Implement some team endpoints for APIv4 (#5745)

* Implement PUT /teams/{team_id} endpoint for APIv4

* Implement GET /users/{user_id}/teams/{team_id}/unread endpoint for APIv4

* Implement POST /teams/{team_id}/members/ids endpoint for APIv4

* Remove debug statement
Этот коммит содержится в:
Joram Wilander
2017-03-13 09:46:28 -04:00
коммит произвёл Christopher Speller
родитель 5ec49c0db0
Коммит a284cd8c18
11 изменённых файлов: 451 добавлений и 25 удалений

Просмотреть файл

@@ -114,6 +114,138 @@ func TestGetTeam(t *testing.T) {
CheckNoError(t, resp)
}
func TestGetTeamUnread(t *testing.T) {
th := Setup().InitBasic().InitSystemAdmin()
defer TearDown()
Client := th.Client
teamUnread, resp := Client.GetTeamUnread(th.BasicTeam.Id, th.BasicUser.Id)
CheckNoError(t, resp)
if teamUnread.TeamId != th.BasicTeam.Id {
t.Fatal("wrong team id returned for regular user call")
}
_, resp = Client.GetTeamUnread("junk", th.BasicUser.Id)
CheckBadRequestStatus(t, resp)
_, resp = Client.GetTeamUnread(th.BasicTeam.Id, "junk")
CheckBadRequestStatus(t, resp)
_, resp = Client.GetTeamUnread(model.NewId(), th.BasicUser.Id)
CheckForbiddenStatus(t, resp)
_, resp = Client.GetTeamUnread(th.BasicTeam.Id, model.NewId())
CheckForbiddenStatus(t, resp)
Client.Logout()
_, resp = Client.GetTeamUnread(th.BasicTeam.Id, th.BasicUser.Id)
CheckUnauthorizedStatus(t, resp)
teamUnread, resp = th.SystemAdminClient.GetTeamUnread(th.BasicTeam.Id, th.BasicUser.Id)
CheckNoError(t, resp)
if teamUnread.TeamId != th.BasicTeam.Id {
t.Fatal("wrong team id returned")
}
}
func TestUpdateTeam(t *testing.T) {
th := Setup().InitBasic().InitSystemAdmin()
defer TearDown()
Client := th.Client
team := &model.Team{DisplayName: "Name", Description: "Some description", AllowOpenInvite: false, InviteId: "inviteid0", Name: "z-z-" + model.NewId() + "a", Email: "success+" + model.NewId() + "@simulator.amazonses.com", Type: model.TEAM_OPEN}
team, _ = Client.CreateTeam(team)
team.Description = "updated description"
uteam, resp := Client.UpdateTeam(team)
CheckNoError(t, resp)
if uteam.Description != "updated description" {
t.Fatal("Update failed")
}
team.DisplayName = "Updated Name"
uteam, resp = Client.UpdateTeam(team)
CheckNoError(t, resp)
if uteam.DisplayName != "Updated Name" {
t.Fatal("Update failed")
}
team.AllowOpenInvite = true
uteam, resp = Client.UpdateTeam(team)
CheckNoError(t, resp)
if uteam.AllowOpenInvite != true {
t.Fatal("Update failed")
}
team.InviteId = "inviteid1"
uteam, resp = Client.UpdateTeam(team)
CheckNoError(t, resp)
if uteam.InviteId != "inviteid1" {
t.Fatal("Update failed")
}
team.Name = "Updated name"
uteam, resp = Client.UpdateTeam(team)
CheckNoError(t, resp)
if uteam.Name == "Updated name" {
t.Fatal("Should not update name")
}
team.Email = "test@domain.com"
uteam, resp = Client.UpdateTeam(team)
CheckNoError(t, resp)
if uteam.Email == "test@domain.com" {
t.Fatal("Should not update email")
}
team.Type = model.TEAM_INVITE
uteam, resp = Client.UpdateTeam(team)
CheckNoError(t, resp)
if uteam.Type == model.TEAM_INVITE {
t.Fatal("Should not update type")
}
team.AllowedDomains = "domain"
uteam, resp = Client.UpdateTeam(team)
CheckNoError(t, resp)
if uteam.AllowedDomains == "domain" {
t.Fatal("Should not update allowed_domains")
}
originalTeamId := team.Id
team.Id = model.NewId()
if r, err := Client.DoApiPut(Client.GetTeamRoute(originalTeamId), team.ToJson()); err != nil {
t.Fatal(err)
} else {
uteam = model.TeamFromJson(r.Body)
}
if uteam.Id != originalTeamId {
t.Fatal("wrong team id")
}
team.Id = "fake"
_, resp = Client.UpdateTeam(team)
CheckBadRequestStatus(t, resp)
Client.Logout()
_, resp = Client.UpdateTeam(team)
CheckUnauthorizedStatus(t, resp)
team.Id = originalTeamId
_, resp = th.SystemAdminClient.UpdateTeam(team)
CheckNoError(t, resp)
}
func TestGetAllTeams(t *testing.T) {
th := Setup().InitBasic().InitSystemAdmin()
defer TearDown()
@@ -332,6 +464,44 @@ func TestGetTeamMembers(t *testing.T) {
CheckNoError(t, resp)
}
func TestGetTeamMembersByIds(t *testing.T) {
th := Setup().InitBasic()
defer TearDown()
Client := th.Client
tm, resp := Client.GetTeamMembersByIds(th.BasicTeam.Id, []string{th.BasicUser.Id})
CheckNoError(t, resp)
if tm[0].UserId != th.BasicUser.Id {
t.Fatal("returned wrong user")
}
_, resp = Client.GetTeamMembersByIds(th.BasicTeam.Id, []string{})
CheckBadRequestStatus(t, resp)
tm1, resp := Client.GetTeamMembersByIds(th.BasicTeam.Id, []string{"junk"})
CheckNoError(t, resp)
if len(tm1) > 0 {
t.Fatal("no users should be returned")
}
tm1, resp = Client.GetTeamMembersByIds(th.BasicTeam.Id, []string{"junk", th.BasicUser.Id})
CheckNoError(t, resp)
if len(tm1) != 1 {
t.Fatal("1 user should be returned")
}
tm1, resp = Client.GetTeamMembersByIds("junk", []string{th.BasicUser.Id})
CheckBadRequestStatus(t, resp)
tm1, resp = Client.GetTeamMembersByIds(model.NewId(), []string{th.BasicUser.Id})
CheckForbiddenStatus(t, resp)
Client.Logout()
_, resp = Client.GetTeamMembersByIds(th.BasicTeam.Id, []string{th.BasicUser.Id})
CheckUnauthorizedStatus(t, resp)
}
func TestGetTeamStats(t *testing.T) {
th := Setup().InitBasic().InitSystemAdmin()
defer TearDown()