Updating go depencancies. Switching to go1.6 vendoring (#2949)

Этот коммит содержится в:
Christopher Speller
2016-05-12 15:08:58 -04:00
родитель d1efb66ad7
Коммит 84d2482ddb
694 изменённых файлов: 109150 добавлений и 10968 удалений

20
vendor/github.com/golang/freetype/AUTHORS сгенерированный поставляемый Обычный файл
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# This is the official list of Freetype-Go authors for copyright purposes.
# This file is distinct from the CONTRIBUTORS files.
# See the latter for an explanation.
#
# Freetype-Go is derived from Freetype, which is written in C. The latter
# is copyright 1996-2010 David Turner, Robert Wilhelm, and Werner Lemberg.
# Names should be added to this file as
# Name or Organization <email address>
# The email address is not required for organizations.
# Please keep the list sorted.
Google Inc.
Jeff R. Allen <jra@nella.org>
Maksim Kochkin <maxxarts@gmail.com>
Michael Fogleman <fogleman@gmail.com>
Rémy Oudompheng <oudomphe@phare.normalesup.org>
Roger Peppe <rogpeppe@gmail.com>
Steven Edwards <steven@stephenwithav.com>

38
vendor/github.com/golang/freetype/CONTRIBUTORS сгенерированный поставляемый Обычный файл
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# This is the official list of people who can contribute
# (and typically have contributed) code to the Freetype-Go repository.
# The AUTHORS file lists the copyright holders; this file
# lists people. For example, Google employees are listed here
# but not in AUTHORS, because Google holds the copyright.
#
# The submission process automatically checks to make sure
# that people submitting code are listed in this file (by email address).
#
# Names should be added to this file only after verifying that
# the individual or the individual's organization has agreed to
# the appropriate Contributor License Agreement, found here:
#
# http://code.google.com/legal/individual-cla-v1.0.html
# http://code.google.com/legal/corporate-cla-v1.0.html
#
# The agreement for individuals can be filled out on the web.
#
# When adding J Random Contributor's name to this file,
# either J's name or J's organization's name should be
# added to the AUTHORS file, depending on whether the
# individual or corporate CLA was used.
# Names should be added to this file like so:
# Name <email address>
# Please keep the list sorted.
Andrew Gerrand <adg@golang.org>
Jeff R. Allen <jra@nella.org> <jeff.allen@gmail.com>
Maksim Kochkin <maxxarts@gmail.com>
Michael Fogleman <fogleman@gmail.com>
Nigel Tao <nigeltao@golang.org>
Rémy Oudompheng <oudomphe@phare.normalesup.org> <remyoudompheng@gmail.com>
Rob Pike <r@golang.org>
Roger Peppe <rogpeppe@gmail.com>
Russ Cox <rsc@golang.org>
Steven Edwards <steven@stephenwithav.com>

12
vendor/github.com/golang/freetype/LICENSE сгенерированный поставляемый Обычный файл
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Use of the Freetype-Go software is subject to your choice of exactly one of
the following two licenses:
* The FreeType License, which is similar to the original BSD license with
an advertising clause, or
* The GNU General Public License (GPL), version 2 or later.
The text of these licenses are available in the licenses/ftl.txt and the
licenses/gpl.txt files respectively. They are also available at
http://freetype.sourceforge.net/license.html
The Luxi fonts in the testdata directory are licensed separately. See the
testdata/COPYING file for details.

21
vendor/github.com/golang/freetype/README сгенерированный поставляемый Обычный файл
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The Freetype font rasterizer in the Go programming language.
To download and install from source:
$ go get github.com/golang/freetype
It is an incomplete port:
* It only supports TrueType fonts, and not Type 1 fonts nor bitmap fonts.
* It only supports the Unicode encoding.
There are also some implementation differences:
* It uses a 26.6 fixed point co-ordinate system everywhere internally,
as opposed to the original Freetype's mix of 26.6 (or 10.6 for 16-bit
systems) in some places, and 24.8 in the "smooth" rasterizer.
Freetype-Go is derived from Freetype, which is written in C. Freetype is
copyright 1996-2010 David Turner, Robert Wilhelm, and Werner Lemberg.
Freetype-Go is copyright The Freetype-Go Authors, who are listed in the
AUTHORS file.
Unless otherwise noted, the Freetype-Go source files are distributed
under the BSD-style license found in the LICENSE file.

341
vendor/github.com/golang/freetype/freetype.go сгенерированный поставляемый Обычный файл
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// Copyright 2010 The Freetype-Go Authors. All rights reserved.
// Use of this source code is governed by your choice of either the
// FreeType License or the GNU General Public License version 2 (or
// any later version), both of which can be found in the LICENSE file.
// The freetype package provides a convenient API to draw text onto an image.
// Use the freetype/raster and freetype/truetype packages for lower level
// control over rasterization and TrueType parsing.
package freetype
import (
"errors"
"image"
"image/draw"
"github.com/golang/freetype/raster"
"github.com/golang/freetype/truetype"
"golang.org/x/image/font"
"golang.org/x/image/math/fixed"
)
// These constants determine the size of the glyph cache. The cache is keyed
// primarily by the glyph index modulo nGlyphs, and secondarily by sub-pixel
// position for the mask image. Sub-pixel positions are quantized to
// nXFractions possible values in both the x and y directions.
const (
nGlyphs = 256
nXFractions = 4
nYFractions = 1
)
// An entry in the glyph cache is keyed explicitly by the glyph index and
// implicitly by the quantized x and y fractional offset. It maps to a mask
// image and an offset.
type cacheEntry struct {
valid bool
glyph truetype.Index
advanceWidth fixed.Int26_6
mask *image.Alpha
offset image.Point
}
// ParseFont just calls the Parse function from the freetype/truetype package.
// It is provided here so that code that imports this package doesn't need
// to also include the freetype/truetype package.
func ParseFont(b []byte) (*truetype.Font, error) {
return truetype.Parse(b)
}
// Pt converts from a co-ordinate pair measured in pixels to a fixed.Point26_6
// co-ordinate pair measured in fixed.Int26_6 units.
func Pt(x, y int) fixed.Point26_6 {
return fixed.Point26_6{
X: fixed.Int26_6(x << 6),
Y: fixed.Int26_6(y << 6),
}
}
// A Context holds the state for drawing text in a given font and size.
type Context struct {
r *raster.Rasterizer
f *truetype.Font
glyphBuf truetype.GlyphBuf
// clip is the clip rectangle for drawing.
clip image.Rectangle
// dst and src are the destination and source images for drawing.
dst draw.Image
src image.Image
// fontSize and dpi are used to calculate scale. scale is the number of
// 26.6 fixed point units in 1 em. hinting is the hinting policy.
fontSize, dpi float64
scale fixed.Int26_6
hinting font.Hinting
// cache is the glyph cache.
cache [nGlyphs * nXFractions * nYFractions]cacheEntry
}
// PointToFixed converts the given number of points (as in "a 12 point font")
// into a 26.6 fixed point number of pixels.
func (c *Context) PointToFixed(x float64) fixed.Int26_6 {
return fixed.Int26_6(x * float64(c.dpi) * (64.0 / 72.0))
}
// drawContour draws the given closed contour with the given offset.
func (c *Context) drawContour(ps []truetype.Point, dx, dy fixed.Int26_6) {
if len(ps) == 0 {
return
}
// The low bit of each point's Flags value is whether the point is on the
// curve. Truetype fonts only have quadratic Bézier curves, not cubics.
// Thus, two consecutive off-curve points imply an on-curve point in the
// middle of those two.
//
// See http://chanae.walon.org/pub/ttf/ttf_glyphs.htm for more details.
// ps[0] is a truetype.Point measured in FUnits and positive Y going
// upwards. start is the same thing measured in fixed point units and
// positive Y going downwards, and offset by (dx, dy).
start := fixed.Point26_6{
X: dx + ps[0].X,
Y: dy - ps[0].Y,
}
others := []truetype.Point(nil)
if ps[0].Flags&0x01 != 0 {
others = ps[1:]
} else {
last := fixed.Point26_6{
X: dx + ps[len(ps)-1].X,
Y: dy - ps[len(ps)-1].Y,
}
if ps[len(ps)-1].Flags&0x01 != 0 {
start = last
others = ps[:len(ps)-1]
} else {
start = fixed.Point26_6{
X: (start.X + last.X) / 2,
Y: (start.Y + last.Y) / 2,
}
others = ps
}
}
c.r.Start(start)
q0, on0 := start, true
for _, p := range others {
q := fixed.Point26_6{
X: dx + p.X,
Y: dy - p.Y,
}
on := p.Flags&0x01 != 0
if on {
if on0 {
c.r.Add1(q)
} else {
c.r.Add2(q0, q)
}
} else {
if on0 {
// No-op.
} else {
mid := fixed.Point26_6{
X: (q0.X + q.X) / 2,
Y: (q0.Y + q.Y) / 2,
}
c.r.Add2(q0, mid)
}
}
q0, on0 = q, on
}
// Close the curve.
if on0 {
c.r.Add1(start)
} else {
c.r.Add2(q0, start)
}
}
// rasterize returns the advance width, glyph mask and integer-pixel offset
// to render the given glyph at the given sub-pixel offsets.
// The 26.6 fixed point arguments fx and fy must be in the range [0, 1).
func (c *Context) rasterize(glyph truetype.Index, fx, fy fixed.Int26_6) (
fixed.Int26_6, *image.Alpha, image.Point, error) {
if err := c.glyphBuf.Load(c.f, c.scale, glyph, c.hinting); err != nil {
return 0, nil, image.Point{}, err
}
// Calculate the integer-pixel bounds for the glyph.
xmin := int(fx+c.glyphBuf.Bounds.Min.X) >> 6
ymin := int(fy-c.glyphBuf.Bounds.Max.Y) >> 6
xmax := int(fx+c.glyphBuf.Bounds.Max.X+0x3f) >> 6
ymax := int(fy-c.glyphBuf.Bounds.Min.Y+0x3f) >> 6
if xmin > xmax || ymin > ymax {
return 0, nil, image.Point{}, errors.New("freetype: negative sized glyph")
}
// A TrueType's glyph's nodes can have negative co-ordinates, but the
// rasterizer clips anything left of x=0 or above y=0. xmin and ymin are
// the pixel offsets, based on the font's FUnit metrics, that let a
// negative co-ordinate in TrueType space be non-negative in rasterizer
// space. xmin and ymin are typically <= 0.
fx -= fixed.Int26_6(xmin << 6)
fy -= fixed.Int26_6(ymin << 6)
// Rasterize the glyph's vectors.
c.r.Clear()
e0 := 0
for _, e1 := range c.glyphBuf.Ends {
c.drawContour(c.glyphBuf.Points[e0:e1], fx, fy)
e0 = e1
}
a := image.NewAlpha(image.Rect(0, 0, xmax-xmin, ymax-ymin))
c.r.Rasterize(raster.NewAlphaSrcPainter(a))
return c.glyphBuf.AdvanceWidth, a, image.Point{xmin, ymin}, nil
}
// glyph returns the advance width, glyph mask and integer-pixel offset to
// render the given glyph at the given sub-pixel point. It is a cache for the
// rasterize method. Unlike rasterize, p's co-ordinates do not have to be in
// the range [0, 1).
func (c *Context) glyph(glyph truetype.Index, p fixed.Point26_6) (
fixed.Int26_6, *image.Alpha, image.Point, error) {
// Split p.X and p.Y into their integer and fractional parts.
ix, fx := int(p.X>>6), p.X&0x3f
iy, fy := int(p.Y>>6), p.Y&0x3f
// Calculate the index t into the cache array.
tg := int(glyph) % nGlyphs
tx := int(fx) / (64 / nXFractions)
ty := int(fy) / (64 / nYFractions)
t := ((tg*nXFractions)+tx)*nYFractions + ty
// Check for a cache hit.
if e := c.cache[t]; e.valid && e.glyph == glyph {
return e.advanceWidth, e.mask, e.offset.Add(image.Point{ix, iy}), nil
}
// Rasterize the glyph and put the result into the cache.
advanceWidth, mask, offset, err := c.rasterize(glyph, fx, fy)
if err != nil {
return 0, nil, image.Point{}, err
}
c.cache[t] = cacheEntry{true, glyph, advanceWidth, mask, offset}
return advanceWidth, mask, offset.Add(image.Point{ix, iy}), nil
}
// DrawString draws s at p and returns p advanced by the text extent. The text
// is placed so that the left edge of the em square of the first character of s
// and the baseline intersect at p. The majority of the affected pixels will be
// above and to the right of the point, but some may be below or to the left.
// For example, drawing a string that starts with a 'J' in an italic font may
// affect pixels below and left of the point.
//
// p is a fixed.Point26_6 and can therefore represent sub-pixel positions.
func (c *Context) DrawString(s string, p fixed.Point26_6) (fixed.Point26_6, error) {
if c.f == nil {
return fixed.Point26_6{}, errors.New("freetype: DrawText called with a nil font")
}
prev, hasPrev := truetype.Index(0), false
for _, rune := range s {
index := c.f.Index(rune)
if hasPrev {
kern := c.f.Kern(c.scale, prev, index)
if c.hinting != font.HintingNone {
kern = (kern + 32) &^ 63
}
p.X += kern
}
advanceWidth, mask, offset, err := c.glyph(index, p)
if err != nil {
return fixed.Point26_6{}, err
}
p.X += advanceWidth
glyphRect := mask.Bounds().Add(offset)
dr := c.clip.Intersect(glyphRect)
if !dr.Empty() {
mp := image.Point{0, dr.Min.Y - glyphRect.Min.Y}
draw.DrawMask(c.dst, dr, c.src, image.ZP, mask, mp, draw.Over)
}
prev, hasPrev = index, true
}
return p, nil
}
// recalc recalculates scale and bounds values from the font size, screen
// resolution and font metrics, and invalidates the glyph cache.
func (c *Context) recalc() {
c.scale = fixed.Int26_6(c.fontSize * c.dpi * (64.0 / 72.0))
if c.f == nil {
c.r.SetBounds(0, 0)
} else {
// Set the rasterizer's bounds to be big enough to handle the largest glyph.
b := c.f.Bounds(c.scale)
xmin := +int(b.Min.X) >> 6
ymin := -int(b.Max.Y) >> 6
xmax := +int(b.Max.X+63) >> 6
ymax := -int(b.Min.Y-63) >> 6
c.r.SetBounds(xmax-xmin, ymax-ymin)
}
for i := range c.cache {
c.cache[i] = cacheEntry{}
}
}
// SetDPI sets the screen resolution in dots per inch.
func (c *Context) SetDPI(dpi float64) {
if c.dpi == dpi {
return
}
c.dpi = dpi
c.recalc()
}
// SetFont sets the font used to draw text.
func (c *Context) SetFont(f *truetype.Font) {
if c.f == f {
return
}
c.f = f
c.recalc()
}
// SetFontSize sets the font size in points (as in "a 12 point font").
func (c *Context) SetFontSize(fontSize float64) {
if c.fontSize == fontSize {
return
}
c.fontSize = fontSize
c.recalc()
}
// SetHinting sets the hinting policy.
func (c *Context) SetHinting(hinting font.Hinting) {
c.hinting = hinting
for i := range c.cache {
c.cache[i] = cacheEntry{}
}
}
// SetDst sets the destination image for draw operations.
func (c *Context) SetDst(dst draw.Image) {
c.dst = dst
}
// SetSrc sets the source image for draw operations. This is typically an
// image.Uniform.
func (c *Context) SetSrc(src image.Image) {
c.src = src
}
// SetClip sets the clip rectangle for drawing.
func (c *Context) SetClip(clip image.Rectangle) {
c.clip = clip
}
// TODO(nigeltao): implement Context.SetGamma.
// NewContext creates a new Context.
func NewContext() *Context {
return &Context{
r: raster.NewRasterizer(0, 0),
fontSize: 12,
dpi: 72,
scale: 12 << 6,
}
}

