Mono repo -> Master (#22553)
Combines the following repositories into one: https://github.com/mattermost/mattermost-server https://github.com/mattermost/mattermost-webapp https://github.com/mattermost/focalboard https://github.com/mattermost/mattermost-plugin-playbooks
Этот коммит содержится в:
830
server/channels/app/platform/web_conn.go
Обычный файл
830
server/channels/app/platform/web_conn.go
Обычный файл
@@ -0,0 +1,830 @@
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// Copyright (c) 2015-present Mattermost, Inc. All Rights Reserved.
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// See LICENSE.txt for license information.
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package platform
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import (
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"bytes"
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"crypto/tls"
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"encoding/json"
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"errors"
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"fmt"
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"net"
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"net/http"
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"strconv"
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"strings"
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"sync"
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"sync/atomic"
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"time"
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"github.com/gorilla/websocket"
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"github.com/vmihailenco/msgpack/v5"
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"github.com/mattermost/mattermost-server/v6/model"
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"github.com/mattermost/mattermost-server/v6/plugin"
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"github.com/mattermost/mattermost-server/v6/server/platform/shared/i18n"
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"github.com/mattermost/mattermost-server/v6/server/platform/shared/mlog"
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)
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const (
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sendQueueSize = 256
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sendSlowWarn = (sendQueueSize * 50) / 100
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sendFullWarn = (sendQueueSize * 95) / 100
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writeWaitTime = 30 * time.Second
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pongWaitTime = 100 * time.Second
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pingInterval = (pongWaitTime * 6) / 10
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authCheckInterval = 5 * time.Second
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webConnMemberCacheTime = 1000 * 60 * 30 // 30 minutes
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deadQueueSize = 128 // Approximated from /proc/sys/net/core/wmem_default / 2048 (avg msg size)
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)
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const (
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reconnectFound = "success"
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reconnectNotFound = "failure"
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reconnectLossless = "lossless"
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)
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const websocketMessagePluginPrefix = "custom_"
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type pluginWSPostedHook struct {
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connectionID string
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userID string
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req *model.WebSocketRequest
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}
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type WebConnConfig struct {
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WebSocket *websocket.Conn
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Session model.Session
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TFunc i18n.TranslateFunc
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Locale string
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ConnectionID string
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Active bool
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ReuseCount int
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// These aren't necessary to be exported to api layer.
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sequence int
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activeQueue chan model.WebSocketMessage
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deadQueue []*model.WebSocketEvent
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deadQueuePointer int
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}
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// WebConn represents a single websocket connection to a user.
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// It contains all the necessary state to manage sending/receiving data to/from
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// a websocket.
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type WebConn struct {
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sessionExpiresAt int64 // This should stay at the top for 64-bit alignment of 64-bit words accessed atomically
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Platform *PlatformService
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Suite SuiteIFace
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HookRunner HookRunner
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WebSocket *websocket.Conn
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T i18n.TranslateFunc
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Locale string
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Sequence int64
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UserId string
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allChannelMembers map[string]string
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lastAllChannelMembersTime int64
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lastUserActivityAt int64
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send chan model.WebSocketMessage
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// deadQueue behaves like a queue of a finite size
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// which is used to store all messages that are sent via the websocket.
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// It basically acts as the user-space socket buffer, and is used
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// to resuscitate any messages that might have got lost when the connection is broken.
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// It is implemented by using a circular buffer to keep it fast.
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deadQueue []*model.WebSocketEvent
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// Pointer which indicates the next slot to insert.
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// It is only to be incremented during writing or clearing the queue.
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deadQueuePointer int
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// active indicates whether there is an open websocket connection attached
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// to this webConn or not.
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// It is not used as an atomic, because there is no need to.
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// So do not use this outside the web hub.
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active bool
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// reuseCount indicates how many times this connection has been reused.
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// This is used to differentiate between a fresh connection and
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// a reused connection.
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// It's theoretically possible for this number to wrap around. But we
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// leave that as an edge-case.
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reuseCount int
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sessionToken atomic.Value
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session atomic.Value
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connectionID atomic.Value
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endWritePump chan struct{}
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pumpFinished chan struct{}
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pluginPosted chan pluginWSPostedHook
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}
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// CheckConnResult indicates whether a connectionID was present in the hub or not.
