Build <build@mattermost.com>
Co-authored-by: Ibrahim Serdar Acikgoz <serdaracikgoz86@gmail.com>
* option for auto inviting plugin to all shared channels.
* auto-invite remotes to shared channels when flag set
* fix unit test
* immediately ping new remotes; fix unique siteurl bug
* make i18n-extract
* fix translations
* plugin hooks for file attachments
* hook for profile image sync
* fix profile image sync
* fix unit test
---------
Co-authored-by: Mattermost Build <build@mattermost.com>
* option for auto inviting plugin to all shared channels.
* auto-invite remotes to shared channels when flag set
* fix unit test
* immediately ping new remotes; fix unique siteurl bug
* make i18n-extract
* fix translations
* fix merge conflicts
* make modules-tidy
* revert accidental go.mod change
* revert accidental go.sum changes
---------
Co-authored-by: Mattermost Build <build@mattermost.com>
* option for auto inviting plugin to all shared channels.
* auto-invite remotes to shared channels when flag set
* fix unit test
---------
Co-authored-by: Mattermost Build <build@mattermost.com>
* - columns added to ShareChannelRemotes: lastpostcreateat, lastpostupdateat
- SyncMsg and SyncResponse moved to `model` package
- field added to RemoteCluster struct: PluginID
* sync new posts before updated posts to ensure post order in MS Teams
* add plugid to remoteclusters table and store
* don't sync history by default
https://mattermost.atlassian.net/browse/MM-52532
- Replace golint with revive
- Add makezero linter
- Fix all the required linter failures
Some issues in enterprise and public modules
are yet to be fixed. We send this to expediate things.