Optimize gzip compression of responses (#15416)

It looks like maintainers aren't very active on the repo
and https://github.com/nytimes/gziphandler/pull/107 has come to a standstill.

I don't want to wait forever for this to go in. Let's use a replace directive
to point to the fork. When the PR gets merged, we can just bump the dependency
and remove the replace directive.

Re: the PR, copying the text from the PR description

This gives 40-50% improvements in CPU with very minor increase
in memory, just as a drop-in replacement. I think that is a very reasonable tradeoff.

The library is mature and safe to be used in production.

```
name                 old time/op    new time/op    delta
GzipHandler_S2k-8      74.9µs ± 2%    34.4µs ± 2%  -54.07%  (p=0.000 n=10+9)
GzipHandler_S20k-8      379µs ± 1%     226µs ± 3%  -40.42%  (p=0.000 n=9+10)
GzipHandler_S100k-8    1.95ms ± 2%    1.15ms ± 1%  -41.27%  (p=0.000 n=9+9)
GzipHandler_P2k-8      24.3µs ±25%    10.7µs ±25%  -55.80%  (p=0.000 n=10+10)
GzipHandler_P20k-8      132µs ± 2%      75µs ± 1%  -42.95%  (p=0.000 n=9+10)
GzipHandler_P100k-8     658µs ± 2%     371µs ± 3%  -43.68%  (p=0.000 n=9+10)

name                 old alloc/op   new alloc/op   delta
GzipHandler_S2k-8      7.71kB ± 5%    9.13kB ± 7%  +18.33%  (p=0.000 n=10+10)
GzipHandler_S20k-8     65.1kB ± 3%    70.3kB ± 3%   +8.05%  (p=0.000 n=10+10)
GzipHandler_S100k-8     348kB ± 4%     382kB ± 2%   +9.85%  (p=0.000 n=10+10)
GzipHandler_P2k-8      7.60kB ± 1%    7.93kB ± 2%   +4.33%  (p=0.000 n=10+10)
GzipHandler_P20k-8     64.4kB ± 1%    66.3kB ± 2%   +2.92%  (p=0.000 n=10+10)
GzipHandler_P100k-8     304kB ± 1%     309kB ± 1%   +1.67%  (p=0.000 n=10+9)

name                 old allocs/op  new allocs/op  delta
GzipHandler_S2k-8        21.0 ± 0%      21.0 ± 0%     ~     (all equal)
GzipHandler_S20k-8       24.0 ± 0%      24.0 ± 0%     ~     (all equal)
GzipHandler_S100k-8      27.0 ± 0%      27.0 ± 0%     ~     (all equal)
GzipHandler_P2k-8        21.0 ± 0%      21.0 ± 0%     ~     (all equal)
GzipHandler_P20k-8       24.0 ± 0%      24.0 ± 0%     ~     (all equal)
GzipHandler_P100k-8      26.0 ± 0%      26.0 ± 0%     ~     (all equal)
```

https://mattermost.atlassian.net/browse/MM-28491
Этот коммит содержится в:
Agniva De Sarker
2020-09-10 09:02:20 +05:30
коммит произвёл GitHub
родитель 1b67322fb9
Коммит 96a3407b7a
27 изменённых файлов: 7827 добавлений и 6 удалений

28
vendor/github.com/klauspost/compress/LICENSE сгенерированный поставляемый Обычный файл
Просмотреть файл

@@ -0,0 +1,28 @@
Copyright (c) 2012 The Go Authors. All rights reserved.
Copyright (c) 2019 Klaus Post. All rights reserved.
Redistribution and use in source and binary forms, with or without
modification, are permitted provided that the following conditions are
met:
* Redistributions of source code must retain the above copyright
notice, this list of conditions and the following disclaimer.
* Redistributions in binary form must reproduce the above
copyright notice, this list of conditions and the following disclaimer
in the documentation and/or other materials provided with the
distribution.
* Neither the name of Google Inc. nor the names of its
contributors may be used to endorse or promote products derived from
this software without specific prior written permission.
THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
"AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
(INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.

821
vendor/github.com/klauspost/compress/flate/deflate.go сгенерированный поставляемый Обычный файл
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@@ -0,0 +1,821 @@
// Copyright 2009 The Go Authors. All rights reserved.
// Copyright (c) 2015 Klaus Post
// Use of this source code is governed by a BSD-style
// license that can be found in the LICENSE file.
package flate
import (
"fmt"
"io"
"math"
)
const (
NoCompression = 0
BestSpeed = 1
BestCompression = 9
DefaultCompression = -1
// HuffmanOnly disables Lempel-Ziv match searching and only performs Huffman
// entropy encoding. This mode is useful in compressing data that has
// already been compressed with an LZ style algorithm (e.g. Snappy or LZ4)
// that lacks an entropy encoder. Compression gains are achieved when
// certain bytes in the input stream occur more frequently than others.
//
// Note that HuffmanOnly produces a compressed output that is
// RFC 1951 compliant. That is, any valid DEFLATE decompressor will
// continue to be able to decompress this output.
HuffmanOnly = -2
ConstantCompression = HuffmanOnly // compatibility alias.
logWindowSize = 15
windowSize = 1 << logWindowSize
windowMask = windowSize - 1
logMaxOffsetSize = 15 // Standard DEFLATE
minMatchLength = 4 // The smallest match that the compressor looks for
maxMatchLength = 258 // The longest match for the compressor
minOffsetSize = 1 // The shortest offset that makes any sense
// The maximum number of tokens we put into a single flat block, just too
// stop things from getting too large.
maxFlateBlockTokens = 1 << 14
maxStoreBlockSize = 65535
hashBits = 17 // After 17 performance degrades
hashSize = 1 << hashBits
hashMask = (1 << hashBits) - 1
hashShift = (hashBits + minMatchLength - 1) / minMatchLength
maxHashOffset = 1 << 24
skipNever = math.MaxInt32
debugDeflate = false
)
type compressionLevel struct {
good, lazy, nice, chain, fastSkipHashing, level int
}
// Compression levels have been rebalanced from zlib deflate defaults
// to give a bigger spread in speed and compression.
// See https://blog.klauspost.com/rebalancing-deflate-compression-levels/
var levels = []compressionLevel{
{}, // 0
// Level 1-6 uses specialized algorithm - values not used
{0, 0, 0, 0, 0, 1},
{0, 0, 0, 0, 0, 2},
{0, 0, 0, 0, 0, 3},
{0, 0, 0, 0, 0, 4},
{0, 0, 0, 0, 0, 5},
{0, 0, 0, 0, 0, 6},
// Levels 7-9 use increasingly more lazy matching
// and increasingly stringent conditions for "good enough".
{8, 8, 24, 16, skipNever, 7},
{10, 16, 24, 64, skipNever, 8},
{32, 258, 258, 4096, skipNever, 9},
}
// advancedState contains state for the advanced levels, with bigger hash tables, etc.
type advancedState struct {
// deflate state
length int
offset int
maxInsertIndex int
// Input hash chains
// hashHead[hashValue] contains the largest inputIndex with the specified hash value
// If hashHead[hashValue] is within the current window, then
// hashPrev[hashHead[hashValue] & windowMask] contains the previous index
// with the same hash value.
chainHead int
hashHead [hashSize]uint32
hashPrev [windowSize]uint32
hashOffset int
// input window: unprocessed data is window[index:windowEnd]
index int
hashMatch [maxMatchLength + minMatchLength]uint32
hash uint32
ii uint16 // position of last match, intended to overflow to reset.
}
type compressor struct {
compressionLevel
w *huffmanBitWriter
// compression algorithm
fill func(*compressor, []byte) int // copy data to window
step func(*compressor) // process window
window []byte
windowEnd int
blockStart int // window index where current tokens start
err error
// queued output tokens
tokens tokens
fast fastEnc
state *advancedState
sync bool // requesting flush
byteAvailable bool // if true, still need to process window[index-1].
}
func (d *compressor) fillDeflate(b []byte) int {
s := d.state
if s.index >= 2*windowSize-(minMatchLength+maxMatchLength) {
// shift the window by windowSize
copy(d.window[:], d.window[windowSize:2*windowSize])
s.index -= windowSize
d.windowEnd -= windowSize
if d.blockStart >= windowSize {
d.blockStart -= windowSize
} else {
d.blockStart = math.MaxInt32
}
s.hashOffset += windowSize
if s.hashOffset > maxHashOffset {
delta := s.hashOffset - 1
s.hashOffset -= delta
s.chainHead -= delta
// Iterate over slices instead of arrays to avoid copying
// the entire table onto the stack (Issue #18625).
for i, v := range s.hashPrev[:] {
if int(v) > delta {
s.hashPrev[i] = uint32(int(v) - delta)
} else {
s.hashPrev[i] = 0
}
}
for i, v := range s.hashHead[:] {
if int(v) > delta {
s.hashHead[i] = uint32(int(v) - delta)
} else {
s.hashHead[i] = 0
}
}
}
}
n := copy(d.window[d.windowEnd:], b)
d.windowEnd += n
return n
}
func (d *compressor) writeBlock(tok *tokens, index int, eof bool) error {
if index > 0 || eof {
var window []byte
if d.blockStart <= index {
window = d.window[d.blockStart:index]
}
d.blockStart = index
d.w.writeBlock(tok, eof, window)
return d.w.err
}
return nil
}
// writeBlockSkip writes the current block and uses the number of tokens
// to determine if the block should be stored on no matches, or
// only huffman encoded.
func (d *compressor) writeBlockSkip(tok *tokens, index int, eof bool) error {
if index > 0 || eof {
if d.blockStart <= index {
window := d.window[d.blockStart:index]
// If we removed less than a 64th of all literals
// we huffman compress the block.
if int(tok.n) > len(window)-int(tok.n>>6) {
d.w.writeBlockHuff(eof, window, d.sync)
} else {
// Write a dynamic huffman block.
d.w.writeBlockDynamic(tok, eof, window, d.sync)
}
} else {
d.w.writeBlock(tok, eof, nil)
}
d.blockStart = index
return d.w.err
}
return nil
}
// fillWindow will fill the current window with the supplied
// dictionary and calculate all hashes.
// This is much faster than doing a full encode.
// Should only be used after a start/reset.
func (d *compressor) fillWindow(b []byte) {
// Do not fill window if we are in store-only or huffman mode.
if d.level <= 0 {
return
}
if d.fast != nil {
// encode the last data, but discard the result
if len(b) > maxMatchOffset {
b = b[len(b)-maxMatchOffset:]
}
d.fast.Encode(&d.tokens, b)
d.tokens.Reset()
return
}
s := d.state
// If we are given too much, cut it.
if len(b) > windowSize {
b = b[len(b)-windowSize:]
}
// Add all to window.
n := copy(d.window[d.windowEnd:], b)
// Calculate 256 hashes at the time (more L1 cache hits)
loops := (n + 256 - minMatchLength) / 256
for j := 0; j < loops; j++ {
startindex := j * 256
end := startindex + 256 + minMatchLength - 1
if end > n {
end = n
}
tocheck := d.window[startindex:end]
dstSize := len(tocheck) - minMatchLength + 1
if dstSize <= 0 {
continue
}
dst := s.hashMatch[:dstSize]
bulkHash4(tocheck, dst)
var newH uint32
for i, val := range dst {
di := i + startindex
newH = val & hashMask
// Get previous value with the same hash.
// Our chain should point to the previous value.
s.hashPrev[di&windowMask] = s.hashHead[newH]
// Set the head of the hash chain to us.
s.hashHead[newH] = uint32(di + s.hashOffset)
}
s.hash = newH
}
// Update window information.
d.windowEnd += n
s.index = n
}
// Try to find a match starting at index whose length is greater than prevSize.
// We only look at chainCount possibilities before giving up.
// pos = s.index, prevHead = s.chainHead-s.hashOffset, prevLength=minMatchLength-1, lookahead
func (d *compressor) findMatch(pos int, prevHead int, prevLength int, lookahead int) (length, offset int, ok bool) {
minMatchLook := maxMatchLength
if lookahead < minMatchLook {
minMatchLook = lookahead
}
win := d.window[0 : pos+minMatchLook]
// We quit when we get a match that's at least nice long
nice := len(win) - pos
if d.nice < nice {
nice = d.nice
}
// If we've got a match that's good enough, only look in 1/4 the chain.
tries := d.chain
length = prevLength
if length >= d.good {
tries >>= 2
}
wEnd := win[pos+length]
wPos := win[pos:]
minIndex := pos - windowSize
for i := prevHead; tries > 0; tries-- {
if wEnd == win[i+length] {
n := matchLen(win[i:i+minMatchLook], wPos)
if n > length && (n > minMatchLength || pos-i <= 4096) {
length = n
offset = pos - i
ok = true
if n >= nice {
// The match is good enough that we don't try to find a better one.
break
}
wEnd = win[pos+n]
}
}
if i == minIndex {
// hashPrev[i & windowMask] has already been overwritten, so stop now.
break
}
i = int(d.state.hashPrev[i&windowMask]) - d.state.hashOffset
if i < minIndex || i < 0 {
break
}
}
return
}
func (d *compressor) writeStoredBlock(buf []byte) error {
if d.w.writeStoredHeader(len(buf), false); d.w.err != nil {
return d.w.err
}
d.w.writeBytes(buf)
return d.w.err
}
// hash4 returns a hash representation of the first 4 bytes
// of the supplied slice.
// The caller must ensure that len(b) >= 4.
func hash4(b []byte) uint32 {
b = b[:4]
return hash4u(uint32(b[3])|uint32(b[2])<<8|uint32(b[1])<<16|uint32(b[0])<<24, hashBits)
}
// bulkHash4 will compute hashes using the same
// algorithm as hash4
func bulkHash4(b []byte, dst []uint32) {
if len(b) < 4 {
return
}
hb := uint32(b[3]) | uint32(b[2])<<8 | uint32(b[1])<<16 | uint32(b[0])<<24
dst[0] = hash4u(hb, hashBits)
end := len(b) - 4 + 1
for i := 1; i < end; i++ {
hb = (hb << 8) | uint32(b[i+3])
dst[i] = hash4u(hb, hashBits)
}
}
func (d *compressor) initDeflate() {
d.window = make([]byte, 2*windowSize)
d.byteAvailable = false
d.err = nil
if d.state == nil {
return
}
s := d.state
s.index = 0
s.hashOffset = 1
s.length = minMatchLength - 1
s.offset = 0
s.hash = 0
s.chainHead = -1
}
// deflateLazy is the same as deflate, but with d.fastSkipHashing == skipNever,
// meaning it always has lazy matching on.
func (d *compressor) deflateLazy() {
s := d.state
// Sanity enables additional runtime tests.
// It's intended to be used during development
// to supplement the currently ad-hoc unit tests.
const sanity = debugDeflate
if d.windowEnd-s.index < minMatchLength+maxMatchLength && !d.sync {
return
}
s.maxInsertIndex = d.windowEnd - (minMatchLength - 1)
if s.index < s.maxInsertIndex {
s.hash = hash4(d.window[s.index : s.index+minMatchLength])
}
for {
if sanity && s.index > d.windowEnd {
panic("index > windowEnd")
}
lookahead := d.windowEnd - s.index
if lookahead < minMatchLength+maxMatchLength {
if !d.sync {
return
}
if sanity && s.index > d.windowEnd {
panic("index > windowEnd")
}
if lookahead == 0 {
// Flush current output block if any.
if d.byteAvailable {
// There is still one pending token that needs to be flushed
d.tokens.AddLiteral(d.window[s.index-1])
d.byteAvailable = false
}
if d.tokens.n > 0 {
if d.err = d.writeBlock(&d.tokens, s.index, false); d.err != nil {
return
}
d.tokens.Reset()
}
return
}
}
if s.index < s.maxInsertIndex {
// Update the hash
s.hash = hash4(d.window[s.index : s.index+minMatchLength])
ch := s.hashHead[s.hash&hashMask]
s.chainHead = int(ch)
s.hashPrev[s.index&windowMask] = ch
s.hashHead[s.hash&hashMask] = uint32(s.index + s.hashOffset)
}
prevLength := s.length
prevOffset := s.offset
s.length = minMatchLength - 1
s.offset = 0
minIndex := s.index - windowSize
if minIndex < 0 {
minIndex = 0
}
if s.chainHead-s.hashOffset >= minIndex && lookahead > prevLength && prevLength < d.lazy {
if newLength, newOffset, ok := d.findMatch(s.index, s.chainHead-s.hashOffset, minMatchLength-1, lookahead); ok {
s.length = newLength
s.offset = newOffset
}
}
if prevLength >= minMatchLength && s.length <= prevLength {
// There was a match at the previous step, and the current match is
// not better. Output the previous match.
d.tokens.AddMatch(uint32(prevLength-3), uint32(prevOffset-minOffsetSize))
// Insert in the hash table all strings up to the end of the match.
// index and index-1 are already inserted. If there is not enough
// lookahead, the last two strings are not inserted into the hash
// table.
var newIndex int
newIndex = s.index + prevLength - 1
// Calculate missing hashes
end := newIndex
if end > s.maxInsertIndex {
end = s.maxInsertIndex
}
end += minMatchLength - 1
startindex := s.index + 1
if startindex > s.maxInsertIndex {
startindex = s.maxInsertIndex
}
tocheck := d.window[startindex:end]
dstSize := len(tocheck) - minMatchLength + 1
if dstSize > 0 {
dst := s.hashMatch[:dstSize]
bulkHash4(tocheck, dst)
var newH uint32
for i, val := range dst {
di := i + startindex
newH = val & hashMask
// Get previous value with the same hash.
// Our chain should point to the previous value.
s.hashPrev[di&windowMask] = s.hashHead[newH]
// Set the head of the hash chain to us.
s.hashHead[newH] = uint32(di + s.hashOffset)
}
s.hash = newH
}
s.index = newIndex
d.byteAvailable = false
s.length = minMatchLength - 1
if d.tokens.n == maxFlateBlockTokens {
// The block includes the current character
if d.err = d.writeBlock(&d.tokens, s.index, false); d.err != nil {
return
}
d.tokens.Reset()
}
} else {
// Reset, if we got a match this run.
if s.length >= minMatchLength {
s.ii = 0
}
// We have a byte waiting. Emit it.
if d.byteAvailable {
s.ii++
d.tokens.AddLiteral(d.window[s.index-1])
if d.tokens.n == maxFlateBlockTokens {
if d.err = d.writeBlock(&d.tokens, s.index, false); d.err != nil {
return
}
d.tokens.Reset()
}
s.index++
// If we have a long run of no matches, skip additional bytes
// Resets when s.ii overflows after 64KB.
if s.ii > 31 {
n := int(s.ii >> 5)
for j := 0; j < n; j++ {
if s.index >= d.windowEnd-1 {
break
}
d.tokens.AddLiteral(d.window[s.index-1])
if d.tokens.n == maxFlateBlockTokens {
if d.err = d.writeBlock(&d.tokens, s.index, false); d.err != nil {
return
}
d.tokens.Reset()
}
s.index++
}
// Flush last byte
d.tokens.AddLiteral(d.window[s.index-1])
d.byteAvailable = false
// s.length = minMatchLength - 1 // not needed, since s.ii is reset above, so it should never be > minMatchLength
if d.tokens.n == maxFlateBlockTokens {
if d.err = d.writeBlock(&d.tokens, s.index, false); d.err != nil {
return
}
d.tokens.Reset()
}
}
} else {
s.index++
d.byteAvailable = true
}
}
}
}
func (d *compressor) store() {
if d.windowEnd > 0 && (d.windowEnd == maxStoreBlockSize || d.sync) {
d.err = d.writeStoredBlock(d.window[:d.windowEnd])
d.windowEnd = 0
}
}
// fillWindow will fill the buffer with data for huffman-only compression.
// The number of bytes copied is returned.
func (d *compressor) fillBlock(b []byte) int {
n := copy(d.window[d.windowEnd:], b)
d.windowEnd += n
return n
}
// storeHuff will compress and store the currently added data,
// if enough has been accumulated or we at the end of the stream.
// Any error that occurred will be in d.err
func (d *compressor) storeHuff() {
if d.windowEnd < len(d.window) && !d.sync || d.windowEnd == 0 {
return
}
d.w.writeBlockHuff(false, d.window[:d.windowEnd], d.sync)
d.err = d.w.err
d.windowEnd = 0
}
// storeFast will compress and store the currently added data,
// if enough has been accumulated or we at the end of the stream.
// Any error that occurred will be in d.err
func (d *compressor) storeFast() {
// We only compress if we have maxStoreBlockSize.
if d.windowEnd < len(d.window) {
if !d.sync {
return
}
// Handle extremely small sizes.
if d.windowEnd < 128 {
if d.windowEnd == 0 {
return
}
if d.windowEnd <= 32 {
d.err = d.writeStoredBlock(d.window[:d.windowEnd])
} else {
d.w.writeBlockHuff(false, d.window[:d.windowEnd], true)
d.err = d.w.err
}
d.tokens.Reset()
d.windowEnd = 0
d.fast.Reset()
return
}
}
d.fast.Encode(&d.tokens, d.window[:d.windowEnd])
// If we made zero matches, store the block as is.
if d.tokens.n == 0 {
d.err = d.writeStoredBlock(d.window[:d.windowEnd])
// If we removed less than 1/16th, huffman compress the block.
} else if int(d.tokens.n) > d.windowEnd-(d.windowEnd>>4) {
d.w.writeBlockHuff(false, d.window[:d.windowEnd], d.sync)
d.err = d.w.err
} else {
d.w.writeBlockDynamic(&d.tokens, false, d.window[:d.windowEnd], d.sync)
d.err = d.w.err
}
d.tokens.Reset()
d.windowEnd = 0
}
// write will add input byte to the stream.
// Unless an error occurs all bytes will be consumed.
func (d *compressor) write(b []byte) (n int, err error) {
if d.err != nil {
return 0, d.err
}
n = len(b)
for len(b) > 0 {
d.step(d)
b = b[d.fill(d, b):]
if d.err != nil {
return 0, d.err
}
}
return n, d.err
}
func (d *compressor) syncFlush() error {
d.sync = true
if d.err != nil {
return d.err
}
d.step(d)
if d.err == nil {
d.w.writeStoredHeader(0, false)
d.w.flush()
d.err = d.w.err
}
d.sync = false
return d.err
}
func (d *compressor) init(w io.Writer, level int) (err error) {
d.w = newHuffmanBitWriter(w)
switch {
case level == NoCompression:
d.window = make([]byte, maxStoreBlockSize)
d.fill = (*compressor).fillBlock
d.step = (*compressor).store
case level == ConstantCompression:
d.w.logNewTablePenalty = 4
d.window = make([]byte, maxStoreBlockSize)
d.fill = (*compressor).fillBlock
d.step = (*compressor).storeHuff
case level == DefaultCompression:
level = 5
fallthrough
case level >= 1 && level <= 6:
d.w.logNewTablePenalty = 6
d.fast = newFastEnc(level)
d.window = make([]byte, maxStoreBlockSize)
d.fill = (*compressor).fillBlock
d.step = (*compressor).storeFast
case 7 <= level && level <= 9:
d.w.logNewTablePenalty = 10
d.state = &advancedState{}
d.compressionLevel = levels[level]
d.initDeflate()
d.fill = (*compressor).fillDeflate
d.step = (*compressor).deflateLazy
default:
return fmt.Errorf("flate: invalid compression level %d: want value in range [-2, 9]", level)
}
d.level = level
return nil
}
// reset the state of the compressor.
func (d *compressor) reset(w io.Writer) {
d.w.reset(w)
d.sync = false
d.err = nil
// We only need to reset a few things for Snappy.
if d.fast != nil {
d.fast.Reset()
d.windowEnd = 0
d.tokens.Reset()
return
}
switch d.compressionLevel.chain {
case 0:
// level was NoCompression or ConstantCompresssion.
d.windowEnd = 0
default:
s := d.state
s.chainHead = -1
for i := range s.hashHead {
s.hashHead[i] = 0
}
for i := range s.hashPrev {
s.hashPrev[i] = 0
}
s.hashOffset = 1
s.index, d.windowEnd = 0, 0
d.blockStart, d.byteAvailable = 0, false
d.tokens.Reset()
s.length = minMatchLength - 1
s.offset = 0
s.hash = 0
s.ii = 0
s.maxInsertIndex = 0
}
}
func (d *compressor) close() error {
if d.err != nil {
return d.err
}
d.sync = true
d.step(d)
if d.err != nil {
return d.err
}
if d.w.writeStoredHeader(0, true); d.w.err != nil {
return d.w.err
}
d.w.flush()
d.w.reset(nil)
return d.w.err
}
// NewWriter returns a new Writer compressing data at the given level.
// Following zlib, levels range from 1 (BestSpeed) to 9 (BestCompression);
// higher levels typically run slower but compress more.
// Level 0 (NoCompression) does not attempt any compression; it only adds the
// necessary DEFLATE framing.
// Level -1 (DefaultCompression) uses the default compression level.
// Level -2 (ConstantCompression) will use Huffman compression only, giving
// a very fast compression for all types of input, but sacrificing considerable
// compression efficiency.
//
// If level is in the range [-2, 9] then the error returned will be nil.
// Otherwise the error returned will be non-nil.
func NewWriter(w io.Writer, level int) (*Writer, error) {
var dw Writer
if err := dw.d.init(w, level); err != nil {
return nil, err
}
return &dw, nil
}
// NewWriterDict is like NewWriter but initializes the new
// Writer with a preset dictionary. The returned Writer behaves
// as if the dictionary had been written to it without producing
// any compressed output. The compressed data written to w
// can only be decompressed by a Reader initialized with the
// same dictionary.
func NewWriterDict(w io.Writer, level int, dict []byte) (*Writer, error) {
zw, err := NewWriter(w, level)
if err != nil {
return nil, err
}
zw.d.fillWindow(dict)
zw.dict = append(zw.dict, dict...) // duplicate dictionary for Reset method.
return zw, err
}
// A Writer takes data written to it and writes the compressed
// form of that data to an underlying writer (see NewWriter).
type Writer struct {
d compressor
dict []byte
}
// Write writes data to w, which will eventually write the
// compressed form of data to its underlying writer.
func (w *Writer) Write(data []byte) (n int, err error) {
return w.d.write(data)
}
// Flush flushes any pending data to the underlying writer.
// It is useful mainly in compressed network protocols, to ensure that
// a remote reader has enough data to reconstruct a packet.
// Flush does not return until the data has been written.
// Calling Flush when there is no pending data still causes the Writer
// to emit a sync marker of at least 4 bytes.
// If the underlying writer returns an error, Flush returns that error.
//
// In the terminology of the zlib library, Flush is equivalent to Z_SYNC_FLUSH.
func (w *Writer) Flush() error {
// For more about flushing:
// http://www.bolet.org/~pornin/deflate-flush.html
return w.d.syncFlush()
}
// Close flushes and closes the writer.
func (w *Writer) Close() error {
return w.d.close()
}
// Reset discards the writer's state and makes it equivalent to
// the result of NewWriter or NewWriterDict called with dst
// and w's level and dictionary.
func (w *Writer) Reset(dst io.Writer) {
if len(w.dict) > 0 {
// w was created with NewWriterDict
w.d.reset(dst)
if dst != nil {
w.d.fillWindow(w.dict)
}
} else {
// w was created with NewWriter
w.d.reset(dst)
}
}
// ResetDict discards the writer's state and makes it equivalent to
// the result of NewWriter or NewWriterDict called with dst
// and w's level, but sets a specific dictionary.
func (w *Writer) ResetDict(dst io.Writer, dict []byte) {
w.dict = dict
w.d.reset(dst)
w.d.fillWindow(w.dict)
}