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// And if so, contains the active and dead queue details.
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type CheckConnResult struct {
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ConnectionID string
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UserID string
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ActiveQueue chan model.WebSocketMessage
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DeadQueue []*model.WebSocketEvent
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DeadQueuePointer int
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ReuseCount int
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}
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// PopulateWebConnConfig checks if the connection id already exists in the hub,
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// and if so, accordingly populates the other fields of the webconn.
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func (ps *PlatformService) PopulateWebConnConfig(s *model.Session, cfg *WebConnConfig, seqVal string) (*WebConnConfig, error) {
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if !model.IsValidId(cfg.ConnectionID) {
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return nil, fmt.Errorf("invalid connection id: %s", cfg.ConnectionID)
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}
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// This does not handle reconnect requests across nodes in a cluster.
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// It falls back to the non-reliable case in that scenario.
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res := ps.CheckWebConn(s.UserId, cfg.ConnectionID)
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if res == nil {
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// If the connection is not present, then we assume either timeout,
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// or server restart. In that case, we set a new one.
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cfg.ConnectionID = model.NewId()
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} else {
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// Connection is present, we get the active queue, dead queue
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cfg.activeQueue = res.ActiveQueue
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cfg.deadQueue = res.DeadQueue
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cfg.deadQueuePointer = res.DeadQueuePointer
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cfg.Active = false
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cfg.ReuseCount = res.ReuseCount
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// Now we get the sequence number
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if seqVal == "" {
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// Sequence_number must be sent with connection id.
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// A client must be either non-compliant or fully compliant.
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return nil, errors.New("sequence number not present in websocket request")
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}
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var err error
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cfg.sequence, err = strconv.Atoi(seqVal)
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if err != nil || cfg.sequence < 0 {
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return nil, fmt.Errorf("invalid sequence number %s in query param: %v", seqVal, err)
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}
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}
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return cfg, nil
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}
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// NewWebConn returns a new WebConn instance.
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func (ps *PlatformService) NewWebConn(cfg *WebConnConfig, suite SuiteIFace, runner HookRunner) *WebConn {
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if cfg.Session.UserId != "" {
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ps.Go(func() {
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ps.SetStatusOnline(cfg.Session.UserId, false)
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ps.UpdateLastActivityAtIfNeeded(cfg.Session)
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})
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}
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// Disable TCP_NO_DELAY for higher throughput
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var tcpConn *net.TCPConn
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switch conn := cfg.WebSocket.UnderlyingConn().(type) {
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case *net.TCPConn:
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tcpConn = conn
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case *tls.Conn:
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newConn, ok := conn.NetConn().(*net.TCPConn)
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if ok {
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tcpConn = newConn
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}
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}
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if tcpConn != nil {
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err := tcpConn.SetNoDelay(false)
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if err != nil {
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mlog.Warn("Error in setting NoDelay socket opts", mlog.Err(err))
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}
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}
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if cfg.activeQueue == nil {
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cfg.activeQueue = make(chan model.WebSocketMessage, sendQueueSize)
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}
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if cfg.deadQueue == nil {
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cfg.deadQueue = make([]*model.WebSocketEvent, deadQueueSize)
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}
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wc := &WebConn{
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Platform: ps,
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Suite: suite,
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HookRunner: runner,
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send: cfg.activeQueue,
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deadQueue: cfg.deadQueue,
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deadQueuePointer: cfg.deadQueuePointer,
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Sequence: int64(cfg.sequence),
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WebSocket: cfg.WebSocket,
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lastUserActivityAt: model.GetMillis(),
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UserId: cfg.Session.UserId,
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T: cfg.TFunc,
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Locale: cfg.Locale,
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active: cfg.Active,
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reuseCount: cfg.ReuseCount,
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endWritePump: make(chan struct{}),
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pumpFinished: make(chan struct{}),
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pluginPosted: make(chan pluginWSPostedHook, 10),
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}
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wc.SetSession(&cfg.Session)
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wc.SetSessionToken(cfg.Session.Token)
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wc.SetSessionExpiresAt(cfg.Session.ExpiresAt)
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wc.SetConnectionID(cfg.ConnectionID)
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wc.Platform.Go(func() {
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wc.HookRunner.RunMultiHook(func(hooks plugin.Hooks) bool {
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hooks.OnWebSocketConnect(wc.GetConnectionID(), wc.UserId)
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return true
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}, plugin.OnWebSocketConnectID)
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})
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return wc
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}
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func (wc *WebConn) pluginPostedConsumer(wg *sync.WaitGroup) {
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defer wg.Done()
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for msg := range wc.pluginPosted {
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wc.HookRunner.RunMultiHook(func(hooks plugin.Hooks) bool {
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hooks.WebSocketMessageHasBeenPosted(msg.connectionID, msg.userID, msg.req)
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return true
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}, plugin.WebSocketMessageHasBeenPostedID)
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}
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}
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// Close closes the WebConn.