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vendor/github.com/golang/freetype/raster/geom.go сгенерированный поставляемый Обычный файл
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// Copyright 2010 The Freetype-Go Authors. All rights reserved.
// Use of this source code is governed by your choice of either the
// FreeType License or the GNU General Public License version 2 (or
// any later version), both of which can be found in the LICENSE file.
package raster
import (
"fmt"
"math"
"golang.org/x/image/math/fixed"
)
// maxAbs returns the maximum of abs(a) and abs(b).
func maxAbs(a, b fixed.Int26_6) fixed.Int26_6 {
if a < 0 {
a = -a
}
if b < 0 {
b = -b
}
if a < b {
return b
}
return a
}
// pNeg returns the vector -p, or equivalently p rotated by 180 degrees.
func pNeg(p fixed.Point26_6) fixed.Point26_6 {
return fixed.Point26_6{-p.X, -p.Y}
}
// pDot returns the dot product p·q.
func pDot(p fixed.Point26_6, q fixed.Point26_6) fixed.Int52_12 {
px, py := int64(p.X), int64(p.Y)
qx, qy := int64(q.X), int64(q.Y)
return fixed.Int52_12(px*qx + py*qy)
}
// pLen returns the length of the vector p.
func pLen(p fixed.Point26_6) fixed.Int26_6 {
// TODO(nigeltao): use fixed point math.
x := float64(p.X)
y := float64(p.Y)
return fixed.Int26_6(math.Sqrt(x*x + y*y))
}
// pNorm returns the vector p normalized to the given length, or zero if p is
// degenerate.
func pNorm(p fixed.Point26_6, length fixed.Int26_6) fixed.Point26_6 {
d := pLen(p)
if d == 0 {
return fixed.Point26_6{}
}
s, t := int64(length), int64(d)
x := int64(p.X) * s / t
y := int64(p.Y) * s / t
return fixed.Point26_6{fixed.Int26_6(x), fixed.Int26_6(y)}
}
// pRot45CW returns the vector p rotated clockwise by 45 degrees.
//
// Note that the Y-axis grows downwards, so {1, 0}.Rot45CW is {1/√2, 1/√2}.
func pRot45CW(p fixed.Point26_6) fixed.Point26_6 {
// 181/256 is approximately 1/√2, or sin(π/4).
px, py := int64(p.X), int64(p.Y)
qx := (+px - py) * 181 / 256
qy := (+px + py) * 181 / 256
return fixed.Point26_6{fixed.Int26_6(qx), fixed.Int26_6(qy)}
}
// pRot90CW returns the vector p rotated clockwise by 90 degrees.
//
// Note that the Y-axis grows downwards, so {1, 0}.Rot90CW is {0, 1}.
func pRot90CW(p fixed.Point26_6) fixed.Point26_6 {
return fixed.Point26_6{-p.Y, p.X}
}
// pRot135CW returns the vector p rotated clockwise by 135 degrees.
//
// Note that the Y-axis grows downwards, so {1, 0}.Rot135CW is {-1/√2, 1/√2}.
func pRot135CW(p fixed.Point26_6) fixed.Point26_6 {
// 181/256 is approximately 1/√2, or sin(π/4).
px, py := int64(p.X), int64(p.Y)
qx := (-px - py) * 181 / 256
qy := (+px - py) * 181 / 256
return fixed.Point26_6{fixed.Int26_6(qx), fixed.Int26_6(qy)}
}
// pRot45CCW returns the vector p rotated counter-clockwise by 45 degrees.
//
// Note that the Y-axis grows downwards, so {1, 0}.Rot45CCW is {1/√2, -1/√2}.
func pRot45CCW(p fixed.Point26_6) fixed.Point26_6 {
// 181/256 is approximately 1/√2, or sin(π/4).
px, py := int64(p.X), int64(p.Y)
qx := (+px + py) * 181 / 256
qy := (-px + py) * 181 / 256
return fixed.Point26_6{fixed.Int26_6(qx), fixed.Int26_6(qy)}
}
// pRot90CCW returns the vector p rotated counter-clockwise by 90 degrees.
//
// Note that the Y-axis grows downwards, so {1, 0}.Rot90CCW is {0, -1}.
func pRot90CCW(p fixed.Point26_6) fixed.Point26_6 {
return fixed.Point26_6{p.Y, -p.X}
}
// pRot135CCW returns the vector p rotated counter-clockwise by 135 degrees.
//
// Note that the Y-axis grows downwards, so {1, 0}.Rot135CCW is {-1/√2, -1/√2}.
func pRot135CCW(p fixed.Point26_6) fixed.Point26_6 {
// 181/256 is approximately 1/√2, or sin(π/4).
px, py := int64(p.X), int64(p.Y)
qx := (-px + py) * 181 / 256
qy := (-px - py) * 181 / 256
return fixed.Point26_6{fixed.Int26_6(qx), fixed.Int26_6(qy)}
}
// An Adder accumulates points on a curve.
type Adder interface {
// Start starts a new curve at the given point.
Start(a fixed.Point26_6)
// Add1 adds a linear segment to the current curve.
Add1(b fixed.Point26_6)
// Add2 adds a quadratic segment to the current curve.
Add2(b, c fixed.Point26_6)
// Add3 adds a cubic segment to the current curve.
Add3(b, c, d fixed.Point26_6)
}
// A Path is a sequence of curves, and a curve is a start point followed by a
// sequence of linear, quadratic or cubic segments.
type Path []fixed.Int26_6
// String returns a human-readable representation of a Path.
func (p Path) String() string {
s := ""
for i := 0; i < len(p); {
if i != 0 {
s += " "
}
switch p[i] {
case 0:
s += "S0" + fmt.Sprint([]fixed.Int26_6(p[i+1:i+3]))
i += 4
case 1:
s += "A1" + fmt.Sprint([]fixed.Int26_6(p[i+1:i+3]))
i += 4
case 2:
s += "A2" + fmt.Sprint([]fixed.Int26_6(p[i+1:i+5]))
i += 6
case 3:
s += "A3" + fmt.Sprint([]fixed.Int26_6(p[i+1:i+7]))
i += 8
default:
panic("freetype/raster: bad path")
}
}
return s
}
// Clear cancels any previous calls to p.Start or p.AddXxx.
func (p *Path) Clear() {
*p = (*p)[:0]
}
// Start starts a new curve at the given point.
func (p *Path) Start(a fixed.Point26_6) {
*p = append(*p, 0, a.X, a.Y, 0)
}
// Add1 adds a linear segment to the current curve.
func (p *Path) Add1(b fixed.Point26_6) {
*p = append(*p, 1, b.X, b.Y, 1)
}
// Add2 adds a quadratic segment to the current curve.
func (p *Path) Add2(b, c fixed.Point26_6) {
*p = append(*p, 2, b.X, b.Y, c.X, c.Y, 2)
}
// Add3 adds a cubic segment to the current curve.
func (p *Path) Add3(b, c, d fixed.Point26_6) {
*p = append(*p, 3, b.X, b.Y, c.X, c.Y, d.X, d.Y, 3)
}
// AddPath adds the Path q to p.
func (p *Path) AddPath(q Path) {
*p = append(*p, q...)
}
// AddStroke adds a stroked Path.
func (p *Path) AddStroke(q Path, width fixed.Int26_6, cr Capper, jr Joiner) {
Stroke(p, q, width, cr, jr)
}
// firstPoint returns the first point in a non-empty Path.
func (p Path) firstPoint() fixed.Point26_6 {
return fixed.Point26_6{p[1], p[2]}
}
// lastPoint returns the last point in a non-empty Path.
func (p Path) lastPoint() fixed.Point26_6 {
return fixed.Point26_6{p[len(p)-3], p[len(p)-2]}
}
// addPathReversed adds q reversed to p.
// For example, if q consists of a linear segment from A to B followed by a
// quadratic segment from B to C to D, then the values of q looks like:
// index: 01234567890123
// value: 0AA01BB12CCDD2
// So, when adding q backwards to p, we want to Add2(C, B) followed by Add1(A).
func addPathReversed(p Adder, q Path) {
if len(q) == 0 {
return
}
i := len(q) - 1
for {
switch q[i] {
case 0:
return
case 1:
i -= 4
p.Add1(
fixed.Point26_6{q[i-2], q[i-1]},
)
case 2:
i -= 6
p.Add2(
fixed.Point26_6{q[i+2], q[i+3]},
fixed.Point26_6{q[i-2], q[i-1]},
)
case 3:
i -= 8
p.Add3(
fixed.Point26_6{q[i+4], q[i+5]},
fixed.Point26_6{q[i+2], q[i+3]},
fixed.Point26_6{q[i-2], q[i-1]},
)
default:
panic("freetype/raster: bad path")
}
}
}