184
vendor/github.com/klauspost/compress/flate/dict_decoder.go сгенерированный поставляемый Обычный файл
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@@ -0,0 +1,184 @@
// Copyright 2016 The Go Authors. All rights reserved.
// Use of this source code is governed by a BSD-style
// license that can be found in the LICENSE file.
package flate
// dictDecoder implements the LZ77 sliding dictionary as used in decompression.
// LZ77 decompresses data through sequences of two forms of commands:
//
// * Literal insertions: Runs of one or more symbols are inserted into the data
// stream as is. This is accomplished through the writeByte method for a
// single symbol, or combinations of writeSlice/writeMark for multiple symbols.
// Any valid stream must start with a literal insertion if no preset dictionary
// is used.
//
// * Backward copies: Runs of one or more symbols are copied from previously
// emitted data. Backward copies come as the tuple (dist, length) where dist
// determines how far back in the stream to copy from and length determines how
// many bytes to copy. Note that it is valid for the length to be greater than
// the distance. Since LZ77 uses forward copies, that situation is used to
// perform a form of run-length encoding on repeated runs of symbols.
// The writeCopy and tryWriteCopy are used to implement this command.
//
// For performance reasons, this implementation performs little to no sanity
// checks about the arguments. As such, the invariants documented for each
// method call must be respected.
type dictDecoder struct {
hist []byte // Sliding window history
// Invariant: 0 <= rdPos <= wrPos <= len(hist)
wrPos int // Current output position in buffer
rdPos int // Have emitted hist[:rdPos] already
full bool // Has a full window length been written yet?
}
// init initializes dictDecoder to have a sliding window dictionary of the given
// size. If a preset dict is provided, it will initialize the dictionary with
// the contents of dict.
func (dd *dictDecoder) init(size int, dict []byte) {
*dd = dictDecoder{hist: dd.hist}
if cap(dd.hist) < size {
dd.hist = make([]byte, size)
}
dd.hist = dd.hist[:size]
if len(dict) > len(dd.hist) {
dict = dict[len(dict)-len(dd.hist):]
}
dd.wrPos = copy(dd.hist, dict)
if dd.wrPos == len(dd.hist) {
dd.wrPos = 0
dd.full = true
}
dd.rdPos = dd.wrPos
}
// histSize reports the total amount of historical data in the dictionary.
func (dd *dictDecoder) histSize() int {
if dd.full {
return len(dd.hist)
}
return dd.wrPos
}
// availRead reports the number of bytes that can be flushed by readFlush.
func (dd *dictDecoder) availRead() int {
return dd.wrPos - dd.rdPos
}
// availWrite reports the available amount of output buffer space.
func (dd *dictDecoder) availWrite() int {
return len(dd.hist) - dd.wrPos
}
// writeSlice returns a slice of the available buffer to write data to.
//
// This invariant will be kept: len(s) <= availWrite()
func (dd *dictDecoder) writeSlice() []byte {
return dd.hist[dd.wrPos:]
}
// writeMark advances the writer pointer by cnt.
//
// This invariant must be kept: 0 <= cnt <= availWrite()
func (dd *dictDecoder) writeMark(cnt int) {
dd.wrPos += cnt
}
// writeByte writes a single byte to the dictionary.
//
// This invariant must be kept: 0 < availWrite()
func (dd *dictDecoder) writeByte(c byte) {
dd.hist[dd.wrPos] = c
dd.wrPos++
}
// writeCopy copies a string at a given (dist, length) to the output.
// This returns the number of bytes copied and may be less than the requested
// length if the available space in the output buffer is too small.
//
// This invariant must be kept: 0 < dist <= histSize()
func (dd *dictDecoder) writeCopy(dist, length int) int {
dstBase := dd.wrPos
dstPos := dstBase
srcPos := dstPos - dist
endPos := dstPos + length
if endPos > len(dd.hist) {
endPos = len(dd.hist)
}
// Copy non-overlapping section after destination position.
//
// This section is non-overlapping in that the copy length for this section
// is always less than or equal to the backwards distance. This can occur
// if a distance refers to data that wraps-around in the buffer.
// Thus, a backwards copy is performed here; that is, the exact bytes in
// the source prior to the copy is placed in the destination.
if srcPos < 0 {
srcPos += len(dd.hist)
dstPos += copy(dd.hist[dstPos:endPos], dd.hist[srcPos:])
srcPos = 0
}
// Copy possibly overlapping section before destination position.
//
// This section can overlap if the copy length for this section is larger
// than the backwards distance. This is allowed by LZ77 so that repeated
// strings can be succinctly represented using (dist, length) pairs.
// Thus, a forwards copy is performed here; that is, the bytes copied is
// possibly dependent on the resulting bytes in the destination as the copy
// progresses along. This is functionally equivalent to the following:
//
// for i := 0; i < endPos-dstPos; i++ {
// dd.hist[dstPos+i] = dd.hist[srcPos+i]
// }
// dstPos = endPos
//
for dstPos < endPos {
dstPos += copy(dd.hist[dstPos:endPos], dd.hist[srcPos:dstPos])
}
dd.wrPos = dstPos
return dstPos - dstBase
}
// tryWriteCopy tries to copy a string at a given (distance, length) to the
// output. This specialized version is optimized for short distances.
//
// This method is designed to be inlined for performance reasons.
//
// This invariant must be kept: 0 < dist <= histSize()
func (dd *dictDecoder) tryWriteCopy(dist, length int) int {
dstPos := dd.wrPos
endPos := dstPos + length
if dstPos < dist || endPos > len(dd.hist) {
return 0
}
dstBase := dstPos
srcPos := dstPos - dist
// Copy possibly overlapping section before destination position.
loop:
dstPos += copy(dd.hist[dstPos:endPos], dd.hist[srcPos:dstPos])
if dstPos < endPos {
goto loop // Avoid for-loop so that this function can be inlined
}
dd.wrPos = dstPos
return dstPos - dstBase
}
// readFlush returns a slice of the historical buffer that is ready to be
// emitted to the user. The data returned by readFlush must be fully consumed
// before calling any other dictDecoder methods.
func (dd *dictDecoder) readFlush() []byte {
toRead := dd.hist[dd.rdPos:dd.wrPos]
dd.rdPos = dd.wrPos
if dd.wrPos == len(dd.hist) {
dd.wrPos, dd.rdPos = 0, 0
dd.full = true
}
return toRead
}

254
vendor/github.com/klauspost/compress/flate/fast_encoder.go сгенерированный поставляемый Обычный файл
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@@ -0,0 +1,254 @@
// Copyright 2011 The Snappy-Go Authors. All rights reserved.
// Modified for deflate by Klaus Post (c) 2015.
// Use of this source code is governed by a BSD-style
// license that can be found in the LICENSE file.
package flate
import (
"fmt"
"math/bits"
)
type fastEnc interface {
Encode(dst *tokens, src []byte)
Reset()
}
func newFastEnc(level int) fastEnc {
switch level {
case 1:
return &fastEncL1{fastGen: fastGen{cur: maxStoreBlockSize}}
case 2:
return &fastEncL2{fastGen: fastGen{cur: maxStoreBlockSize}}
case 3:
return &fastEncL3{fastGen: fastGen{cur: maxStoreBlockSize}}
case 4:
return &fastEncL4{fastGen: fastGen{cur: maxStoreBlockSize}}
case 5:
return &fastEncL5{fastGen: fastGen{cur: maxStoreBlockSize}}
case 6:
return &fastEncL6{fastGen: fastGen{cur: maxStoreBlockSize}}
default:
panic("invalid level specified")
}
}
const (
tableBits = 15 // Bits used in the table
tableSize = 1 << tableBits // Size of the table
tableShift = 32 - tableBits // Right-shift to get the tableBits most significant bits of a uint32.
baseMatchOffset = 1 // The smallest match offset
baseMatchLength = 3 // The smallest match length per the RFC section 3.2.5
maxMatchOffset = 1 << 15 // The largest match offset
bTableBits = 17 // Bits used in the big tables
bTableSize = 1 << bTableBits // Size of the table
allocHistory = maxStoreBlockSize * 10 // Size to preallocate for history.
bufferReset = (1 << 31) - allocHistory - maxStoreBlockSize - 1 // Reset the buffer offset when reaching this.
)
const (
prime3bytes = 506832829
prime4bytes = 2654435761
prime5bytes = 889523592379
prime6bytes = 227718039650203
prime7bytes = 58295818150454627
prime8bytes = 0xcf1bbcdcb7a56463
)
func load32(b []byte, i int) uint32 {
// Help the compiler eliminate bounds checks on the read so it can be done in a single read.
b = b[i:]
b = b[:4]
return uint32(b[0]) | uint32(b[1])<<8 | uint32(b[2])<<16 | uint32(b[3])<<24
}
func load64(b []byte, i int) uint64 {
// Help the compiler eliminate bounds checks on the read so it can be done in a single read.
b = b[i:]
b = b[:8]
return uint64(b[0]) | uint64(b[1])<<8 | uint64(b[2])<<16 | uint64(b[3])<<24 |
uint64(b[4])<<32 | uint64(b[5])<<40 | uint64(b[6])<<48 | uint64(b[7])<<56
}
func load3232(b []byte, i int32) uint32 {
// Help the compiler eliminate bounds checks on the read so it can be done in a single read.
b = b[i:]
b = b[:4]
return uint32(b[0]) | uint32(b[1])<<8 | uint32(b[2])<<16 | uint32(b[3])<<24
}
func load6432(b []byte, i int32) uint64 {
// Help the compiler eliminate bounds checks on the read so it can be done in a single read.
b = b[i:]
b = b[:8]
return uint64(b[0]) | uint64(b[1])<<8 | uint64(b[2])<<16 | uint64(b[3])<<24 |
uint64(b[4])<<32 | uint64(b[5])<<40 | uint64(b[6])<<48 | uint64(b[7])<<56
}
func hash(u uint32) uint32 {
return (u * 0x1e35a7bd) >> tableShift
}
type tableEntry struct {
offset int32
}
// fastGen maintains the table for matches,
// and the previous byte block for level 2.
// This is the generic implementation.
type fastGen struct {
hist []byte
cur int32
}
func (e *fastGen) addBlock(src []byte) int32 {
// check if we have space already
if len(e.hist)+len(src) > cap(e.hist) {
if cap(e.hist) == 0 {
e.hist = make([]byte, 0, allocHistory)
} else {
if cap(e.hist) < maxMatchOffset*2 {
panic("unexpected buffer size")
}
// Move down
offset := int32(len(e.hist)) - maxMatchOffset
copy(e.hist[0:maxMatchOffset], e.hist[offset:])
e.cur += offset
e.hist = e.hist[:maxMatchOffset]
}
}
s := int32(len(e.hist))
e.hist = append(e.hist, src...)
return s
}
// hash4 returns the hash of u to fit in a hash table with h bits.
// Preferably h should be a constant and should always be <32.
func hash4u(u uint32, h uint8) uint32 {
return (u * prime4bytes) >> ((32 - h) & 31)
}
type tableEntryPrev struct {
Cur tableEntry
Prev tableEntry
}
// hash4x64 returns the hash of the lowest 4 bytes of u to fit in a hash table with h bits.
// Preferably h should be a constant and should always be <32.
func hash4x64(u uint64, h uint8) uint32 {
return (uint32(u) * prime4bytes) >> ((32 - h) & 31)
}
// hash7 returns the hash of the lowest 7 bytes of u to fit in a hash table with h bits.
// Preferably h should be a constant and should always be <64.
func hash7(u uint64, h uint8) uint32 {
return uint32(((u << (64 - 56)) * prime7bytes) >> ((64 - h) & 63))
}
// hash8 returns the hash of u to fit in a hash table with h bits.
// Preferably h should be a constant and should always be <64.
func hash8(u uint64, h uint8) uint32 {
return uint32((u * prime8bytes) >> ((64 - h) & 63))
}
// hash6 returns the hash of the lowest 6 bytes of u to fit in a hash table with h bits.
// Preferably h should be a constant and should always be <64.
func hash6(u uint64, h uint8) uint32 {
return uint32(((u << (64 - 48)) * prime6bytes) >> ((64 - h) & 63))
}
// matchlen will return the match length between offsets and t in src.
// The maximum length returned is maxMatchLength - 4.
// It is assumed that s > t, that t >=0 and s < len(src).
func (e *fastGen) matchlen(s, t int32, src []byte) int32 {
if debugDecode {
if t >= s {
panic(fmt.Sprint("t >=s:", t, s))
}
if int(s) >= len(src) {
panic(fmt.Sprint("s >= len(src):", s, len(src)))
}
if t < 0 {
panic(fmt.Sprint("t < 0:", t))
}
if s-t > maxMatchOffset {
panic(fmt.Sprint(s, "-", t, "(", s-t, ") > maxMatchLength (", maxMatchOffset, ")"))
}
}
s1 := int(s) + maxMatchLength - 4
if s1 > len(src) {
s1 = len(src)
}
// Extend the match to be as long as possible.
return int32(matchLen(src[s:s1], src[t:]))
}
// matchlenLong will return the match length between offsets and t in src.
// It is assumed that s > t, that t >=0 and s < len(src).
func (e *fastGen) matchlenLong(s, t int32, src []byte) int32 {
if debugDecode {
if t >= s {
panic(fmt.Sprint("t >=s:", t, s))
}
if int(s) >= len(src) {
panic(fmt.Sprint("s >= len(src):", s, len(src)))
}
if t < 0 {
panic(fmt.Sprint("t < 0:", t))
}
if s-t > maxMatchOffset {
panic(fmt.Sprint(s, "-", t, "(", s-t, ") > maxMatchLength (", maxMatchOffset, ")"))
}
}
// Extend the match to be as long as possible.
return int32(matchLen(src[s:], src[t:]))
}
// Reset the encoding table.
func (e *fastGen) Reset() {
if cap(e.hist) < allocHistory {
e.hist = make([]byte, 0, allocHistory)
}
// We offset current position so everything will be out of reach.
// If we are above the buffer reset it will be cleared anyway since len(hist) == 0.
if e.cur <= bufferReset {
e.cur += maxMatchOffset + int32(len(e.hist))
}
e.hist = e.hist[:0]
}
// matchLen returns the maximum length.
// 'a' must be the shortest of the two.
func matchLen(a, b []byte) int {
b = b[:len(a)]
var checked int
if len(a) > 4 {
// Try 4 bytes first
if diff := load32(a, 0) ^ load32(b, 0); diff != 0 {
return bits.TrailingZeros32(diff) >> 3
}
// Switch to 8 byte matching.
checked = 4
a = a[4:]
b = b[4:]
for len(a) >= 8 {
b = b[:len(a)]
if diff := load64(a, 0) ^ load64(b, 0); diff != 0 {
return checked + (bits.TrailingZeros64(diff) >> 3)
}
checked += 8
a = a[8:]
b = b[8:]
}
}
b = b[:len(a)]
for i := range a {
if a[i] != b[i] {
return int(i) + checked
}
}
return len(a) + checked
}

274
vendor/github.com/klauspost/compress/flate/gen_inflate.go сгенерированный поставляемый Обычный файл
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@@ -0,0 +1,274 @@
// +build generate
//go:generate go run $GOFILE && gofmt -w inflate_gen.go
package main
import (
"os"
"strings"
)
func main() {
f, err := os.Create("inflate_gen.go")
if err != nil {
panic(err)
}
defer f.Close()
types := []string{"*bytes.Buffer", "*bytes.Reader", "*bufio.Reader", "*strings.Reader"}
names := []string{"BytesBuffer", "BytesReader", "BufioReader", "StringsReader"}
imports := []string{"bytes", "bufio", "io", "strings", "math/bits"}
f.WriteString(`// Code generated by go generate gen_inflate.go. DO NOT EDIT.
package flate
import (
`)
for _, imp := range imports {
f.WriteString("\t\"" + imp + "\"\n")
}
f.WriteString(")\n\n")
template := `
// Decode a single Huffman block from f.
// hl and hd are the Huffman states for the lit/length values
// and the distance values, respectively. If hd == nil, using the
// fixed distance encoding associated with fixed Huffman blocks.
func (f *decompressor) $FUNCNAME$() {
const (
stateInit = iota // Zero value must be stateInit
stateDict
)
fr := f.r.($TYPE$)
moreBits := func() error {
c, err := fr.ReadByte()
if err != nil {
return noEOF(err)
}
f.roffset++
f.b |= uint32(c) << f.nb
f.nb += 8
return nil
}
switch f.stepState {
case stateInit:
goto readLiteral
case stateDict:
goto copyHistory
}
readLiteral:
// Read literal and/or (length, distance) according to RFC section 3.2.3.
{
var v int
{
// Inlined v, err := f.huffSym(f.hl)
// Since a huffmanDecoder can be empty or be composed of a degenerate tree
// with single element, huffSym must error on these two edge cases. In both
// cases, the chunks slice will be 0 for the invalid sequence, leading it
// satisfy the n == 0 check below.
n := uint(f.hl.maxRead)
// Optimization. Compiler isn't smart enough to keep f.b,f.nb in registers,
// but is smart enough to keep local variables in registers, so use nb and b,
// inline call to moreBits and reassign b,nb back to f on return.
nb, b := f.nb, f.b
for {
for nb < n {
c, err := fr.ReadByte()
if err != nil {
f.b = b
f.nb = nb
f.err = noEOF(err)
return
}
f.roffset++
b |= uint32(c) << (nb & 31)
nb += 8
}
chunk := f.hl.chunks[b&(huffmanNumChunks-1)]
n = uint(chunk & huffmanCountMask)
if n > huffmanChunkBits {
chunk = f.hl.links[chunk>>huffmanValueShift][(b>>huffmanChunkBits)&f.hl.linkMask]
n = uint(chunk & huffmanCountMask)
}
if n <= nb {
if n == 0 {
f.b = b
f.nb = nb
if debugDecode {
fmt.Println("huffsym: n==0")
}
f.err = CorruptInputError(f.roffset)
return
}
f.b = b >> (n & 31)
f.nb = nb - n
v = int(chunk >> huffmanValueShift)
break
}
}
}
var n uint // number of bits extra
var length int
var err error
switch {
case v < 256:
f.dict.writeByte(byte(v))
if f.dict.availWrite() == 0 {
f.toRead = f.dict.readFlush()
f.step = (*decompressor).$FUNCNAME$
f.stepState = stateInit
return
}
goto readLiteral
case v == 256:
f.finishBlock()
return
// otherwise, reference to older data
case v < 265:
length = v - (257 - 3)
n = 0
case v < 269:
length = v*2 - (265*2 - 11)
n = 1
case v < 273:
length = v*4 - (269*4 - 19)
n = 2
case v < 277:
length = v*8 - (273*8 - 35)
n = 3
case v < 281:
length = v*16 - (277*16 - 67)
n = 4
case v < 285:
length = v*32 - (281*32 - 131)
n = 5
case v < maxNumLit:
length = 258
n = 0
default:
if debugDecode {
fmt.Println(v, ">= maxNumLit")
}
f.err = CorruptInputError(f.roffset)
return
}
if n > 0 {
for f.nb < n {
if err = moreBits(); err != nil {
if debugDecode {
fmt.Println("morebits n>0:", err)
}
f.err = err
return
}
}
length += int(f.b & uint32(1<<n-1))
f.b >>= n
f.nb -= n
}
var dist int
if f.hd == nil {
for f.nb < 5 {
if err = moreBits(); err != nil {
if debugDecode {
fmt.Println("morebits f.nb<5:", err)
}
f.err = err
return
}
}
dist = int(bits.Reverse8(uint8(f.b & 0x1F << 3)))
f.b >>= 5
f.nb -= 5
} else {
if dist, err = f.huffSym(f.hd); err != nil {
if debugDecode {
fmt.Println("huffsym:", err)
}
f.err = err
return
}
}
switch {
case dist < 4:
dist++
case dist < maxNumDist:
nb := uint(dist-2) >> 1
// have 1 bit in bottom of dist, need nb more.
extra := (dist & 1) << nb
for f.nb < nb {
if err = moreBits(); err != nil {
if debugDecode {
fmt.Println("morebits f.nb<nb:", err)
}
f.err = err
return
}
}
extra |= int(f.b & uint32(1<<nb-1))
f.b >>= nb
f.nb -= nb
dist = 1<<(nb+1) + 1 + extra
default:
if debugDecode {
fmt.Println("dist too big:", dist, maxNumDist)
}
f.err = CorruptInputError(f.roffset)
return
}
// No check on length; encoding can be prescient.
if dist > f.dict.histSize() {
if debugDecode {
fmt.Println("dist > f.dict.histSize():", dist, f.dict.histSize())
}
f.err = CorruptInputError(f.roffset)
return
}
f.copyLen, f.copyDist = length, dist
goto copyHistory
}
copyHistory:
// Perform a backwards copy according to RFC section 3.2.3.
{
cnt := f.dict.tryWriteCopy(f.copyDist, f.copyLen)
if cnt == 0 {
cnt = f.dict.writeCopy(f.copyDist, f.copyLen)
}
f.copyLen -= cnt
if f.dict.availWrite() == 0 || f.copyLen > 0 {
f.toRead = f.dict.readFlush()
f.step = (*decompressor).$FUNCNAME$ // We need to continue this work
f.stepState = stateDict
return
}
goto readLiteral
}
}
`
for i, t := range types {
s := strings.Replace(template, "$FUNCNAME$", "huffman"+names[i], -1)
s = strings.Replace(s, "$TYPE$", t, -1)
f.WriteString(s)
}
f.WriteString("func (f *decompressor) huffmanBlockDecoder() func() {\n")
f.WriteString("\tswitch f.r.(type) {\n")
for i, t := range types {
f.WriteString("\t\tcase " + t + ":\n")
f.WriteString("\t\t\treturn f.huffman" + names[i] + "\n")
}
f.WriteString("\t\tdefault:\n")
f.WriteString("\t\t\treturn f.huffmanBlockGeneric")
f.WriteString("\t}\n}\n")
}

911
vendor/github.com/klauspost/compress/flate/huffman_bit_writer.go сгенерированный поставляемый Обычный файл
Просмотреть файл