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func (wc *WebConn) Close() {
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wc.WebSocket.Close()
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<-wc.pumpFinished
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}
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// GetSessionExpiresAt returns the time at which the session expires.
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func (wc *WebConn) GetSessionExpiresAt() int64 {
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return atomic.LoadInt64(&wc.sessionExpiresAt)
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}
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// SetSessionExpiresAt sets the time at which the session expires.
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func (wc *WebConn) SetSessionExpiresAt(v int64) {
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atomic.StoreInt64(&wc.sessionExpiresAt, v)
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}
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// GetSessionToken returns the session token of the connection.
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func (wc *WebConn) GetSessionToken() string {
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return wc.sessionToken.Load().(string)
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}
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// SetSessionToken sets the session token of the connection.
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func (wc *WebConn) SetSessionToken(v string) {
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wc.sessionToken.Store(v)
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}
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// SetConnectionID sets the connection id of the connection.
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func (wc *WebConn) SetConnectionID(id string) {
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wc.connectionID.Store(id)
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}
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// GetConnectionID returns the connection id of the connection.
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func (wc *WebConn) GetConnectionID() string {
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return wc.connectionID.Load().(string)
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}
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// areAllInactive returns whether all of the connections
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// are inactive or not.
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func areAllInactive(conns []*WebConn) bool {
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for _, conn := range conns {
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if conn.active {
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return false
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}
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}
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return true
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}
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// GetSession returns the session of the connection.
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func (wc *WebConn) GetSession() *model.Session {
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return wc.session.Load().(*model.Session)
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}
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// SetSession sets the session of the connection.
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func (wc *WebConn) SetSession(v *model.Session) {
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if v != nil {
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v = v.DeepCopy()
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}
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wc.session.Store(v)
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}
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|
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// Pump starts the WebConn instance. After this, the websocket
