Upgrading server dependancies (#6431)
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cd23b8139a
Коммит
d103ed6ca9
144
vendor/github.com/gorilla/websocket/conn.go
сгенерированный
поставляемый
144
vendor/github.com/gorilla/websocket/conn.go
сгенерированный
поставляемый
@@ -10,6 +10,7 @@ import (
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"errors"
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"io"
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"io/ioutil"
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"math/rand"
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"net"
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"strconv"
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"sync"
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@@ -180,6 +181,11 @@ var (
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errInvalidControlFrame = errors.New("websocket: invalid control frame")
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)
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func newMaskKey() [4]byte {
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n := rand.Uint32()
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return [4]byte{byte(n), byte(n >> 8), byte(n >> 16), byte(n >> 24)}
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}
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func hideTempErr(err error) error {
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if e, ok := err.(net.Error); ok && e.Temporary() {
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err = &netError{msg: e.Error(), timeout: e.Timeout()}
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@@ -235,9 +241,11 @@ type Conn struct {
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writeErr error
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enableWriteCompression bool
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newCompressionWriter func(io.WriteCloser) (io.WriteCloser, error)
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compressionLevel int
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newCompressionWriter func(io.WriteCloser, int) io.WriteCloser
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// Read fields
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reader io.ReadCloser // the current reader returned to the application
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readErr error
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br *bufio.Reader
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readRemaining int64 // bytes remaining in current frame.
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@@ -253,31 +261,76 @@ type Conn struct {
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messageReader *messageReader // the current low-level reader
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readDecompress bool // whether last read frame had RSV1 set
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newDecompressionReader func(io.Reader) io.Reader
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newDecompressionReader func(io.Reader) io.ReadCloser
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}
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func newConn(conn net.Conn, isServer bool, readBufferSize, writeBufferSize int) *Conn {
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return newConnBRW(conn, isServer, readBufferSize, writeBufferSize, nil)
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}
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type writeHook struct {
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p []byte
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}
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func (wh *writeHook) Write(p []byte) (int, error) {
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wh.p = p
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return len(p), nil
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}
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func newConnBRW(conn net.Conn, isServer bool, readBufferSize, writeBufferSize int, brw *bufio.ReadWriter) *Conn {
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mu := make(chan bool, 1)
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mu <- true
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if readBufferSize == 0 {
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readBufferSize = defaultReadBufferSize
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var br *bufio.Reader
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if readBufferSize == 0 && brw != nil && brw.Reader != nil {
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// Reuse the supplied bufio.Reader if the buffer has a useful size.
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// This code assumes that peek on a reader returns
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// bufio.Reader.buf[:0].
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brw.Reader.Reset(conn)
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if p, err := brw.Reader.Peek(0); err == nil && cap(p) >= 256 {
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br = brw.Reader
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}
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}
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if readBufferSize < maxControlFramePayloadSize {
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readBufferSize = maxControlFramePayloadSize
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if br == nil {
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if readBufferSize == 0 {
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readBufferSize = defaultReadBufferSize
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}
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if readBufferSize < maxControlFramePayloadSize {
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readBufferSize = maxControlFramePayloadSize
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}
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br = bufio.NewReaderSize(conn, readBufferSize)
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}
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if writeBufferSize == 0 {
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writeBufferSize = defaultWriteBufferSize
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var writeBuf []byte
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if writeBufferSize == 0 && brw != nil && brw.Writer != nil {
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// Use the bufio.Writer's buffer if the buffer has a useful size. This
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// code assumes that bufio.Writer.buf[:1] is passed to the
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// bufio.Writer's underlying writer.
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var wh writeHook
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brw.Writer.Reset(&wh)
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brw.Writer.WriteByte(0)
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brw.Flush()
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if cap(wh.p) >= maxFrameHeaderSize+256 {
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writeBuf = wh.p[:cap(wh.p)]
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}
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}
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if writeBuf == nil {
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if writeBufferSize == 0 {
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writeBufferSize = defaultWriteBufferSize
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}
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writeBuf = make([]byte, writeBufferSize+maxFrameHeaderSize)
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}
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c := &Conn{
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isServer: isServer,
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br: bufio.NewReaderSize(conn, readBufferSize),
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br: br,
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conn: conn,
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mu: mu,
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readFinal: true,
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writeBuf: make([]byte, writeBufferSize+maxFrameHeaderSize),
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writeBuf: writeBuf,
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enableWriteCompression: true,
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compressionLevel: defaultCompressionLevel,
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}
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c.SetCloseHandler(nil)
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c.SetPingHandler(nil)
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@@ -443,11 +496,7 @@ func (c *Conn) NextWriter(messageType int) (io.WriteCloser, error) {
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}
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c.writer = mw
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if c.newCompressionWriter != nil && c.enableWriteCompression && isData(messageType) {
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w, err := c.newCompressionWriter(c.writer)
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if err != nil {
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c.writer = nil
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return nil, err
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}
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w := c.newCompressionWriter(c.writer, c.compressionLevel)
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mw.compress = true
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c.writer = w
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}
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@@ -654,12 +703,33 @@ func (w *messageWriter) Close() error {
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return nil
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}
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// WritePreparedMessage writes prepared message into connection.