287
vendor/github.com/golang/freetype/raster/paint.go сгенерированный поставляемый Обычный файл
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// Copyright 2010 The Freetype-Go Authors. All rights reserved.
// Use of this source code is governed by your choice of either the
// FreeType License or the GNU General Public License version 2 (or
// any later version), both of which can be found in the LICENSE file.
package raster
import (
"image"
"image/color"
"image/draw"
"math"
)
// A Span is a horizontal segment of pixels with constant alpha. X0 is an
// inclusive bound and X1 is exclusive, the same as for slices. A fully opaque
// Span has Alpha == 0xffff.
type Span struct {
Y, X0, X1 int
Alpha uint32
}
// A Painter knows how to paint a batch of Spans. Rasterization may involve
// Painting multiple batches, and done will be true for the final batch. The
// Spans' Y values are monotonically increasing during a rasterization. Paint
// may use all of ss as scratch space during the call.
type Painter interface {
Paint(ss []Span, done bool)
}
// The PainterFunc type adapts an ordinary function to the Painter interface.
type PainterFunc func(ss []Span, done bool)
// Paint just delegates the call to f.
func (f PainterFunc) Paint(ss []Span, done bool) { f(ss, done) }
// An AlphaOverPainter is a Painter that paints Spans onto a *image.Alpha using
// the Over Porter-Duff composition operator.
type AlphaOverPainter struct {
Image *image.Alpha
}
// Paint satisfies the Painter interface.
func (r AlphaOverPainter) Paint(ss []Span, done bool) {
b := r.Image.Bounds()
for _, s := range ss {
if s.Y < b.Min.Y {
continue
}
if s.Y >= b.Max.Y {
return
}
if s.X0 < b.Min.X {
s.X0 = b.Min.X
}
if s.X1 > b.Max.X {
s.X1 = b.Max.X
}
if s.X0 >= s.X1 {
continue
}
base := (s.Y-r.Image.Rect.Min.Y)*r.Image.Stride - r.Image.Rect.Min.X
p := r.Image.Pix[base+s.X0 : base+s.X1]
a := int(s.Alpha >> 8)
for i, c := range p {
v := int(c)
p[i] = uint8((v*255 + (255-v)*a) / 255)
}
}
}
// NewAlphaOverPainter creates a new AlphaOverPainter for the given image.
func NewAlphaOverPainter(m *image.Alpha) AlphaOverPainter {
return AlphaOverPainter{m}
}
// An AlphaSrcPainter is a Painter that paints Spans onto a *image.Alpha using
// the Src Porter-Duff composition operator.
type AlphaSrcPainter struct {
Image *image.Alpha
}
// Paint satisfies the Painter interface.
func (r AlphaSrcPainter) Paint(ss []Span, done bool) {
b := r.Image.Bounds()
for _, s := range ss {
if s.Y < b.Min.Y {
continue
}
if s.Y >= b.Max.Y {
return
}
if s.X0 < b.Min.X {
s.X0 = b.Min.X
}
if s.X1 > b.Max.X {
s.X1 = b.Max.X
}
if s.X0 >= s.X1 {
continue
}
base := (s.Y-r.Image.Rect.Min.Y)*r.Image.Stride - r.Image.Rect.Min.X
p := r.Image.Pix[base+s.X0 : base+s.X1]
color := uint8(s.Alpha >> 8)
for i := range p {
p[i] = color
}
}
}
// NewAlphaSrcPainter creates a new AlphaSrcPainter for the given image.
func NewAlphaSrcPainter(m *image.Alpha) AlphaSrcPainter {
return AlphaSrcPainter{m}
}
// An RGBAPainter is a Painter that paints Spans onto a *image.RGBA.
type RGBAPainter struct {
// Image is the image to compose onto.
Image *image.RGBA
// Op is the Porter-Duff composition operator.
Op draw.Op
// cr, cg, cb and ca are the 16-bit color to paint the spans.
cr, cg, cb, ca uint32
}
// Paint satisfies the Painter interface.
func (r *RGBAPainter) Paint(ss []Span, done bool) {
b := r.Image.Bounds()
for _, s := range ss {
if s.Y < b.Min.Y {
continue
}
if s.Y >= b.Max.Y {
return
}
if s.X0 < b.Min.X {
s.X0 = b.Min.X
}
if s.X1 > b.Max.X {
s.X1 = b.Max.X
}
if s.X0 >= s.X1 {
continue
}
// This code mimics drawGlyphOver in $GOROOT/src/image/draw/draw.go.
ma := s.Alpha
const m = 1<<16 - 1
i0 := (s.Y-r.Image.Rect.Min.Y)*r.Image.Stride + (s.X0-r.Image.Rect.Min.X)*4
i1 := i0 + (s.X1-s.X0)*4
if r.Op == draw.Over {
for i := i0; i < i1; i += 4 {
dr := uint32(r.Image.Pix[i+0])
dg := uint32(r.Image.Pix[i+1])
db := uint32(r.Image.Pix[i+2])
da := uint32(r.Image.Pix[i+3])
a := (m - (r.ca * ma / m)) * 0x101
r.Image.Pix[i+0] = uint8((dr*a + r.cr*ma) / m >> 8)
r.Image.Pix[i+1] = uint8((dg*a + r.cg*ma) / m >> 8)
r.Image.Pix[i+2] = uint8((db*a + r.cb*ma) / m >> 8)
r.Image.Pix[i+3] = uint8((da*a + r.ca*ma) / m >> 8)
}
} else {
for i := i0; i < i1; i += 4 {
r.Image.Pix[i+0] = uint8(r.cr * ma / m >> 8)
r.Image.Pix[i+1] = uint8(r.cg * ma / m >> 8)
r.Image.Pix[i+2] = uint8(r.cb * ma / m >> 8)
r.Image.Pix[i+3] = uint8(r.ca * ma / m >> 8)
}
}
}
}
// SetColor sets the color to paint the spans.
func (r *RGBAPainter) SetColor(c color.Color) {
r.cr, r.cg, r.cb, r.ca = c.RGBA()
}
// NewRGBAPainter creates a new RGBAPainter for the given image.
func NewRGBAPainter(m *image.RGBA) *RGBAPainter {
return &RGBAPainter{Image: m}
}
// A MonochromePainter wraps another Painter, quantizing each Span's alpha to
// be either fully opaque or fully transparent.
type MonochromePainter struct {
Painter Painter
y, x0, x1 int
}
// Paint delegates to the wrapped Painter after quantizing each Span's alpha
// value and merging adjacent fully opaque Spans.
func (m *MonochromePainter) Paint(ss []Span, done bool) {
// We compact the ss slice, discarding any Spans whose alpha quantizes to zero.
j := 0
for _, s := range ss {
if s.Alpha >= 0x8000 {
if m.y == s.Y && m.x1 == s.X0 {
m.x1 = s.X1
} else {
ss[j] = Span{m.y, m.x0, m.x1, 1<<16 - 1}
j++
m.y, m.x0, m.x1 = s.Y, s.X0, s.X1
}
}
}
if done {
// Flush the accumulated Span.
finalSpan := Span{m.y, m.x0, m.x1, 1<<16 - 1}
if j < len(ss) {
ss[j] = finalSpan
j++
m.Painter.Paint(ss[:j], true)
} else if j == len(ss) {
m.Painter.Paint(ss, false)
if cap(ss) > 0 {
ss = ss[:1]
} else {
ss = make([]Span, 1)
}
ss[0] = finalSpan
m.Painter.Paint(ss, true)
} else {
panic("unreachable")
}
// Reset the accumulator, so that this Painter can be re-used.
m.y, m.x0, m.x1 = 0, 0, 0
} else {
m.Painter.Paint(ss[:j], false)
}
}
// NewMonochromePainter creates a new MonochromePainter that wraps the given
// Painter.
func NewMonochromePainter(p Painter) *MonochromePainter {
return &MonochromePainter{Painter: p}
}
// A GammaCorrectionPainter wraps another Painter, performing gamma-correction
// on each Span's alpha value.
type GammaCorrectionPainter struct {
// Painter is the wrapped Painter.
Painter Painter
// a is the precomputed alpha values for linear interpolation, with fully
// opaque == 0xffff.
a [256]uint16
// gammaIsOne is whether gamma correction is a no-op.
gammaIsOne bool
}
// Paint delegates to the wrapped Painter after performing gamma-correction on
// each Span.
func (g *GammaCorrectionPainter) Paint(ss []Span, done bool) {
if !g.gammaIsOne {
const n = 0x101
for i, s := range ss {
if s.Alpha == 0 || s.Alpha == 0xffff {
continue
}
p, q := s.Alpha/n, s.Alpha%n
// The resultant alpha is a linear interpolation of g.a[p] and g.a[p+1].
a := uint32(g.a[p])*(n-q) + uint32(g.a[p+1])*q
ss[i].Alpha = (a + n/2) / n
}
}
g.Painter.Paint(ss, done)
}
// SetGamma sets the gamma value.
func (g *GammaCorrectionPainter) SetGamma(gamma float64) {
g.gammaIsOne = gamma == 1
if g.gammaIsOne {
return
}
for i := 0; i < 256; i++ {
a := float64(i) / 0xff
a = math.Pow(a, gamma)
g.a[i] = uint16(0xffff * a)
}
}
// NewGammaCorrectionPainter creates a new GammaCorrectionPainter that wraps
// the given Painter.
func NewGammaCorrectionPainter(p Painter, gamma float64) *GammaCorrectionPainter {
g := &GammaCorrectionPainter{Painter: p}
g.SetGamma(gamma)
return g
}