|
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// is ready to send/receive messages.
|
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func (wc *WebConn) Pump() {
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var wg sync.WaitGroup
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||||
wg.Add(1)
|
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go func() {
|
||||
defer wg.Done()
|
||||
wc.writePump()
|
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}()
|
||||
|
||||
wg.Add(1)
|
||||
go wc.pluginPostedConsumer(&wg)
|
||||
|
||||
wc.readPump()
|
||||
close(wc.endWritePump)
|
||||
close(wc.pluginPosted)
|
||||
wg.Wait()
|
||||
wc.Platform.HubUnregister(wc)
|
||||
close(wc.pumpFinished)
|
||||
|
||||
wc.Platform.Go(func() {
|
||||
wc.HookRunner.RunMultiHook(func(hooks plugin.Hooks) bool {
|
||||
hooks.OnWebSocketDisconnect(wc.GetConnectionID(), wc.UserId)
|
||||
return true
|
||||
}, plugin.OnWebSocketDisconnectID)
|
||||
})
|
||||
}
|
||||
|
||||
func (wc *WebConn) readPump() {
|
||||
defer func() {
|
||||
wc.WebSocket.Close()
|
||||
}()
|
||||
wc.WebSocket.SetReadLimit(model.SocketMaxMessageSizeKb)
|
||||
wc.WebSocket.SetReadDeadline(time.Now().Add(pongWaitTime))
|
||||
wc.WebSocket.SetPongHandler(func(string) error {
|
||||
if err := wc.WebSocket.SetReadDeadline(time.Now().Add(pongWaitTime)); err != nil {
|
||||
return err
|
||||
}
|
||||
if wc.IsAuthenticated() {
|
||||
wc.Platform.Go(func() {
|
||||
wc.Platform.SetStatusAwayIfNeeded(wc.UserId, false)
|
||||
})
|
||||
}
|
||||
return nil
|
||||
})
|
||||
|
||||
for {
|
||||
msgType, rd, err := wc.WebSocket.NextReader()
|
||||
if err != nil {
|
||||
wc.logSocketErr("websocket.NextReader", err)
|
||||
return
|
||||
}
|
||||
|
||||
var decoder interface {
|
||||
Decode(v any) error
|
||||
}
|
||||
if msgType == websocket.TextMessage {
|
||||
decoder = json.NewDecoder(rd)
|
||||
} else {
|
||||
decoder = msgpack.NewDecoder(rd)
|
||||
}
|
||||
var req model.WebSocketRequest
|
||||
if err = decoder.Decode(&req); err != nil {
|
||||
wc.logSocketErr("websocket.Decode", err)
|
||||
return
|
||||
}
|
||||
|
||||
// Messages which actions are prefixed with the plugin prefix
|
||||
// should only be dispatched to the plugins
|
||||
if !strings.HasPrefix(req.Action, websocketMessagePluginPrefix) {
|
||||
wc.Platform.WebSocketRouter.ServeWebSocket(wc, &req)
|
||||
}
|
||||
|
||||
clonedReq, err := req.Clone()
|
||||
if err != nil {
|
||||
wc.logSocketErr("websocket.cloneRequest", err)
|
||||
continue
|
||||
}
|
||||
|
||||
wc.pluginPosted <- pluginWSPostedHook{wc.GetConnectionID(), wc.UserId, clonedReq}
|
||||
}
|
||||
}
|
||||
|
||||
func (wc *WebConn) writePump() {
|
||||
ticker := time.NewTicker(pingInterval)
|
||||
authTicker := time.NewTicker(authCheckInterval)
|
||||
|
||||
defer func() {
|
||||
ticker.Stop()
|
||||
authTicker.Stop()
|
||||
wc.WebSocket.Close()
|
||||
}()
|
||||
|
||||
if wc.Sequence != 0 {
|
||||
if ok, index := wc.isInDeadQueue(wc.Sequence); ok {
|
||||
if err := wc.drainDeadQueue(index); err != nil {
|
||||
wc.logSocketErr("websocket.drainDeadQueue", err)
|
||||
return
|
||||
}
|
||||
if m := wc.Platform.metricsIFace; m != nil {
|
||||
m.IncrementWebsocketReconnectEvent(reconnectFound)
|
||||
}
|
||||
} else if wc.hasMsgLoss() {
|
||||
// If the seq number is not in dead queue, but it was supposed to be,
|
||||
// then generate a different connection ID,
|
||||
// and set sequence to 0, and clear dead queue.
|
||||
wc.clearDeadQueue()
|
||||
wc.SetConnectionID(model.NewId())
|
||||
wc.Sequence = 0
|
||||
|
||||
// Send hello message
|
||||
msg := wc.createHelloMessage()
|
||||
wc.addToDeadQueue(msg)
|
||||
if err := wc.writeMessage(msg); err != nil {
|
||||
wc.logSocketErr("websocket.sendHello", err)
|
||||
return
|
||||
}
|
||||
if m := wc.Platform.metricsIFace; m != nil {
|
||||
m.IncrementWebsocketReconnectEvent(reconnectNotFound)
|
||||
}
|
||||
} else {
|
||||
if m := wc.Platform.metricsIFace; m != nil {
|
||||
m.IncrementWebsocketReconnectEvent(reconnectLossless)
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
var buf bytes.Buffer
|
||||
// 2k is seen to be a good heuristic under which 98.5% of message sizes remain.
