Do not send push notifications for channels being actively viewed (#3931)
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eb0111f6bb
Коммит
f32eb525f3
@@ -28,6 +28,7 @@ func InitStatus() {
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l4g.Debug(utils.T("api.status.init.debug"))
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BaseRoutes.Users.Handle("/status", ApiUserRequiredActivity(getStatusesHttp, false)).Methods("GET")
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BaseRoutes.Users.Handle("/status/set_active_channel", ApiUserRequiredActivity(setActiveChannel, false)).Methods("POST")
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BaseRoutes.WebSocket.Handle("get_statuses", ApiWebSocketHandler(getStatusesWebSocket))
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}
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@@ -66,13 +67,12 @@ func GetAllStatuses() (map[string]interface{}, *model.AppError) {
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}
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func SetStatusOnline(userId string, sessionId string, manual bool) {
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l4g.Debug(userId, "online")
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broadcast := false
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var status *model.Status
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var err *model.AppError
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if status, err = GetStatus(userId); err != nil {
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status = &model.Status{userId, model.STATUS_ONLINE, false, model.GetMillis()}
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status = &model.Status{userId, model.STATUS_ONLINE, false, model.GetMillis(), ""}
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broadcast = true
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} else {
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if status.Manual && !manual {
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@@ -113,13 +113,12 @@ func SetStatusOnline(userId string, sessionId string, manual bool) {
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}
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func SetStatusOffline(userId string, manual bool) {
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l4g.Debug(userId, "offline")
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status, err := GetStatus(userId)
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if err == nil && status.Manual && !manual {
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return // manually set status always overrides non-manual one
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}
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status = &model.Status{userId, model.STATUS_OFFLINE, manual, model.GetMillis()}
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status = &model.Status{userId, model.STATUS_OFFLINE, manual, model.GetMillis(), ""}
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AddStatusCache(status)
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@@ -133,11 +132,10 @@ func SetStatusOffline(userId string, manual bool) {
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}
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func SetStatusAwayIfNeeded(userId string, manual bool) {
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l4g.Debug(userId, "away")
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status, err := GetStatus(userId)
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if err != nil {
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status = &model.Status{userId, model.STATUS_OFFLINE, manual, 0}
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status = &model.Status{userId, model.STATUS_OFFLINE, manual, 0, ""}
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}
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if !manual && status.Manual {
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@@ -156,6 +154,7 @@ func SetStatusAwayIfNeeded(userId string, manual bool) {
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status.Status = model.STATUS_AWAY
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status.Manual = manual
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status.ActiveChannel = ""
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AddStatusCache(status)
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@@ -183,3 +182,56 @@ func GetStatus(userId string) (*model.Status, *model.AppError) {
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func IsUserAway(lastActivityAt int64) bool {
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return model.GetMillis()-lastActivityAt >= *utils.Cfg.TeamSettings.UserStatusAwayTimeout*1000
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}
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func DoesStatusAllowPushNotification(user *model.User, status *model.Status, channelId string) bool {
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props := user.NotifyProps
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if props["push"] == "none" {
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return false
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}
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if pushStatus, ok := props["push_status"]; (pushStatus == model.STATUS_ONLINE || !ok) && (status.ActiveChannel != channelId || model.GetMillis()-status.LastActivityAt > model.STATUS_CHANNEL_TIMEOUT) {
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return true
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} else if pushStatus == model.STATUS_AWAY && (status.Status == model.STATUS_AWAY || status.Status == model.STATUS_OFFLINE) {
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return true
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} else if pushStatus == model.STATUS_OFFLINE && status.Status == model.STATUS_OFFLINE {
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return true
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}
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return false
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}
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func setActiveChannel(c *Context, w http.ResponseWriter, r *http.Request) {
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data := model.MapFromJson(r.Body)
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var channelId string
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var ok bool
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if channelId, ok = data["channel_id"]; !ok || len(channelId) > 26 {
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c.SetInvalidParam("setActiveChannel", "channel_id")
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return
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}
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if err := SetActiveChannel(c.Session.UserId, channelId); err != nil {
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c.Err = err
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return
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}
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ReturnStatusOK(w)
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}
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func SetActiveChannel(userId string, channelId string) *model.AppError {
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status, err := GetStatus(userId)
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if err != nil {
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status = &model.Status{userId, model.STATUS_ONLINE, false, model.GetMillis(), channelId}
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} else {
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status.ActiveChannel = channelId
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}
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AddStatusCache(status)
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if result := <-Srv.Store.Status().SaveOrUpdate(status); result.Err != nil {
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return result.Err
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}
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return nil
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}
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