601
vendor/github.com/golang/freetype/raster/raster.go сгенерированный поставляемый Обычный файл
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// Copyright 2010 The Freetype-Go Authors. All rights reserved.
// Use of this source code is governed by your choice of either the
// FreeType License or the GNU General Public License version 2 (or
// any later version), both of which can be found in the LICENSE file.
// Package raster provides an anti-aliasing 2-D rasterizer.
//
// It is part of the larger Freetype suite of font-related packages, but the
// raster package is not specific to font rasterization, and can be used
// standalone without any other Freetype package.
//
// Rasterization is done by the same area/coverage accumulation algorithm as
// the Freetype "smooth" module, and the Anti-Grain Geometry library. A
// description of the area/coverage algorithm is at
// http://projects.tuxee.net/cl-vectors/section-the-cl-aa-algorithm
package raster
import (
"strconv"
"golang.org/x/image/math/fixed"
)
// A cell is part of a linked list (for a given yi co-ordinate) of accumulated
// area/coverage for the pixel at (xi, yi).
type cell struct {
xi int
area, cover int
next int
}
type Rasterizer struct {
// If false, the default behavior is to use the even-odd winding fill
// rule during Rasterize.
UseNonZeroWinding bool
// An offset (in pixels) to the painted spans.
Dx, Dy int
// The width of the Rasterizer. The height is implicit in len(cellIndex).
width int
// splitScaleN is the scaling factor used to determine how many times
// to decompose a quadratic or cubic segment into a linear approximation.
splitScale2, splitScale3 int
// The current pen position.
a fixed.Point26_6
// The current cell and its area/coverage being accumulated.
xi, yi int
area, cover int
// Saved cells.
cell []cell
// Linked list of cells, one per row.
cellIndex []int
// Buffers.
cellBuf [256]cell
cellIndexBuf [64]int
spanBuf [64]Span
}
// findCell returns the index in r.cell for the cell corresponding to
// (r.xi, r.yi). The cell is created if necessary.
func (r *Rasterizer) findCell() int {
if r.yi < 0 || r.yi >= len(r.cellIndex) {
return -1
}
xi := r.xi
if xi < 0 {
xi = -1
} else if xi > r.width {
xi = r.width
}
i, prev := r.cellIndex[r.yi], -1
for i != -1 && r.cell[i].xi <= xi {
if r.cell[i].xi == xi {
return i
}
i, prev = r.cell[i].next, i
}
c := len(r.cell)
if c == cap(r.cell) {
buf := make([]cell, c, 4*c)
copy(buf, r.cell)
r.cell = buf[0 : c+1]
} else {
r.cell = r.cell[0 : c+1]
}
r.cell[c] = cell{xi, 0, 0, i}
if prev == -1 {
r.cellIndex[r.yi] = c
} else {
r.cell[prev].next = c
}
return c
}
// saveCell saves any accumulated r.area/r.cover for (r.xi, r.yi).
func (r *Rasterizer) saveCell() {
if r.area != 0 || r.cover != 0 {
i := r.findCell()
if i != -1 {
r.cell[i].area += r.area
r.cell[i].cover += r.cover
}
r.area = 0
r.cover = 0
}
}
// setCell sets the (xi, yi) cell that r is accumulating area/coverage for.
func (r *Rasterizer) setCell(xi, yi int) {
if r.xi != xi || r.yi != yi {
r.saveCell()
r.xi, r.yi = xi, yi
}
}
// scan accumulates area/coverage for the yi'th scanline, going from
// x0 to x1 in the horizontal direction (in 26.6 fixed point co-ordinates)
// and from y0f to y1f fractional vertical units within that scanline.
func (r *Rasterizer) scan(yi int, x0, y0f, x1, y1f fixed.Int26_6) {
// Break the 26.6 fixed point X co-ordinates into integral and fractional parts.
x0i := int(x0) / 64
x0f := x0 - fixed.Int26_6(64*x0i)
x1i := int(x1) / 64
x1f := x1 - fixed.Int26_6(64*x1i)
// A perfectly horizontal scan.
if y0f == y1f {
r.setCell(x1i, yi)
return
}
dx, dy := x1-x0, y1f-y0f
// A single cell scan.
if x0i == x1i {
r.area += int((x0f + x1f) * dy)
r.cover += int(dy)
return
}
// There are at least two cells. Apart from the first and last cells,
// all intermediate cells go through the full width of the cell,
// or 64 units in 26.6 fixed point format.
var (
p, q, edge0, edge1 fixed.Int26_6
xiDelta int
)
if dx > 0 {
p, q = (64-x0f)*dy, dx
edge0, edge1, xiDelta = 0, 64, 1
} else {
p, q = x0f*dy, -dx
edge0, edge1, xiDelta = 64, 0, -1
}
yDelta, yRem := p/q, p%q
if yRem < 0 {
yDelta -= 1
yRem += q
}
// Do the first cell.
xi, y := x0i, y0f
r.area += int((x0f + edge1) * yDelta)
r.cover += int(yDelta)
xi, y = xi+xiDelta, y+yDelta
r.setCell(xi, yi)
if xi != x1i {
// Do all the intermediate cells.
p = 64 * (y1f - y + yDelta)
fullDelta, fullRem := p/q, p%q
if fullRem < 0 {
fullDelta -= 1
fullRem += q
}
yRem -= q
for xi != x1i {
yDelta = fullDelta
yRem += fullRem
if yRem >= 0 {
yDelta += 1
yRem -= q
}
r.area += int(64 * yDelta)
r.cover += int(yDelta)
xi, y = xi+xiDelta, y+yDelta
r.setCell(xi, yi)
}
}
// Do the last cell.
yDelta = y1f - y
r.area += int((edge0 + x1f) * yDelta)
r.cover += int(yDelta)
}
// Start starts a new curve at the given point.
func (r *Rasterizer) Start(a fixed.Point26_6) {
r.setCell(int(a.X/64), int(a.Y/64))
r.a = a
}
// Add1 adds a linear segment to the current curve.
func (r *Rasterizer) Add1(b fixed.Point26_6) {
x0, y0 := r.a.X, r.a.Y
x1, y1 := b.X, b.Y
dx, dy := x1-x0, y1-y0
// Break the 26.6 fixed point Y co-ordinates into integral and fractional
// parts.
y0i := int(y0) / 64
y0f := y0 - fixed.Int26_6(64*y0i)
y1i := int(y1) / 64
y1f := y1 - fixed.Int26_6(64*y1i)
if y0i == y1i {
// There is only one scanline.
r.scan(y0i, x0, y0f, x1, y1f)
} else if dx == 0 {
// This is a vertical line segment. We avoid calling r.scan and instead
// manipulate r.area and r.cover directly.
var (
edge0, edge1 fixed.Int26_6
yiDelta int
)
if dy > 0 {
edge0, edge1, yiDelta = 0, 64, 1
} else {
edge0, edge1, yiDelta = 64, 0, -1
}
x0i, yi := int(x0)/64, y0i
x0fTimes2 := (int(x0) - (64 * x0i)) * 2
// Do the first pixel.
dcover := int(edge1 - y0f)
darea := int(x0fTimes2 * dcover)
r.area += darea
r.cover += dcover
yi += yiDelta
r.setCell(x0i, yi)
// Do all the intermediate pixels.
dcover = int(edge1 - edge0)
darea = int(x0fTimes2 * dcover)
for yi != y1i {
r.area += darea
r.cover += dcover
yi += yiDelta
r.setCell(x0i, yi)
}
// Do the last pixel.
dcover = int(y1f - edge0)
darea = int(x0fTimes2 * dcover)
r.area += darea
r.cover += dcover
} else {
// There are at least two scanlines. Apart from the first and last
// scanlines, all intermediate scanlines go through the full height of
// the row, or 64 units in 26.6 fixed point format.
var (
p, q, edge0, edge1 fixed.Int26_6
yiDelta int
)
if dy > 0 {
p, q = (64-y0f)*dx, dy
edge0, edge1, yiDelta = 0, 64, 1
} else {
p, q = y0f*dx, -dy
edge0, edge1, yiDelta = 64, 0, -1
}
xDelta, xRem := p/q, p%q
if xRem < 0 {
xDelta -= 1
xRem += q
}
// Do the first scanline.
x, yi := x0, y0i
r.scan(yi, x, y0f, x+xDelta, edge1)
x, yi = x+xDelta, yi+yiDelta
r.setCell(int(x)/64, yi)
if yi != y1i {
// Do all the intermediate scanlines.
p = 64 * dx
fullDelta, fullRem := p/q, p%q
if fullRem < 0 {
fullDelta -= 1
fullRem += q
}
xRem -= q
for yi != y1i {
xDelta = fullDelta
xRem += fullRem
if xRem >= 0 {
xDelta += 1
xRem -= q
}
r.scan(yi, x, edge0, x+xDelta, edge1)
x, yi = x+xDelta, yi+yiDelta
r.setCell(int(x)/64, yi)
}
}
// Do the last scanline.
r.scan(yi, x, edge0, x1, y1f)
}
// The next lineTo starts from b.
r.a = b
}
// Add2 adds a quadratic segment to the current curve.
func (r *Rasterizer) Add2(b, c fixed.Point26_6) {
// Calculate nSplit (the number of recursive decompositions) based on how
// 'curvy' it is. Specifically, how much the middle point b deviates from
// (a+c)/2.
dev := maxAbs(r.a.X-2*b.X+c.X, r.a.Y-2*b.Y+c.Y) / fixed.Int26_6(r.splitScale2)
nsplit := 0
for dev > 0 {
dev /= 4
nsplit++
}
// dev is 32-bit, and nsplit++ every time we shift off 2 bits, so maxNsplit
// is 16.
const maxNsplit = 16
if nsplit > maxNsplit {
panic("freetype/raster: Add2 nsplit too large: " + strconv.Itoa(nsplit))
}
// Recursively decompose the curve nSplit levels deep.
var (
pStack [2*maxNsplit + 3]fixed.Point26_6
sStack [maxNsplit + 1]int
i int
)
sStack[0] = nsplit
pStack[0] = c
pStack[1] = b
pStack[2] = r.a
for i >= 0 {
s := sStack[i]
p := pStack[2*i:]
if s > 0 {
// Split the quadratic curve p[:3] into an equivalent set of two
// shorter curves: p[:3] and p[2:5]. The new p[4] is the old p[2],
// and p[0] is unchanged.
mx := p[1].X
p[4].X = p[2].X
p[3].X = (p[4].X + mx) / 2
p[1].X = (p[0].X + mx) / 2
p[2].X = (p[1].X + p[3].X) / 2
my := p[1].Y
p[4].Y = p[2].Y
p[3].Y = (p[4].Y + my) / 2
p[1].Y = (p[0].Y + my) / 2
p[2].Y = (p[1].Y + p[3].Y) / 2
// The two shorter curves have one less split to do.
sStack[i] = s - 1
sStack[i+1] = s - 1
i++
} else {
// Replace the level-0 quadratic with a two-linear-piece
// approximation.
midx := (p[0].X + 2*p[1].X + p[2].X) / 4
midy := (p[0].Y + 2*p[1].Y + p[2].Y) / 4
r.Add1(fixed.Point26_6{midx, midy})
r.Add1(p[0])
i--
}
}
}
// Add3 adds a cubic segment to the current curve.
func (r *Rasterizer) Add3(b, c, d fixed.Point26_6) {
// Calculate nSplit (the number of recursive decompositions) based on how
// 'curvy' it is.
dev2 := maxAbs(r.a.X-3*(b.X+c.X)+d.X, r.a.Y-3*(b.Y+c.Y)+d.Y) / fixed.Int26_6(r.splitScale2)
dev3 := maxAbs(r.a.X-2*b.X+d.X, r.a.Y-2*b.Y+d.Y) / fixed.Int26_6(r.splitScale3)
nsplit := 0
for dev2 > 0 || dev3 > 0 {
dev2 /= 8
dev3 /= 4
nsplit++
}
// devN is 32-bit, and nsplit++ every time we shift off 2 bits, so
// maxNsplit is 16.
const maxNsplit = 16
if nsplit > maxNsplit {
panic("freetype/raster: Add3 nsplit too large: " + strconv.Itoa(nsplit))
}
// Recursively decompose the curve nSplit levels deep.
var (
pStack [3*maxNsplit + 4]fixed.Point26_6
sStack [maxNsplit + 1]int
i int
)
sStack[0] = nsplit
pStack[0] = d
pStack[1] = c
pStack[2] = b
pStack[3] = r.a
for i >= 0 {
s := sStack[i]
p := pStack[3*i:]
if s > 0 {
// Split the cubic curve p[:4] into an equivalent set of two
// shorter curves: p[:4] and p[3:7]. The new p[6] is the old p[3],
// and p[0] is unchanged.
m01x := (p[0].X + p[1].X) / 2
m12x := (p[1].X + p[2].X) / 2
m23x := (p[2].X + p[3].X) / 2
p[6].X = p[3].X
p[5].X = m23x
p[1].X = m01x
p[2].X = (m01x + m12x) / 2
p[4].X = (m12x + m23x) / 2
p[3].X = (p[2].X + p[4].X) / 2
m01y := (p[0].Y + p[1].Y) / 2
m12y := (p[1].Y + p[2].Y) / 2
m23y := (p[2].Y + p[3].Y) / 2
p[6].Y = p[3].Y
p[5].Y = m23y
p[1].Y = m01y
p[2].Y = (m01y + m12y) / 2
p[4].Y = (m12y + m23y) / 2
p[3].Y = (p[2].Y + p[4].Y) / 2
// The two shorter curves have one less split to do.
sStack[i] = s - 1
sStack[i+1] = s - 1
i++
} else {
// Replace the level-0 cubic with a two-linear-piece approximation.
midx := (p[0].X + 3*(p[1].X+p[2].X) + p[3].X) / 8
midy := (p[0].Y + 3*(p[1].Y+p[2].Y) + p[3].Y) / 8
r.Add1(fixed.Point26_6{midx, midy})
r.Add1(p[0])
i--
}
}
}
// AddPath adds the given Path.
func (r *Rasterizer) AddPath(p Path) {
for i := 0; i < len(p); {
switch p[i] {
case 0:
r.Start(
fixed.Point26_6{p[i+1], p[i+2]},
)
i += 4
case 1:
r.Add1(
fixed.Point26_6{p[i+1], p[i+2]},
)
i += 4
case 2:
r.Add2(
fixed.Point26_6{p[i+1], p[i+2]},
fixed.Point26_6{p[i+3], p[i+4]},
)
i += 6
case 3:
r.Add3(
fixed.Point26_6{p[i+1], p[i+2]},
fixed.Point26_6{p[i+3], p[i+4]},
fixed.Point26_6{p[i+5], p[i+6]},
)
i += 8
default:
panic("freetype/raster: bad path")
}
}
}
// AddStroke adds a stroked Path.
func (r *Rasterizer) AddStroke(q Path, width fixed.Int26_6, cr Capper, jr Joiner) {
Stroke(r, q, width, cr, jr)
}
// areaToAlpha converts an area value to a uint32 alpha value. A completely
// filled pixel corresponds to an area of 64*64*2, and an alpha of 0xffff. The
// conversion of area values greater than this depends on the winding rule:
// even-odd or non-zero.
func (r *Rasterizer) areaToAlpha(area int) uint32 {
// The C Freetype implementation (version 2.3.12) does "alpha := area>>1"
// without the +1. Round-to-nearest gives a more symmetric result than
// round-down. The C implementation also returns 8-bit alpha, not 16-bit
// alpha.
a := (area + 1) >> 1
if a < 0 {
a = -a
}
alpha := uint32(a)
if r.UseNonZeroWinding {
if alpha > 0x0fff {
alpha = 0x0fff
}
} else {
alpha &= 0x1fff
if alpha > 0x1000 {
alpha = 0x2000 - alpha
} else if alpha == 0x1000 {
alpha = 0x0fff
}
}
// alpha is now in the range [0x0000, 0x0fff]. Convert that 12-bit alpha to
// 16-bit alpha.
return alpha<<4 | alpha>>8
}
// Rasterize converts r's accumulated curves into Spans for p. The Spans passed
// to p are non-overlapping, and sorted by Y and then X. They all have non-zero
// width (and 0 <= X0 < X1 <= r.width) and non-zero A, except for the final
// Span, which has Y, X0, X1 and A all equal to zero.
func (r *Rasterizer) Rasterize(p Painter) {
r.saveCell()
s := 0
for yi := 0; yi < len(r.cellIndex); yi++ {
xi, cover := 0, 0
for c := r.cellIndex[yi]; c != -1; c = r.cell[c].next {
if cover != 0 && r.cell[c].xi > xi {
alpha := r.areaToAlpha(cover * 64 * 2)
if alpha != 0 {
xi0, xi1 := xi, r.cell[c].xi
if xi0 < 0 {
xi0 = 0
}
if xi1 >= r.width {
xi1 = r.width
}
if xi0 < xi1 {
r.spanBuf[s] = Span{yi + r.Dy, xi0 + r.Dx, xi1 + r.Dx, alpha}
s++
}
}
}
cover += r.cell[c].cover
alpha := r.areaToAlpha(cover*64*2 - r.cell[c].area)
xi = r.cell[c].xi + 1
if alpha != 0 {
xi0, xi1 := r.cell[c].xi, xi
if xi0 < 0 {
xi0 = 0
}
if xi1 >= r.width {
xi1 = r.width
}
if xi0 < xi1 {
r.spanBuf[s] = Span{yi + r.Dy, xi0 + r.Dx, xi1 + r.Dx, alpha}
s++
}
}
if s > len(r.spanBuf)-2 {
p.Paint(r.spanBuf[:s], false)
s = 0
}
}
}
p.Paint(r.spanBuf[:s], true)
}
// Clear cancels any previous calls to r.Start or r.AddXxx.
func (r *Rasterizer) Clear() {
r.a = fixed.Point26_6{}
r.xi = 0
r.yi = 0
r.area = 0
r.cover = 0
r.cell = r.cell[:0]
for i := 0; i < len(r.cellIndex); i++ {
r.cellIndex[i] = -1
}
}
// SetBounds sets the maximum width and height of the rasterized image and
// calls Clear. The width and height are in pixels, not fixed.Int26_6 units.
func (r *Rasterizer) SetBounds(width, height int) {
if width < 0 {
width = 0
}
if height < 0 {
height = 0
}
// Use the same ssN heuristic as the C Freetype (version 2.4.0)
// implementation.
ss2, ss3 := 32, 16
if width > 24 || height > 24 {
ss2, ss3 = 2*ss2, 2*ss3
if width > 120 || height > 120 {
ss2, ss3 = 2*ss2, 2*ss3
}
}
r.width = width
r.splitScale2 = ss2
r.splitScale3 = ss3
r.cell = r.cellBuf[:0]
if height > len(r.cellIndexBuf) {
r.cellIndex = make([]int, height)
} else {
r.cellIndex = r.cellIndexBuf[:height]
}
r.Clear()
}
// NewRasterizer creates a new Rasterizer with the given bounds.
func NewRasterizer(width, height int) *Rasterizer {
r := new(Rasterizer)
r.SetBounds(width, height)
return r
}