|
||||
buf.Grow(1024 * 2)
|
||||
enc := json.NewEncoder(&buf)
|
||||
|
||||
for {
|
||||
select {
|
||||
case msg, ok := <-wc.send:
|
||||
if !ok {
|
||||
wc.writeMessageBuf(websocket.CloseMessage, []byte{})
|
||||
return
|
||||
}
|
||||
|
||||
evt, evtOk := msg.(*model.WebSocketEvent)
|
||||
|
||||
buf.Reset()
|
||||
var err error
|
||||
if evtOk {
|
||||
evt = evt.SetSequence(wc.Sequence)
|
||||
err = evt.Encode(enc)
|
||||
wc.Sequence++
|
||||
} else {
|
||||
err = enc.Encode(msg)
|
||||
}
|
||||
if err != nil {
|
||||
mlog.Warn("Error in encoding websocket message", mlog.Err(err))
|
||||
continue
|
||||
}
|
||||
|
||||
if len(wc.send) >= sendFullWarn {
|
||||
logData := []mlog.Field{
|
||||
mlog.String("user_id", wc.UserId),
|
||||
mlog.String("type", msg.EventType()),
|
||||
mlog.Int("size", buf.Len()),
|
||||
}
|
||||
if evtOk {
|
||||
logData = append(logData, mlog.String("channel_id", evt.GetBroadcast().ChannelId))
|
||||
}
|
||||
|
||||
mlog.Warn("websocket.full", logData...)
|
||||
}
|
||||
|
||||
if evtOk {
|
||||
wc.addToDeadQueue(evt)
|
||||
}
|
||||
|
||||
if err := wc.writeMessageBuf(websocket.TextMessage, buf.Bytes()); err != nil {
|
||||
wc.logSocketErr("websocket.send", err)
|
||||
return
|
||||
}
|
||||
|
||||
if m := wc.Platform.metricsIFace; m != nil {
|
||||
m.IncrementWebSocketBroadcast(msg.EventType())
|
||||
}
|
||||
case <-ticker.C:
|
||||
if err := wc.writeMessageBuf(websocket.PingMessage, []byte{}); err != nil {
|
||||
wc.logSocketErr("websocket.ticker", err)
|
||||
return
|
||||
}
|
||||
|
||||
case <-wc.endWritePump:
|
||||
return
|
||||
|
||||
case <-authTicker.C:
|
||||
if wc.GetSessionToken() == "" {
|
||||
mlog.Debug("websocket.authTicker: did not authenticate", mlog.Any("ip_address", wc.WebSocket.RemoteAddr()))
|
||||
return
|
||||
}
|
||||
authTicker.Stop()
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
// writeMessageBuf is a helper utility that wraps the write to the socket
|
||||
// along with setting the write deadline.
|
||||
func (wc *WebConn) writeMessageBuf(msgType int, data []byte) error {
|
||||
wc.WebSocket.SetWriteDeadline(time.Now().Add(writeWaitTime))
|
||||
return wc.WebSocket.WriteMessage(msgType, data)
|
||||
}
|
||||
|
||||
func (wc *WebConn) writeMessage(msg *model.WebSocketEvent) error {
|
||||
// We don't use the encoder from the write pump because it's unwieldy to pass encoders
|
||||
// around, and this is only called during initialization of the webConn.
|
||||
var buf bytes.Buffer
|
||||
err := msg.Encode(json.NewEncoder(&buf))
|
||||
if err != nil {
|
||||
mlog.Warn("Error in encoding websocket message", mlog.Err(err))
|
||||
return nil
|
||||
}
|
||||
wc.Sequence++
|
||||
|
||||
return wc.writeMessageBuf(websocket.TextMessage, buf.Bytes())
|
||||
}
|
||||
|
||||
// addToDeadQueue appends a message to the dead queue.
|
||||
func (wc *WebConn) addToDeadQueue(msg *model.WebSocketEvent) {
|
||||
wc.deadQueue[wc.deadQueuePointer] = msg
|
||||
wc.deadQueuePointer = (wc.deadQueuePointer + 1) % deadQueueSize
|
||||
}
|
||||
|
||||
// hasMsgLoss indicates whether the next wanted sequence is right after
|
||||
// the latest element in the dead queue, which would mean there is no message loss.
|
||||
func (wc *WebConn) hasMsgLoss() bool {
|
||||
var index int
|
||||
// deadQueuePointer = 0 means either no msg written or the pointer
|
||||
// has rolled over to its starting position.
|
||||
if wc.deadQueuePointer == 0 {
|
||||
// If last entry is nil, it means no msg is written.
|
||||
if wc.deadQueue[deadQueueSize-1] == nil {
|
||||
return false
|
||||
}
|
||||
// If it's not nil, that means it has rolled over to start, and we
|
||||
// check the last position.