@@ -0,0 +1,911 @@
// Copyright 2009 The Go Authors. All rights reserved.
// Use of this source code is governed by a BSD-style
// license that can be found in the LICENSE file.
package flate
import (
"io"
)
const (
// The largest offset code.
offsetCodeCount = 30
// The special code used to mark the end of a block.
endBlockMarker = 256
// The first length code.
lengthCodesStart = 257
// The number of codegen codes.
codegenCodeCount = 19
badCode = 255
// bufferFlushSize indicates the buffer size
// after which bytes are flushed to the writer.
// Should preferably be a multiple of 6, since
// we accumulate 6 bytes between writes to the buffer.
bufferFlushSize = 240
// bufferSize is the actual output byte buffer size.
// It must have additional headroom for a flush
// which can contain up to 8 bytes.
bufferSize = bufferFlushSize + 8
)
// The number of extra bits needed by length code X - LENGTH_CODES_START.
var lengthExtraBits = [32]int8{
/* 257 */ 0, 0, 0,
/* 260 */ 0, 0, 0, 0, 0, 1, 1, 1, 1, 2,
/* 270 */ 2, 2, 2, 3, 3, 3, 3, 4, 4, 4,
/* 280 */ 4, 5, 5, 5, 5, 0,
}
// The length indicated by length code X - LENGTH_CODES_START.
var lengthBase = [32]uint8{
0, 1, 2, 3, 4, 5, 6, 7, 8, 10,
12, 14, 16, 20, 24, 28, 32, 40, 48, 56,
64, 80, 96, 112, 128, 160, 192, 224, 255,
}
// offset code word extra bits.
var offsetExtraBits = [64]int8{
0, 0, 0, 0, 1, 1, 2, 2, 3, 3,
4, 4, 5, 5, 6, 6, 7, 7, 8, 8,
9, 9, 10, 10, 11, 11, 12, 12, 13, 13,
/* extended window */
14, 14, 15, 15, 16, 16, 17, 17, 18, 18, 19, 19, 20, 20,
}
var offsetBase = [64]uint32{
/* normal deflate */
0x000000, 0x000001, 0x000002, 0x000003, 0x000004,
0x000006, 0x000008, 0x00000c, 0x000010, 0x000018,
0x000020, 0x000030, 0x000040, 0x000060, 0x000080,
0x0000c0, 0x000100, 0x000180, 0x000200, 0x000300,
0x000400, 0x000600, 0x000800, 0x000c00, 0x001000,
0x001800, 0x002000, 0x003000, 0x004000, 0x006000,
/* extended window */
0x008000, 0x00c000, 0x010000, 0x018000, 0x020000,
0x030000, 0x040000, 0x060000, 0x080000, 0x0c0000,
0x100000, 0x180000, 0x200000, 0x300000,
}
// The odd order in which the codegen code sizes are written.
var codegenOrder = []uint32{16, 17, 18, 0, 8, 7, 9, 6, 10, 5, 11, 4, 12, 3, 13, 2, 14, 1, 15}
type huffmanBitWriter struct {
// writer is the underlying writer.
// Do not use it directly; use the write method, which ensures
// that Write errors are sticky.
writer io.Writer
// Data waiting to be written is bytes[0:nbytes]
// and then the low nbits of bits.
bits uint64
nbits uint16
nbytes uint8
literalEncoding *huffmanEncoder
offsetEncoding *huffmanEncoder
codegenEncoding *huffmanEncoder
err error
lastHeader int
// Set between 0 (reused block can be up to 2x the size)
logNewTablePenalty uint
lastHuffMan bool
bytes [256]byte
literalFreq [lengthCodesStart + 32]uint16
offsetFreq [32]uint16
codegenFreq [codegenCodeCount]uint16
// codegen must have an extra space for the final symbol.
codegen [literalCount + offsetCodeCount + 1]uint8
}
// Huffman reuse.
//
// The huffmanBitWriter supports reusing huffman tables and thereby combining block sections.
//
// This is controlled by several variables:
//
// If lastHeader is non-zero the Huffman table can be reused.
// This also indicates that a Huffman table has been generated that can output all
// possible symbols.
// It also indicates that an EOB has not yet been emitted, so if a new tabel is generated
// an EOB with the previous table must be written.
//
// If lastHuffMan is set, a table for outputting literals has been generated and offsets are invalid.
//
// An incoming block estimates the output size of a new table using a 'fresh' by calculating the
// optimal size and adding a penalty in 'logNewTablePenalty'.
// A Huffman table is not optimal, which is why we add a penalty, and generating a new table
// is slower both for compression and decompression.
func newHuffmanBitWriter(w io.Writer) *huffmanBitWriter {
return &huffmanBitWriter{
writer: w,
literalEncoding: newHuffmanEncoder(literalCount),
codegenEncoding: newHuffmanEncoder(codegenCodeCount),
offsetEncoding: newHuffmanEncoder(offsetCodeCount),
}
}
func (w *huffmanBitWriter) reset(writer io.Writer) {
w.writer = writer
w.bits, w.nbits, w.nbytes, w.err = 0, 0, 0, nil
w.lastHeader = 0
w.lastHuffMan = false
}
func (w *huffmanBitWriter) canReuse(t *tokens) (offsets, lits bool) {
offsets, lits = true, true
a := t.offHist[:offsetCodeCount]
b := w.offsetFreq[:len(a)]
for i := range a {
if b[i] == 0 && a[i] != 0 {
offsets = false
break
}
}
a = t.extraHist[:literalCount-256]
b = w.literalFreq[256:literalCount]
b = b[:len(a)]
for i := range a {
if b[i] == 0 && a[i] != 0 {
lits = false
break
}
}
if lits {
a = t.litHist[:]
b = w.literalFreq[:len(a)]
for i := range a {
if b[i] == 0 && a[i] != 0 {
lits = false
break
}
}
}
return
}
func (w *huffmanBitWriter) flush() {
if w.err != nil {
w.nbits = 0
return
}
if w.lastHeader > 0 {
// We owe an EOB
w.writeCode(w.literalEncoding.codes[endBlockMarker])
w.lastHeader = 0
}
n := w.nbytes
for w.nbits != 0 {
w.bytes[n] = byte(w.bits)
w.bits >>= 8
if w.nbits > 8 { // Avoid underflow
w.nbits -= 8
} else {
w.nbits = 0
}
n++
}
w.bits = 0
w.write(w.bytes[:n])
w.nbytes = 0
}
func (w *huffmanBitWriter) write(b []byte) {
if w.err != nil {
return
}
_, w.err = w.writer.Write(b)
}
func (w *huffmanBitWriter) writeBits(b int32, nb uint16) {
w.bits |= uint64(b) << (w.nbits & 63)
w.nbits += nb
if w.nbits >= 48 {
w.writeOutBits()
}
}
func (w *huffmanBitWriter) writeBytes(bytes []byte) {
if w.err != nil {
return
}
n := w.nbytes
if w.nbits&7 != 0 {
w.err = InternalError("writeBytes with unfinished bits")
return
}
for w.nbits != 0 {
w.bytes[n] = byte(w.bits)
w.bits >>= 8
w.nbits -= 8
n++
}
if n != 0 {
w.write(w.bytes[:n])
}
w.nbytes = 0
w.write(bytes)
}
// RFC 1951 3.2.7 specifies a special run-length encoding for specifying
// the literal and offset lengths arrays (which are concatenated into a single
// array). This method generates that run-length encoding.
//
// The result is written into the codegen array, and the frequencies
// of each code is written into the codegenFreq array.
// Codes 0-15 are single byte codes. Codes 16-18 are followed by additional
// information. Code badCode is an end marker
//
// numLiterals The number of literals in literalEncoding
// numOffsets The number of offsets in offsetEncoding
// litenc, offenc The literal and offset encoder to use
func (w *huffmanBitWriter) generateCodegen(numLiterals int, numOffsets int, litEnc, offEnc *huffmanEncoder) {
for i := range w.codegenFreq {
w.codegenFreq[i] = 0
}
// Note that we are using codegen both as a temporary variable for holding
// a copy of the frequencies, and as the place where we put the result.
// This is fine because the output is always shorter than the input used
// so far.
codegen := w.codegen[:] // cache
// Copy the concatenated code sizes to codegen. Put a marker at the end.
cgnl := codegen[:numLiterals]
for i := range cgnl {
cgnl[i] = uint8(litEnc.codes[i].len)
}
cgnl = codegen[numLiterals : numLiterals+numOffsets]
for i := range cgnl {
cgnl[i] = uint8(offEnc.codes[i].len)
}
codegen[numLiterals+numOffsets] = badCode
size := codegen[0]
count := 1
outIndex := 0
for inIndex := 1; size != badCode; inIndex++ {
// INVARIANT: We have seen "count" copies of size that have not yet
// had output generated for them.
nextSize := codegen[inIndex]
if nextSize == size {
count++
continue
}
// We need to generate codegen indicating "count" of size.
if size != 0 {
codegen[outIndex] = size
outIndex++
w.codegenFreq[size]++
count--
for count >= 3 {
n := 6
if n > count {
n = count
}
codegen[outIndex] = 16
outIndex++
codegen[outIndex] = uint8(n - 3)
outIndex++
w.codegenFreq[16]++
count -= n
}
} else {
for count >= 11 {
n := 138
if n > count {
n = count
}
codegen[outIndex] = 18
outIndex++
codegen[outIndex] = uint8(n - 11)
outIndex++
w.codegenFreq[18]++
count -= n
}
if count >= 3 {
// count >= 3 && count <= 10
codegen[outIndex] = 17
outIndex++
codegen[outIndex] = uint8(count - 3)
outIndex++
w.codegenFreq[17]++
count = 0
}
}
count--
for ; count >= 0; count-- {
codegen[outIndex] = size
outIndex++
w.codegenFreq[size]++
}
// Set up invariant for next time through the loop.
size = nextSize
count = 1
}
// Marker indicating the end of the codegen.
codegen[outIndex] = badCode
}
func (w *huffmanBitWriter) codegens() int {
numCodegens := len(w.codegenFreq)
for numCodegens > 4 && w.codegenFreq[codegenOrder[numCodegens-1]] == 0 {
numCodegens--
}
return numCodegens
}
func (w *huffmanBitWriter) headerSize() (size, numCodegens int) {
numCodegens = len(w.codegenFreq)
for numCodegens > 4 && w.codegenFreq[codegenOrder[numCodegens-1]] == 0 {
numCodegens--
}
return 3 + 5 + 5 + 4 + (3 * numCodegens) +
w.codegenEncoding.bitLength(w.codegenFreq[:]) +
int(w.codegenFreq[16])*2 +
int(w.codegenFreq[17])*3 +
int(w.codegenFreq[18])*7, numCodegens
}
// dynamicSize returns the size of dynamically encoded data in bits.
func (w *huffmanBitWriter) dynamicReuseSize(litEnc, offEnc *huffmanEncoder) (size int) {
size = litEnc.bitLength(w.literalFreq[:]) +
offEnc.bitLength(w.offsetFreq[:])
return size
}
// dynamicSize returns the size of dynamically encoded data in bits.
func (w *huffmanBitWriter) dynamicSize(litEnc, offEnc *huffmanEncoder, extraBits int) (size, numCodegens int) {
header, numCodegens := w.headerSize()
size = header +
litEnc.bitLength(w.literalFreq[:]) +
offEnc.bitLength(w.offsetFreq[:]) +
extraBits
return size, numCodegens
}
// extraBitSize will return the number of bits that will be written
// as "extra" bits on matches.
func (w *huffmanBitWriter) extraBitSize() int {
total := 0
for i, n := range w.literalFreq[257:literalCount] {
total += int(n) * int(lengthExtraBits[i&31])
}
for i, n := range w.offsetFreq[:offsetCodeCount] {
total += int(n) * int(offsetExtraBits[i&31])
}
return total
}
// fixedSize returns the size of dynamically encoded data in bits.
func (w *huffmanBitWriter) fixedSize(extraBits int) int {
return 3 +
fixedLiteralEncoding.bitLength(w.literalFreq[:]) +
fixedOffsetEncoding.bitLength(w.offsetFreq[:]) +
extraBits
}
// storedSize calculates the stored size, including header.
// The function returns the size in bits and whether the block
// fits inside a single block.
func (w *huffmanBitWriter) storedSize(in []byte) (int, bool) {
if in == nil {
return 0, false
}
if len(in) <= maxStoreBlockSize {
return (len(in) + 5) * 8, true
}
return 0, false
}
func (w *huffmanBitWriter) writeCode(c hcode) {
// The function does not get inlined if we "& 63" the shift.
w.bits |= uint64(c.code) << w.nbits
w.nbits += c.len
if w.nbits >= 48 {
w.writeOutBits()
}
}
// writeOutBits will write bits to the buffer.
func (w *huffmanBitWriter) writeOutBits() {
bits := w.bits
w.bits >>= 48
w.nbits -= 48
n := w.nbytes
w.bytes[n] = byte(bits)
w.bytes[n+1] = byte(bits >> 8)
w.bytes[n+2] = byte(bits >> 16)
w.bytes[n+3] = byte(bits >> 24)
w.bytes[n+4] = byte(bits >> 32)
w.bytes[n+5] = byte(bits >> 40)
n += 6
if n >= bufferFlushSize {
if w.err != nil {
n = 0
return
}
w.write(w.bytes[:n])
n = 0
}
w.nbytes = n
}
// Write the header of a dynamic Huffman block to the output stream.
//
// numLiterals The number of literals specified in codegen
// numOffsets The number of offsets specified in codegen
// numCodegens The number of codegens used in codegen
func (w *huffmanBitWriter) writeDynamicHeader(numLiterals int, numOffsets int, numCodegens int, isEof bool) {
if w.err != nil {
return
}
var firstBits int32 = 4
if isEof {
firstBits = 5
}
w.writeBits(firstBits, 3)
w.writeBits(int32(numLiterals-257), 5)
w.writeBits(int32(numOffsets-1), 5)
w.writeBits(int32(numCodegens-4), 4)
for i := 0; i < numCodegens; i++ {
value := uint(w.codegenEncoding.codes[codegenOrder[i]].len)
w.writeBits(int32(value), 3)
}
i := 0
for {
var codeWord = uint32(w.codegen[i])
i++
if codeWord == badCode {
break
}
w.writeCode(w.codegenEncoding.codes[codeWord])
switch codeWord {
case 16:
w.writeBits(int32(w.codegen[i]), 2)
i++
case 17:
w.writeBits(int32(w.codegen[i]), 3)
i++
case 18:
w.writeBits(int32(w.codegen[i]), 7)
i++
}
}
}
// writeStoredHeader will write a stored header.
// If the stored block is only used for EOF,
// it is replaced with a fixed huffman block.
func (w *huffmanBitWriter) writeStoredHeader(length int, isEof bool) {
if w.err != nil {
return
}
if w.lastHeader > 0 {
// We owe an EOB
w.writeCode(w.literalEncoding.codes[endBlockMarker])
w.lastHeader = 0
}
// To write EOF, use a fixed encoding block. 10 bits instead of 5 bytes.
if length == 0 && isEof {
w.writeFixedHeader(isEof)
// EOB: 7 bits, value: 0
w.writeBits(0, 7)
w.flush()
return
}
var flag int32
if isEof {
flag = 1
}
w.writeBits(flag, 3)
w.flush()
w.writeBits(int32(length), 16)
w.writeBits(int32(^uint16(length)), 16)
}
func (w *huffmanBitWriter) writeFixedHeader(isEof bool) {
if w.err != nil {
return
}
if w.lastHeader > 0 {
// We owe an EOB
w.writeCode(w.literalEncoding.codes[endBlockMarker])
w.lastHeader = 0
}
// Indicate that we are a fixed Huffman block
var value int32 = 2
if isEof {
value = 3
}
w.writeBits(value, 3)
}
// writeBlock will write a block of tokens with the smallest encoding.
// The original input can be supplied, and if the huffman encoded data
// is larger than the original bytes, the data will be written as a
// stored block.
// If the input is nil, the tokens will always be Huffman encoded.
func (w *huffmanBitWriter) writeBlock(tokens *tokens, eof bool, input []byte) {
if w.err != nil {
return
}
tokens.AddEOB()
if w.lastHeader > 0 {
// We owe an EOB
w.writeCode(w.literalEncoding.codes[endBlockMarker])
w.lastHeader = 0
}
numLiterals, numOffsets := w.indexTokens(tokens, false)
w.generate(tokens)
var extraBits int
storedSize, storable := w.storedSize(input)
if storable {
extraBits = w.extraBitSize()
}
// Figure out smallest code.
// Fixed Huffman baseline.
var literalEncoding = fixedLiteralEncoding
var offsetEncoding = fixedOffsetEncoding
var size = w.fixedSize(extraBits)
// Dynamic Huffman?
var numCodegens int
// Generate codegen and codegenFrequencies, which indicates how to encode
// the literalEncoding and the offsetEncoding.
w.generateCodegen(numLiterals, numOffsets, w.literalEncoding, w.offsetEncoding)
w.codegenEncoding.generate(w.codegenFreq[:], 7)
dynamicSize, numCodegens := w.dynamicSize(w.literalEncoding, w.offsetEncoding, extraBits)
if dynamicSize < size {
size = dynamicSize
literalEncoding = w.literalEncoding
offsetEncoding = w.offsetEncoding
}
// Stored bytes?
if storable && storedSize < size {
w.writeStoredHeader(len(input), eof)
w.writeBytes(input)
return
}
// Huffman.
if literalEncoding == fixedLiteralEncoding {
w.writeFixedHeader(eof)
} else {
w.writeDynamicHeader(numLiterals, numOffsets, numCodegens, eof)
}
// Write the tokens.
w.writeTokens(tokens.Slice(), literalEncoding.codes, offsetEncoding.codes)
}
// writeBlockDynamic encodes a block using a dynamic Huffman table.
// This should be used if the symbols used have a disproportionate
// histogram distribution.
// If input is supplied and the compression savings are below 1/16th of the
// input size the block is stored.
func (w *huffmanBitWriter) writeBlockDynamic(tokens *tokens, eof bool, input []byte, sync bool) {
if w.err != nil {
return
}
sync = sync || eof
if sync {
tokens.AddEOB()
}
// We cannot reuse pure huffman table, and must mark as EOF.
if (w.lastHuffMan || eof) && w.lastHeader > 0 {
// We will not try to reuse.
w.writeCode(w.literalEncoding.codes[endBlockMarker])
w.lastHeader = 0
w.lastHuffMan = false
}
if !sync {
tokens.Fill()
}
numLiterals, numOffsets := w.indexTokens(tokens, !sync)
var size int
// Check if we should reuse.
if w.lastHeader > 0 {
// Estimate size for using a new table.
// Use the previous header size as the best estimate.
newSize := w.lastHeader + tokens.EstimatedBits()
newSize += newSize >> w.logNewTablePenalty
// The estimated size is calculated as an optimal table.
// We add a penalty to make it more realistic and re-use a bit more.
reuseSize := w.dynamicReuseSize(w.literalEncoding, w.offsetEncoding) + w.extraBitSize()
// Check if a new table is better.
if newSize < reuseSize {
// Write the EOB we owe.
w.writeCode(w.literalEncoding.codes[endBlockMarker])
size = newSize
w.lastHeader = 0
} else {
size = reuseSize
}
// Check if we get a reasonable size decrease.
if ssize, storable := w.storedSize(input); storable && ssize < (size+size>>4) {
w.writeStoredHeader(len(input), eof)
w.writeBytes(input)
w.lastHeader = 0
return
}
}
// We want a new block/table
if w.lastHeader == 0 {
w.generate(tokens)
// Generate codegen and codegenFrequencies, which indicates how to encode
// the literalEncoding and the offsetEncoding.
w.generateCodegen(numLiterals, numOffsets, w.literalEncoding, w.offsetEncoding)
w.codegenEncoding.generate(w.codegenFreq[:], 7)
var numCodegens int
size, numCodegens = w.dynamicSize(w.literalEncoding, w.offsetEncoding, w.extraBitSize())
// Store bytes, if we don't get a reasonable improvement.
if ssize, storable := w.storedSize(input); storable && ssize < (size+size>>4) {
w.writeStoredHeader(len(input), eof)
w.writeBytes(input)
w.lastHeader = 0
return
}
// Write Huffman table.
w.writeDynamicHeader(numLiterals, numOffsets, numCodegens, eof)
w.lastHeader, _ = w.headerSize()
w.lastHuffMan = false
}
if sync {
w.lastHeader = 0
}
// Write the tokens.
w.writeTokens(tokens.Slice(), w.literalEncoding.codes, w.offsetEncoding.codes)
}
// indexTokens indexes a slice of tokens, and updates
// literalFreq and offsetFreq, and generates literalEncoding
// and offsetEncoding.
// The number of literal and offset tokens is returned.
func (w *huffmanBitWriter) indexTokens(t *tokens, filled bool) (numLiterals, numOffsets int) {
copy(w.literalFreq[:], t.litHist[:])
copy(w.literalFreq[256:], t.extraHist[:])
copy(w.offsetFreq[:], t.offHist[:offsetCodeCount])
if t.n == 0 {
return
}
if filled {
return maxNumLit, maxNumDist
}
// get the number of literals
numLiterals = len(w.literalFreq)
for w.literalFreq[numLiterals-1] == 0 {
numLiterals--
}
// get the number of offsets
numOffsets = len(w.offsetFreq)
for numOffsets > 0 && w.offsetFreq[numOffsets-1] == 0 {
numOffsets--
}
if numOffsets == 0 {
// We haven't found a single match. If we want to go with the dynamic encoding,
// we should count at least one offset to be sure that the offset huffman tree could be encoded.
w.offsetFreq[0] = 1
numOffsets = 1
}
return
}
func (w *huffmanBitWriter) generate(t *tokens) {
w.literalEncoding.generate(w.literalFreq[:literalCount], 15)
w.offsetEncoding.generate(w.offsetFreq[:offsetCodeCount], 15)
}
// writeTokens writes a slice of tokens to the output.
// codes for literal and offset encoding must be supplied.
func (w *huffmanBitWriter) writeTokens(tokens []token, leCodes, oeCodes []hcode) {
if w.err != nil {
return
}
if len(tokens) == 0 {
return
}
// Only last token should be endBlockMarker.
var deferEOB bool
if tokens[len(tokens)-1] == endBlockMarker {
tokens = tokens[:len(tokens)-1]
deferEOB = true
}
// Create slices up to the next power of two to avoid bounds checks.
lits := leCodes[:256]
offs := oeCodes[:32]
lengths := leCodes[lengthCodesStart:]
lengths = lengths[:32]
for _, t := range tokens {
if t < matchType {
w.writeCode(lits[t.literal()])
continue
}
// Write the length
length := t.length()
lengthCode := lengthCode(length)
if false {
w.writeCode(lengths[lengthCode&31])
} else {
// inlined
c := lengths[lengthCode&31]
w.bits |= uint64(c.code) << (w.nbits & 63)
w.nbits += c.len
if w.nbits >= 48 {
w.writeOutBits()
}
}
extraLengthBits := uint16(lengthExtraBits[lengthCode&31])
if extraLengthBits > 0 {
extraLength := int32(length - lengthBase[lengthCode&31])
w.writeBits(extraLength, extraLengthBits)
}
// Write the offset
offset := t.offset()
offsetCode := offsetCode(offset)
if false {
w.writeCode(offs[offsetCode&31])
} else {
// inlined
c := offs[offsetCode&31]
w.bits |= uint64(c.code) << (w.nbits & 63)
w.nbits += c.len
if w.nbits >= 48 {
w.writeOutBits()
}
}
extraOffsetBits := uint16(offsetExtraBits[offsetCode&63])
if extraOffsetBits > 0 {
extraOffset := int32(offset - offsetBase[offsetCode&63])
w.writeBits(extraOffset, extraOffsetBits)
}
}
if deferEOB {
w.writeCode(leCodes[endBlockMarker])
}
}
// huffOffset is a static offset encoder used for huffman only encoding.
// It can be reused since we will not be encoding offset values.
var huffOffset *huffmanEncoder
func init() {
w := newHuffmanBitWriter(nil)
w.offsetFreq[0] = 1
huffOffset = newHuffmanEncoder(offsetCodeCount)
huffOffset.generate(w.offsetFreq[:offsetCodeCount], 15)
}
// writeBlockHuff encodes a block of bytes as either
// Huffman encoded literals or uncompressed bytes if the
// results only gains very little from compression.
func (w *huffmanBitWriter) writeBlockHuff(eof bool, input []byte, sync bool) {
if w.err != nil {
return
}
// Clear histogram
for i := range w.literalFreq[:] {
w.literalFreq[i] = 0
}
if !w.lastHuffMan {
for i := range w.offsetFreq[:] {
w.offsetFreq[i] = 0
}
}
// Add everything as literals
// We have to estimate the header size.
// Assume header is around 70 bytes:
// https://stackoverflow.com/a/25454430
const guessHeaderSizeBits = 70 * 8
estBits, estExtra := histogramSize(input, w.literalFreq[:], !eof && !sync)
estBits += w.lastHeader + 15
if w.lastHeader == 0 {
estBits += guessHeaderSizeBits
}
estBits += estBits >> w.logNewTablePenalty
// Store bytes, if we don't get a reasonable improvement.
ssize, storable := w.storedSize(input)
if storable && ssize < estBits {
w.writeStoredHeader(len(input), eof)
w.writeBytes(input)
return
}
if w.lastHeader > 0 {
reuseSize := w.literalEncoding.bitLength(w.literalFreq[:256])
estBits += estExtra
if estBits < reuseSize {
// We owe an EOB
w.writeCode(w.literalEncoding.codes[endBlockMarker])
w.lastHeader = 0
}
}
const numLiterals = endBlockMarker + 1
const numOffsets = 1
if w.lastHeader == 0 {
w.literalFreq[endBlockMarker] = 1
w.literalEncoding.generate(w.literalFreq[:numLiterals], 15)
// Generate codegen and codegenFrequencies, which indicates how to encode
// the literalEncoding and the offsetEncoding.
w.generateCodegen(numLiterals, numOffsets, w.literalEncoding, huffOffset)
w.codegenEncoding.generate(w.codegenFreq[:], 7)
numCodegens := w.codegens()
// Huffman.
w.writeDynamicHeader(numLiterals, numOffsets, numCodegens, eof)
w.lastHuffMan = true
w.lastHeader, _ = w.headerSize()
}
encoding := w.literalEncoding.codes[:257]
for _, t := range input {
// Bitwriting inlined, ~30% speedup
c := encoding[t]
w.bits |= uint64(c.code) << ((w.nbits) & 63)
w.nbits += c.len
if w.nbits >= 48 {
bits := w.bits
w.bits >>= 48
w.nbits -= 48
n := w.nbytes
w.bytes[n] = byte(bits)
w.bytes[n+1] = byte(bits >> 8)
w.bytes[n+2] = byte(bits >> 16)
w.bytes[n+3] = byte(bits >> 24)
w.bytes[n+4] = byte(bits >> 32)
w.bytes[n+5] = byte(bits >> 40)
n += 6
if n >= bufferFlushSize {
if w.err != nil {
n = 0
return
}
w.write(w.bytes[:n])
n = 0
}
w.nbytes = n
}
}
if eof || sync {
w.writeCode(encoding[endBlockMarker])
w.lastHeader = 0
w.lastHuffMan = false
}
}