483
vendor/github.com/golang/freetype/raster/stroke.go сгенерированный поставляемый Обычный файл
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// Copyright 2010 The Freetype-Go Authors. All rights reserved.
// Use of this source code is governed by your choice of either the
// FreeType License or the GNU General Public License version 2 (or
// any later version), both of which can be found in the LICENSE file.
package raster
import (
"golang.org/x/image/math/fixed"
)
// Two points are considered practically equal if the square of the distance
// between them is less than one quarter (i.e. 1024 / 4096).
const epsilon = fixed.Int52_12(1024)
// A Capper signifies how to begin or end a stroked path.
type Capper interface {
// Cap adds a cap to p given a pivot point and the normal vector of a
// terminal segment. The normal's length is half of the stroke width.
Cap(p Adder, halfWidth fixed.Int26_6, pivot, n1 fixed.Point26_6)
}
// The CapperFunc type adapts an ordinary function to be a Capper.
type CapperFunc func(Adder, fixed.Int26_6, fixed.Point26_6, fixed.Point26_6)
func (f CapperFunc) Cap(p Adder, halfWidth fixed.Int26_6, pivot, n1 fixed.Point26_6) {
f(p, halfWidth, pivot, n1)
}
// A Joiner signifies how to join interior nodes of a stroked path.
type Joiner interface {
// Join adds a join to the two sides of a stroked path given a pivot
// point and the normal vectors of the trailing and leading segments.
// Both normals have length equal to half of the stroke width.
Join(lhs, rhs Adder, halfWidth fixed.Int26_6, pivot, n0, n1 fixed.Point26_6)
}
// The JoinerFunc type adapts an ordinary function to be a Joiner.
type JoinerFunc func(lhs, rhs Adder, halfWidth fixed.Int26_6, pivot, n0, n1 fixed.Point26_6)
func (f JoinerFunc) Join(lhs, rhs Adder, halfWidth fixed.Int26_6, pivot, n0, n1 fixed.Point26_6) {
f(lhs, rhs, halfWidth, pivot, n0, n1)
}
// RoundCapper adds round caps to a stroked path.
var RoundCapper Capper = CapperFunc(roundCapper)
func roundCapper(p Adder, halfWidth fixed.Int26_6, pivot, n1 fixed.Point26_6) {
// The cubic Bézier approximation to a circle involves the magic number
// (√2 - 1) * 4/3, which is approximately 35/64.
const k = 35
e := pRot90CCW(n1)
side := pivot.Add(e)
start, end := pivot.Sub(n1), pivot.Add(n1)
d, e := n1.Mul(k), e.Mul(k)
p.Add3(start.Add(e), side.Sub(d), side)
p.Add3(side.Add(d), end.Add(e), end)
}
// ButtCapper adds butt caps to a stroked path.
var ButtCapper Capper = CapperFunc(buttCapper)
func buttCapper(p Adder, halfWidth fixed.Int26_6, pivot, n1 fixed.Point26_6) {
p.Add1(pivot.Add(n1))
}
// SquareCapper adds square caps to a stroked path.
var SquareCapper Capper = CapperFunc(squareCapper)
func squareCapper(p Adder, halfWidth fixed.Int26_6, pivot, n1 fixed.Point26_6) {
e := pRot90CCW(n1)
side := pivot.Add(e)
p.Add1(side.Sub(n1))
p.Add1(side.Add(n1))
p.Add1(pivot.Add(n1))
}
// RoundJoiner adds round joins to a stroked path.
var RoundJoiner Joiner = JoinerFunc(roundJoiner)
func roundJoiner(lhs, rhs Adder, haflWidth fixed.Int26_6, pivot, n0, n1 fixed.Point26_6) {
dot := pDot(pRot90CW(n0), n1)
if dot >= 0 {
addArc(lhs, pivot, n0, n1)
rhs.Add1(pivot.Sub(n1))
} else {
lhs.Add1(pivot.Add(n1))
addArc(rhs, pivot, pNeg(n0), pNeg(n1))
}
}
// BevelJoiner adds bevel joins to a stroked path.
var BevelJoiner Joiner = JoinerFunc(bevelJoiner)
func bevelJoiner(lhs, rhs Adder, haflWidth fixed.Int26_6, pivot, n0, n1 fixed.Point26_6) {
lhs.Add1(pivot.Add(n1))
rhs.Add1(pivot.Sub(n1))
}
// addArc adds a circular arc from pivot+n0 to pivot+n1 to p. The shorter of
// the two possible arcs is taken, i.e. the one spanning <= 180 degrees. The
// two vectors n0 and n1 must be of equal length.
func addArc(p Adder, pivot, n0, n1 fixed.Point26_6) {
// r2 is the square of the length of n0.
r2 := pDot(n0, n0)
if r2 < epsilon {
// The arc radius is so small that we collapse to a straight line.
p.Add1(pivot.Add(n1))
return
}
// We approximate the arc by 0, 1, 2 or 3 45-degree quadratic segments plus
// a final quadratic segment from s to n1. Each 45-degree segment has
// control points {1, 0}, {1, tan(π/8)} and {1/√2, 1/√2} suitably scaled,
// rotated and translated. tan(π/8) is approximately 27/64.
const tpo8 = 27
var s fixed.Point26_6
// We determine which octant the angle between n0 and n1 is in via three
// dot products. m0, m1 and m2 are n0 rotated clockwise by 45, 90 and 135
// degrees.
m0 := pRot45CW(n0)
m1 := pRot90CW(n0)
m2 := pRot90CW(m0)
if pDot(m1, n1) >= 0 {
if pDot(n0, n1) >= 0 {
if pDot(m2, n1) <= 0 {
// n1 is between 0 and 45 degrees clockwise of n0.
s = n0
} else {
// n1 is between 45 and 90 degrees clockwise of n0.
p.Add2(pivot.Add(n0).Add(m1.Mul(tpo8)), pivot.Add(m0))
s = m0
}
} else {
pm1, n0t := pivot.Add(m1), n0.Mul(tpo8)
p.Add2(pivot.Add(n0).Add(m1.Mul(tpo8)), pivot.Add(m0))
p.Add2(pm1.Add(n0t), pm1)
if pDot(m0, n1) >= 0 {
// n1 is between 90 and 135 degrees clockwise of n0.
s = m1
} else {
// n1 is between 135 and 180 degrees clockwise of n0.
p.Add2(pm1.Sub(n0t), pivot.Add(m2))
s = m2
}
}
} else {
if pDot(n0, n1) >= 0 {
if pDot(m0, n1) >= 0 {
// n1 is between 0 and 45 degrees counter-clockwise of n0.
s = n0
} else {
// n1 is between 45 and 90 degrees counter-clockwise of n0.
p.Add2(pivot.Add(n0).Sub(m1.Mul(tpo8)), pivot.Sub(m2))
s = pNeg(m2)
}
} else {
pm1, n0t := pivot.Sub(m1), n0.Mul(tpo8)
p.Add2(pivot.Add(n0).Sub(m1.Mul(tpo8)), pivot.Sub(m2))
p.Add2(pm1.Add(n0t), pm1)
if pDot(m2, n1) <= 0 {
// n1 is between 90 and 135 degrees counter-clockwise of n0.
s = pNeg(m1)
} else {
// n1 is between 135 and 180 degrees counter-clockwise of n0.
p.Add2(pm1.Sub(n0t), pivot.Sub(m0))
s = pNeg(m0)
}
}
}
// The final quadratic segment has two endpoints s and n1 and the middle
// control point is a multiple of s.Add(n1), i.e. it is on the angle
// bisector of those two points. The multiple ranges between 128/256 and
// 150/256 as the angle between s and n1 ranges between 0 and 45 degrees.
//
// When the angle is 0 degrees (i.e. s and n1 are coincident) then
// s.Add(n1) is twice s and so the middle control point of the degenerate
// quadratic segment should be half s.Add(n1), and half = 128/256.
//
// When the angle is 45 degrees then 150/256 is the ratio of the lengths of
// the two vectors {1, tan(π/8)} and {1 + 1/√2, 1/√2}.
//
// d is the normalized dot product between s and n1. Since the angle ranges
// between 0 and 45 degrees then d ranges between 256/256 and 181/256.
d := 256 * pDot(s, n1) / r2
multiple := fixed.Int26_6(150-(150-128)*(d-181)/(256-181)) >> 2
p.Add2(pivot.Add(s.Add(n1).Mul(multiple)), pivot.Add(n1))
}
// midpoint returns the midpoint of two Points.
func midpoint(a, b fixed.Point26_6) fixed.Point26_6 {
return fixed.Point26_6{(a.X + b.X) / 2, (a.Y + b.Y) / 2}
}
// angleGreaterThan45 returns whether the angle between two vectors is more
// than 45 degrees.
func angleGreaterThan45(v0, v1 fixed.Point26_6) bool {
v := pRot45CCW(v0)
return pDot(v, v1) < 0 || pDot(pRot90CW(v), v1) < 0
}
// interpolate returns the point (1-t)*a + t*b.
func interpolate(a, b fixed.Point26_6, t fixed.Int52_12) fixed.Point26_6 {
s := 1<<12 - t
x := s*fixed.Int52_12(a.X) + t*fixed.Int52_12(b.X)
y := s*fixed.Int52_12(a.Y) + t*fixed.Int52_12(b.Y)
return fixed.Point26_6{fixed.Int26_6(x >> 12), fixed.Int26_6(y >> 12)}
}
// curviest2 returns the value of t for which the quadratic parametric curve
// (1-t)²*a + 2*t*(1-t).b + t²*c has maximum curvature.
//
// The curvature of the parametric curve f(t) = (x(t), y(t)) is
// |xy″-yx″| / (x²+y²)^(3/2).
//
// Let d = b-a and e = c-2*b+a, so that f(t) = 2*d+2*e*t and f″(t) = 2*e.
// The curvature's numerator is (2*dx+2*ex*t)*(2*ey)-(2*dy+2*ey*t)*(2*ex),
// which simplifies to 4*dx*ey-4*dy*ex, which is constant with respect to t.
//
// Thus, curvature is extreme where the denominator is extreme, i.e. where
// (x²+y²) is extreme. The first order condition is that
// 2*x*x″+2*y*y″ = 0, or (dx+ex*t)*ex + (dy+ey*t)*ey = 0.
// Solving for t gives t = -(dx*ex+dy*ey) / (ex*ex+ey*ey).
func curviest2(a, b, c fixed.Point26_6) fixed.Int52_12 {
dx := int64(b.X - a.X)
dy := int64(b.Y - a.Y)
ex := int64(c.X - 2*b.X + a.X)
ey := int64(c.Y - 2*b.Y + a.Y)
if ex == 0 && ey == 0 {
return 2048
}
return fixed.Int52_12(-4096 * (dx*ex + dy*ey) / (ex*ex + ey*ey))
}
// A stroker holds state for stroking a path.
type stroker struct {
// p is the destination that records the stroked path.
p Adder
// u is the half-width of the stroke.
u fixed.Int26_6
// cr and jr specify how to end and connect path segments.
cr Capper
jr Joiner
// r is the reverse path. Stroking a path involves constructing two
// parallel paths 2*u apart. The first path is added immediately to p,
// the second path is accumulated in r and eventually added in reverse.
r Path
// a is the most recent segment point. anorm is the segment normal of
// length u at that point.
a, anorm fixed.Point26_6
}
// addNonCurvy2 adds a quadratic segment to the stroker, where the segment
// defined by (k.a, b, c) achieves maximum curvature at either k.a or c.
func (k *stroker) addNonCurvy2(b, c fixed.Point26_6) {
// We repeatedly divide the segment at its middle until it is straight
// enough to approximate the stroke by just translating the control points.
// ds and ps are stacks of depths and points. t is the top of the stack.
const maxDepth = 5
var (
ds [maxDepth + 1]int
ps [2*maxDepth + 3]fixed.Point26_6
t int
)
// Initially the ps stack has one quadratic segment of depth zero.
ds[0] = 0
ps[2] = k.a
ps[1] = b
ps[0] = c
anorm := k.anorm
var cnorm fixed.Point26_6
for {
depth := ds[t]
a := ps[2*t+2]
b := ps[2*t+1]
c := ps[2*t+0]
ab := b.Sub(a)
bc := c.Sub(b)
abIsSmall := pDot(ab, ab) < fixed.Int52_12(1<<12)
bcIsSmall := pDot(bc, bc) < fixed.Int52_12(1<<12)
if abIsSmall && bcIsSmall {
// Approximate the segment by a circular arc.
cnorm = pRot90CCW(pNorm(bc, k.u))
mac := midpoint(a, c)
addArc(k.p, mac, anorm, cnorm)
addArc(&k.r, mac, pNeg(anorm), pNeg(cnorm))
} else if depth < maxDepth && angleGreaterThan45(ab, bc) {
// Divide the segment in two and push both halves on the stack.
mab := midpoint(a, b)
mbc := midpoint(b, c)
t++
ds[t+0] = depth + 1
ds[t-1] = depth + 1
ps[2*t+2] = a
ps[2*t+1] = mab
ps[2*t+0] = midpoint(mab, mbc)
ps[2*t-1] = mbc
continue
} else {
// Translate the control points.
bnorm := pRot90CCW(pNorm(c.Sub(a), k.u))
cnorm = pRot90CCW(pNorm(bc, k.u))
k.p.Add2(b.Add(bnorm), c.Add(cnorm))
k.r.Add2(b.Sub(bnorm), c.Sub(cnorm))
}
if t == 0 {
k.a, k.anorm = c, cnorm
return
}
t--
anorm = cnorm
}
panic("unreachable")
}
// Add1 adds a linear segment to the stroker.
func (k *stroker) Add1(b fixed.Point26_6) {
bnorm := pRot90CCW(pNorm(b.Sub(k.a), k.u))
if len(k.r) == 0 {
k.p.Start(k.a.Add(bnorm))
k.r.Start(k.a.Sub(bnorm))
} else {
k.jr.Join(k.p, &k.r, k.u, k.a, k.anorm, bnorm)
}
k.p.Add1(b.Add(bnorm))
k.r.Add1(b.Sub(bnorm))
k.a, k.anorm = b, bnorm
}
// Add2 adds a quadratic segment to the stroker.
func (k *stroker) Add2(b, c fixed.Point26_6) {
ab := b.Sub(k.a)
bc := c.Sub(b)
abnorm := pRot90CCW(pNorm(ab, k.u))
if len(k.r) == 0 {
k.p.Start(k.a.Add(abnorm))
k.r.Start(k.a.Sub(abnorm))
} else {
k.jr.Join(k.p, &k.r, k.u, k.a, k.anorm, abnorm)
}
// Approximate nearly-degenerate quadratics by linear segments.
abIsSmall := pDot(ab, ab) < epsilon
bcIsSmall := pDot(bc, bc) < epsilon
if abIsSmall || bcIsSmall {
acnorm := pRot90CCW(pNorm(c.Sub(k.a), k.u))
k.p.Add1(c.Add(acnorm))
k.r.Add1(c.Sub(acnorm))
k.a, k.anorm = c, acnorm
return
}
// The quadratic segment (k.a, b, c) has a point of maximum curvature.
// If this occurs at an end point, we process the segment as a whole.
t := curviest2(k.a, b, c)
if t <= 0 || 4096 <= t {
k.addNonCurvy2(b, c)
return
}
// Otherwise, we perform a de Casteljau decomposition at the point of
// maximum curvature and process the two straighter parts.
mab := interpolate(k.a, b, t)
mbc := interpolate(b, c, t)
mabc := interpolate(mab, mbc, t)
// If the vectors ab and bc are close to being in opposite directions,
// then the decomposition can become unstable, so we approximate the
// quadratic segment by two linear segments joined by an arc.
bcnorm := pRot90CCW(pNorm(bc, k.u))
if pDot(abnorm, bcnorm) < -fixed.Int52_12(k.u)*fixed.Int52_12(k.u)*2047/2048 {
pArc := pDot(abnorm, bc) < 0
k.p.Add1(mabc.Add(abnorm))
if pArc {
z := pRot90CW(abnorm)
addArc(k.p, mabc, abnorm, z)
addArc(k.p, mabc, z, bcnorm)
}
k.p.Add1(mabc.Add(bcnorm))
k.p.Add1(c.Add(bcnorm))
k.r.Add1(mabc.Sub(abnorm))
if !pArc {
z := pRot90CW(abnorm)
addArc(&k.r, mabc, pNeg(abnorm), z)
addArc(&k.r, mabc, z, pNeg(bcnorm))
}
k.r.Add1(mabc.Sub(bcnorm))
k.r.Add1(c.Sub(bcnorm))
k.a, k.anorm = c, bcnorm
return
}
// Process the decomposed parts.
k.addNonCurvy2(mab, mabc)
k.addNonCurvy2(mbc, c)
}
// Add3 adds a cubic segment to the stroker.
func (k *stroker) Add3(b, c, d fixed.Point26_6) {
panic("freetype/raster: stroke unimplemented for cubic segments")
}
// stroke adds the stroked Path q to p, where q consists of exactly one curve.
func (k *stroker) stroke(q Path) {
// Stroking is implemented by deriving two paths each k.u apart from q.
// The left-hand-side path is added immediately to k.p; the right-hand-side
// path is accumulated in k.r. Once we've finished adding the LHS to k.p,
// we add the RHS in reverse order.
k.r = make(Path, 0, len(q))
k.a = fixed.Point26_6{q[1], q[2]}
for i := 4; i < len(q); {
switch q[i] {
case 1:
k.Add1(
fixed.Point26_6{q[i+1], q[i+2]},
)
i += 4
case 2:
k.Add2(
fixed.Point26_6{q[i+1], q[i+2]},
fixed.Point26_6{q[i+3], q[i+4]},
)
i += 6
case 3:
k.Add3(
fixed.Point26_6{q[i+1], q[i+2]},
fixed.Point26_6{q[i+3], q[i+4]},
fixed.Point26_6{q[i+5], q[i+6]},
)
i += 8
default:
panic("freetype/raster: bad path")
}
}
if len(k.r) == 0 {
return
}
// TODO(nigeltao): if q is a closed curve then we should join the first and
// last segments instead of capping them.
k.cr.Cap(k.p, k.u, q.lastPoint(), pNeg(k.anorm))
addPathReversed(k.p, k.r)
pivot := q.firstPoint()
k.cr.Cap(k.p, k.u, pivot, pivot.Sub(fixed.Point26_6{k.r[1], k.r[2]}))
}
// Stroke adds q stroked with the given width to p. The result is typically
// self-intersecting and should be rasterized with UseNonZeroWinding.
// cr and jr may be nil, which defaults to a RoundCapper or RoundJoiner.
func Stroke(p Adder, q Path, width fixed.Int26_6, cr Capper, jr Joiner) {
if len(q) == 0 {
return
}
if cr == nil {
cr = RoundCapper
}
if jr == nil {
jr = RoundJoiner
}
if q[0] != 0 {
panic("freetype/raster: bad path")
}
s := stroker{p: p, u: width / 2, cr: cr, jr: jr}
i := 0
for j := 4; j < len(q); {
switch q[j] {
case 0:
s.stroke(q[i:j])
i, j = j, j+4
case 1:
j += 4
case 2:
j += 6
case 3:
j += 8
default:
panic("freetype/raster: bad path")
}
}
s.stroke(q[i:])
}