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func (c *Conn) WritePreparedMessage(pm *PreparedMessage) error {
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frameType, frameData, err := pm.frame(prepareKey{
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isServer: c.isServer,
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compress: c.newCompressionWriter != nil && c.enableWriteCompression && isData(pm.messageType),
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compressionLevel: c.compressionLevel,
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})
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if err != nil {
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return err
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}
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if c.isWriting {
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panic("concurrent write to websocket connection")
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}
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c.isWriting = true
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err = c.write(frameType, c.writeDeadline, frameData, nil)
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if !c.isWriting {
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panic("concurrent write to websocket connection")
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}
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c.isWriting = false
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return err
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}
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// WriteMessage is a helper method for getting a writer using NextWriter,
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// writing the message and closing the writer.
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func (c *Conn) WriteMessage(messageType int, data []byte) error {
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if c.isServer && (c.newCompressionWriter == nil || !c.enableWriteCompression) {
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// Fast path with no allocations and single frame.
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if err := c.prepWrite(messageType); err != nil {
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@@ -855,6 +925,11 @@ func (c *Conn) handleProtocolError(message string) error {
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// permanent. Once this method returns a non-nil error, all subsequent calls to
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// this method return the same error.
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func (c *Conn) NextReader() (messageType int, r io.Reader, err error) {
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// Close previous reader, only relevant for decompression.
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if c.reader != nil {
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c.reader.Close()
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c.reader = nil
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}
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c.messageReader = nil
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c.readLength = 0
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@@ -867,11 +942,11 @@ func (c *Conn) NextReader() (messageType int, r io.Reader, err error) {
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}
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if frameType == TextMessage || frameType == BinaryMessage {
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c.messageReader = &messageReader{c}
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var r io.Reader = c.messageReader
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c.reader = c.messageReader
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if c.readDecompress {
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r = c.newDecompressionReader(r)
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c.reader = c.newDecompressionReader(c.reader)
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}
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return frameType, r, nil
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return frameType, c.reader, nil
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}
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}
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@@ -933,6 +1008,10 @@ func (r *messageReader) Read(b []byte) (int, error) {
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return 0, err
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}
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func (r *messageReader) Close() error {
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return nil
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}
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// ReadMessage is a helper method for getting a reader using NextReader and
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// reading from that reader to a buffer.
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func (c *Conn) ReadMessage() (messageType int, p []byte, err error) {
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@@ -969,6 +1048,15 @@ func (c *Conn) CloseHandler() func(code int, text string) error {
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// The code argument to h is the received close code or CloseNoStatusReceived
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// if the close message is empty. The default close handler sends a close frame
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// back to the peer.
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//
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// The application must read the connection to process close messages as
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// described in the section on Control Frames above.
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//
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// The connection read methods return a CloseError when a close frame is
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// received. Most applications should handle close messages as part of their
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// normal error handling. Applications should only set a close handler when the
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// application must perform some action before sending a close frame back to
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// the peer.
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func (c *Conn) SetCloseHandler(h func(code int, text string) error) {
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if h == nil {
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h = func(code int, text string) error {
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@@ -991,6 +1079,9 @@ func (c *Conn) PingHandler() func(appData string) error {
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// SetPingHandler sets the handler for ping messages received from the peer.
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// The appData argument to h is the PING frame application data. The default
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// ping handler sends a pong to the peer.
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//
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// The application must read the connection to process ping messages as
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// described in the section on Control Frames above.
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func (c *Conn) SetPingHandler(h func(appData string) error) {
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if h == nil {
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h = func(message string) error {
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@@ -1014,6 +1105,9 @@ func (c *Conn) PongHandler() func(appData string) error {
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// SetPongHandler sets the handler for pong messages received from the peer.
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// The appData argument to h is the PONG frame application data. The default
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// pong handler does nothing.
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//
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// The application must read the connection to process ping messages as
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// described in the section on Control Frames above.
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func (c *Conn) SetPongHandler(h func(appData string) error) {
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if h == nil {
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h = func(string) error { return nil }
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@@ -1034,6 +1128,18 @@ func (c *Conn) EnableWriteCompression(enable bool) {
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c.enableWriteCompression = enable
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}
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// SetCompressionLevel sets the flate compression level for subsequent text and
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// binary messages. This function is a noop if compression was not negotiated
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// with the peer. See the compress/flate package for a description of
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// compression levels.
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func (c *Conn) SetCompressionLevel(level int) error {
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if !isValidCompressionLevel(level) {
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return errors.New("websocket: invalid compression level")
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}
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c.compressionLevel = level
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return nil
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}
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// FormatCloseMessage formats closeCode and text as a WebSocket close message.
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func FormatCloseMessage(closeCode int, text string) []byte {
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buf := make([]byte, 2+len(text))
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