|
||||
index = deadQueueSize - 1
|
||||
} else { // deadQueuePointer != 0 means it's somewhere in the middle.
|
||||
index = wc.deadQueuePointer - 1
|
||||
}
|
||||
|
||||
if wc.deadQueue[index].GetSequence() == wc.Sequence-1 {
|
||||
return false
|
||||
}
|
||||
return true
|
||||
}
|
||||
|
||||
// isInDeadQueue checks whether a given sequence number is in the dead queue or not.
|
||||
// And if it is, it returns that index.
|
||||
func (wc *WebConn) isInDeadQueue(seq int64) (bool, int) {
|
||||
// Can be optimized to traverse backwards from deadQueuePointer
|
||||
// Hopefully, traversing 128 elements is not too much overhead.
|
||||
for i := 0; i < deadQueueSize; i++ {
|
||||
elem := wc.deadQueue[i]
|
||||
if elem == nil {
|
||||
return false, 0
|
||||
}
|
||||
|
||||
if elem.GetSequence() == seq {
|
||||
return true, i
|
||||
}
|
||||
}
|
||||
return false, 0
|
||||
}
|
||||
|
||||
func (wc *WebConn) clearDeadQueue() {
|
||||
for i := 0; i < deadQueueSize; i++ {
|
||||
if wc.deadQueue[i] == nil {
|
||||
break
|
||||
}
|
||||
wc.deadQueue[i] = nil
|
||||
}
|
||||
wc.deadQueuePointer = 0
|
||||
}
|
||||
|
||||
// drainDeadQueue will write all messages from a given index to the socket.
|
||||
// It is called with the assumption that the item with wc.Sequence is present
|
||||
// in it, because otherwise it would have been cleared from WebConn.
|
||||
func (wc *WebConn) drainDeadQueue(index int) error {
|
||||
if wc.deadQueue[0] == nil {
|
||||
// Empty queue
|
||||
return nil
|
||||
}
|
||||
|
||||
// This means pointer hasn't rolled over.
|
||||
if wc.deadQueue[wc.deadQueuePointer] == nil {
|
||||
// Clear till the end of queue.
|
||||
for i := index; i < wc.deadQueuePointer; i++ {
|
||||
if err := wc.writeMessage(wc.deadQueue[i]); err != nil {
|
||||
return err
|
||||
}
|
||||
}
|
||||
return nil
|
||||
}
|
||||
|
||||
// We go on until next sequence number is smaller than previous one.
|
||||
// Which means it has rolled over.
|
||||
currPtr := index
|
||||
for {
|
||||
if err := wc.writeMessage(wc.deadQueue[currPtr]); err != nil {
|
||||
return err
|
||||
}
|
||||
oldSeq := wc.deadQueue[currPtr].GetSequence() // TODO: possibly move this
|
||||
currPtr = (currPtr + 1) % deadQueueSize // to for loop condition
|
||||
newSeq := wc.deadQueue[currPtr].GetSequence()
|
||||
if oldSeq > newSeq {
|
||||
break
|
||||
}
|
||||
}
|
||||
return nil
|
||||
}
|
||||
|
||||
// InvalidateCache resets all internal data of the WebConn.
|
||||
func (wc *WebConn) InvalidateCache() {
|
||||
wc.allChannelMembers = nil
|
||||
wc.lastAllChannelMembersTime = 0
|
||||
wc.SetSession(nil)
|
||||
wc.SetSessionExpiresAt(0)
|
||||
}
|
||||
|
||||
// IsAuthenticated returns whether the given WebConn is authenticated or not.