363
vendor/github.com/klauspost/compress/flate/huffman_code.go сгенерированный поставляемый Обычный файл
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// Copyright 2009 The Go Authors. All rights reserved.
// Use of this source code is governed by a BSD-style
// license that can be found in the LICENSE file.
package flate
import (
"math"
"math/bits"
)
const (
maxBitsLimit = 16
// number of valid literals
literalCount = 286
)
// hcode is a huffman code with a bit code and bit length.
type hcode struct {
code, len uint16
}
type huffmanEncoder struct {
codes []hcode
freqcache []literalNode
bitCount [17]int32
}
type literalNode struct {
literal uint16
freq uint16
}
// A levelInfo describes the state of the constructed tree for a given depth.
type levelInfo struct {
// Our level. for better printing
level int32
// The frequency of the last node at this level
lastFreq int32
// The frequency of the next character to add to this level
nextCharFreq int32
// The frequency of the next pair (from level below) to add to this level.
// Only valid if the "needed" value of the next lower level is 0.
nextPairFreq int32
// The number of chains remaining to generate for this level before moving
// up to the next level
needed int32
}
// set sets the code and length of an hcode.
func (h *hcode) set(code uint16, length uint16) {
h.len = length
h.code = code
}
func reverseBits(number uint16, bitLength byte) uint16 {
return bits.Reverse16(number << ((16 - bitLength) & 15))
}
func maxNode() literalNode { return literalNode{math.MaxUint16, math.MaxUint16} }
func newHuffmanEncoder(size int) *huffmanEncoder {
// Make capacity to next power of two.
c := uint(bits.Len32(uint32(size - 1)))
return &huffmanEncoder{codes: make([]hcode, size, 1<<c)}
}
// Generates a HuffmanCode corresponding to the fixed literal table
func generateFixedLiteralEncoding() *huffmanEncoder {
h := newHuffmanEncoder(literalCount)
codes := h.codes
var ch uint16
for ch = 0; ch < literalCount; ch++ {
var bits uint16
var size uint16
switch {
case ch < 144:
// size 8, 000110000 .. 10111111
bits = ch + 48
size = 8
case ch < 256:
// size 9, 110010000 .. 111111111
bits = ch + 400 - 144
size = 9
case ch < 280:
// size 7, 0000000 .. 0010111
bits = ch - 256
size = 7
default:
// size 8, 11000000 .. 11000111
bits = ch + 192 - 280
size = 8
}
codes[ch] = hcode{code: reverseBits(bits, byte(size)), len: size}
}
return h
}
func generateFixedOffsetEncoding() *huffmanEncoder {
h := newHuffmanEncoder(30)
codes := h.codes
for ch := range codes {
codes[ch] = hcode{code: reverseBits(uint16(ch), 5), len: 5}
}
return h
}
var fixedLiteralEncoding = generateFixedLiteralEncoding()
var fixedOffsetEncoding = generateFixedOffsetEncoding()
func (h *huffmanEncoder) bitLength(freq []uint16) int {
var total int
for i, f := range freq {
if f != 0 {
total += int(f) * int(h.codes[i].len)
}
}
return total
}
// Return the number of literals assigned to each bit size in the Huffman encoding
//
// This method is only called when list.length >= 3
// The cases of 0, 1, and 2 literals are handled by special case code.
//
// list An array of the literals with non-zero frequencies
// and their associated frequencies. The array is in order of increasing
// frequency, and has as its last element a special element with frequency
// MaxInt32
// maxBits The maximum number of bits that should be used to encode any literal.
// Must be less than 16.
// return An integer array in which array[i] indicates the number of literals
// that should be encoded in i bits.
func (h *huffmanEncoder) bitCounts(list []literalNode, maxBits int32) []int32 {
if maxBits >= maxBitsLimit {
panic("flate: maxBits too large")
}
n := int32(len(list))
list = list[0 : n+1]
list[n] = maxNode()
// The tree can't have greater depth than n - 1, no matter what. This
// saves a little bit of work in some small cases
if maxBits > n-1 {
maxBits = n - 1
}
// Create information about each of the levels.
// A bogus "Level 0" whose sole purpose is so that
// level1.prev.needed==0. This makes level1.nextPairFreq
// be a legitimate value that never gets chosen.
var levels [maxBitsLimit]levelInfo
// leafCounts[i] counts the number of literals at the left
// of ancestors of the rightmost node at level i.
// leafCounts[i][j] is the number of literals at the left
// of the level j ancestor.
var leafCounts [maxBitsLimit][maxBitsLimit]int32
for level := int32(1); level <= maxBits; level++ {
// For every level, the first two items are the first two characters.
// We initialize the levels as if we had already figured this out.
levels[level] = levelInfo{
level: level,
lastFreq: int32(list[1].freq),
nextCharFreq: int32(list[2].freq),
nextPairFreq: int32(list[0].freq) + int32(list[1].freq),
}
leafCounts[level][level] = 2
if level == 1 {
levels[level].nextPairFreq = math.MaxInt32
}
}
// We need a total of 2*n - 2 items at top level and have already generated 2.
levels[maxBits].needed = 2*n - 4
level := maxBits
for {
l := &levels[level]
if l.nextPairFreq == math.MaxInt32 && l.nextCharFreq == math.MaxInt32 {
// We've run out of both leafs and pairs.
// End all calculations for this level.
// To make sure we never come back to this level or any lower level,
// set nextPairFreq impossibly large.
l.needed = 0
levels[level+1].nextPairFreq = math.MaxInt32
level++
continue
}
prevFreq := l.lastFreq
if l.nextCharFreq < l.nextPairFreq {
// The next item on this row is a leaf node.
n := leafCounts[level][level] + 1
l.lastFreq = l.nextCharFreq
// Lower leafCounts are the same of the previous node.
leafCounts[level][level] = n
e := list[n]
if e.literal < math.MaxUint16 {
l.nextCharFreq = int32(e.freq)
} else {
l.nextCharFreq = math.MaxInt32
}
} else {
// The next item on this row is a pair from the previous row.
// nextPairFreq isn't valid until we generate two
// more values in the level below
l.lastFreq = l.nextPairFreq
// Take leaf counts from the lower level, except counts[level] remains the same.
copy(leafCounts[level][:level], leafCounts[level-1][:level])
levels[l.level-1].needed = 2
}
if l.needed--; l.needed == 0 {
// We've done everything we need to do for this level.
// Continue calculating one level up. Fill in nextPairFreq
// of that level with the sum of the two nodes we've just calculated on
// this level.
if l.level == maxBits {
// All done!
break
}
levels[l.level+1].nextPairFreq = prevFreq + l.lastFreq
level++
} else {
// If we stole from below, move down temporarily to replenish it.
for levels[level-1].needed > 0 {
level--
}
}
}
// Somethings is wrong if at the end, the top level is null or hasn't used
// all of the leaves.
if leafCounts[maxBits][maxBits] != n {
panic("leafCounts[maxBits][maxBits] != n")
}
bitCount := h.bitCount[:maxBits+1]
bits := 1
counts := &leafCounts[maxBits]
for level := maxBits; level > 0; level-- {
// chain.leafCount gives the number of literals requiring at least "bits"
// bits to encode.
bitCount[bits] = counts[level] - counts[level-1]
bits++
}
return bitCount
}
// Look at the leaves and assign them a bit count and an encoding as specified
// in RFC 1951 3.2.2
func (h *huffmanEncoder) assignEncodingAndSize(bitCount []int32, list []literalNode) {
code := uint16(0)
for n, bits := range bitCount {
code <<= 1
if n == 0 || bits == 0 {
continue
}
// The literals list[len(list)-bits] .. list[len(list)-bits]
// are encoded using "bits" bits, and get the values
// code, code + 1, .... The code values are
// assigned in literal order (not frequency order).
chunk := list[len(list)-int(bits):]
sortByLiteral(chunk)
for _, node := range chunk {
h.codes[node.literal] = hcode{code: reverseBits(code, uint8(n)), len: uint16(n)}
code++
}
list = list[0 : len(list)-int(bits)]
}
}
// Update this Huffman Code object to be the minimum code for the specified frequency count.
//
// freq An array of frequencies, in which frequency[i] gives the frequency of literal i.
// maxBits The maximum number of bits to use for any literal.
func (h *huffmanEncoder) generate(freq []uint16, maxBits int32) {
if h.freqcache == nil {
// Allocate a reusable buffer with the longest possible frequency table.
// Possible lengths are codegenCodeCount, offsetCodeCount and literalCount.
// The largest of these is literalCount, so we allocate for that case.
h.freqcache = make([]literalNode, literalCount+1)
}
list := h.freqcache[:len(freq)+1]
// Number of non-zero literals
count := 0
// Set list to be the set of all non-zero literals and their frequencies
for i, f := range freq {
if f != 0 {
list[count] = literalNode{uint16(i), f}
count++
} else {
list[count] = literalNode{}
h.codes[i].len = 0
}
}
list[len(freq)] = literalNode{}
list = list[:count]
if count <= 2 {
// Handle the small cases here, because they are awkward for the general case code. With
// two or fewer literals, everything has bit length 1.
for i, node := range list {
// "list" is in order of increasing literal value.
h.codes[node.literal].set(uint16(i), 1)
}
return
}
sortByFreq(list)
// Get the number of literals for each bit count
bitCount := h.bitCounts(list, maxBits)
// And do the assignment
h.assignEncodingAndSize(bitCount, list)
}
func atLeastOne(v float32) float32 {
if v < 1 {
return 1
}
return v
}
// histogramSize accumulates a histogram of b in h.
// An estimated size in bits is returned.
// Unassigned values are assigned '1' in the histogram.
// len(h) must be >= 256, and h's elements must be all zeroes.
func histogramSize(b []byte, h []uint16, fill bool) (int, int) {
h = h[:256]
for _, t := range b {
h[t]++
}
invTotal := 1.0 / float32(len(b))
shannon := float32(0.0)
var extra float32
if fill {
oneBits := atLeastOne(-mFastLog2(invTotal))
for i, v := range h[:] {
if v > 0 {
n := float32(v)
shannon += atLeastOne(-mFastLog2(n*invTotal)) * n
} else {
h[i] = 1
extra += oneBits
}
}
} else {
for _, v := range h[:] {
if v > 0 {
n := float32(v)
shannon += atLeastOne(-mFastLog2(n*invTotal)) * n
}
}
}
return int(shannon + 0.99), int(extra + 0.99)
}

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vendor/github.com/klauspost/compress/flate/huffman_sortByFreq.go сгенерированный поставляемый Обычный файл
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// Copyright 2009 The Go Authors. All rights reserved.
// Use of this source code is governed by a BSD-style
// license that can be found in the LICENSE file.
package flate
// Sort sorts data.
// It makes one call to data.Len to determine n, and O(n*log(n)) calls to
// data.Less and data.Swap. The sort is not guaranteed to be stable.
func sortByFreq(data []literalNode) {
n := len(data)
quickSortByFreq(data, 0, n, maxDepth(n))
}
func quickSortByFreq(data []literalNode, a, b, maxDepth int) {
for b-a > 12 { // Use ShellSort for slices <= 12 elements
if maxDepth == 0 {
heapSort(data, a, b)
return
}
maxDepth--
mlo, mhi := doPivotByFreq(data, a, b)
// Avoiding recursion on the larger subproblem guarantees
// a stack depth of at most lg(b-a).
if mlo-a < b-mhi {
quickSortByFreq(data, a, mlo, maxDepth)
a = mhi // i.e., quickSortByFreq(data, mhi, b)
} else {
quickSortByFreq(data, mhi, b, maxDepth)
b = mlo // i.e., quickSortByFreq(data, a, mlo)
}
}
if b-a > 1 {
// Do ShellSort pass with gap 6
// It could be written in this simplified form cause b-a <= 12
for i := a + 6; i < b; i++ {
if data[i].freq == data[i-6].freq && data[i].literal < data[i-6].literal || data[i].freq < data[i-6].freq {
data[i], data[i-6] = data[i-6], data[i]
}
}
insertionSortByFreq(data, a, b)
}
}
// siftDownByFreq implements the heap property on data[lo, hi).
// first is an offset into the array where the root of the heap lies.
func siftDownByFreq(data []literalNode, lo, hi, first int) {
root := lo
for {
child := 2*root + 1
if child >= hi {
break
}
if child+1 < hi && (data[first+child].freq == data[first+child+1].freq && data[first+child].literal < data[first+child+1].literal || data[first+child].freq < data[first+child+1].freq) {
child++
}
if data[first+root].freq == data[first+child].freq && data[first+root].literal > data[first+child].literal || data[first+root].freq > data[first+child].freq {
return
}
data[first+root], data[first+child] = data[first+child], data[first+root]
root = child
}
}
func doPivotByFreq(data []literalNode, lo, hi int) (midlo, midhi int) {
m := int(uint(lo+hi) >> 1) // Written like this to avoid integer overflow.
if hi-lo > 40 {
// Tukey's ``Ninther,'' median of three medians of three.
s := (hi - lo) / 8
medianOfThreeSortByFreq(data, lo, lo+s, lo+2*s)
medianOfThreeSortByFreq(data, m, m-s, m+s)
medianOfThreeSortByFreq(data, hi-1, hi-1-s, hi-1-2*s)
}
medianOfThreeSortByFreq(data, lo, m, hi-1)
// Invariants are:
// data[lo] = pivot (set up by ChoosePivot)
// data[lo < i < a] < pivot
// data[a <= i < b] <= pivot
// data[b <= i < c] unexamined
// data[c <= i < hi-1] > pivot
// data[hi-1] >= pivot
pivot := lo
a, c := lo+1, hi-1
for ; a < c && (data[a].freq == data[pivot].freq && data[a].literal < data[pivot].literal || data[a].freq < data[pivot].freq); a++ {
}
b := a
for {
for ; b < c && (data[pivot].freq == data[b].freq && data[pivot].literal > data[b].literal || data[pivot].freq > data[b].freq); b++ { // data[b] <= pivot
}
for ; b < c && (data[pivot].freq == data[c-1].freq && data[pivot].literal < data[c-1].literal || data[pivot].freq < data[c-1].freq); c-- { // data[c-1] > pivot
}
if b >= c {
break
}
// data[b] > pivot; data[c-1] <= pivot
data[b], data[c-1] = data[c-1], data[b]
b++
c--
}
// If hi-c<3 then there are duplicates (by property of median of nine).
// Let's be a bit more conservative, and set border to 5.
protect := hi-c < 5
if !protect && hi-c < (hi-lo)/4 {
// Lets test some points for equality to pivot
dups := 0
if data[pivot].freq == data[hi-1].freq && data[pivot].literal > data[hi-1].literal || data[pivot].freq > data[hi-1].freq { // data[hi-1] = pivot
data[c], data[hi-1] = data[hi-1], data[c]
c++
dups++
}
if data[b-1].freq == data[pivot].freq && data[b-1].literal > data[pivot].literal || data[b-1].freq > data[pivot].freq { // data[b-1] = pivot
b--
dups++
}
// m-lo = (hi-lo)/2 > 6
// b-lo > (hi-lo)*3/4-1 > 8
// ==> m < b ==> data[m] <= pivot
if data[m].freq == data[pivot].freq && data[m].literal > data[pivot].literal || data[m].freq > data[pivot].freq { // data[m] = pivot
data[m], data[b-1] = data[b-1], data[m]
b--
dups++
}
// if at least 2 points are equal to pivot, assume skewed distribution
protect = dups > 1
}
if protect {
// Protect against a lot of duplicates
// Add invariant:
// data[a <= i < b] unexamined
// data[b <= i < c] = pivot
for {
for ; a < b && (data[b-1].freq == data[pivot].freq && data[b-1].literal > data[pivot].literal || data[b-1].freq > data[pivot].freq); b-- { // data[b] == pivot
}
for ; a < b && (data[a].freq == data[pivot].freq && data[a].literal < data[pivot].literal || data[a].freq < data[pivot].freq); a++ { // data[a] < pivot
}
if a >= b {
break
}
// data[a] == pivot; data[b-1] < pivot
data[a], data[b-1] = data[b-1], data[a]
a++
b--
}
}
// Swap pivot into middle
data[pivot], data[b-1] = data[b-1], data[pivot]
return b - 1, c
}
// Insertion sort
func insertionSortByFreq(data []literalNode, a, b int) {
for i := a + 1; i < b; i++ {
for j := i; j > a && (data[j].freq == data[j-1].freq && data[j].literal < data[j-1].literal || data[j].freq < data[j-1].freq); j-- {
data[j], data[j-1] = data[j-1], data[j]
}
}
}
// quickSortByFreq, loosely following Bentley and McIlroy,
// ``Engineering a Sort Function,'' SP&E November 1993.
// medianOfThreeSortByFreq moves the median of the three values data[m0], data[m1], data[m2] into data[m1].
func medianOfThreeSortByFreq(data []literalNode, m1, m0, m2 int) {
// sort 3 elements
if data[m1].freq == data[m0].freq && data[m1].literal < data[m0].literal || data[m1].freq < data[m0].freq {
data[m1], data[m0] = data[m0], data[m1]
}
// data[m0] <= data[m1]
if data[m2].freq == data[m1].freq && data[m2].literal < data[m1].literal || data[m2].freq < data[m1].freq {
data[m2], data[m1] = data[m1], data[m2]
// data[m0] <= data[m2] && data[m1] < data[m2]
if data[m1].freq == data[m0].freq && data[m1].literal < data[m0].literal || data[m1].freq < data[m0].freq {
data[m1], data[m0] = data[m0], data[m1]
}
}
// now data[m0] <= data[m1] <= data[m2]
}

201
vendor/github.com/klauspost/compress/flate/huffman_sortByLiteral.go сгенерированный поставляемый Обычный файл
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// Copyright 2009 The Go Authors. All rights reserved.
// Use of this source code is governed by a BSD-style
// license that can be found in the LICENSE file.
package flate
// Sort sorts data.
// It makes one call to data.Len to determine n, and O(n*log(n)) calls to
// data.Less and data.Swap. The sort is not guaranteed to be stable.
func sortByLiteral(data []literalNode) {
n := len(data)
quickSort(data, 0, n, maxDepth(n))
}
func quickSort(data []literalNode, a, b, maxDepth int) {
for b-a > 12 { // Use ShellSort for slices <= 12 elements
if maxDepth == 0 {
heapSort(data, a, b)
return
}
maxDepth--
mlo, mhi := doPivot(data, a, b)
// Avoiding recursion on the larger subproblem guarantees
// a stack depth of at most lg(b-a).
if mlo-a < b-mhi {
quickSort(data, a, mlo, maxDepth)
a = mhi // i.e., quickSort(data, mhi, b)
} else {
quickSort(data, mhi, b, maxDepth)
b = mlo // i.e., quickSort(data, a, mlo)
}
}
if b-a > 1 {
// Do ShellSort pass with gap 6
// It could be written in this simplified form cause b-a <= 12
for i := a + 6; i < b; i++ {
if data[i].literal < data[i-6].literal {
data[i], data[i-6] = data[i-6], data[i]
}
}
insertionSort(data, a, b)
}
}
func heapSort(data []literalNode, a, b int) {
first := a
lo := 0
hi := b - a
// Build heap with greatest element at top.
for i := (hi - 1) / 2; i >= 0; i-- {
siftDown(data, i, hi, first)
}
// Pop elements, largest first, into end of data.
for i := hi - 1; i >= 0; i-- {
data[first], data[first+i] = data[first+i], data[first]
siftDown(data, lo, i, first)
}
}
// siftDown implements the heap property on data[lo, hi).
// first is an offset into the array where the root of the heap lies.
func siftDown(data []literalNode, lo, hi, first int) {
root := lo
for {
child := 2*root + 1
if child >= hi {
break
}
if child+1 < hi && data[first+child].literal < data[first+child+1].literal {
child++
}
if data[first+root].literal > data[first+child].literal {
return
}
data[first+root], data[first+child] = data[first+child], data[first+root]
root = child
}
}
func doPivot(data []literalNode, lo, hi int) (midlo, midhi int) {
m := int(uint(lo+hi) >> 1) // Written like this to avoid integer overflow.
if hi-lo > 40 {
// Tukey's ``Ninther,'' median of three medians of three.
s := (hi - lo) / 8
medianOfThree(data, lo, lo+s, lo+2*s)
medianOfThree(data, m, m-s, m+s)
medianOfThree(data, hi-1, hi-1-s, hi-1-2*s)
}
medianOfThree(data, lo, m, hi-1)
// Invariants are:
// data[lo] = pivot (set up by ChoosePivot)
// data[lo < i < a] < pivot
// data[a <= i < b] <= pivot
// data[b <= i < c] unexamined
// data[c <= i < hi-1] > pivot
// data[hi-1] >= pivot
pivot := lo
a, c := lo+1, hi-1
for ; a < c && data[a].literal < data[pivot].literal; a++ {
}
b := a
for {
for ; b < c && data[pivot].literal > data[b].literal; b++ { // data[b] <= pivot
}
for ; b < c && data[pivot].literal < data[c-1].literal; c-- { // data[c-1] > pivot
}
if b >= c {
break
}
// data[b] > pivot; data[c-1] <= pivot
data[b], data[c-1] = data[c-1], data[b]
b++
c--
}
// If hi-c<3 then there are duplicates (by property of median of nine).
// Let's be a bit more conservative, and set border to 5.
protect := hi-c < 5
if !protect && hi-c < (hi-lo)/4 {
// Lets test some points for equality to pivot
dups := 0
if data[pivot].literal > data[hi-1].literal { // data[hi-1] = pivot
data[c], data[hi-1] = data[hi-1], data[c]
c++
dups++
}
if data[b-1].literal > data[pivot].literal { // data[b-1] = pivot
b--
dups++
}
// m-lo = (hi-lo)/2 > 6
// b-lo > (hi-lo)*3/4-1 > 8
// ==> m < b ==> data[m] <= pivot
if data[m].literal > data[pivot].literal { // data[m] = pivot
data[m], data[b-1] = data[b-1], data[m]
b--
dups++
}
// if at least 2 points are equal to pivot, assume skewed distribution
protect = dups > 1
}
if protect {
// Protect against a lot of duplicates
// Add invariant:
// data[a <= i < b] unexamined
// data[b <= i < c] = pivot
for {
for ; a < b && data[b-1].literal > data[pivot].literal; b-- { // data[b] == pivot
}
for ; a < b && data[a].literal < data[pivot].literal; a++ { // data[a] < pivot
}
if a >= b {
break
}
// data[a] == pivot; data[b-1] < pivot
data[a], data[b-1] = data[b-1], data[a]
a++
b--
}
}
// Swap pivot into middle
data[pivot], data[b-1] = data[b-1], data[pivot]
return b - 1, c
}
// Insertion sort
func insertionSort(data []literalNode, a, b int) {
for i := a + 1; i < b; i++ {
for j := i; j > a && data[j].literal < data[j-1].literal; j-- {
data[j], data[j-1] = data[j-1], data[j]
}
}
}
// maxDepth returns a threshold at which quicksort should switch
// to heapsort. It returns 2*ceil(lg(n+1)).
func maxDepth(n int) int {
var depth int
for i := n; i > 0; i >>= 1 {
depth++
}
return depth * 2
}
// medianOfThree moves the median of the three values data[m0], data[m1], data[m2] into data[m1].
func medianOfThree(data []literalNode, m1, m0, m2 int) {
// sort 3 elements
if data[m1].literal < data[m0].literal {
data[m1], data[m0] = data[m0], data[m1]
}
// data[m0] <= data[m1]
if data[m2].literal < data[m1].literal {
data[m2], data[m1] = data[m1], data[m2]
// data[m0] <= data[m2] && data[m1] < data[m2]
if data[m1].literal < data[m0].literal {
data[m1], data[m0] = data[m0], data[m1]
}
}
// now data[m0] <= data[m1] <= data[m2]
}

1001
vendor/github.com/klauspost/compress/flate/inflate.go сгенерированный поставляемый Обычный файл

Разница между файлами не показана из-за своего большого размера Загрузить разницу

922
vendor/github.com/klauspost/compress/flate/inflate_gen.go сгенерированный поставляемый Обычный файл
Просмотреть файл