507
vendor/github.com/golang/freetype/truetype/face.go сгенерированный поставляемый Обычный файл
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// Copyright 2015 The Freetype-Go Authors. All rights reserved.
// Use of this source code is governed by your choice of either the
// FreeType License or the GNU General Public License version 2 (or
// any later version), both of which can be found in the LICENSE file.
package truetype
import (
"image"
"math"
"github.com/golang/freetype/raster"
"golang.org/x/image/font"
"golang.org/x/image/math/fixed"
)
func powerOf2(i int) bool {
return i != 0 && (i&(i-1)) == 0
}
// Options are optional arguments to NewFace.
type Options struct {
// Size is the font size in points, as in "a 10 point font size".
//
// A zero value means to use a 12 point font size.
Size float64
// DPI is the dots-per-inch resolution.
//
// A zero value means to use 72 DPI.
DPI float64
// Hinting is how to quantize the glyph nodes.
//
// A zero value means to use no hinting.
Hinting font.Hinting
// GlyphCacheEntries is the number of entries in the glyph mask image
// cache.
//
// If non-zero, it must be a power of 2.
//
// A zero value means to use 512 entries.
GlyphCacheEntries int
// SubPixelsX is the number of sub-pixel locations a glyph's dot is
// quantized to, in the horizontal direction. For example, a value of 8
// means that the dot is quantized to 1/8th of a pixel. This quantization
// only affects the glyph mask image, not its bounding box or advance
// width. A higher value gives a more faithful glyph image, but reduces the
// effectiveness of the glyph cache.
//
// If non-zero, it must be a power of 2, and be between 1 and 64 inclusive.
//
// A zero value means to use 4 sub-pixel locations.
SubPixelsX int
// SubPixelsY is the number of sub-pixel locations a glyph's dot is
// quantized to, in the vertical direction. For example, a value of 8
// means that the dot is quantized to 1/8th of a pixel. This quantization
// only affects the glyph mask image, not its bounding box or advance
// width. A higher value gives a more faithful glyph image, but reduces the
// effectiveness of the glyph cache.
//
// If non-zero, it must be a power of 2, and be between 1 and 64 inclusive.
//
// A zero value means to use 1 sub-pixel location.
SubPixelsY int
}
func (o *Options) size() float64 {
if o != nil && o.Size > 0 {
return o.Size
}
return 12
}
func (o *Options) dpi() float64 {
if o != nil && o.DPI > 0 {
return o.DPI
}
return 72
}
func (o *Options) hinting() font.Hinting {
if o != nil {
switch o.Hinting {
case font.HintingVertical, font.HintingFull:
// TODO: support vertical hinting.
return font.HintingFull
}
}
return font.HintingNone
}
func (o *Options) glyphCacheEntries() int {
if o != nil && powerOf2(o.GlyphCacheEntries) {
return o.GlyphCacheEntries
}
// 512 is 128 * 4 * 1, which lets us cache 128 glyphs at 4 * 1 subpixel
// locations in the X and Y direction.
return 512
}
func (o *Options) subPixelsX() (value uint32, halfQuantum, mask fixed.Int26_6) {
if o != nil {
switch o.SubPixelsX {
case 1, 2, 4, 8, 16, 32, 64:
return subPixels(o.SubPixelsX)
}
}
// This default value of 4 isn't based on anything scientific, merely as
// small a number as possible that looks almost as good as no quantization,
// or returning subPixels(64).
return subPixels(4)
}
func (o *Options) subPixelsY() (value uint32, halfQuantum, mask fixed.Int26_6) {
if o != nil {
switch o.SubPixelsX {
case 1, 2, 4, 8, 16, 32, 64:
return subPixels(o.SubPixelsX)
}
}
// This default value of 1 isn't based on anything scientific, merely that
// vertical sub-pixel glyph rendering is pretty rare. Baseline locations
// can usually afford to snap to the pixel grid, so the vertical direction
// doesn't have the deal with the horizontal's fractional advance widths.
return subPixels(1)
}
// subPixels returns q and the bias and mask that leads to q quantized
// sub-pixel locations per full pixel.
//
// For example, q == 4 leads to a bias of 8 and a mask of 0xfffffff0, or -16,
// because we want to round fractions of fixed.Int26_6 as:
// - 0 to 7 rounds to 0.
// - 8 to 23 rounds to 16.
// - 24 to 39 rounds to 32.
// - 40 to 55 rounds to 48.
// - 56 to 63 rounds to 64.
// which means to add 8 and then bitwise-and with -16, in two's complement
// representation.
//
// When q == 1, we want bias == 32 and mask == -64.
// When q == 2, we want bias == 16 and mask == -32.
// When q == 4, we want bias == 8 and mask == -16.
// ...
// When q == 64, we want bias == 0 and mask == -1. (The no-op case).
// The pattern is clear.
func subPixels(q int) (value uint32, bias, mask fixed.Int26_6) {
return uint32(q), 32 / fixed.Int26_6(q), -64 / fixed.Int26_6(q)
}
// glyphCacheEntry caches the arguments and return values of rasterize.
type glyphCacheEntry struct {
key glyphCacheKey
val glyphCacheVal
}
type glyphCacheKey struct {
index Index
fx, fy uint8
}
type glyphCacheVal struct {
advanceWidth fixed.Int26_6
offset image.Point
gw int
gh int
}
type indexCacheEntry struct {
rune rune
index Index
}
// NewFace returns a new font.Face for the given Font.
func NewFace(f *Font, opts *Options) font.Face {
a := &face{
f: f,
hinting: opts.hinting(),
scale: fixed.Int26_6(0.5 + (opts.size() * opts.dpi() * 64 / 72)),
glyphCache: make([]glyphCacheEntry, opts.glyphCacheEntries()),
}
a.subPixelX, a.subPixelBiasX, a.subPixelMaskX = opts.subPixelsX()
a.subPixelY, a.subPixelBiasY, a.subPixelMaskY = opts.subPixelsY()
// Fill the cache with invalid entries. Valid glyph cache entries have fx
// and fy in the range [0, 64). Valid index cache entries have rune >= 0.
for i := range a.glyphCache {
a.glyphCache[i].key.fy = 0xff
}
for i := range a.indexCache {
a.indexCache[i].rune = -1
}
// Set the rasterizer's bounds to be big enough to handle the largest glyph.
b := f.Bounds(a.scale)
xmin := +int(b.Min.X) >> 6
ymin := -int(b.Max.Y) >> 6
xmax := +int(b.Max.X+63) >> 6
ymax := -int(b.Min.Y-63) >> 6
a.maxw = xmax - xmin
a.maxh = ymax - ymin
a.masks = image.NewAlpha(image.Rect(0, 0, a.maxw, a.maxh*len(a.glyphCache)))
a.r.SetBounds(a.maxw, a.maxh)
a.p = facePainter{a}
return a
}
type face struct {
f *Font
hinting font.Hinting
scale fixed.Int26_6
subPixelX uint32
subPixelBiasX fixed.Int26_6
subPixelMaskX fixed.Int26_6
subPixelY uint32
subPixelBiasY fixed.Int26_6
subPixelMaskY fixed.Int26_6
masks *image.Alpha
glyphCache []glyphCacheEntry
r raster.Rasterizer
p raster.Painter
paintOffset int
maxw int
maxh int
glyphBuf GlyphBuf
indexCache [indexCacheLen]indexCacheEntry
// TODO: clip rectangle?
}
const indexCacheLen = 256
func (a *face) index(r rune) Index {
const mask = indexCacheLen - 1
c := &a.indexCache[r&mask]
if c.rune == r {
return c.index
}
i := a.f.Index(r)
c.rune = r
c.index = i
return i
}
// Close satisfies the font.Face interface.
func (a *face) Close() error { return nil }
// Metrics satisfies the font.Face interface.
func (a *face) Metrics() font.Metrics {
scale := float64(a.scale)
fupe := float64(a.f.FUnitsPerEm())
return font.Metrics{
Height: a.scale,
Ascent: fixed.Int26_6(math.Ceil(scale * float64(+a.f.ascent) / fupe)),
Descent: fixed.Int26_6(math.Ceil(scale * float64(-a.f.descent) / fupe)),
}
}
// Kern satisfies the font.Face interface.
func (a *face) Kern(r0, r1 rune) fixed.Int26_6 {
i0 := a.index(r0)
i1 := a.index(r1)
kern := a.f.Kern(a.scale, i0, i1)
if a.hinting != font.HintingNone {
kern = (kern + 32) &^ 63
}
return kern
}
// Glyph satisfies the font.Face interface.
func (a *face) Glyph(dot fixed.Point26_6, r rune) (
dr image.Rectangle, mask image.Image, maskp image.Point, advance fixed.Int26_6, ok bool) {
// Quantize to the sub-pixel granularity.
dotX := (dot.X + a.subPixelBiasX) & a.subPixelMaskX
dotY := (dot.Y + a.subPixelBiasY) & a.subPixelMaskY
// Split the coordinates into their integer and fractional parts.
ix, fx := int(dotX>>6), dotX&0x3f
iy, fy := int(dotY>>6), dotY&0x3f
index := a.index(r)
cIndex := uint32(index)
cIndex = cIndex*a.subPixelX - uint32(fx/a.subPixelMaskX)
cIndex = cIndex*a.subPixelY - uint32(fy/a.subPixelMaskY)
cIndex &= uint32(len(a.glyphCache) - 1)
a.paintOffset = a.maxh * int(cIndex)
k := glyphCacheKey{
index: index,
fx: uint8(fx),
fy: uint8(fy),
}
var v glyphCacheVal
if a.glyphCache[cIndex].key != k {
var ok bool
v, ok = a.rasterize(index, fx, fy)
if !ok {
return image.Rectangle{}, nil, image.Point{}, 0, false
}
a.glyphCache[cIndex] = glyphCacheEntry{k, v}
} else {
v = a.glyphCache[cIndex].val
}
dr.Min = image.Point{
X: ix + v.offset.X,
Y: iy + v.offset.Y,
}
dr.Max = image.Point{
X: dr.Min.X + v.gw,
Y: dr.Min.Y + v.gh,
}
return dr, a.masks, image.Point{Y: a.paintOffset}, v.advanceWidth, true
}
func (a *face) GlyphBounds(r rune) (bounds fixed.Rectangle26_6, advance fixed.Int26_6, ok bool) {
if err := a.glyphBuf.Load(a.f, a.scale, a.index(r), a.hinting); err != nil {
return fixed.Rectangle26_6{}, 0, false
}
xmin := +a.glyphBuf.Bounds.Min.X
ymin := -a.glyphBuf.Bounds.Max.Y
xmax := +a.glyphBuf.Bounds.Max.X
ymax := -a.glyphBuf.Bounds.Min.Y
if xmin > xmax || ymin > ymax {
return fixed.Rectangle26_6{}, 0, false
}
return fixed.Rectangle26_6{
Min: fixed.Point26_6{
X: xmin,
Y: ymin,
},
Max: fixed.Point26_6{
X: xmax,
Y: ymax,
},
}, a.glyphBuf.AdvanceWidth, true
}
func (a *face) GlyphAdvance(r rune) (advance fixed.Int26_6, ok bool) {
if err := a.glyphBuf.Load(a.f, a.scale, a.index(r), a.hinting); err != nil {
return 0, false
}
return a.glyphBuf.AdvanceWidth, true
}
// rasterize returns the advance width, integer-pixel offset to render at, and
// the width and height of the given glyph at the given sub-pixel offsets.
//
// The 26.6 fixed point arguments fx and fy must be in the range [0, 1).
func (a *face) rasterize(index Index, fx, fy fixed.Int26_6) (v glyphCacheVal, ok bool) {
if err := a.glyphBuf.Load(a.f, a.scale, index, a.hinting); err != nil {
return glyphCacheVal{}, false
}
// Calculate the integer-pixel bounds for the glyph.
xmin := int(fx+a.glyphBuf.Bounds.Min.X) >> 6
ymin := int(fy-a.glyphBuf.Bounds.Max.Y) >> 6
xmax := int(fx+a.glyphBuf.Bounds.Max.X+0x3f) >> 6
ymax := int(fy-a.glyphBuf.Bounds.Min.Y+0x3f) >> 6
if xmin > xmax || ymin > ymax {
return glyphCacheVal{}, false
}
// A TrueType's glyph's nodes can have negative co-ordinates, but the
// rasterizer clips anything left of x=0 or above y=0. xmin and ymin are
// the pixel offsets, based on the font's FUnit metrics, that let a
// negative co-ordinate in TrueType space be non-negative in rasterizer
// space. xmin and ymin are typically <= 0.
fx -= fixed.Int26_6(xmin << 6)
fy -= fixed.Int26_6(ymin << 6)
// Rasterize the glyph's vectors.
a.r.Clear()
pixOffset := a.paintOffset * a.maxw
clear(a.masks.Pix[pixOffset : pixOffset+a.maxw*a.maxh])
e0 := 0
for _, e1 := range a.glyphBuf.Ends {
a.drawContour(a.glyphBuf.Points[e0:e1], fx, fy)
e0 = e1
}
a.r.Rasterize(a.p)
return glyphCacheVal{
a.glyphBuf.AdvanceWidth,
image.Point{xmin, ymin},
xmax - xmin,
ymax - ymin,
}, true
}
func clear(pix []byte) {
for i := range pix {
pix[i] = 0
}
}
// drawContour draws the given closed contour with the given offset.
func (a *face) drawContour(ps []Point, dx, dy fixed.Int26_6) {
if len(ps) == 0 {
return
}
// The low bit of each point's Flags value is whether the point is on the
// curve. Truetype fonts only have quadratic Bézier curves, not cubics.
// Thus, two consecutive off-curve points imply an on-curve point in the
// middle of those two.
//
// See http://chanae.walon.org/pub/ttf/ttf_glyphs.htm for more details.
// ps[0] is a truetype.Point measured in FUnits and positive Y going
// upwards. start is the same thing measured in fixed point units and
// positive Y going downwards, and offset by (dx, dy).
start := fixed.Point26_6{
X: dx + ps[0].X,
Y: dy - ps[0].Y,
}
var others []Point
if ps[0].Flags&0x01 != 0 {
others = ps[1:]
} else {
last := fixed.Point26_6{
X: dx + ps[len(ps)-1].X,
Y: dy - ps[len(ps)-1].Y,
}
if ps[len(ps)-1].Flags&0x01 != 0 {
start = last
others = ps[:len(ps)-1]
} else {
start = fixed.Point26_6{
X: (start.X + last.X) / 2,
Y: (start.Y + last.Y) / 2,
}
others = ps
}
}
a.r.Start(start)
q0, on0 := start, true
for _, p := range others {
q := fixed.Point26_6{
X: dx + p.X,
Y: dy - p.Y,
}
on := p.Flags&0x01 != 0
if on {
if on0 {
a.r.Add1(q)
} else {
a.r.Add2(q0, q)
}
} else {
if on0 {
// No-op.
} else {
mid := fixed.Point26_6{
X: (q0.X + q.X) / 2,
Y: (q0.Y + q.Y) / 2,
}
a.r.Add2(q0, mid)
}
}
q0, on0 = q, on
}
// Close the curve.
if on0 {
a.r.Add1(start)
} else {
a.r.Add2(q0, start)
}
}
// facePainter is like a raster.AlphaSrcPainter, with an additional Y offset
// (face.paintOffset) to the painted spans.
type facePainter struct {
a *face
}
func (p facePainter) Paint(ss []raster.Span, done bool) {
m := p.a.masks
b := m.Bounds()
b.Min.Y = p.a.paintOffset
b.Max.Y = p.a.paintOffset + p.a.maxh
for _, s := range ss {
s.Y += p.a.paintOffset
if s.Y < b.Min.Y {
continue
}
if s.Y >= b.Max.Y {
return
}
if s.X0 < b.Min.X {
s.X0 = b.Min.X
}
if s.X1 > b.Max.X {
s.X1 = b.Max.X
}
if s.X0 >= s.X1 {
continue
}
base := (s.Y-m.Rect.Min.Y)*m.Stride - m.Rect.Min.X
p := m.Pix[base+s.X0 : base+s.X1]
color := uint8(s.Alpha >> 8)
for i := range p {
p[i] = color
}
}
}