|
||||
func (wc *WebConn) IsAuthenticated() bool {
|
||||
// Check the expiry to see if we need to check for a new session
|
||||
if wc.GetSessionExpiresAt() < model.GetMillis() {
|
||||
if wc.GetSessionToken() == "" {
|
||||
return false
|
||||
}
|
||||
|
||||
session, err := wc.Suite.GetSession(wc.GetSessionToken())
|
||||
if err != nil {
|
||||
if err.StatusCode >= http.StatusBadRequest && err.StatusCode < http.StatusInternalServerError {
|
||||
mlog.Debug("Invalid session.", mlog.Err(err))
|
||||
} else {
|
||||
mlog.Error("Could not get session", mlog.String("session_token", wc.GetSessionToken()), mlog.Err(err))
|
||||
}
|
||||
|
||||
wc.SetSessionToken("")
|
||||
wc.SetSession(nil)
|
||||
wc.SetSessionExpiresAt(0)
|
||||
return false
|
||||
}
|
||||
|
||||
wc.SetSession(session)
|
||||
wc.SetSessionExpiresAt(session.ExpiresAt)
|
||||
}
|
||||
|
||||
return true
|
||||
}
|
||||
|
||||
func (wc *WebConn) createHelloMessage() *model.WebSocketEvent {
|
||||
ee := wc.Platform.LicenseManager() != nil
|
||||
|
||||
msg := model.NewWebSocketEvent(model.WebsocketEventHello, "", "", wc.UserId, nil, "")
|
||||
msg.Add("server_version", fmt.Sprintf("%v.%v.%v.%v", model.CurrentVersion,
|
||||
model.BuildNumber,
|
||||
wc.Platform.ClientConfigHash(),
|
||||
ee))
|
||||
msg.Add("connection_id", wc.connectionID.Load())
|
||||
return msg
|
||||
}
|
||||
|
||||
func (wc *WebConn) ShouldSendEventToGuest(msg *model.WebSocketEvent) bool {
|
||||
var userID string
|
||||
var canSee bool
|
||||
|
||||
switch msg.EventType() {
|
||||
case model.WebsocketEventUserUpdated:
|
||||
user, ok := msg.GetData()["user"].(*model.User)
|
||||
if !ok {
|
||||
mlog.Debug("webhub.shouldSendEvent: user not found in message", mlog.Any("user", msg.GetData()["user"]))
|
||||
return false
|
||||
}
|
||||
userID = user.Id
|
||||
case model.WebsocketEventNewUser:
|
||||
userID = msg.GetData()["user_id"].(string)
|
||||
default:
|
||||
return true
|
||||
}
|
||||
|
||||
canSee, err := wc.Suite.UserCanSeeOtherUser(wc.UserId, userID)
|
||||
if err != nil {
|
||||
mlog.Error("webhub.shouldSendEvent.", mlog.Err(err))
|
||||
return false
|
||||
}
|
||||
|
||||
return canSee
|
||||
}
|
||||
|
||||
// ShouldSendEvent returns whether the message should be sent or not.
|
||||
func (wc *WebConn) ShouldSendEvent(msg *model.WebSocketEvent) bool {
|
||||
// IMPORTANT: Do not send event if WebConn does not have a session
|
||||
if !wc.IsAuthenticated() {
|
||||
return false
|
||||
}
|
||||
|
||||
// When the pump starts to get slow we'll drop non-critical
|
||||
// messages. We should skip those frames before they are
|
||||
// queued to wc.send buffered channel.
|
||||
if len(wc.send) >= sendSlowWarn {
|
||||
switch msg.EventType() {
|
||||
case model.WebsocketEventTyping,
|
||||
model.WebsocketEventStatusChange,
|
||||
model.WebsocketEventChannelViewed:
|
||||
mlog.Warn(
|
||||
"websocket.slow: dropping message",
|
||||
mlog.String("user_id", wc.UserId),
|
||||
mlog.String("type", msg.EventType()),
|
||||
)
|
||||
return false
|
||||
}
|
||||
}
|
||||
|
||||
// If the event contains sanitized data, only send to users that don't have permission to
|
||||
// see sensitive data. Prevents admin clients from receiving events with bad data
|
||||
var hasReadPrivateDataPermission *bool
|
||||
if msg.GetBroadcast().ContainsSanitizedData {
|
||||
hasReadPrivateDataPermission = model.NewBool(wc.Suite.RolesGrantPermission(wc.GetSession().GetUserRoles(), model.PermissionManageSystem.Id))
|
||||
|
||||
if *hasReadPrivateDataPermission {
|
||||
return false
|
||||
}
|
||||
}
|
||||
|
||||