@@ -0,0 +1,922 @@
// Code generated by go generate gen_inflate.go. DO NOT EDIT.
package flate
import (
"bufio"
"bytes"
"fmt"
"math/bits"
"strings"
)
// Decode a single Huffman block from f.
// hl and hd are the Huffman states for the lit/length values
// and the distance values, respectively. If hd == nil, using the
// fixed distance encoding associated with fixed Huffman blocks.
func (f *decompressor) huffmanBytesBuffer() {
const (
stateInit = iota // Zero value must be stateInit
stateDict
)
fr := f.r.(*bytes.Buffer)
moreBits := func() error {
c, err := fr.ReadByte()
if err != nil {
return noEOF(err)
}
f.roffset++
f.b |= uint32(c) << f.nb
f.nb += 8
return nil
}
switch f.stepState {
case stateInit:
goto readLiteral
case stateDict:
goto copyHistory
}
readLiteral:
// Read literal and/or (length, distance) according to RFC section 3.2.3.
{
var v int
{
// Inlined v, err := f.huffSym(f.hl)
// Since a huffmanDecoder can be empty or be composed of a degenerate tree
// with single element, huffSym must error on these two edge cases. In both
// cases, the chunks slice will be 0 for the invalid sequence, leading it
// satisfy the n == 0 check below.
n := uint(f.hl.maxRead)
// Optimization. Compiler isn't smart enough to keep f.b,f.nb in registers,
// but is smart enough to keep local variables in registers, so use nb and b,
// inline call to moreBits and reassign b,nb back to f on return.
nb, b := f.nb, f.b
for {
for nb < n {
c, err := fr.ReadByte()
if err != nil {
f.b = b
f.nb = nb
f.err = noEOF(err)
return
}
f.roffset++
b |= uint32(c) << (nb & 31)
nb += 8
}
chunk := f.hl.chunks[b&(huffmanNumChunks-1)]
n = uint(chunk & huffmanCountMask)
if n > huffmanChunkBits {
chunk = f.hl.links[chunk>>huffmanValueShift][(b>>huffmanChunkBits)&f.hl.linkMask]
n = uint(chunk & huffmanCountMask)
}
if n <= nb {
if n == 0 {
f.b = b
f.nb = nb
if debugDecode {
fmt.Println("huffsym: n==0")
}
f.err = CorruptInputError(f.roffset)
return
}
f.b = b >> (n & 31)
f.nb = nb - n
v = int(chunk >> huffmanValueShift)
break
}
}
}
var n uint // number of bits extra
var length int
var err error
switch {
case v < 256:
f.dict.writeByte(byte(v))
if f.dict.availWrite() == 0 {
f.toRead = f.dict.readFlush()
f.step = (*decompressor).huffmanBytesBuffer
f.stepState = stateInit
return
}
goto readLiteral
case v == 256:
f.finishBlock()
return
// otherwise, reference to older data
case v < 265:
length = v - (257 - 3)
n = 0
case v < 269:
length = v*2 - (265*2 - 11)
n = 1
case v < 273:
length = v*4 - (269*4 - 19)
n = 2
case v < 277:
length = v*8 - (273*8 - 35)
n = 3
case v < 281:
length = v*16 - (277*16 - 67)
n = 4
case v < 285:
length = v*32 - (281*32 - 131)
n = 5
case v < maxNumLit:
length = 258
n = 0
default:
if debugDecode {
fmt.Println(v, ">= maxNumLit")
}
f.err = CorruptInputError(f.roffset)
return
}
if n > 0 {
for f.nb < n {
if err = moreBits(); err != nil {
if debugDecode {
fmt.Println("morebits n>0:", err)
}
f.err = err
return
}
}
length += int(f.b & uint32(1<<n-1))
f.b >>= n
f.nb -= n
}
var dist int
if f.hd == nil {
for f.nb < 5 {
if err = moreBits(); err != nil {
if debugDecode {
fmt.Println("morebits f.nb<5:", err)
}
f.err = err
return
}
}
dist = int(bits.Reverse8(uint8(f.b & 0x1F << 3)))
f.b >>= 5
f.nb -= 5
} else {
if dist, err = f.huffSym(f.hd); err != nil {
if debugDecode {
fmt.Println("huffsym:", err)
}
f.err = err
return
}
}
switch {
case dist < 4:
dist++
case dist < maxNumDist:
nb := uint(dist-2) >> 1
// have 1 bit in bottom of dist, need nb more.
extra := (dist & 1) << nb
for f.nb < nb {
if err = moreBits(); err != nil {
if debugDecode {
fmt.Println("morebits f.nb<nb:", err)
}
f.err = err
return
}
}
extra |= int(f.b & uint32(1<<nb-1))
f.b >>= nb
f.nb -= nb
dist = 1<<(nb+1) + 1 + extra
default:
if debugDecode {
fmt.Println("dist too big:", dist, maxNumDist)
}
f.err = CorruptInputError(f.roffset)
return
}
// No check on length; encoding can be prescient.
if dist > f.dict.histSize() {
if debugDecode {
fmt.Println("dist > f.dict.histSize():", dist, f.dict.histSize())
}
f.err = CorruptInputError(f.roffset)
return
}
f.copyLen, f.copyDist = length, dist
goto copyHistory
}
copyHistory:
// Perform a backwards copy according to RFC section 3.2.3.
{
cnt := f.dict.tryWriteCopy(f.copyDist, f.copyLen)
if cnt == 0 {
cnt = f.dict.writeCopy(f.copyDist, f.copyLen)
}
f.copyLen -= cnt
if f.dict.availWrite() == 0 || f.copyLen > 0 {
f.toRead = f.dict.readFlush()
f.step = (*decompressor).huffmanBytesBuffer // We need to continue this work
f.stepState = stateDict
return
}
goto readLiteral
}
}
// Decode a single Huffman block from f.
// hl and hd are the Huffman states for the lit/length values
// and the distance values, respectively. If hd == nil, using the
// fixed distance encoding associated with fixed Huffman blocks.
func (f *decompressor) huffmanBytesReader() {
const (
stateInit = iota // Zero value must be stateInit
stateDict
)
fr := f.r.(*bytes.Reader)
moreBits := func() error {
c, err := fr.ReadByte()
if err != nil {
return noEOF(err)
}
f.roffset++
f.b |= uint32(c) << f.nb
f.nb += 8
return nil
}
switch f.stepState {
case stateInit:
goto readLiteral
case stateDict:
goto copyHistory
}
readLiteral:
// Read literal and/or (length, distance) according to RFC section 3.2.3.
{
var v int
{
// Inlined v, err := f.huffSym(f.hl)
// Since a huffmanDecoder can be empty or be composed of a degenerate tree
// with single element, huffSym must error on these two edge cases. In both
// cases, the chunks slice will be 0 for the invalid sequence, leading it
// satisfy the n == 0 check below.
n := uint(f.hl.maxRead)
// Optimization. Compiler isn't smart enough to keep f.b,f.nb in registers,
// but is smart enough to keep local variables in registers, so use nb and b,
// inline call to moreBits and reassign b,nb back to f on return.
nb, b := f.nb, f.b
for {
for nb < n {
c, err := fr.ReadByte()
if err != nil {
f.b = b
f.nb = nb
f.err = noEOF(err)
return
}
f.roffset++
b |= uint32(c) << (nb & 31)
nb += 8
}
chunk := f.hl.chunks[b&(huffmanNumChunks-1)]
n = uint(chunk & huffmanCountMask)
if n > huffmanChunkBits {
chunk = f.hl.links[chunk>>huffmanValueShift][(b>>huffmanChunkBits)&f.hl.linkMask]
n = uint(chunk & huffmanCountMask)
}
if n <= nb {
if n == 0 {
f.b = b
f.nb = nb
if debugDecode {
fmt.Println("huffsym: n==0")
}
f.err = CorruptInputError(f.roffset)
return
}
f.b = b >> (n & 31)
f.nb = nb - n
v = int(chunk >> huffmanValueShift)
break
}
}
}
var n uint // number of bits extra
var length int
var err error
switch {
case v < 256:
f.dict.writeByte(byte(v))
if f.dict.availWrite() == 0 {
f.toRead = f.dict.readFlush()
f.step = (*decompressor).huffmanBytesReader
f.stepState = stateInit
return
}
goto readLiteral
case v == 256:
f.finishBlock()
return
// otherwise, reference to older data
case v < 265:
length = v - (257 - 3)
n = 0
case v < 269:
length = v*2 - (265*2 - 11)
n = 1
case v < 273:
length = v*4 - (269*4 - 19)
n = 2
case v < 277:
length = v*8 - (273*8 - 35)
n = 3
case v < 281:
length = v*16 - (277*16 - 67)
n = 4
case v < 285:
length = v*32 - (281*32 - 131)
n = 5
case v < maxNumLit:
length = 258
n = 0
default:
if debugDecode {
fmt.Println(v, ">= maxNumLit")
}
f.err = CorruptInputError(f.roffset)
return
}
if n > 0 {
for f.nb < n {
if err = moreBits(); err != nil {
if debugDecode {
fmt.Println("morebits n>0:", err)
}
f.err = err
return
}
}
length += int(f.b & uint32(1<<n-1))
f.b >>= n
f.nb -= n
}
var dist int
if f.hd == nil {
for f.nb < 5 {
if err = moreBits(); err != nil {
if debugDecode {
fmt.Println("morebits f.nb<5:", err)
}
f.err = err
return
}
}
dist = int(bits.Reverse8(uint8(f.b & 0x1F << 3)))
f.b >>= 5
f.nb -= 5
} else {
if dist, err = f.huffSym(f.hd); err != nil {
if debugDecode {
fmt.Println("huffsym:", err)
}
f.err = err
return
}
}
switch {
case dist < 4:
dist++
case dist < maxNumDist:
nb := uint(dist-2) >> 1
// have 1 bit in bottom of dist, need nb more.
extra := (dist & 1) << nb
for f.nb < nb {
if err = moreBits(); err != nil {
if debugDecode {
fmt.Println("morebits f.nb<nb:", err)
}
f.err = err
return
}
}
extra |= int(f.b & uint32(1<<nb-1))
f.b >>= nb
f.nb -= nb
dist = 1<<(nb+1) + 1 + extra
default:
if debugDecode {
fmt.Println("dist too big:", dist, maxNumDist)
}
f.err = CorruptInputError(f.roffset)
return
}
// No check on length; encoding can be prescient.
if dist > f.dict.histSize() {
if debugDecode {
fmt.Println("dist > f.dict.histSize():", dist, f.dict.histSize())
}
f.err = CorruptInputError(f.roffset)
return
}
f.copyLen, f.copyDist = length, dist
goto copyHistory
}
copyHistory:
// Perform a backwards copy according to RFC section 3.2.3.
{
cnt := f.dict.tryWriteCopy(f.copyDist, f.copyLen)
if cnt == 0 {
cnt = f.dict.writeCopy(f.copyDist, f.copyLen)
}
f.copyLen -= cnt
if f.dict.availWrite() == 0 || f.copyLen > 0 {
f.toRead = f.dict.readFlush()
f.step = (*decompressor).huffmanBytesReader // We need to continue this work
f.stepState = stateDict
return
}
goto readLiteral
}
}
// Decode a single Huffman block from f.
// hl and hd are the Huffman states for the lit/length values
// and the distance values, respectively. If hd == nil, using the
// fixed distance encoding associated with fixed Huffman blocks.
func (f *decompressor) huffmanBufioReader() {
const (
stateInit = iota // Zero value must be stateInit
stateDict
)
fr := f.r.(*bufio.Reader)
moreBits := func() error {
c, err := fr.ReadByte()
if err != nil {
return noEOF(err)
}
f.roffset++
f.b |= uint32(c) << f.nb
f.nb += 8
return nil
}
switch f.stepState {
case stateInit:
goto readLiteral
case stateDict:
goto copyHistory
}
readLiteral:
// Read literal and/or (length, distance) according to RFC section 3.2.3.
{
var v int
{
// Inlined v, err := f.huffSym(f.hl)
// Since a huffmanDecoder can be empty or be composed of a degenerate tree
// with single element, huffSym must error on these two edge cases. In both
// cases, the chunks slice will be 0 for the invalid sequence, leading it
// satisfy the n == 0 check below.
n := uint(f.hl.maxRead)
// Optimization. Compiler isn't smart enough to keep f.b,f.nb in registers,
// but is smart enough to keep local variables in registers, so use nb and b,
// inline call to moreBits and reassign b,nb back to f on return.
nb, b := f.nb, f.b
for {
for nb < n {
c, err := fr.ReadByte()
if err != nil {
f.b = b
f.nb = nb
f.err = noEOF(err)
return
}
f.roffset++
b |= uint32(c) << (nb & 31)
nb += 8
}
chunk := f.hl.chunks[b&(huffmanNumChunks-1)]
n = uint(chunk & huffmanCountMask)
if n > huffmanChunkBits {
chunk = f.hl.links[chunk>>huffmanValueShift][(b>>huffmanChunkBits)&f.hl.linkMask]
n = uint(chunk & huffmanCountMask)
}
if n <= nb {
if n == 0 {
f.b = b
f.nb = nb
if debugDecode {
fmt.Println("huffsym: n==0")
}
f.err = CorruptInputError(f.roffset)
return
}
f.b = b >> (n & 31)
f.nb = nb - n
v = int(chunk >> huffmanValueShift)
break
}
}
}
var n uint // number of bits extra
var length int
var err error
switch {
case v < 256:
f.dict.writeByte(byte(v))
if f.dict.availWrite() == 0 {
f.toRead = f.dict.readFlush()
f.step = (*decompressor).huffmanBufioReader
f.stepState = stateInit
return
}
goto readLiteral
case v == 256:
f.finishBlock()
return
// otherwise, reference to older data
case v < 265:
length = v - (257 - 3)
n = 0
case v < 269:
length = v*2 - (265*2 - 11)
n = 1
case v < 273:
length = v*4 - (269*4 - 19)
n = 2
case v < 277:
length = v*8 - (273*8 - 35)
n = 3
case v < 281:
length = v*16 - (277*16 - 67)
n = 4
case v < 285:
length = v*32 - (281*32 - 131)
n = 5
case v < maxNumLit:
length = 258
n = 0
default:
if debugDecode {
fmt.Println(v, ">= maxNumLit")
}
f.err = CorruptInputError(f.roffset)
return
}
if n > 0 {
for f.nb < n {
if err = moreBits(); err != nil {
if debugDecode {
fmt.Println("morebits n>0:", err)
}
f.err = err
return
}
}
length += int(f.b & uint32(1<<n-1))
f.b >>= n
f.nb -= n
}
var dist int
if f.hd == nil {
for f.nb < 5 {
if err = moreBits(); err != nil {
if debugDecode {
fmt.Println("morebits f.nb<5:", err)
}
f.err = err
return
}
}
dist = int(bits.Reverse8(uint8(f.b & 0x1F << 3)))
f.b >>= 5
f.nb -= 5
} else {
if dist, err = f.huffSym(f.hd); err != nil {
if debugDecode {
fmt.Println("huffsym:", err)
}
f.err = err
return
}
}
switch {
case dist < 4:
dist++
case dist < maxNumDist:
nb := uint(dist-2) >> 1
// have 1 bit in bottom of dist, need nb more.
extra := (dist & 1) << nb
for f.nb < nb {
if err = moreBits(); err != nil {
if debugDecode {
fmt.Println("morebits f.nb<nb:", err)
}
f.err = err
return
}
}
extra |= int(f.b & uint32(1<<nb-1))
f.b >>= nb
f.nb -= nb
dist = 1<<(nb+1) + 1 + extra
default:
if debugDecode {
fmt.Println("dist too big:", dist, maxNumDist)
}
f.err = CorruptInputError(f.roffset)
return
}
// No check on length; encoding can be prescient.
if dist > f.dict.histSize() {
if debugDecode {
fmt.Println("dist > f.dict.histSize():", dist, f.dict.histSize())
}
f.err = CorruptInputError(f.roffset)
return
}
f.copyLen, f.copyDist = length, dist
goto copyHistory
}
copyHistory:
// Perform a backwards copy according to RFC section 3.2.3.
{
cnt := f.dict.tryWriteCopy(f.copyDist, f.copyLen)
if cnt == 0 {
cnt = f.dict.writeCopy(f.copyDist, f.copyLen)
}
f.copyLen -= cnt
if f.dict.availWrite() == 0 || f.copyLen > 0 {
f.toRead = f.dict.readFlush()
f.step = (*decompressor).huffmanBufioReader // We need to continue this work
f.stepState = stateDict
return
}
goto readLiteral
}
}
// Decode a single Huffman block from f.
// hl and hd are the Huffman states for the lit/length values
// and the distance values, respectively. If hd == nil, using the
// fixed distance encoding associated with fixed Huffman blocks.
func (f *decompressor) huffmanStringsReader() {
const (
stateInit = iota // Zero value must be stateInit
stateDict
)
fr := f.r.(*strings.Reader)
moreBits := func() error {
c, err := fr.ReadByte()
if err != nil {
return noEOF(err)
}
f.roffset++
f.b |= uint32(c) << f.nb
f.nb += 8
return nil
}
switch f.stepState {
case stateInit:
goto readLiteral
case stateDict:
goto copyHistory
}
readLiteral:
// Read literal and/or (length, distance) according to RFC section 3.2.3.
{
var v int
{
// Inlined v, err := f.huffSym(f.hl)
// Since a huffmanDecoder can be empty or be composed of a degenerate tree
// with single element, huffSym must error on these two edge cases. In both
// cases, the chunks slice will be 0 for the invalid sequence, leading it
// satisfy the n == 0 check below.
n := uint(f.hl.maxRead)
// Optimization. Compiler isn't smart enough to keep f.b,f.nb in registers,
// but is smart enough to keep local variables in registers, so use nb and b,
// inline call to moreBits and reassign b,nb back to f on return.
nb, b := f.nb, f.b
for {
for nb < n {
c, err := fr.ReadByte()
if err != nil {
f.b = b
f.nb = nb
f.err = noEOF(err)
return
}
f.roffset++
b |= uint32(c) << (nb & 31)
nb += 8
}
chunk := f.hl.chunks[b&(huffmanNumChunks-1)]
n = uint(chunk & huffmanCountMask)
if n > huffmanChunkBits {
chunk = f.hl.links[chunk>>huffmanValueShift][(b>>huffmanChunkBits)&f.hl.linkMask]
n = uint(chunk & huffmanCountMask)
}
if n <= nb {
if n == 0 {
f.b = b
f.nb = nb
if debugDecode {
fmt.Println("huffsym: n==0")
}
f.err = CorruptInputError(f.roffset)
return
}
f.b = b >> (n & 31)
f.nb = nb - n
v = int(chunk >> huffmanValueShift)
break
}
}
}
var n uint // number of bits extra
var length int
var err error
switch {
case v < 256:
f.dict.writeByte(byte(v))
if f.dict.availWrite() == 0 {
f.toRead = f.dict.readFlush()
f.step = (*decompressor).huffmanStringsReader
f.stepState = stateInit
return
}
goto readLiteral
case v == 256:
f.finishBlock()
return
// otherwise, reference to older data
case v < 265:
length = v - (257 - 3)
n = 0
case v < 269:
length = v*2 - (265*2 - 11)
n = 1
case v < 273:
length = v*4 - (269*4 - 19)
n = 2
case v < 277:
length = v*8 - (273*8 - 35)
n = 3
case v < 281:
length = v*16 - (277*16 - 67)
n = 4
case v < 285:
length = v*32 - (281*32 - 131)
n = 5
case v < maxNumLit:
length = 258
n = 0
default:
if debugDecode {
fmt.Println(v, ">= maxNumLit")
}
f.err = CorruptInputError(f.roffset)
return
}
if n > 0 {
for f.nb < n {
if err = moreBits(); err != nil {
if debugDecode {
fmt.Println("morebits n>0:", err)
}
f.err = err
return
}
}
length += int(f.b & uint32(1<<n-1))
f.b >>= n
f.nb -= n
}
var dist int
if f.hd == nil {
for f.nb < 5 {
if err = moreBits(); err != nil {
if debugDecode {
fmt.Println("morebits f.nb<5:", err)
}
f.err = err
return
}
}
dist = int(bits.Reverse8(uint8(f.b & 0x1F << 3)))
f.b >>= 5
f.nb -= 5
} else {
if dist, err = f.huffSym(f.hd); err != nil {
if debugDecode {
fmt.Println("huffsym:", err)
}
f.err = err
return
}
}
switch {
case dist < 4:
dist++
case dist < maxNumDist:
nb := uint(dist-2) >> 1
// have 1 bit in bottom of dist, need nb more.
extra := (dist & 1) << nb
for f.nb < nb {
if err = moreBits(); err != nil {
if debugDecode {
fmt.Println("morebits f.nb<nb:", err)
}
f.err = err
return
}
}
extra |= int(f.b & uint32(1<<nb-1))
f.b >>= nb
f.nb -= nb
dist = 1<<(nb+1) + 1 + extra
default:
if debugDecode {
fmt.Println("dist too big:", dist, maxNumDist)
}
f.err = CorruptInputError(f.roffset)
return
}
// No check on length; encoding can be prescient.
if dist > f.dict.histSize() {
if debugDecode {
fmt.Println("dist > f.dict.histSize():", dist, f.dict.histSize())
}
f.err = CorruptInputError(f.roffset)
return
}
f.copyLen, f.copyDist = length, dist
goto copyHistory
}
copyHistory:
// Perform a backwards copy according to RFC section 3.2.3.
{
cnt := f.dict.tryWriteCopy(f.copyDist, f.copyLen)
if cnt == 0 {
cnt = f.dict.writeCopy(f.copyDist, f.copyLen)
}
f.copyLen -= cnt
if f.dict.availWrite() == 0 || f.copyLen > 0 {
f.toRead = f.dict.readFlush()
f.step = (*decompressor).huffmanStringsReader // We need to continue this work
f.stepState = stateDict
return
}
goto readLiteral
}
}
func (f *decompressor) huffmanBlockDecoder() func() {
switch f.r.(type) {
case *bytes.Buffer:
return f.huffmanBytesBuffer
case *bytes.Reader:
return f.huffmanBytesReader
case *bufio.Reader:
return f.huffmanBufioReader
case *strings.Reader:
return f.huffmanStringsReader
default:
return f.huffmanBlockGeneric
}
}

179
vendor/github.com/klauspost/compress/flate/level1.go сгенерированный поставляемый Обычный файл
Просмотреть файл

@@ -0,0 +1,179 @@
package flate
import "fmt"
// fastGen maintains the table for matches,
// and the previous byte block for level 2.
// This is the generic implementation.
type fastEncL1 struct {
fastGen
table [tableSize]tableEntry
}
// EncodeL1 uses a similar algorithm to level 1
func (e *fastEncL1) Encode(dst *tokens, src []byte) {
const (
inputMargin = 12 - 1
minNonLiteralBlockSize = 1 + 1 + inputMargin
)
if debugDeflate && e.cur < 0 {
panic(fmt.Sprint("e.cur < 0: ", e.cur))
}
// Protect against e.cur wraparound.
for e.cur >= bufferReset {
if len(e.hist) == 0 {
for i := range e.table[:] {
e.table[i] = tableEntry{}
}
e.cur = maxMatchOffset
break
}
// Shift down everything in the table that isn't already too far away.
minOff := e.cur + int32(len(e.hist)) - maxMatchOffset
for i := range e.table[:] {
v := e.table[i].offset
if v <= minOff {
v = 0
} else {
v = v - e.cur + maxMatchOffset
}
e.table[i].offset = v
}
e.cur = maxMatchOffset
}
s := e.addBlock(src)
// This check isn't in the Snappy implementation, but there, the caller
// instead of the callee handles this case.
if len(src) < minNonLiteralBlockSize {
// We do not fill the token table.
// This will be picked up by caller.
dst.n = uint16(len(src))
return
}
// Override src
src = e.hist
nextEmit := s
// sLimit is when to stop looking for offset/length copies. The inputMargin
// lets us use a fast path for emitLiteral in the main loop, while we are
// looking for copies.
sLimit := int32(len(src) - inputMargin)
// nextEmit is where in src the next emitLiteral should start from.
cv := load3232(src, s)
for {
const skipLog = 5
const doEvery = 2
nextS := s
var candidate tableEntry
for {
nextHash := hash(cv)
candidate = e.table[nextHash]
nextS = s + doEvery + (s-nextEmit)>>skipLog
if nextS > sLimit {
goto emitRemainder
}
now := load6432(src, nextS)
e.table[nextHash] = tableEntry{offset: s + e.cur}
nextHash = hash(uint32(now))
offset := s - (candidate.offset - e.cur)
if offset < maxMatchOffset && cv == load3232(src, candidate.offset-e.cur) {
e.table[nextHash] = tableEntry{offset: nextS + e.cur}
break
}
// Do one right away...
cv = uint32(now)
s = nextS
nextS++
candidate = e.table[nextHash]
now >>= 8
e.table[nextHash] = tableEntry{offset: s + e.cur}
offset = s - (candidate.offset - e.cur)
if offset < maxMatchOffset && cv == load3232(src, candidate.offset-e.cur) {
e.table[nextHash] = tableEntry{offset: nextS + e.cur}
break
}
cv = uint32(now)
s = nextS
}
// A 4-byte match has been found. We'll later see if more than 4 bytes
// match. But, prior to the match, src[nextEmit:s] are unmatched. Emit
// them as literal bytes.
for {
// Invariant: we have a 4-byte match at s, and no need to emit any
// literal bytes prior to s.
// Extend the 4-byte match as long as possible.
t := candidate.offset - e.cur
l := e.matchlenLong(s+4, t+4, src) + 4
// Extend backwards
for t > 0 && s > nextEmit && src[t-1] == src[s-1] {
s--
t--
l++
}
if nextEmit < s {
emitLiteral(dst, src[nextEmit:s])
}
// Save the match found
dst.AddMatchLong(l, uint32(s-t-baseMatchOffset))
s += l
nextEmit = s
if nextS >= s {
s = nextS + 1
}
if s >= sLimit {
// Index first pair after match end.
if int(s+l+4) < len(src) {
cv := load3232(src, s)
e.table[hash(cv)] = tableEntry{offset: s + e.cur}
}
goto emitRemainder
}
// We could immediately start working at s now, but to improve
// compression we first update the hash table at s-2 and at s. If
// another emitCopy is not our next move, also calculate nextHash
// at s+1. At least on GOARCH=amd64, these three hash calculations
// are faster as one load64 call (with some shifts) instead of
// three load32 calls.
x := load6432(src, s-2)
o := e.cur + s - 2
prevHash := hash(uint32(x))
e.table[prevHash] = tableEntry{offset: o}
x >>= 16
currHash := hash(uint32(x))
candidate = e.table[currHash]
e.table[currHash] = tableEntry{offset: o + 2}
offset := s - (candidate.offset - e.cur)
if offset > maxMatchOffset || uint32(x) != load3232(src, candidate.offset-e.cur) {
cv = uint32(x >> 8)
s++
break
}
}
}
emitRemainder:
if int(nextEmit) < len(src) {
// If nothing was added, don't encode literals.
if dst.n == 0 {
return
}
emitLiteral(dst, src[nextEmit:])
}
}