517
vendor/github.com/golang/freetype/truetype/glyph.go сгенерированный поставляемый Обычный файл
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// Copyright 2010 The Freetype-Go Authors. All rights reserved.
// Use of this source code is governed by your choice of either the
// FreeType License or the GNU General Public License version 2 (or
// any later version), both of which can be found in the LICENSE file.
package truetype
import (
"golang.org/x/image/font"
"golang.org/x/image/math/fixed"
)
// TODO: implement VerticalHinting.
// A Point is a co-ordinate pair plus whether it is 'on' a contour or an 'off'
// control point.
type Point struct {
X, Y fixed.Int26_6
// The Flags' LSB means whether or not this Point is 'on' the contour.
// Other bits are reserved for internal use.
Flags uint32
}
// A GlyphBuf holds a glyph's contours. A GlyphBuf can be re-used to load a
// series of glyphs from a Font.
type GlyphBuf struct {
// AdvanceWidth is the glyph's advance width.
AdvanceWidth fixed.Int26_6
// Bounds is the glyph's bounding box.
Bounds fixed.Rectangle26_6
// Points contains all Points from all contours of the glyph. If hinting
// was used to load a glyph then Unhinted contains those Points before they
// were hinted, and InFontUnits contains those Points before they were
// hinted and scaled.
Points, Unhinted, InFontUnits []Point
// Ends is the point indexes of the end point of each contour. The length
// of Ends is the number of contours in the glyph. The i'th contour
// consists of points Points[Ends[i-1]:Ends[i]], where Ends[-1] is
// interpreted to mean zero.
Ends []int
font *Font
scale fixed.Int26_6
hinting font.Hinting
hinter hinter
// phantomPoints are the co-ordinates of the synthetic phantom points
// used for hinting and bounding box calculations.
phantomPoints [4]Point
// pp1x is the X co-ordinate of the first phantom point. The '1' is
// using 1-based indexing; pp1x is almost always phantomPoints[0].X.
// TODO: eliminate this and consistently use phantomPoints[0].X.
pp1x fixed.Int26_6
// metricsSet is whether the glyph's metrics have been set yet. For a
// compound glyph, a sub-glyph may override the outer glyph's metrics.
metricsSet bool
// tmp is a scratch buffer.
tmp []Point
}
// Flags for decoding a glyph's contours. These flags are documented at
// http://developer.apple.com/fonts/TTRefMan/RM06/Chap6glyf.html.
const (
flagOnCurve = 1 << iota
flagXShortVector
flagYShortVector
flagRepeat
flagPositiveXShortVector
flagPositiveYShortVector
// The remaining flags are for internal use.
flagTouchedX
flagTouchedY
)
// The same flag bits (0x10 and 0x20) are overloaded to have two meanings,
// dependent on the value of the flag{X,Y}ShortVector bits.
const (
flagThisXIsSame = flagPositiveXShortVector
flagThisYIsSame = flagPositiveYShortVector
)
// Load loads a glyph's contours from a Font, overwriting any previously loaded
// contours for this GlyphBuf. scale is the number of 26.6 fixed point units in
// 1 em, i is the glyph index, and h is the hinting policy.
func (g *GlyphBuf) Load(f *Font, scale fixed.Int26_6, i Index, h font.Hinting) error {
g.Points = g.Points[:0]
g.Unhinted = g.Unhinted[:0]
g.InFontUnits = g.InFontUnits[:0]
g.Ends = g.Ends[:0]
g.font = f
g.hinting = h
g.scale = scale
g.pp1x = 0
g.phantomPoints = [4]Point{}
g.metricsSet = false
if h != font.HintingNone {
if err := g.hinter.init(f, scale); err != nil {
return err
}
}
if err := g.load(0, i, true); err != nil {
return err
}
// TODO: this selection of either g.pp1x or g.phantomPoints[0].X isn't ideal,
// and should be cleaned up once we have all the testScaling tests passing,
// plus additional tests for Freetype-Go's bounding boxes matching C Freetype's.
pp1x := g.pp1x
if h != font.HintingNone {
pp1x = g.phantomPoints[0].X
}
if pp1x != 0 {
for i := range g.Points {
g.Points[i].X -= pp1x
}
}
advanceWidth := g.phantomPoints[1].X - g.phantomPoints[0].X
if h != font.HintingNone {
if len(f.hdmx) >= 8 {
if n := u32(f.hdmx, 4); n > 3+uint32(i) {
for hdmx := f.hdmx[8:]; uint32(len(hdmx)) >= n; hdmx = hdmx[n:] {
if fixed.Int26_6(hdmx[0]) == scale>>6 {
advanceWidth = fixed.Int26_6(hdmx[2+i]) << 6
break
}
}
}
}
advanceWidth = (advanceWidth + 32) &^ 63
}
g.AdvanceWidth = advanceWidth
// Set g.Bounds to the 'control box', which is the bounding box of the
// Bézier curves' control points. This is easier to calculate, no smaller
// than and often equal to the tightest possible bounding box of the curves
// themselves. This approach is what C Freetype does. We can't just scale
// the nominal bounding box in the glyf data as the hinting process and
// phantom point adjustment may move points outside of that box.
if len(g.Points) == 0 {
g.Bounds = fixed.Rectangle26_6{}
} else {
p := g.Points[0]
g.Bounds.Min.X = p.X
g.Bounds.Max.X = p.X
g.Bounds.Min.Y = p.Y
g.Bounds.Max.Y = p.Y
for _, p := range g.Points[1:] {
if g.Bounds.Min.X > p.X {
g.Bounds.Min.X = p.X
} else if g.Bounds.Max.X < p.X {
g.Bounds.Max.X = p.X
}
if g.Bounds.Min.Y > p.Y {
g.Bounds.Min.Y = p.Y
} else if g.Bounds.Max.Y < p.Y {
g.Bounds.Max.Y = p.Y
}
}
// Snap the box to the grid, if hinting is on.
if h != font.HintingNone {
g.Bounds.Min.X &^= 63
g.Bounds.Min.Y &^= 63
g.Bounds.Max.X += 63
g.Bounds.Max.X &^= 63
g.Bounds.Max.Y += 63
g.Bounds.Max.Y &^= 63
}
}
return nil
}
func (g *GlyphBuf) load(recursion uint32, i Index, useMyMetrics bool) (err error) {
// The recursion limit here is arbitrary, but defends against malformed glyphs.
if recursion >= 32 {
return UnsupportedError("excessive compound glyph recursion")
}
// Find the relevant slice of g.font.glyf.
var g0, g1 uint32
if g.font.locaOffsetFormat == locaOffsetFormatShort {
g0 = 2 * uint32(u16(g.font.loca, 2*int(i)))
g1 = 2 * uint32(u16(g.font.loca, 2*int(i)+2))
} else {
g0 = u32(g.font.loca, 4*int(i))
g1 = u32(g.font.loca, 4*int(i)+4)
}
// Decode the contour count and nominal bounding box, from the first
// 10 bytes of the glyf data. boundsYMin and boundsXMax, at offsets 4
// and 6, are unused.
glyf, ne, boundsXMin, boundsYMax := []byte(nil), 0, fixed.Int26_6(0), fixed.Int26_6(0)
if g0+10 <= g1 {
glyf = g.font.glyf[g0:g1]
ne = int(int16(u16(glyf, 0)))
boundsXMin = fixed.Int26_6(int16(u16(glyf, 2)))
boundsYMax = fixed.Int26_6(int16(u16(glyf, 8)))
}
// Create the phantom points.
uhm, pp1x := g.font.unscaledHMetric(i), fixed.Int26_6(0)
uvm := g.font.unscaledVMetric(i, boundsYMax)
g.phantomPoints = [4]Point{
{X: boundsXMin - uhm.LeftSideBearing},
{X: boundsXMin - uhm.LeftSideBearing + uhm.AdvanceWidth},
{X: uhm.AdvanceWidth / 2, Y: boundsYMax + uvm.TopSideBearing},
{X: uhm.AdvanceWidth / 2, Y: boundsYMax + uvm.TopSideBearing - uvm.AdvanceHeight},
}
if len(glyf) == 0 {
g.addPhantomsAndScale(len(g.Points), len(g.Points), true, true)
copy(g.phantomPoints[:], g.Points[len(g.Points)-4:])
g.Points = g.Points[:len(g.Points)-4]
return nil
}
// Load and hint the contours.
if ne < 0 {
if ne != -1 {
// http://developer.apple.com/fonts/TTRefMan/RM06/Chap6glyf.html says that
// "the values -2, -3, and so forth, are reserved for future use."
return UnsupportedError("negative number of contours")
}
pp1x = g.font.scale(g.scale * (boundsXMin - uhm.LeftSideBearing))
if err := g.loadCompound(recursion, uhm, i, glyf, useMyMetrics); err != nil {
return err
}
} else {
np0, ne0 := len(g.Points), len(g.Ends)
program := g.loadSimple(glyf, ne)
g.addPhantomsAndScale(np0, np0, true, true)
pp1x = g.Points[len(g.Points)-4].X
if g.hinting != font.HintingNone {
if len(program) != 0 {
err := g.hinter.run(
program,
g.Points[np0:],
g.Unhinted[np0:],
g.InFontUnits[np0:],
g.Ends[ne0:],
)
if err != nil {
return err
}
}
// Drop the four phantom points.
g.InFontUnits = g.InFontUnits[:len(g.InFontUnits)-4]
g.Unhinted = g.Unhinted[:len(g.Unhinted)-4]
}
if useMyMetrics {
copy(g.phantomPoints[:], g.Points[len(g.Points)-4:])
}
g.Points = g.Points[:len(g.Points)-4]
if np0 != 0 {
// The hinting program expects the []Ends values to be indexed
// relative to the inner glyph, not the outer glyph, so we delay
// adding np0 until after the hinting program (if any) has run.
for i := ne0; i < len(g.Ends); i++ {
g.Ends[i] += np0
}
}
}
if useMyMetrics && !g.metricsSet {
g.metricsSet = true
g.pp1x = pp1x
}
return nil
}
// loadOffset is the initial offset for loadSimple and loadCompound. The first
// 10 bytes are the number of contours and the bounding box.
const loadOffset = 10
func (g *GlyphBuf) loadSimple(glyf []byte, ne int) (program []byte) {
offset := loadOffset
for i := 0; i < ne; i++ {
g.Ends = append(g.Ends, 1+int(u16(glyf, offset)))
offset += 2
}
// Note the TrueType hinting instructions.
instrLen := int(u16(glyf, offset))
offset += 2
program = glyf[offset : offset+instrLen]
offset += instrLen
np0 := len(g.Points)
np1 := np0 + int(g.Ends[len(g.Ends)-1])
// Decode the flags.
for i := np0; i < np1; {
c := uint32(glyf[offset])
offset++
g.Points = append(g.Points, Point{Flags: c})
i++
if c&flagRepeat != 0 {
count := glyf[offset]
offset++
for ; count > 0; count-- {
g.Points = append(g.Points, Point{Flags: c})
i++
}
}
}
// Decode the co-ordinates.
var x int16
for i := np0; i < np1; i++ {
f := g.Points[i].Flags
if f&flagXShortVector != 0 {
dx := int16(glyf[offset])
offset++
if f&flagPositiveXShortVector == 0 {
x -= dx
} else {
x += dx
}
} else if f&flagThisXIsSame == 0 {
x += int16(u16(glyf, offset))
offset += 2
}
g.Points[i].X = fixed.Int26_6(x)
}
var y int16
for i := np0; i < np1; i++ {
f := g.Points[i].Flags
if f&flagYShortVector != 0 {
dy := int16(glyf[offset])
offset++
if f&flagPositiveYShortVector == 0 {
y -= dy
} else {
y += dy
}
} else if f&flagThisYIsSame == 0 {
y += int16(u16(glyf, offset))
offset += 2
}
g.Points[i].Y = fixed.Int26_6(y)
}
return program
}
func (g *GlyphBuf) loadCompound(recursion uint32, uhm HMetric, i Index,
glyf []byte, useMyMetrics bool) error {
// Flags for decoding a compound glyph. These flags are documented at
// http://developer.apple.com/fonts/TTRefMan/RM06/Chap6glyf.html.
const (
flagArg1And2AreWords = 1 << iota
flagArgsAreXYValues
flagRoundXYToGrid
flagWeHaveAScale
flagUnused
flagMoreComponents
flagWeHaveAnXAndYScale
flagWeHaveATwoByTwo
flagWeHaveInstructions
flagUseMyMetrics
flagOverlapCompound
)
np0, ne0 := len(g.Points), len(g.Ends)
offset := loadOffset
for {
flags := u16(glyf, offset)
component := Index(u16(glyf, offset+2))
dx, dy, transform, hasTransform := fixed.Int26_6(0), fixed.Int26_6(0), [4]int16{}, false
if flags&flagArg1And2AreWords != 0 {
dx = fixed.Int26_6(int16(u16(glyf, offset+4)))
dy = fixed.Int26_6(int16(u16(glyf, offset+6)))
offset += 8
} else {
dx = fixed.Int26_6(int16(int8(glyf[offset+4])))
dy = fixed.Int26_6(int16(int8(glyf[offset+5])))
offset += 6
}
if flags&flagArgsAreXYValues == 0 {
return UnsupportedError("compound glyph transform vector")
}
if flags&(flagWeHaveAScale|flagWeHaveAnXAndYScale|flagWeHaveATwoByTwo) != 0 {
hasTransform = true
switch {
case flags&flagWeHaveAScale != 0:
transform[0] = int16(u16(glyf, offset+0))
transform[3] = transform[0]
offset += 2
case flags&flagWeHaveAnXAndYScale != 0:
transform[0] = int16(u16(glyf, offset+0))
transform[3] = int16(u16(glyf, offset+2))
offset += 4
case flags&flagWeHaveATwoByTwo != 0:
transform[0] = int16(u16(glyf, offset+0))
transform[1] = int16(u16(glyf, offset+2))
transform[2] = int16(u16(glyf, offset+4))
transform[3] = int16(u16(glyf, offset+6))
offset += 8
}
}
savedPP := g.phantomPoints
np0 := len(g.Points)
componentUMM := useMyMetrics && (flags&flagUseMyMetrics != 0)
if err := g.load(recursion+1, component, componentUMM); err != nil {
return err
}
if flags&flagUseMyMetrics == 0 {
g.phantomPoints = savedPP
}
if hasTransform {
for j := np0; j < len(g.Points); j++ {
p := &g.Points[j]
newX := 0 +
fixed.Int26_6((int64(p.X)*int64(transform[0])+1<<13)>>14) +
fixed.Int26_6((int64(p.Y)*int64(transform[2])+1<<13)>>14)
newY := 0 +
fixed.Int26_6((int64(p.X)*int64(transform[1])+1<<13)>>14) +
fixed.Int26_6((int64(p.Y)*int64(transform[3])+1<<13)>>14)
p.X, p.Y = newX, newY
}
}
dx = g.font.scale(g.scale * dx)
dy = g.font.scale(g.scale * dy)
if flags&flagRoundXYToGrid != 0 {
dx = (dx + 32) &^ 63
dy = (dy + 32) &^ 63
}
for j := np0; j < len(g.Points); j++ {
p := &g.Points[j]
p.X += dx
p.Y += dy
}
// TODO: also adjust g.InFontUnits and g.Unhinted?
if flags&flagMoreComponents == 0 {
break
}
}
instrLen := 0
if g.hinting != font.HintingNone && offset+2 <= len(glyf) {
instrLen = int(u16(glyf, offset))
offset += 2
}
g.addPhantomsAndScale(np0, len(g.Points), false, instrLen > 0)
points, ends := g.Points[np0:], g.Ends[ne0:]
g.Points = g.Points[:len(g.Points)-4]
for j := range points {
points[j].Flags &^= flagTouchedX | flagTouchedY
}
if instrLen == 0 {
if !g.metricsSet {
copy(g.phantomPoints[:], points[len(points)-4:])
}
return nil
}
// Hint the compound glyph.
program := glyf[offset : offset+instrLen]
// Temporarily adjust the ends to be relative to this compound glyph.
if np0 != 0 {
for i := range ends {
ends[i] -= np0
}
}
// Hinting instructions of a composite glyph completely refer to the
// (already) hinted subglyphs.
g.tmp = append(g.tmp[:0], points...)
if err := g.hinter.run(program, points, g.tmp, g.tmp, ends); err != nil {
return err
}
if np0 != 0 {
for i := range ends {
ends[i] += np0
}
}
if !g.metricsSet {
copy(g.phantomPoints[:], points[len(points)-4:])
}
return nil
}
func (g *GlyphBuf) addPhantomsAndScale(np0, np1 int, simple, adjust bool) {
// Add the four phantom points.
g.Points = append(g.Points, g.phantomPoints[:]...)
// Scale the points.
if simple && g.hinting != font.HintingNone {
g.InFontUnits = append(g.InFontUnits, g.Points[np1:]...)
}
for i := np1; i < len(g.Points); i++ {
p := &g.Points[i]
p.X = g.font.scale(g.scale * p.X)
p.Y = g.font.scale(g.scale * p.Y)
}
if g.hinting == font.HintingNone {
return
}
// Round the 1st phantom point to the grid, shifting all other points equally.
// Note that "all other points" starts from np0, not np1.
// TODO: delete this adjustment and the np0/np1 distinction, when
// we update the compatibility tests to C Freetype 2.5.3.
// See http://git.savannah.gnu.org/cgit/freetype/freetype2.git/commit/?id=05c786d990390a7ca18e62962641dac740bacb06
if adjust {
pp1x := g.Points[len(g.Points)-4].X
if dx := ((pp1x + 32) &^ 63) - pp1x; dx != 0 {
for i := np0; i < len(g.Points); i++ {
g.Points[i].X += dx
}
}
}
if simple {
g.Unhinted = append(g.Unhinted, g.Points[np1:]...)
}
// Round the 2nd and 4th phantom point to the grid.
p := &g.Points[len(g.Points)-3]
p.X = (p.X + 32) &^ 63
p = &g.Points[len(g.Points)-1]
p.Y = (p.Y + 32) &^ 63
}