// If the event contains sensitive data, only send to users with permission to see it
|
||||
if msg.GetBroadcast().ContainsSensitiveData {
|
||||
if hasReadPrivateDataPermission == nil {
|
||||
hasReadPrivateDataPermission = model.NewBool(wc.Suite.RolesGrantPermission(wc.GetSession().GetUserRoles(), model.PermissionManageSystem.Id))
|
||||
}
|
||||
|
||||
if !*hasReadPrivateDataPermission {
|
||||
return false
|
||||
}
|
||||
}
|
||||
|
||||
// If the event is destined to a specific connection
|
||||
if msg.GetBroadcast().ConnectionId != "" {
|
||||
return wc.GetConnectionID() == msg.GetBroadcast().ConnectionId
|
||||
}
|
||||
|
||||
if wc.GetConnectionID() == msg.GetBroadcast().OmitConnectionId {
|
||||
return false
|
||||
}
|
||||
|
||||
// If the event is destined to a specific user
|
||||
if msg.GetBroadcast().UserId != "" {
|
||||
return wc.UserId == msg.GetBroadcast().UserId
|
||||
}
|
||||
|
||||
// if the user is omitted don't send the message
|
||||
if len(msg.GetBroadcast().OmitUsers) > 0 {
|
||||
if _, ok := msg.GetBroadcast().OmitUsers[wc.UserId]; ok {
|
||||
return false
|
||||
}
|
||||
}
|
||||
|
||||
// Only report events to users who are in the channel for the event
|
||||
if msg.GetBroadcast().ChannelId != "" {
|
||||
if model.GetMillis()-wc.lastAllChannelMembersTime > webConnMemberCacheTime {
|
||||
wc.allChannelMembers = nil
|
||||
wc.lastAllChannelMembersTime = 0
|
||||
}
|
||||
|
||||
if wc.allChannelMembers == nil {
|
||||
result, err := wc.Platform.Store.Channel().GetAllChannelMembersForUser(wc.UserId, false, false)
|
||||
if err != nil {
|
||||
mlog.Error("webhub.shouldSendEvent.", mlog.Err(err))
|
||||
return false
|
||||
}
|
||||
wc.allChannelMembers = result
|
||||
wc.lastAllChannelMembersTime = model.GetMillis()
|
||||
}
|
||||
|
||||
if _, ok := wc.allChannelMembers[msg.GetBroadcast().ChannelId]; ok {
|
||||
return true
|
||||
}
|
||||
return false
|
||||
}
|
||||
|
||||
// Only report events to users who are in the team for the event
|
||||
if msg.GetBroadcast().TeamId != "" {
|
||||
return wc.isMemberOfTeam(msg.GetBroadcast().TeamId)
|
||||
}
|
||||
|
||||
if wc.GetSession().Props[model.SessionPropIsGuest] == "true" {
|
||||
return wc.ShouldSendEventToGuest(msg)
|
||||
}
|
||||
|
||||
return true
|
||||
}
|
||||
|
||||
// IsMemberOfTeam returns whether the user of the WebConn
|
||||
// is a member of the given teamID or not.
|
||||
func (wc *WebConn) isMemberOfTeam(teamID string) bool {
|
||||
currentSession := wc.GetSession()
|
||||
|
||||
if currentSession == nil || currentSession.Token == "" {
|
||||
session, err := wc.Suite.GetSession(wc.GetSessionToken())
|
||||
if err != nil {
|
||||
if err.StatusCode >= http.StatusBadRequest && err.StatusCode < http.StatusInternalServerError {
|
||||
mlog.Debug("Invalid session.", mlog.Err(err))
|
||||
} else {
|
||||
mlog.Error("Could not get session", mlog.String("session_token", wc.GetSessionToken()), mlog.Err(err))
|
||||
}
|
||||
return false
|
||||
}
|
||||
wc.SetSession(session)
|
||||
currentSession = session
|
||||
}
|
||||
|
||||
return currentSession.GetTeamByTeamId(teamID) != nil
|
||||
}
|
||||
|
||||
func (wc *WebConn) logSocketErr(source string, err error) {
|
||||
// browsers will appear as CloseNoStatusReceived
|
||||
if websocket.IsCloseError(err, websocket.CloseNormalClosure, websocket.CloseNoStatusReceived) {
|
||||
mlog.Debug(source+": client side closed socket", mlog.String("user_id", wc.UserId))
|
||||
} else {
|
||||
mlog.Debug(source+": closing websocket", mlog.String("user_id", wc.UserId), mlog.Err(err))
|
||||
}
|
||||
}
|
||||
Ссылка в новой задаче
Block a user