205
vendor/github.com/klauspost/compress/flate/level2.go сгенерированный поставляемый Обычный файл
Просмотреть файл

@@ -0,0 +1,205 @@
package flate
import "fmt"
// fastGen maintains the table for matches,
// and the previous byte block for level 2.
// This is the generic implementation.
type fastEncL2 struct {
fastGen
table [bTableSize]tableEntry
}
// EncodeL2 uses a similar algorithm to level 1, but is capable
// of matching across blocks giving better compression at a small slowdown.
func (e *fastEncL2) Encode(dst *tokens, src []byte) {
const (
inputMargin = 12 - 1
minNonLiteralBlockSize = 1 + 1 + inputMargin
)
if debugDeflate && e.cur < 0 {
panic(fmt.Sprint("e.cur < 0: ", e.cur))
}
// Protect against e.cur wraparound.
for e.cur >= bufferReset {
if len(e.hist) == 0 {
for i := range e.table[:] {
e.table[i] = tableEntry{}
}
e.cur = maxMatchOffset
break
}
// Shift down everything in the table that isn't already too far away.
minOff := e.cur + int32(len(e.hist)) - maxMatchOffset
for i := range e.table[:] {
v := e.table[i].offset
if v <= minOff {
v = 0
} else {
v = v - e.cur + maxMatchOffset
}
e.table[i].offset = v
}
e.cur = maxMatchOffset
}
s := e.addBlock(src)
// This check isn't in the Snappy implementation, but there, the caller
// instead of the callee handles this case.
if len(src) < minNonLiteralBlockSize {
// We do not fill the token table.
// This will be picked up by caller.
dst.n = uint16(len(src))
return
}
// Override src
src = e.hist
nextEmit := s
// sLimit is when to stop looking for offset/length copies. The inputMargin
// lets us use a fast path for emitLiteral in the main loop, while we are
// looking for copies.
sLimit := int32(len(src) - inputMargin)
// nextEmit is where in src the next emitLiteral should start from.
cv := load3232(src, s)
for {
// When should we start skipping if we haven't found matches in a long while.
const skipLog = 5
const doEvery = 2
nextS := s
var candidate tableEntry
for {
nextHash := hash4u(cv, bTableBits)
s = nextS
nextS = s + doEvery + (s-nextEmit)>>skipLog
if nextS > sLimit {
goto emitRemainder
}
candidate = e.table[nextHash]
now := load6432(src, nextS)
e.table[nextHash] = tableEntry{offset: s + e.cur}
nextHash = hash4u(uint32(now), bTableBits)
offset := s - (candidate.offset - e.cur)
if offset < maxMatchOffset && cv == load3232(src, candidate.offset-e.cur) {
e.table[nextHash] = tableEntry{offset: nextS + e.cur}
break
}
// Do one right away...
cv = uint32(now)
s = nextS
nextS++
candidate = e.table[nextHash]
now >>= 8
e.table[nextHash] = tableEntry{offset: s + e.cur}
offset = s - (candidate.offset - e.cur)
if offset < maxMatchOffset && cv == load3232(src, candidate.offset-e.cur) {
break
}
cv = uint32(now)
}
// A 4-byte match has been found. We'll later see if more than 4 bytes
// match. But, prior to the match, src[nextEmit:s] are unmatched. Emit
// them as literal bytes.
// Call emitCopy, and then see if another emitCopy could be our next
// move. Repeat until we find no match for the input immediately after
// what was consumed by the last emitCopy call.
//
// If we exit this loop normally then we need to call emitLiteral next,
// though we don't yet know how big the literal will be. We handle that
// by proceeding to the next iteration of the main loop. We also can
// exit this loop via goto if we get close to exhausting the input.
for {
// Invariant: we have a 4-byte match at s, and no need to emit any
// literal bytes prior to s.
// Extend the 4-byte match as long as possible.
t := candidate.offset - e.cur
l := e.matchlenLong(s+4, t+4, src) + 4
// Extend backwards
for t > 0 && s > nextEmit && src[t-1] == src[s-1] {
s--
t--
l++
}
if nextEmit < s {
emitLiteral(dst, src[nextEmit:s])
}
dst.AddMatchLong(l, uint32(s-t-baseMatchOffset))
s += l
nextEmit = s
if nextS >= s {
s = nextS + 1
}
if s >= sLimit {
// Index first pair after match end.
if int(s+l+4) < len(src) {
cv := load3232(src, s)
e.table[hash4u(cv, bTableBits)] = tableEntry{offset: s + e.cur}
}
goto emitRemainder
}
// Store every second hash in-between, but offset by 1.
for i := s - l + 2; i < s-5; i += 7 {
x := load6432(src, int32(i))
nextHash := hash4u(uint32(x), bTableBits)
e.table[nextHash] = tableEntry{offset: e.cur + i}
// Skip one
x >>= 16
nextHash = hash4u(uint32(x), bTableBits)
e.table[nextHash] = tableEntry{offset: e.cur + i + 2}
// Skip one
x >>= 16
nextHash = hash4u(uint32(x), bTableBits)
e.table[nextHash] = tableEntry{offset: e.cur + i + 4}
}
// We could immediately start working at s now, but to improve
// compression we first update the hash table at s-2 to s. If
// another emitCopy is not our next move, also calculate nextHash
// at s+1. At least on GOARCH=amd64, these three hash calculations
// are faster as one load64 call (with some shifts) instead of
// three load32 calls.
x := load6432(src, s-2)
o := e.cur + s - 2
prevHash := hash4u(uint32(x), bTableBits)
prevHash2 := hash4u(uint32(x>>8), bTableBits)
e.table[prevHash] = tableEntry{offset: o}
e.table[prevHash2] = tableEntry{offset: o + 1}
currHash := hash4u(uint32(x>>16), bTableBits)
candidate = e.table[currHash]
e.table[currHash] = tableEntry{offset: o + 2}
offset := s - (candidate.offset - e.cur)
if offset > maxMatchOffset || uint32(x>>16) != load3232(src, candidate.offset-e.cur) {
cv = uint32(x >> 24)
s++
break
}
}
}
emitRemainder:
if int(nextEmit) < len(src) {
// If nothing was added, don't encode literals.
if dst.n == 0 {
return
}
emitLiteral(dst, src[nextEmit:])
}
}

229
vendor/github.com/klauspost/compress/flate/level3.go сгенерированный поставляемый Обычный файл
Просмотреть файл

@@ -0,0 +1,229 @@
package flate
import "fmt"
// fastEncL3
type fastEncL3 struct {
fastGen
table [tableSize]tableEntryPrev
}
// Encode uses a similar algorithm to level 2, will check up to two candidates.
func (e *fastEncL3) Encode(dst *tokens, src []byte) {
const (
inputMargin = 8 - 1
minNonLiteralBlockSize = 1 + 1 + inputMargin
)
if debugDeflate && e.cur < 0 {
panic(fmt.Sprint("e.cur < 0: ", e.cur))
}
// Protect against e.cur wraparound.
for e.cur >= bufferReset {
if len(e.hist) == 0 {
for i := range e.table[:] {
e.table[i] = tableEntryPrev{}
}
e.cur = maxMatchOffset
break
}
// Shift down everything in the table that isn't already too far away.
minOff := e.cur + int32(len(e.hist)) - maxMatchOffset
for i := range e.table[:] {
v := e.table[i]
if v.Cur.offset <= minOff {
v.Cur.offset = 0
} else {
v.Cur.offset = v.Cur.offset - e.cur + maxMatchOffset
}
if v.Prev.offset <= minOff {
v.Prev.offset = 0
} else {
v.Prev.offset = v.Prev.offset - e.cur + maxMatchOffset
}
e.table[i] = v
}
e.cur = maxMatchOffset
}
s := e.addBlock(src)
// Skip if too small.
if len(src) < minNonLiteralBlockSize {
// We do not fill the token table.
// This will be picked up by caller.
dst.n = uint16(len(src))
return
}
// Override src
src = e.hist
nextEmit := s
// sLimit is when to stop looking for offset/length copies. The inputMargin
// lets us use a fast path for emitLiteral in the main loop, while we are
// looking for copies.
sLimit := int32(len(src) - inputMargin)
// nextEmit is where in src the next emitLiteral should start from.
cv := load3232(src, s)
for {
const skipLog = 6
nextS := s
var candidate tableEntry
for {
nextHash := hash(cv)
s = nextS
nextS = s + 1 + (s-nextEmit)>>skipLog
if nextS > sLimit {
goto emitRemainder
}
candidates := e.table[nextHash]
now := load3232(src, nextS)
// Safe offset distance until s + 4...
minOffset := e.cur + s - (maxMatchOffset - 4)
e.table[nextHash] = tableEntryPrev{Prev: candidates.Cur, Cur: tableEntry{offset: s + e.cur}}
// Check both candidates
candidate = candidates.Cur
if candidate.offset < minOffset {
cv = now
// Previous will also be invalid, we have nothing.
continue
}
if cv == load3232(src, candidate.offset-e.cur) {
if candidates.Prev.offset < minOffset || cv != load3232(src, candidates.Prev.offset-e.cur) {
break
}
// Both match and are valid, pick longest.
offset := s - (candidate.offset - e.cur)
o2 := s - (candidates.Prev.offset - e.cur)
l1, l2 := matchLen(src[s+4:], src[s-offset+4:]), matchLen(src[s+4:], src[s-o2+4:])
if l2 > l1 {
candidate = candidates.Prev
}
break
} else {
// We only check if value mismatches.
// Offset will always be invalid in other cases.
candidate = candidates.Prev
if candidate.offset > minOffset && cv == load3232(src, candidate.offset-e.cur) {
break
}
}
cv = now
}
// Call emitCopy, and then see if another emitCopy could be our next
// move. Repeat until we find no match for the input immediately after
// what was consumed by the last emitCopy call.
//
// If we exit this loop normally then we need to call emitLiteral next,
// though we don't yet know how big the literal will be. We handle that
// by proceeding to the next iteration of the main loop. We also can
// exit this loop via goto if we get close to exhausting the input.
for {
// Invariant: we have a 4-byte match at s, and no need to emit any
// literal bytes prior to s.
// Extend the 4-byte match as long as possible.
//
t := candidate.offset - e.cur
l := e.matchlenLong(s+4, t+4, src) + 4
// Extend backwards
for t > 0 && s > nextEmit && src[t-1] == src[s-1] {
s--
t--
l++
}
if nextEmit < s {
emitLiteral(dst, src[nextEmit:s])
}
dst.AddMatchLong(l, uint32(s-t-baseMatchOffset))
s += l
nextEmit = s
if nextS >= s {
s = nextS + 1
}
if s >= sLimit {
t += l
// Index first pair after match end.
if int(t+4) < len(src) && t > 0 {
cv := load3232(src, t)
nextHash := hash(cv)
e.table[nextHash] = tableEntryPrev{
Prev: e.table[nextHash].Cur,
Cur: tableEntry{offset: e.cur + t},
}
}
goto emitRemainder
}
// We could immediately start working at s now, but to improve
// compression we first update the hash table at s-3 to s.
x := load6432(src, s-3)
prevHash := hash(uint32(x))
e.table[prevHash] = tableEntryPrev{
Prev: e.table[prevHash].Cur,
Cur: tableEntry{offset: e.cur + s - 3},
}
x >>= 8
prevHash = hash(uint32(x))
e.table[prevHash] = tableEntryPrev{
Prev: e.table[prevHash].Cur,
Cur: tableEntry{offset: e.cur + s - 2},
}
x >>= 8
prevHash = hash(uint32(x))
e.table[prevHash] = tableEntryPrev{
Prev: e.table[prevHash].Cur,
Cur: tableEntry{offset: e.cur + s - 1},
}
x >>= 8
currHash := hash(uint32(x))
candidates := e.table[currHash]
cv = uint32(x)
e.table[currHash] = tableEntryPrev{
Prev: candidates.Cur,
Cur: tableEntry{offset: s + e.cur},
}
// Check both candidates
candidate = candidates.Cur
minOffset := e.cur + s - (maxMatchOffset - 4)
if candidate.offset > minOffset && cv != load3232(src, candidate.offset-e.cur) {
// We only check if value mismatches.
// Offset will always be invalid in other cases.
candidate = candidates.Prev
if candidate.offset > minOffset && cv == load3232(src, candidate.offset-e.cur) {
offset := s - (candidate.offset - e.cur)
if offset <= maxMatchOffset {
continue
}
}
}
cv = uint32(x >> 8)
s++
break
}
}
emitRemainder:
if int(nextEmit) < len(src) {
// If nothing was added, don't encode literals.
if dst.n == 0 {
return
}
emitLiteral(dst, src[nextEmit:])
}
}

212
vendor/github.com/klauspost/compress/flate/level4.go сгенерированный поставляемый Обычный файл
Просмотреть файл

@@ -0,0 +1,212 @@
package flate
import "fmt"
type fastEncL4 struct {
fastGen
table [tableSize]tableEntry
bTable [tableSize]tableEntry
}
func (e *fastEncL4) Encode(dst *tokens, src []byte) {
const (
inputMargin = 12 - 1
minNonLiteralBlockSize = 1 + 1 + inputMargin
)
if debugDeflate && e.cur < 0 {
panic(fmt.Sprint("e.cur < 0: ", e.cur))
}
// Protect against e.cur wraparound.
for e.cur >= bufferReset {
if len(e.hist) == 0 {
for i := range e.table[:] {
e.table[i] = tableEntry{}
}
for i := range e.bTable[:] {
e.bTable[i] = tableEntry{}
}
e.cur = maxMatchOffset
break
}
// Shift down everything in the table that isn't already too far away.
minOff := e.cur + int32(len(e.hist)) - maxMatchOffset
for i := range e.table[:] {
v := e.table[i].offset
if v <= minOff {
v = 0
} else {
v = v - e.cur + maxMatchOffset
}
e.table[i].offset = v
}
for i := range e.bTable[:] {
v := e.bTable[i].offset
if v <= minOff {
v = 0
} else {
v = v - e.cur + maxMatchOffset
}
e.bTable[i].offset = v
}
e.cur = maxMatchOffset
}
s := e.addBlock(src)
// This check isn't in the Snappy implementation, but there, the caller
// instead of the callee handles this case.
if len(src) < minNonLiteralBlockSize {
// We do not fill the token table.
// This will be picked up by caller.
dst.n = uint16(len(src))
return
}
// Override src
src = e.hist
nextEmit := s
// sLimit is when to stop looking for offset/length copies. The inputMargin
// lets us use a fast path for emitLiteral in the main loop, while we are
// looking for copies.
sLimit := int32(len(src) - inputMargin)
// nextEmit is where in src the next emitLiteral should start from.
cv := load6432(src, s)
for {
const skipLog = 6
const doEvery = 1
nextS := s
var t int32
for {
nextHashS := hash4x64(cv, tableBits)
nextHashL := hash7(cv, tableBits)
s = nextS
nextS = s + doEvery + (s-nextEmit)>>skipLog
if nextS > sLimit {
goto emitRemainder
}
// Fetch a short+long candidate
sCandidate := e.table[nextHashS]
lCandidate := e.bTable[nextHashL]
next := load6432(src, nextS)
entry := tableEntry{offset: s + e.cur}
e.table[nextHashS] = entry
e.bTable[nextHashL] = entry
t = lCandidate.offset - e.cur
if s-t < maxMatchOffset && uint32(cv) == load3232(src, lCandidate.offset-e.cur) {
// We got a long match. Use that.
break
}
t = sCandidate.offset - e.cur
if s-t < maxMatchOffset && uint32(cv) == load3232(src, sCandidate.offset-e.cur) {
// Found a 4 match...
lCandidate = e.bTable[hash7(next, tableBits)]
// If the next long is a candidate, check if we should use that instead...
lOff := nextS - (lCandidate.offset - e.cur)
if lOff < maxMatchOffset && load3232(src, lCandidate.offset-e.cur) == uint32(next) {
l1, l2 := matchLen(src[s+4:], src[t+4:]), matchLen(src[nextS+4:], src[nextS-lOff+4:])
if l2 > l1 {
s = nextS
t = lCandidate.offset - e.cur
}
}
break
}
cv = next
}
// A 4-byte match has been found. We'll later see if more than 4 bytes
// match. But, prior to the match, src[nextEmit:s] are unmatched. Emit
// them as literal bytes.
// Extend the 4-byte match as long as possible.
l := e.matchlenLong(s+4, t+4, src) + 4
// Extend backwards
for t > 0 && s > nextEmit && src[t-1] == src[s-1] {
s--
t--
l++
}
if nextEmit < s {
emitLiteral(dst, src[nextEmit:s])
}
if debugDeflate {
if t >= s {
panic("s-t")
}
if (s - t) > maxMatchOffset {
panic(fmt.Sprintln("mmo", t))
}
if l < baseMatchLength {
panic("bml")
}
}
dst.AddMatchLong(l, uint32(s-t-baseMatchOffset))
s += l
nextEmit = s
if nextS >= s {
s = nextS + 1
}
if s >= sLimit {
// Index first pair after match end.
if int(s+8) < len(src) {
cv := load6432(src, s)
e.table[hash4x64(cv, tableBits)] = tableEntry{offset: s + e.cur}
e.bTable[hash7(cv, tableBits)] = tableEntry{offset: s + e.cur}
}
goto emitRemainder
}
// Store every 3rd hash in-between
if true {
i := nextS
if i < s-1 {
cv := load6432(src, i)
t := tableEntry{offset: i + e.cur}
t2 := tableEntry{offset: t.offset + 1}
e.bTable[hash7(cv, tableBits)] = t
e.bTable[hash7(cv>>8, tableBits)] = t2
e.table[hash4u(uint32(cv>>8), tableBits)] = t2
i += 3
for ; i < s-1; i += 3 {
cv := load6432(src, i)
t := tableEntry{offset: i + e.cur}
t2 := tableEntry{offset: t.offset + 1}
e.bTable[hash7(cv, tableBits)] = t
e.bTable[hash7(cv>>8, tableBits)] = t2
e.table[hash4u(uint32(cv>>8), tableBits)] = t2
}
}
}
// We could immediately start working at s now, but to improve
// compression we first update the hash table at s-1 and at s.
x := load6432(src, s-1)
o := e.cur + s - 1
prevHashS := hash4x64(x, tableBits)
prevHashL := hash7(x, tableBits)
e.table[prevHashS] = tableEntry{offset: o}
e.bTable[prevHashL] = tableEntry{offset: o}
cv = x >> 8
}
emitRemainder:
if int(nextEmit) < len(src) {
// If nothing was added, don't encode literals.
if dst.n == 0 {
return
}
emitLiteral(dst, src[nextEmit:])
}
}

279
vendor/github.com/klauspost/compress/flate/level5.go сгенерированный поставляемый Обычный файл
Просмотреть файл

@@ -0,0 +1,279 @@
package flate
import "fmt"
type fastEncL5 struct {
fastGen
table [tableSize]tableEntry
bTable [tableSize]tableEntryPrev
}
func (e *fastEncL5) Encode(dst *tokens, src []byte) {
const (
inputMargin = 12 - 1
minNonLiteralBlockSize = 1 + 1 + inputMargin
)
if debugDeflate && e.cur < 0 {
panic(fmt.Sprint("e.cur < 0: ", e.cur))
}
// Protect against e.cur wraparound.
for e.cur >= bufferReset {
if len(e.hist) == 0 {
for i := range e.table[:] {
e.table[i] = tableEntry{}
}
for i := range e.bTable[:] {
e.bTable[i] = tableEntryPrev{}
}
e.cur = maxMatchOffset
break
}
// Shift down everything in the table that isn't already too far away.
minOff := e.cur + int32(len(e.hist)) - maxMatchOffset
for i := range e.table[:] {
v := e.table[i].offset
if v <= minOff {
v = 0
} else {
v = v - e.cur + maxMatchOffset
}
e.table[i].offset = v
}
for i := range e.bTable[:] {
v := e.bTable[i]
if v.Cur.offset <= minOff {
v.Cur.offset = 0
v.Prev.offset = 0
} else {
v.Cur.offset = v.Cur.offset - e.cur + maxMatchOffset
if v.Prev.offset <= minOff {
v.Prev.offset = 0
} else {
v.Prev.offset = v.Prev.offset - e.cur + maxMatchOffset
}
}
e.bTable[i] = v
}
e.cur = maxMatchOffset
}
s := e.addBlock(src)
// This check isn't in the Snappy implementation, but there, the caller
// instead of the callee handles this case.
if len(src) < minNonLiteralBlockSize {
// We do not fill the token table.
// This will be picked up by caller.
dst.n = uint16(len(src))
return
}
// Override src
src = e.hist
nextEmit := s
// sLimit is when to stop looking for offset/length copies. The inputMargin
// lets us use a fast path for emitLiteral in the main loop, while we are
// looking for copies.
sLimit := int32(len(src) - inputMargin)
// nextEmit is where in src the next emitLiteral should start from.
cv := load6432(src, s)
for {
const skipLog = 6
const doEvery = 1
nextS := s
var l int32
var t int32
for {
nextHashS := hash4x64(cv, tableBits)
nextHashL := hash7(cv, tableBits)
s = nextS
nextS = s + doEvery + (s-nextEmit)>>skipLog
if nextS > sLimit {
goto emitRemainder
}
// Fetch a short+long candidate
sCandidate := e.table[nextHashS]
lCandidate := e.bTable[nextHashL]
next := load6432(src, nextS)
entry := tableEntry{offset: s + e.cur}
e.table[nextHashS] = entry
eLong := &e.bTable[nextHashL]
eLong.Cur, eLong.Prev = entry, eLong.Cur
nextHashS = hash4x64(next, tableBits)
nextHashL = hash7(next, tableBits)
t = lCandidate.Cur.offset - e.cur
if s-t < maxMatchOffset {
if uint32(cv) == load3232(src, lCandidate.Cur.offset-e.cur) {
// Store the next match
e.table[nextHashS] = tableEntry{offset: nextS + e.cur}
eLong := &e.bTable[nextHashL]
eLong.Cur, eLong.Prev = tableEntry{offset: nextS + e.cur}, eLong.Cur
t2 := lCandidate.Prev.offset - e.cur
if s-t2 < maxMatchOffset && uint32(cv) == load3232(src, lCandidate.Prev.offset-e.cur) {
l = e.matchlen(s+4, t+4, src) + 4
ml1 := e.matchlen(s+4, t2+4, src) + 4
if ml1 > l {
t = t2
l = ml1
break
}
}
break
}
t = lCandidate.Prev.offset - e.cur
if s-t < maxMatchOffset && uint32(cv) == load3232(src, lCandidate.Prev.offset-e.cur) {
// Store the next match
e.table[nextHashS] = tableEntry{offset: nextS + e.cur}
eLong := &e.bTable[nextHashL]
eLong.Cur, eLong.Prev = tableEntry{offset: nextS + e.cur}, eLong.Cur
break
}
}
t = sCandidate.offset - e.cur
if s-t < maxMatchOffset && uint32(cv) == load3232(src, sCandidate.offset-e.cur) {
// Found a 4 match...
l = e.matchlen(s+4, t+4, src) + 4
lCandidate = e.bTable[nextHashL]
// Store the next match
e.table[nextHashS] = tableEntry{offset: nextS + e.cur}
eLong := &e.bTable[nextHashL]
eLong.Cur, eLong.Prev = tableEntry{offset: nextS + e.cur}, eLong.Cur
// If the next long is a candidate, use that...
t2 := lCandidate.Cur.offset - e.cur
if nextS-t2 < maxMatchOffset {
if load3232(src, lCandidate.Cur.offset-e.cur) == uint32(next) {
ml := e.matchlen(nextS+4, t2+4, src) + 4
if ml > l {
t = t2
s = nextS
l = ml
break
}
}
// If the previous long is a candidate, use that...
t2 = lCandidate.Prev.offset - e.cur
if nextS-t2 < maxMatchOffset && load3232(src, lCandidate.Prev.offset-e.cur) == uint32(next) {
ml := e.matchlen(nextS+4, t2+4, src) + 4
if ml > l {
t = t2
s = nextS
l = ml
break
}
}
}
break
}
cv = next
}
// A 4-byte match has been found. We'll later see if more than 4 bytes
// match. But, prior to the match, src[nextEmit:s] are unmatched. Emit
// them as literal bytes.
// Extend the 4-byte match as long as possible.
if l == 0 {
l = e.matchlenLong(s+4, t+4, src) + 4
} else if l == maxMatchLength {
l += e.matchlenLong(s+l, t+l, src)
}
// Extend backwards
for t > 0 && s > nextEmit && src[t-1] == src[s-1] {
s--
t--
l++
}
if nextEmit < s {
emitLiteral(dst, src[nextEmit:s])
}
if debugDeflate {
if t >= s {
panic(fmt.Sprintln("s-t", s, t))
}
if (s - t) > maxMatchOffset {
panic(fmt.Sprintln("mmo", s-t))
}
if l < baseMatchLength {
panic("bml")
}
}
dst.AddMatchLong(l, uint32(s-t-baseMatchOffset))
s += l
nextEmit = s
if nextS >= s {
s = nextS + 1
}
if s >= sLimit {
goto emitRemainder
}
// Store every 3rd hash in-between.
if true {
const hashEvery = 3
i := s - l + 1
if i < s-1 {
cv := load6432(src, i)
t := tableEntry{offset: i + e.cur}
e.table[hash4x64(cv, tableBits)] = t
eLong := &e.bTable[hash7(cv, tableBits)]
eLong.Cur, eLong.Prev = t, eLong.Cur
// Do an long at i+1
cv >>= 8
t = tableEntry{offset: t.offset + 1}
eLong = &e.bTable[hash7(cv, tableBits)]
eLong.Cur, eLong.Prev = t, eLong.Cur
// We only have enough bits for a short entry at i+2
cv >>= 8
t = tableEntry{offset: t.offset + 1}
e.table[hash4x64(cv, tableBits)] = t
// Skip one - otherwise we risk hitting 's'
i += 4
for ; i < s-1; i += hashEvery {
cv := load6432(src, i)
t := tableEntry{offset: i + e.cur}
t2 := tableEntry{offset: t.offset + 1}
eLong := &e.bTable[hash7(cv, tableBits)]
eLong.Cur, eLong.Prev = t, eLong.Cur
e.table[hash4u(uint32(cv>>8), tableBits)] = t2
}
}
}
// We could immediately start working at s now, but to improve
// compression we first update the hash table at s-1 and at s.
x := load6432(src, s-1)
o := e.cur + s - 1
prevHashS := hash4x64(x, tableBits)
prevHashL := hash7(x, tableBits)
e.table[prevHashS] = tableEntry{offset: o}
eLong := &e.bTable[prevHashL]
eLong.Cur, eLong.Prev = tableEntry{offset: o}, eLong.Cur
cv = x >> 8
}
emitRemainder:
if int(nextEmit) < len(src) {
// If nothing was added, don't encode literals.
if dst.n == 0 {
return
}
emitLiteral(dst, src[nextEmit:])
}
}

282
vendor/github.com/klauspost/compress/flate/level6.go сгенерированный поставляемый Обычный файл
Просмотреть файл

@@ -0,0 +1,282 @@
package flate
import "fmt"
type fastEncL6 struct {
fastGen
table [tableSize]tableEntry
bTable [tableSize]tableEntryPrev
}
func (e *fastEncL6) Encode(dst *tokens, src []byte) {
const (
inputMargin = 12 - 1
minNonLiteralBlockSize = 1 + 1 + inputMargin
)
if debugDeflate && e.cur < 0 {
panic(fmt.Sprint("e.cur < 0: ", e.cur))
}
// Protect against e.cur wraparound.
for e.cur >= bufferReset {
if len(e.hist) == 0 {
for i := range e.table[:] {
e.table[i] = tableEntry{}
}
for i := range e.bTable[:] {
e.bTable[i] = tableEntryPrev{}
}
e.cur = maxMatchOffset
break
}
// Shift down everything in the table that isn't already too far away.
minOff := e.cur + int32(len(e.hist)) - maxMatchOffset
for i := range e.table[:] {
v := e.table[i].offset
if v <= minOff {
v = 0
} else {
v = v - e.cur + maxMatchOffset
}
e.table[i].offset = v
}
for i := range e.bTable[:] {
v := e.bTable[i]
if v.Cur.offset <= minOff {
v.Cur.offset = 0
v.Prev.offset = 0
} else {
v.Cur.offset = v.Cur.offset - e.cur + maxMatchOffset
if v.Prev.offset <= minOff {
v.Prev.offset = 0
} else {
v.Prev.offset = v.Prev.offset - e.cur + maxMatchOffset
}
}
e.bTable[i] = v
}
e.cur = maxMatchOffset
}
s := e.addBlock(src)
// This check isn't in the Snappy implementation, but there, the caller
// instead of the callee handles this case.
if len(src) < minNonLiteralBlockSize {
// We do not fill the token table.
// This will be picked up by caller.
dst.n = uint16(len(src))
return
}
// Override src
src = e.hist
nextEmit := s
// sLimit is when to stop looking for offset/length copies. The inputMargin
// lets us use a fast path for emitLiteral in the main loop, while we are
// looking for copies.
sLimit := int32(len(src) - inputMargin)
// nextEmit is where in src the next emitLiteral should start from.
cv := load6432(src, s)
// Repeat MUST be > 1 and within range
repeat := int32(1)
for {
const skipLog = 7
const doEvery = 1
nextS := s
var l int32
var t int32
for {
nextHashS := hash4x64(cv, tableBits)
nextHashL := hash7(cv, tableBits)
s = nextS
nextS = s + doEvery + (s-nextEmit)>>skipLog
if nextS > sLimit {
goto emitRemainder
}
// Fetch a short+long candidate
sCandidate := e.table[nextHashS]
lCandidate := e.bTable[nextHashL]
next := load6432(src, nextS)
entry := tableEntry{offset: s + e.cur}
e.table[nextHashS] = entry
eLong := &e.bTable[nextHashL]
eLong.Cur, eLong.Prev = entry, eLong.Cur
// Calculate hashes of 'next'
nextHashS = hash4x64(next, tableBits)
nextHashL = hash7(next, tableBits)
t = lCandidate.Cur.offset - e.cur
if s-t < maxMatchOffset {
if uint32(cv) == load3232(src, lCandidate.Cur.offset-e.cur) {
// Long candidate matches at least 4 bytes.
// Store the next match
e.table[nextHashS] = tableEntry{offset: nextS + e.cur}
eLong := &e.bTable[nextHashL]
eLong.Cur, eLong.Prev = tableEntry{offset: nextS + e.cur}, eLong.Cur
// Check the previous long candidate as well.
t2 := lCandidate.Prev.offset - e.cur
if s-t2 < maxMatchOffset && uint32(cv) == load3232(src, lCandidate.Prev.offset-e.cur) {
l = e.matchlen(s+4, t+4, src) + 4
ml1 := e.matchlen(s+4, t2+4, src) + 4
if ml1 > l {
t = t2
l = ml1
break
}
}
break
}
// Current value did not match, but check if previous long value does.
t = lCandidate.Prev.offset - e.cur
if s-t < maxMatchOffset && uint32(cv) == load3232(src, lCandidate.Prev.offset-e.cur) {
// Store the next match
e.table[nextHashS] = tableEntry{offset: nextS + e.cur}
eLong := &e.bTable[nextHashL]
eLong.Cur, eLong.Prev = tableEntry{offset: nextS + e.cur}, eLong.Cur
break
}
}
t = sCandidate.offset - e.cur
if s-t < maxMatchOffset && uint32(cv) == load3232(src, sCandidate.offset-e.cur) {
// Found a 4 match...
l = e.matchlen(s+4, t+4, src) + 4
// Look up next long candidate (at nextS)
lCandidate = e.bTable[nextHashL]
// Store the next match
e.table[nextHashS] = tableEntry{offset: nextS + e.cur}
eLong := &e.bTable[nextHashL]
eLong.Cur, eLong.Prev = tableEntry{offset: nextS + e.cur}, eLong.Cur
// Check repeat at s + repOff
const repOff = 1
t2 := s - repeat + repOff
if load3232(src, t2) == uint32(cv>>(8*repOff)) {
ml := e.matchlen(s+4+repOff, t2+4, src) + 4
if ml > l {
t = t2
l = ml
s += repOff
// Not worth checking more.
break
}
}
// If the next long is a candidate, use that...
t2 = lCandidate.Cur.offset - e.cur
if nextS-t2 < maxMatchOffset {
if load3232(src, lCandidate.Cur.offset-e.cur) == uint32(next) {
ml := e.matchlen(nextS+4, t2+4, src) + 4
if ml > l {
t = t2
s = nextS
l = ml
// This is ok, but check previous as well.
}
}
// If the previous long is a candidate, use that...
t2 = lCandidate.Prev.offset - e.cur
if nextS-t2 < maxMatchOffset && load3232(src, lCandidate.Prev.offset-e.cur) == uint32(next) {
ml := e.matchlen(nextS+4, t2+4, src) + 4
if ml > l {
t = t2
s = nextS
l = ml
break
}
}
}
break
}
cv = next
}
// A 4-byte match has been found. We'll later see if more than 4 bytes
// match. But, prior to the match, src[nextEmit:s] are unmatched. Emit
// them as literal bytes.
// Extend the 4-byte match as long as possible.
if l == 0 {
l = e.matchlenLong(s+4, t+4, src) + 4
} else if l == maxMatchLength {
l += e.matchlenLong(s+l, t+l, src)
}
// Extend backwards
for t > 0 && s > nextEmit && src[t-1] == src[s-1] {
s--
t--
l++
}
if nextEmit < s {
emitLiteral(dst, src[nextEmit:s])
}
if false {
if t >= s {
panic(fmt.Sprintln("s-t", s, t))
}
if (s - t) > maxMatchOffset {
panic(fmt.Sprintln("mmo", s-t))
}
if l < baseMatchLength {
panic("bml")
}
}
dst.AddMatchLong(l, uint32(s-t-baseMatchOffset))
repeat = s - t
s += l
nextEmit = s
if nextS >= s {
s = nextS + 1
}
if s >= sLimit {
// Index after match end.
for i := nextS + 1; i < int32(len(src))-8; i += 2 {
cv := load6432(src, i)
e.table[hash4x64(cv, tableBits)] = tableEntry{offset: i + e.cur}
eLong := &e.bTable[hash7(cv, tableBits)]
eLong.Cur, eLong.Prev = tableEntry{offset: i + e.cur}, eLong.Cur
}
goto emitRemainder
}
// Store every long hash in-between and every second short.
if true {
for i := nextS + 1; i < s-1; i += 2 {
cv := load6432(src, i)
t := tableEntry{offset: i + e.cur}
t2 := tableEntry{offset: t.offset + 1}
eLong := &e.bTable[hash7(cv, tableBits)]
eLong2 := &e.bTable[hash7(cv>>8, tableBits)]
e.table[hash4x64(cv, tableBits)] = t
eLong.Cur, eLong.Prev = t, eLong.Cur
eLong2.Cur, eLong2.Prev = t2, eLong2.Cur
}
}
// We could immediately start working at s now, but to improve
// compression we first update the hash table at s-1 and at s.
cv = load6432(src, s)
}
emitRemainder:
if int(nextEmit) < len(src) {
// If nothing was added, don't encode literals.
if dst.n == 0 {
return
}
emitLiteral(dst, src[nextEmit:])
}
}

297
vendor/github.com/klauspost/compress/flate/stateless.go сгенерированный поставляемый Обычный файл
Просмотреть файл

@@ -0,0 +1,297 @@
package flate
import (
"io"
"math"
"sync"
)
const (
maxStatelessBlock = math.MaxInt16
// dictionary will be taken from maxStatelessBlock, so limit it.
maxStatelessDict = 8 << 10
slTableBits = 13
slTableSize = 1 << slTableBits
slTableShift = 32 - slTableBits
)
type statelessWriter struct {
dst io.Writer
closed bool
}
func (s *statelessWriter) Close() error {
if s.closed {
return nil
}
s.closed = true
// Emit EOF block
return StatelessDeflate(s.dst, nil, true, nil)
}
func (s *statelessWriter) Write(p []byte) (n int, err error) {
err = StatelessDeflate(s.dst, p, false, nil)
if err != nil {
return 0, err
}
return len(p), nil
}
func (s *statelessWriter) Reset(w io.Writer) {
s.dst = w
s.closed = false
}
// NewStatelessWriter will do compression but without maintaining any state
// between Write calls.
// There will be no memory kept between Write calls,
// but compression and speed will be suboptimal.
// Because of this, the size of actual Write calls will affect output size.
func NewStatelessWriter(dst io.Writer) io.WriteCloser {
return &statelessWriter{dst: dst}
}
// bitWriterPool contains bit writers that can be reused.
var bitWriterPool = sync.Pool{
New: func() interface{} {
return newHuffmanBitWriter(nil)
},
}
// StatelessDeflate allows to compress directly to a Writer without retaining state.
// When returning everything will be flushed.
// Up to 8KB of an optional dictionary can be given which is presumed to presumed to precede the block.
// Longer dictionaries will be truncated and will still produce valid output.
// Sending nil dictionary is perfectly fine.
func StatelessDeflate(out io.Writer, in []byte, eof bool, dict []byte) error {
var dst tokens
bw := bitWriterPool.Get().(*huffmanBitWriter)
bw.reset(out)
defer func() {
// don't keep a reference to our output
bw.reset(nil)
bitWriterPool.Put(bw)
}()
if eof && len(in) == 0 {
// Just write an EOF block.
// Could be faster...
bw.writeStoredHeader(0, true)
bw.flush()
return bw.err
}
// Truncate dict
if len(dict) > maxStatelessDict {
dict = dict[len(dict)-maxStatelessDict:]
}
for len(in) > 0 {
todo := in
if len(todo) > maxStatelessBlock-len(dict) {
todo = todo[:maxStatelessBlock-len(dict)]
}
in = in[len(todo):]
uncompressed := todo
if len(dict) > 0 {
// combine dict and source
bufLen := len(todo) + len(dict)
combined := make([]byte, bufLen)
copy(combined, dict)
copy(combined[len(dict):], todo)
todo = combined
}
// Compress
statelessEnc(&dst, todo, int16(len(dict)))
isEof := eof && len(in) == 0
if dst.n == 0 {
bw.writeStoredHeader(len(uncompressed), isEof)
if bw.err != nil {
return bw.err
}
bw.writeBytes(uncompressed)
} else if int(dst.n) > len(uncompressed)-len(uncompressed)>>4 {
// If we removed less than 1/16th, huffman compress the block.
bw.writeBlockHuff(isEof, uncompressed, len(in) == 0)
} else {
bw.writeBlockDynamic(&dst, isEof, uncompressed, len(in) == 0)
}
if len(in) > 0 {
// Retain a dict if we have more
dict = todo[len(todo)-maxStatelessDict:]
dst.Reset()
}
if bw.err != nil {
return bw.err
}
}
if !eof {
// Align, only a stored block can do that.
bw.writeStoredHeader(0, false)
}
bw.flush()
return bw.err
}
func hashSL(u uint32) uint32 {
return (u * 0x1e35a7bd) >> slTableShift
}
func load3216(b []byte, i int16) uint32 {
// Help the compiler eliminate bounds checks on the read so it can be done in a single read.
b = b[i:]
b = b[:4]
return uint32(b[0]) | uint32(b[1])<<8 | uint32(b[2])<<16 | uint32(b[3])<<24
}
func load6416(b []byte, i int16) uint64 {
// Help the compiler eliminate bounds checks on the read so it can be done in a single read.
b = b[i:]
b = b[:8]
return uint64(b[0]) | uint64(b[1])<<8 | uint64(b[2])<<16 | uint64(b[3])<<24 |
uint64(b[4])<<32 | uint64(b[5])<<40 | uint64(b[6])<<48 | uint64(b[7])<<56
}
func statelessEnc(dst *tokens, src []byte, startAt int16) {
const (
inputMargin = 12 - 1
minNonLiteralBlockSize = 1 + 1 + inputMargin
)
type tableEntry struct {
offset int16
}
var table [slTableSize]tableEntry
// This check isn't in the Snappy implementation, but there, the caller
// instead of the callee handles this case.
if len(src)-int(startAt) < minNonLiteralBlockSize {
// We do not fill the token table.
// This will be picked up by caller.
dst.n = 0
return
}
// Index until startAt
if startAt > 0 {
cv := load3232(src, 0)
for i := int16(0); i < startAt; i++ {
table[hashSL(cv)] = tableEntry{offset: i}
cv = (cv >> 8) | (uint32(src[i+4]) << 24)
}
}
s := startAt + 1
nextEmit := startAt
// sLimit is when to stop looking for offset/length copies. The inputMargin
// lets us use a fast path for emitLiteral in the main loop, while we are
// looking for copies.
sLimit := int16(len(src) - inputMargin)
// nextEmit is where in src the next emitLiteral should start from.
cv := load3216(src, s)
for {
const skipLog = 5
const doEvery = 2
nextS := s
var candidate tableEntry
for {
nextHash := hashSL(cv)
candidate = table[nextHash]
nextS = s + doEvery + (s-nextEmit)>>skipLog
if nextS > sLimit || nextS <= 0 {
goto emitRemainder
}
now := load6416(src, nextS)
table[nextHash] = tableEntry{offset: s}
nextHash = hashSL(uint32(now))
if cv == load3216(src, candidate.offset) {
table[nextHash] = tableEntry{offset: nextS}
break
}
// Do one right away...
cv = uint32(now)
s = nextS
nextS++
candidate = table[nextHash]
now >>= 8
table[nextHash] = tableEntry{offset: s}
if cv == load3216(src, candidate.offset) {
table[nextHash] = tableEntry{offset: nextS}
break
}
cv = uint32(now)
s = nextS
}
// A 4-byte match has been found. We'll later see if more than 4 bytes
// match. But, prior to the match, src[nextEmit:s] are unmatched. Emit
// them as literal bytes.
for {
// Invariant: we have a 4-byte match at s, and no need to emit any
// literal bytes prior to s.
// Extend the 4-byte match as long as possible.
t := candidate.offset
l := int16(matchLen(src[s+4:], src[t+4:]) + 4)
// Extend backwards
for t > 0 && s > nextEmit && src[t-1] == src[s-1] {
s--
t--
l++
}
if nextEmit < s {
emitLiteral(dst, src[nextEmit:s])
}
// Save the match found
dst.AddMatchLong(int32(l), uint32(s-t-baseMatchOffset))
s += l
nextEmit = s
if nextS >= s {
s = nextS + 1
}
if s >= sLimit {
goto emitRemainder
}
// We could immediately start working at s now, but to improve
// compression we first update the hash table at s-2 and at s. If
// another emitCopy is not our next move, also calculate nextHash
// at s+1. At least on GOARCH=amd64, these three hash calculations
// are faster as one load64 call (with some shifts) instead of
// three load32 calls.
x := load6416(src, s-2)
o := s - 2
prevHash := hashSL(uint32(x))
table[prevHash] = tableEntry{offset: o}
x >>= 16
currHash := hashSL(uint32(x))
candidate = table[currHash]
table[currHash] = tableEntry{offset: o + 2}
if uint32(x) != load3216(src, candidate.offset) {
cv = uint32(x >> 8)
s++
break
}
}
}
emitRemainder:
if int(nextEmit) < len(src) {
// If nothing was added, don't encode literals.
if dst.n == 0 {
return
}
emitLiteral(dst, src[nextEmit:])
}
}

375
vendor/github.com/klauspost/compress/flate/token.go сгенерированный поставляемый Обычный файл
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@@ -0,0 +1,375 @@
// Copyright 2009 The Go Authors. All rights reserved.
// Use of this source code is governed by a BSD-style
// license that can be found in the LICENSE file.
package flate
import (
"bytes"
"encoding/binary"
"fmt"
"io"
"math"
)
const (
// 2 bits: type 0 = literal 1=EOF 2=Match 3=Unused
// 8 bits: xlength = length - MIN_MATCH_LENGTH
// 22 bits xoffset = offset - MIN_OFFSET_SIZE, or literal
lengthShift = 22
offsetMask = 1<<lengthShift - 1
typeMask = 3 << 30
literalType = 0 << 30
matchType = 1 << 30
)
// The length code for length X (MIN_MATCH_LENGTH <= X <= MAX_MATCH_LENGTH)
// is lengthCodes[length - MIN_MATCH_LENGTH]
var lengthCodes = [256]uint8{
0, 1, 2, 3, 4, 5, 6, 7, 8, 8,
9, 9, 10, 10, 11, 11, 12, 12, 12, 12,
13, 13, 13, 13, 14, 14, 14, 14, 15, 15,
15, 15, 16, 16, 16, 16, 16, 16, 16, 16,
17, 17, 17, 17, 17, 17, 17, 17, 18, 18,
18, 18, 18, 18, 18, 18, 19, 19, 19, 19,
19, 19, 19, 19, 20, 20, 20, 20, 20, 20,
20, 20, 20, 20, 20, 20, 20, 20, 20, 20,
21, 21, 21, 21, 21, 21, 21, 21, 21, 21,
21, 21, 21, 21, 21, 21, 22, 22, 22, 22,
22, 22, 22, 22, 22, 22, 22, 22, 22, 22,
22, 22, 23, 23, 23, 23, 23, 23, 23, 23,
23, 23, 23, 23, 23, 23, 23, 23, 24, 24,
24, 24, 24, 24, 24, 24, 24, 24, 24, 24,
24, 24, 24, 24, 24, 24, 24, 24, 24, 24,
24, 24, 24, 24, 24, 24, 24, 24, 24, 24,
25, 25, 25, 25, 25, 25, 25, 25, 25, 25,
25, 25, 25, 25, 25, 25, 25, 25, 25, 25,
25, 25, 25, 25, 25, 25, 25, 25, 25, 25,
25, 25, 26, 26, 26, 26, 26, 26, 26, 26,
26, 26, 26, 26, 26, 26, 26, 26, 26, 26,
26, 26, 26, 26, 26, 26, 26, 26, 26, 26,
26, 26, 26, 26, 27, 27, 27, 27, 27, 27,
27, 27, 27, 27, 27, 27, 27, 27, 27, 27,
27, 27, 27, 27, 27, 27, 27, 27, 27, 27,
27, 27, 27, 27, 27, 28,
}
// lengthCodes1 is length codes, but starting at 1.
var lengthCodes1 = [256]uint8{
1, 2, 3, 4, 5, 6, 7, 8, 9, 9,
10, 10, 11, 11, 12, 12, 13, 13, 13, 13,
14, 14, 14, 14, 15, 15, 15, 15, 16, 16,
16, 16, 17, 17, 17, 17, 17, 17, 17, 17,
18, 18, 18, 18, 18, 18, 18, 18, 19, 19,
19, 19, 19, 19, 19, 19, 20, 20, 20, 20,
20, 20, 20, 20, 21, 21, 21, 21, 21, 21,
21, 21, 21, 21, 21, 21, 21, 21, 21, 21,
22, 22, 22, 22, 22, 22, 22, 22, 22, 22,
22, 22, 22, 22, 22, 22, 23, 23, 23, 23,
23, 23, 23, 23, 23, 23, 23, 23, 23, 23,
23, 23, 24, 24, 24, 24, 24, 24, 24, 24,
24, 24, 24, 24, 24, 24, 24, 24, 25, 25,
25, 25, 25, 25, 25, 25, 25, 25, 25, 25,
25, 25, 25, 25, 25, 25, 25, 25, 25, 25,
25, 25, 25, 25, 25, 25, 25, 25, 25, 25,
26, 26, 26, 26, 26, 26, 26, 26, 26, 26,
26, 26, 26, 26, 26, 26, 26, 26, 26, 26,
26, 26, 26, 26, 26, 26, 26, 26, 26, 26,
26, 26, 27, 27, 27, 27, 27, 27, 27, 27,
27, 27, 27, 27, 27, 27, 27, 27, 27, 27,
27, 27, 27, 27, 27, 27, 27, 27, 27, 27,
27, 27, 27, 27, 28, 28, 28, 28, 28, 28,
28, 28, 28, 28, 28, 28, 28, 28, 28, 28,
28, 28, 28, 28, 28, 28, 28, 28, 28, 28,
28, 28, 28, 28, 28, 29,
}
var offsetCodes = [256]uint32{
0, 1, 2, 3, 4, 4, 5, 5, 6, 6, 6, 6, 7, 7, 7, 7,
8, 8, 8, 8, 8, 8, 8, 8, 9, 9, 9, 9, 9, 9, 9, 9,
10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10,
11, 11, 11, 11, 11, 11, 11, 11, 11, 11, 11, 11, 11, 11, 11, 11,
12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12,
12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12,
13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13,
13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13,
14, 14, 14, 14, 14, 14, 14, 14, 14, 14, 14, 14, 14, 14, 14, 14,
14, 14, 14, 14, 14, 14, 14, 14, 14, 14, 14, 14, 14, 14, 14, 14,
14, 14, 14, 14, 14, 14, 14, 14, 14, 14, 14, 14, 14, 14, 14, 14,
14, 14, 14, 14, 14, 14, 14, 14, 14, 14, 14, 14, 14, 14, 14, 14,
15, 15, 15, 15, 15, 15, 15, 15, 15, 15, 15, 15, 15, 15, 15, 15,
15, 15, 15, 15, 15, 15, 15, 15, 15, 15, 15, 15, 15, 15, 15, 15,
15, 15, 15, 15, 15, 15, 15, 15, 15, 15, 15, 15, 15, 15, 15, 15,
15, 15, 15, 15, 15, 15, 15, 15, 15, 15, 15, 15, 15, 15, 15, 15,
}
// offsetCodes14 are offsetCodes, but with 14 added.
var offsetCodes14 = [256]uint32{
14, 15, 16, 17, 18, 18, 19, 19, 20, 20, 20, 20, 21, 21, 21, 21,
22, 22, 22, 22, 22, 22, 22, 22, 23, 23, 23, 23, 23, 23, 23, 23,
24, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24,
25, 25, 25, 25, 25, 25, 25, 25, 25, 25, 25, 25, 25, 25, 25, 25,
26, 26, 26, 26, 26, 26, 26, 26, 26, 26, 26, 26, 26, 26, 26, 26,
26, 26, 26, 26, 26, 26, 26, 26, 26, 26, 26, 26, 26, 26, 26, 26,
27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27,
27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27,
28, 28, 28, 28, 28, 28, 28, 28, 28, 28, 28, 28, 28, 28, 28, 28,
28, 28, 28, 28, 28, 28, 28, 28, 28, 28, 28, 28, 28, 28, 28, 28,
28, 28, 28, 28, 28, 28, 28, 28, 28, 28, 28, 28, 28, 28, 28, 28,
28, 28, 28, 28, 28, 28, 28, 28, 28, 28, 28, 28, 28, 28, 28, 28,
29, 29, 29, 29, 29, 29, 29, 29, 29, 29, 29, 29, 29, 29, 29, 29,
29, 29, 29, 29, 29, 29, 29, 29, 29, 29, 29, 29, 29, 29, 29, 29,
29, 29, 29, 29, 29, 29, 29, 29, 29, 29, 29, 29, 29, 29, 29, 29,
29, 29, 29, 29, 29, 29, 29, 29, 29, 29, 29, 29, 29, 29, 29, 29,
}
type token uint32
type tokens struct {
nLits int
extraHist [32]uint16 // codes 256->maxnumlit
offHist [32]uint16 // offset codes
litHist [256]uint16 // codes 0->255
n uint16 // Must be able to contain maxStoreBlockSize
tokens [maxStoreBlockSize + 1]token
}
func (t *tokens) Reset() {
if t.n == 0 {
return
}
t.n = 0
t.nLits = 0
for i := range t.litHist[:] {
t.litHist[i] = 0
}
for i := range t.extraHist[:] {
t.extraHist[i] = 0
}
for i := range t.offHist[:] {
t.offHist[i] = 0
}
}
func (t *tokens) Fill() {
if t.n == 0 {
return
}
for i, v := range t.litHist[:] {
if v == 0 {
t.litHist[i] = 1
t.nLits++
}
}
for i, v := range t.extraHist[:literalCount-256] {
if v == 0 {
t.nLits++
t.extraHist[i] = 1
}
}
for i, v := range t.offHist[:offsetCodeCount] {
if v == 0 {
t.offHist[i] = 1
}
}
}
func indexTokens(in []token) tokens {
var t tokens
t.indexTokens(in)
return t
}
func (t *tokens) indexTokens(in []token) {
t.Reset()
for _, tok := range in {
if tok < matchType {
t.AddLiteral(tok.literal())
continue
}
t.AddMatch(uint32(tok.length()), tok.offset())
}
}
// emitLiteral writes a literal chunk and returns the number of bytes written.
func emitLiteral(dst *tokens, lit []byte) {
ol := int(dst.n)
for i, v := range lit {
dst.tokens[(i+ol)&maxStoreBlockSize] = token(v)
dst.litHist[v]++
}
dst.n += uint16(len(lit))
dst.nLits += len(lit)
}
func (t *tokens) AddLiteral(lit byte) {
t.tokens[t.n] = token(lit)
t.litHist[lit]++
t.n++
t.nLits++
}
// from https://stackoverflow.com/a/28730362
func mFastLog2(val float32) float32 {
ux := int32(math.Float32bits(val))
log2 := (float32)(((ux >> 23) & 255) - 128)
ux &= -0x7f800001
ux += 127 << 23
uval := math.Float32frombits(uint32(ux))
log2 += ((-0.34484843)*uval+2.02466578)*uval - 0.67487759
return log2
}
// EstimatedBits will return an minimum size estimated by an *optimal*
// compression of the block.
// The size of the block
func (t *tokens) EstimatedBits() int {
shannon := float32(0)
bits := int(0)
nMatches := 0
if t.nLits > 0 {
invTotal := 1.0 / float32(t.nLits)
for _, v := range t.litHist[:] {
if v > 0 {
n := float32(v)
shannon += -mFastLog2(n*invTotal) * n
}
}
// Just add 15 for EOB
shannon += 15
for i, v := range t.extraHist[1 : literalCount-256] {
if v > 0 {
n := float32(v)
shannon += -mFastLog2(n*invTotal) * n
bits += int(lengthExtraBits[i&31]) * int(v)
nMatches += int(v)
}
}
}
if nMatches > 0 {
invTotal := 1.0 / float32(nMatches)
for i, v := range t.offHist[:offsetCodeCount] {
if v > 0 {
n := float32(v)
shannon += -mFastLog2(n*invTotal) * n
bits += int(offsetExtraBits[i&31]) * int(v)
}
}
}
return int(shannon) + bits
}
// AddMatch adds a match to the tokens.
// This function is very sensitive to inlining and right on the border.
func (t *tokens) AddMatch(xlength uint32, xoffset uint32) {
if debugDeflate {
if xlength >= maxMatchLength+baseMatchLength {
panic(fmt.Errorf("invalid length: %v", xlength))
}
if xoffset >= maxMatchOffset+baseMatchOffset {
panic(fmt.Errorf("invalid offset: %v", xoffset))
}
}
t.nLits++
lengthCode := lengthCodes1[uint8(xlength)] & 31
t.tokens[t.n] = token(matchType | xlength<<lengthShift | xoffset)
t.extraHist[lengthCode]++
t.offHist[offsetCode(xoffset)&31]++
t.n++
}
// AddMatchLong adds a match to the tokens, potentially longer than max match length.
// Length should NOT have the base subtracted, only offset should.
func (t *tokens) AddMatchLong(xlength int32, xoffset uint32) {
if debugDeflate {
if xoffset >= maxMatchOffset+baseMatchOffset {
panic(fmt.Errorf("invalid offset: %v", xoffset))
}
}
oc := offsetCode(xoffset) & 31
for xlength > 0 {
xl := xlength
if xl > 258 {
// We need to have at least baseMatchLength left over for next loop.
xl = 258 - baseMatchLength
}
xlength -= xl
xl -= 3
t.nLits++
lengthCode := lengthCodes1[uint8(xl)] & 31
t.tokens[t.n] = token(matchType | uint32(xl)<<lengthShift | xoffset)
t.extraHist[lengthCode]++
t.offHist[oc]++
t.n++
}
}
func (t *tokens) AddEOB() {
t.tokens[t.n] = token(endBlockMarker)
t.extraHist[0]++
t.n++
}
func (t *tokens) Slice() []token {
return t.tokens[:t.n]
}
// VarInt returns the tokens as varint encoded bytes.
func (t *tokens) VarInt() []byte {
var b = make([]byte, binary.MaxVarintLen32*int(t.n))
var off int
for _, v := range t.tokens[:t.n] {
off += binary.PutUvarint(b[off:], uint64(v))
}
return b[:off]
}
// FromVarInt restores t to the varint encoded tokens provided.
// Any data in t is removed.
func (t *tokens) FromVarInt(b []byte) error {
var buf = bytes.NewReader(b)
var toks []token
for {
r, err := binary.ReadUvarint(buf)
if err == io.EOF {
break
}
if err != nil {
return err
}
toks = append(toks, token(r))
}
t.indexTokens(toks)
return nil
}
// Returns the type of a token
func (t token) typ() uint32 { return uint32(t) & typeMask }
// Returns the literal of a literal token
func (t token) literal() uint8 { return uint8(t) }
// Returns the extra offset of a match token
func (t token) offset() uint32 { return uint32(t) & offsetMask }
func (t token) length() uint8 { return uint8(t >> lengthShift) }
// The code is never more than 8 bits, but is returned as uint32 for convenience.
func lengthCode(len uint8) uint32 { return uint32(lengthCodes[len]) }
// Returns the offset code corresponding to a specific offset
func offsetCode(off uint32) uint32 {
if false {
if off < uint32(len(offsetCodes)) {
return offsetCodes[off&255]
} else if off>>7 < uint32(len(offsetCodes)) {
return offsetCodes[(off>>7)&255] + 14
} else {
return offsetCodes[(off>>14)&255] + 28
}
}
if off < uint32(len(offsetCodes)) {
return offsetCodes[uint8(off)]
}
return offsetCodes14[uint8(off>>7)]
}

344
vendor/github.com/klauspost/compress/gzip/gunzip.go сгенерированный поставляемый Обычный файл
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@@ -0,0 +1,344 @@
// Copyright 2009 The Go Authors. All rights reserved.
// Use of this source code is governed by a BSD-style
// license that can be found in the LICENSE file.
// Package gzip implements reading and writing of gzip format compressed files,
// as specified in RFC 1952.
package gzip
import (
"bufio"
"encoding/binary"
"errors"
"hash/crc32"
"io"
"time"
"github.com/klauspost/compress/flate"
)
const (
gzipID1 = 0x1f
gzipID2 = 0x8b
gzipDeflate = 8
flagText = 1 << 0
flagHdrCrc = 1 << 1
flagExtra = 1 << 2
flagName = 1 << 3
flagComment = 1 << 4
)
var (
// ErrChecksum is returned when reading GZIP data that has an invalid checksum.
ErrChecksum = errors.New("gzip: invalid checksum")
// ErrHeader is returned when reading GZIP data that has an invalid header.
ErrHeader = errors.New("gzip: invalid header")
)
var le = binary.LittleEndian
// noEOF converts io.EOF to io.ErrUnexpectedEOF.
func noEOF(err error) error {
if err == io.EOF {
return io.ErrUnexpectedEOF
}
return err
}
// The gzip file stores a header giving metadata about the compressed file.
// That header is exposed as the fields of the Writer and Reader structs.
//
// Strings must be UTF-8 encoded and may only contain Unicode code points
// U+0001 through U+00FF, due to limitations of the GZIP file format.
type Header struct {
Comment string // comment
Extra []byte // "extra data"
ModTime time.Time // modification time
Name string // file name
OS byte // operating system type
}
// A Reader is an io.Reader that can be read to retrieve
// uncompressed data from a gzip-format compressed file.
//
// In general, a gzip file can be a concatenation of gzip files,
// each with its own header. Reads from the Reader
// return the concatenation of the uncompressed data of each.
// Only the first header is recorded in the Reader fields.
//
// Gzip files store a length and checksum of the uncompressed data.
// The Reader will return a ErrChecksum when Read
// reaches the end of the uncompressed data if it does not
// have the expected length or checksum. Clients should treat data
// returned by Read as tentative until they receive the io.EOF
// marking the end of the data.
type Reader struct {
Header // valid after NewReader or Reader.Reset
r flate.Reader
decompressor io.ReadCloser
digest uint32 // CRC-32, IEEE polynomial (section 8)
size uint32 // Uncompressed size (section 2.3.1)
buf [512]byte
err error
multistream bool
}
// NewReader creates a new Reader reading the given reader.
// If r does not also implement io.ByteReader,
// the decompressor may read more data than necessary from r.
//
// It is the caller's responsibility to call Close on the Reader when done.
//
// The Reader.Header fields will be valid in the Reader returned.
func NewReader(r io.Reader) (*Reader, error) {
z := new(Reader)
if err := z.Reset(r); err != nil {
return nil, err
}
return z, nil
}
// Reset discards the Reader z's state and makes it equivalent to the
// result of its original state from NewReader, but reading from r instead.
// This permits reusing a Reader rather than allocating a new one.
func (z *Reader) Reset(r io.Reader) error {
*z = Reader{
decompressor: z.decompressor,
multistream: true,
}
if rr, ok := r.(flate.Reader); ok {
z.r = rr
} else {
z.r = bufio.NewReader(r)
}
z.Header, z.err = z.readHeader()
return z.err
}
// Multistream controls whether the reader supports multistream files.
//
// If enabled (the default), the Reader expects the input to be a sequence
// of individually gzipped data streams, each with its own header and
// trailer, ending at EOF. The effect is that the concatenation of a sequence
// of gzipped files is treated as equivalent to the gzip of the concatenation
// of the sequence. This is standard behavior for gzip readers.
//
// Calling Multistream(false) disables this behavior; disabling the behavior
// can be useful when reading file formats that distinguish individual gzip
// data streams or mix gzip data streams with other data streams.
// In this mode, when the Reader reaches the end of the data stream,
// Read returns io.EOF. If the underlying reader implements io.ByteReader,
// it will be left positioned just after the gzip stream.
// To start the next stream, call z.Reset(r) followed by z.Multistream(false).
// If there is no next stream, z.Reset(r) will return io.EOF.
func (z *Reader) Multistream(ok bool) {
z.multistream = ok
}
// readString reads a NUL-terminated string from z.r.
// It treats the bytes read as being encoded as ISO 8859-1 (Latin-1) and
// will output a string encoded using UTF-8.
// This method always updates z.digest with the data read.
func (z *Reader) readString() (string, error) {
var err error
needConv := false
for i := 0; ; i++ {
if i >= len(z.buf) {
return "", ErrHeader
}
z.buf[i], err = z.r.ReadByte()
if err != nil {
return "", err
}
if z.buf[i] > 0x7f {
needConv = true
}
if z.buf[i] == 0 {
// Digest covers the NUL terminator.
z.digest = crc32.Update(z.digest, crc32.IEEETable, z.buf[:i+1])
// Strings are ISO 8859-1, Latin-1 (RFC 1952, section 2.3.1).
if needConv {
s := make([]rune, 0, i)
for _, v := range z.buf[:i] {
s = append(s, rune(v))
}
return string(s), nil
}
return string(z.buf[:i]), nil
}
}
}
// readHeader reads the GZIP header according to section 2.3.1.
// This method does not set z.err.
func (z *Reader) readHeader() (hdr Header, err error) {
if _, err = io.ReadFull(z.r, z.buf[:10]); err != nil {
// RFC 1952, section 2.2, says the following:
// A gzip file consists of a series of "members" (compressed data sets).
//
// Other than this, the specification does not clarify whether a
// "series" is defined as "one or more" or "zero or more". To err on the
// side of caution, Go interprets this to mean "zero or more".
// Thus, it is okay to return io.EOF here.
return hdr, err
}
if z.buf[0] != gzipID1 || z.buf[1] != gzipID2 || z.buf[2] != gzipDeflate {
return hdr, ErrHeader
}
flg := z.buf[3]
hdr.ModTime = time.Unix(int64(le.Uint32(z.buf[4:8])), 0)
// z.buf[8] is XFL and is currently ignored.
hdr.OS = z.buf[9]
z.digest = crc32.ChecksumIEEE(z.buf[:10])
if flg&flagExtra != 0 {
if _, err = io.ReadFull(z.r, z.buf[:2]); err != nil {
return hdr, noEOF(err)
}
z.digest = crc32.Update(z.digest, crc32.IEEETable, z.buf[:2])
data := make([]byte, le.Uint16(z.buf[:2]))
if _, err = io.ReadFull(z.r, data); err != nil {
return hdr, noEOF(err)
}
z.digest = crc32.Update(z.digest, crc32.IEEETable, data)
hdr.Extra = data
}
var s string
if flg&flagName != 0 {
if s, err = z.readString(); err != nil {
return hdr, err
}
hdr.Name = s
}
if flg&flagComment != 0 {
if s, err = z.readString(); err != nil {
return hdr, err
}
hdr.Comment = s
}
if flg&flagHdrCrc != 0 {
if _, err = io.ReadFull(z.r, z.buf[:2]); err != nil {
return hdr, noEOF(err)
}
digest := le.Uint16(z.buf[:2])
if digest != uint16(z.digest) {
return hdr, ErrHeader
}
}
z.digest = 0
if z.decompressor == nil {
z.decompressor = flate.NewReader(z.r)
} else {
z.decompressor.(flate.Resetter).Reset(z.r, nil)
}
return hdr, nil
}
// Read implements io.Reader, reading uncompressed bytes from its underlying Reader.
func (z *Reader) Read(p []byte) (n int, err error) {
if z.err != nil {
return 0, z.err
}
n, z.err = z.decompressor.Read(p)
z.digest = crc32.Update(z.digest, crc32.IEEETable, p[:n])
z.size += uint32(n)
if z.err != io.EOF {
// In the normal case we return here.
return n, z.err
}
// Finished file; check checksum and size.
if _, err := io.ReadFull(z.r, z.buf[:8]); err != nil {
z.err = noEOF(err)
return n, z.err
}
digest := le.Uint32(z.buf[:4])
size := le.Uint32(z.buf[4:8])
if digest != z.digest || size != z.size {
z.err = ErrChecksum
return n, z.err
}
z.digest, z.size = 0, 0
// File is ok; check if there is another.
if !z.multistream {
return n, io.EOF
}
z.err = nil // Remove io.EOF
if _, z.err = z.readHeader(); z.err != nil {
return n, z.err
}
// Read from next file, if necessary.
if n > 0 {
return n, nil
}
return z.Read(p)
}
// Support the io.WriteTo interface for io.Copy and friends.
func (z *Reader) WriteTo(w io.Writer) (int64, error) {
total := int64(0)
crcWriter := crc32.NewIEEE()
for {
if z.err != nil {
if z.err == io.EOF {
return total, nil
}
return total, z.err
}
// We write both to output and digest.
mw := io.MultiWriter(w, crcWriter)
n, err := z.decompressor.(io.WriterTo).WriteTo(mw)
total += n
z.size += uint32(n)
if err != nil {
z.err = err
return total, z.err
}
// Finished file; check checksum + size.
if _, err := io.ReadFull(z.r, z.buf[0:8]); err != nil {
if err == io.EOF {
err = io.ErrUnexpectedEOF
}
z.err = err
return total, err
}
z.digest = crcWriter.Sum32()
digest := le.Uint32(z.buf[:4])
size := le.Uint32(z.buf[4:8])
if digest != z.digest || size != z.size {
z.err = ErrChecksum
return total, z.err
}
z.digest, z.size = 0, 0
// File is ok; check if there is another.
if !z.multistream {
return total, nil
}
crcWriter.Reset()
z.err = nil // Remove io.EOF
if _, z.err = z.readHeader(); z.err != nil {
if z.err == io.EOF {
return total, nil
}
return total, z.err
}
}
}
// Close closes the Reader. It does not close the underlying io.Reader.
// In order for the GZIP checksum to be verified, the reader must be
// fully consumed until the io.EOF.
func (z *Reader) Close() error { return z.decompressor.Close() }

269
vendor/github.com/klauspost/compress/gzip/gzip.go сгенерированный поставляемый Обычный файл
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// Copyright 2010 The Go Authors. All rights reserved.
// Use of this source code is governed by a BSD-style
// license that can be found in the LICENSE file.
package gzip
import (
"errors"
"fmt"
"hash/crc32"
"io"
"github.com/klauspost/compress/flate"
)
// These constants are copied from the flate package, so that code that imports
// "compress/gzip" does not also have to import "compress/flate".
const (
NoCompression = flate.NoCompression
BestSpeed = flate.BestSpeed
BestCompression = flate.BestCompression
DefaultCompression = flate.DefaultCompression
ConstantCompression = flate.ConstantCompression
HuffmanOnly = flate.HuffmanOnly
// StatelessCompression will do compression but without maintaining any state
// between Write calls.
// There will be no memory kept between Write calls,
// but compression and speed will be suboptimal.
// Because of this, the size of actual Write calls will affect output size.
StatelessCompression = -3
)
// A Writer is an io.WriteCloser.
// Writes to a Writer are compressed and written to w.
type Writer struct {
Header // written at first call to Write, Flush, or Close
w io.Writer
level int
err error
compressor *flate.Writer
digest uint32 // CRC-32, IEEE polynomial (section 8)
size uint32 // Uncompressed size (section 2.3.1)
wroteHeader bool
closed bool
buf [10]byte
}
// NewWriter returns a new Writer.
// Writes to the returned writer are compressed and written to w.
//
// It is the caller's responsibility to call Close on the WriteCloser when done.
// Writes may be buffered and not flushed until Close.
//
// Callers that wish to set the fields in Writer.Header must do so before
// the first call to Write, Flush, or Close.
func NewWriter(w io.Writer) *Writer {
z, _ := NewWriterLevel(w, DefaultCompression)
return z
}
// NewWriterLevel is like NewWriter but specifies the compression level instead
// of assuming DefaultCompression.
//
// The compression level can be DefaultCompression, NoCompression, or any
// integer value between BestSpeed and BestCompression inclusive. The error
// returned will be nil if the level is valid.
func NewWriterLevel(w io.Writer, level int) (*Writer, error) {
if level < StatelessCompression || level > BestCompression {
return nil, fmt.Errorf("gzip: invalid compression level: %d", level)
}
z := new(Writer)
z.init(w, level)
return z, nil
}
func (z *Writer) init(w io.Writer, level int) {
compressor := z.compressor
if level != StatelessCompression {
if compressor != nil {
compressor.Reset(w)
}
}
*z = Writer{
Header: Header{
OS: 255, // unknown
},
w: w,
level: level,
compressor: compressor,
}
}
// Reset discards the Writer z's state and makes it equivalent to the
// result of its original state from NewWriter or NewWriterLevel, but
// writing to w instead. This permits reusing a Writer rather than
// allocating a new one.
func (z *Writer) Reset(w io.Writer) {
z.init(w, z.level)
}
// writeBytes writes a length-prefixed byte slice to z.w.
func (z *Writer) writeBytes(b []byte) error {
if len(b) > 0xffff {
return errors.New("gzip.Write: Extra data is too large")
}
le.PutUint16(z.buf[:2], uint16(len(b)))
_, err := z.w.Write(z.buf[:2])
if err != nil {
return err
}
_, err = z.w.Write(b)
return err
}
// writeString writes a UTF-8 string s in GZIP's format to z.w.
// GZIP (RFC 1952) specifies that strings are NUL-terminated ISO 8859-1 (Latin-1).
func (z *Writer) writeString(s string) (err error) {
// GZIP stores Latin-1 strings; error if non-Latin-1; convert if non-ASCII.
needconv := false
for _, v := range s {
if v == 0 || v > 0xff {
return errors.New("gzip.Write: non-Latin-1 header string")
}
if v > 0x7f {
needconv = true
}
}
if needconv {
b := make([]byte, 0, len(s))
for _, v := range s {
b = append(b, byte(v))
}
_, err = z.w.Write(b)
} else {
_, err = io.WriteString(z.w, s)
}
if err != nil {
return err
}
// GZIP strings are NUL-terminated.
z.buf[0] = 0
_, err = z.w.Write(z.buf[:1])
return err
}
// Write writes a compressed form of p to the underlying io.Writer. The
// compressed bytes are not necessarily flushed until the Writer is closed.
func (z *Writer) Write(p []byte) (int, error) {
if z.err != nil {
return 0, z.err
}
var n int
// Write the GZIP header lazily.
if !z.wroteHeader {
z.wroteHeader = true
z.buf[0] = gzipID1
z.buf[1] = gzipID2
z.buf[2] = gzipDeflate
z.buf[3] = 0
if z.Extra != nil {
z.buf[3] |= 0x04
}
if z.Name != "" {
z.buf[3] |= 0x08
}
if z.Comment != "" {
z.buf[3] |= 0x10
}
le.PutUint32(z.buf[4:8], uint32(z.ModTime.Unix()))
if z.level == BestCompression {
z.buf[8] = 2
} else if z.level == BestSpeed {
z.buf[8] = 4
} else {
z.buf[8] = 0
}
z.buf[9] = z.OS
n, z.err = z.w.Write(z.buf[:10])
if z.err != nil {
return n, z.err
}
if z.Extra != nil {
z.err = z.writeBytes(z.Extra)
if z.err != nil {
return n, z.err
}
}
if z.Name != "" {
z.err = z.writeString(z.Name)
if z.err != nil {
return n, z.err
}
}
if z.Comment != "" {
z.err = z.writeString(z.Comment)
if z.err != nil {
return n, z.err
}
}
if z.compressor == nil && z.level != StatelessCompression {
z.compressor, _ = flate.NewWriter(z.w, z.level)
}
}
z.size += uint32(len(p))
z.digest = crc32.Update(z.digest, crc32.IEEETable, p)
if z.level == StatelessCompression {
return len(p), flate.StatelessDeflate(z.w, p, false, nil)
}
n, z.err = z.compressor.Write(p)
return n, z.err
}
// Flush flushes any pending compressed data to the underlying writer.
//
// It is useful mainly in compressed network protocols, to ensure that
// a remote reader has enough data to reconstruct a packet. Flush does
// not return until the data has been written. If the underlying
// writer returns an error, Flush returns that error.
//
// In the terminology of the zlib library, Flush is equivalent to Z_SYNC_FLUSH.
func (z *Writer) Flush() error {
if z.err != nil {
return z.err
}
if z.closed || z.level == StatelessCompression {
return nil
}
if !z.wroteHeader {
z.Write(nil)
if z.err != nil {
return z.err
}
}
z.err = z.compressor.Flush()
return z.err
}
// Close closes the Writer, flushing any unwritten data to the underlying
// io.Writer, but does not close the underlying io.Writer.
func (z *Writer) Close() error {
if z.err != nil {
return z.err
}
if z.closed {
return nil
}
z.closed = true
if !z.wroteHeader {
z.Write(nil)
if z.err != nil {
return z.err
}
}
if z.level == StatelessCompression {
z.err = flate.StatelessDeflate(z.w, nil, true, nil)
} else {
z.err = z.compressor.Close()
}
if z.err != nil {
return z.err
}
le.PutUint32(z.buf[:4], z.digest)
le.PutUint32(z.buf[4:8], z.size)
_, z.err = z.w.Write(z.buf[:8])
return z.err
}