1763
vendor/github.com/golang/freetype/truetype/hint.go сгенерированный поставляемый Обычный файл

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289
vendor/github.com/golang/freetype/truetype/opcodes.go сгенерированный поставляемый Обычный файл
Просмотреть файл

@@ -0,0 +1,289 @@
// Copyright 2012 The Freetype-Go Authors. All rights reserved.
// Use of this source code is governed by your choice of either the
// FreeType License or the GNU General Public License version 2 (or
// any later version), both of which can be found in the LICENSE file.
package truetype
// The Truetype opcodes are summarized at
// https://developer.apple.com/fonts/TTRefMan/RM07/appendixA.html
const (
opSVTCA0 = 0x00 // Set freedom and projection Vectors To Coordinate Axis
opSVTCA1 = 0x01 // .
opSPVTCA0 = 0x02 // Set Projection Vector To Coordinate Axis
opSPVTCA1 = 0x03 // .
opSFVTCA0 = 0x04 // Set Freedom Vector to Coordinate Axis
opSFVTCA1 = 0x05 // .
opSPVTL0 = 0x06 // Set Projection Vector To Line
opSPVTL1 = 0x07 // .
opSFVTL0 = 0x08 // Set Freedom Vector To Line
opSFVTL1 = 0x09 // .
opSPVFS = 0x0a // Set Projection Vector From Stack
opSFVFS = 0x0b // Set Freedom Vector From Stack
opGPV = 0x0c // Get Projection Vector
opGFV = 0x0d // Get Freedom Vector
opSFVTPV = 0x0e // Set Freedom Vector To Projection Vector
opISECT = 0x0f // moves point p to the InterSECTion of two lines
opSRP0 = 0x10 // Set Reference Point 0
opSRP1 = 0x11 // Set Reference Point 1
opSRP2 = 0x12 // Set Reference Point 2
opSZP0 = 0x13 // Set Zone Pointer 0
opSZP1 = 0x14 // Set Zone Pointer 1
opSZP2 = 0x15 // Set Zone Pointer 2
opSZPS = 0x16 // Set Zone PointerS
opSLOOP = 0x17 // Set LOOP variable
opRTG = 0x18 // Round To Grid
opRTHG = 0x19 // Round To Half Grid
opSMD = 0x1a // Set Minimum Distance
opELSE = 0x1b // ELSE clause
opJMPR = 0x1c // JuMP Relative
opSCVTCI = 0x1d // Set Control Value Table Cut-In
opSSWCI = 0x1e // Set Single Width Cut-In
opSSW = 0x1f // Set Single Width
opDUP = 0x20 // DUPlicate top stack element
opPOP = 0x21 // POP top stack element
opCLEAR = 0x22 // CLEAR the stack
opSWAP = 0x23 // SWAP the top two elements on the stack
opDEPTH = 0x24 // DEPTH of the stack
opCINDEX = 0x25 // Copy the INDEXed element to the top of the stack
opMINDEX = 0x26 // Move the INDEXed element to the top of the stack
opALIGNPTS = 0x27 // ALIGN PoinTS
op_0x28 = 0x28 // deprecated
opUTP = 0x29 // UnTouch Point
opLOOPCALL = 0x2a // LOOP and CALL function
opCALL = 0x2b // CALL function
opFDEF = 0x2c // Function DEFinition
opENDF = 0x2d // END Function definition
opMDAP0 = 0x2e // Move Direct Absolute Point
opMDAP1 = 0x2f // .
opIUP0 = 0x30 // Interpolate Untouched Points through the outline
opIUP1 = 0x31 // .
opSHP0 = 0x32 // SHift Point using reference point
opSHP1 = 0x33 // .
opSHC0 = 0x34 // SHift Contour using reference point
opSHC1 = 0x35 // .
opSHZ0 = 0x36 // SHift Zone using reference point
opSHZ1 = 0x37 // .
opSHPIX = 0x38 // SHift point by a PIXel amount
opIP = 0x39 // Interpolate Point
opMSIRP0 = 0x3a // Move Stack Indirect Relative Point
opMSIRP1 = 0x3b // .
opALIGNRP = 0x3c // ALIGN to Reference Point
opRTDG = 0x3d // Round To Double Grid
opMIAP0 = 0x3e // Move Indirect Absolute Point
opMIAP1 = 0x3f // .
opNPUSHB = 0x40 // PUSH N Bytes
opNPUSHW = 0x41 // PUSH N Words
opWS = 0x42 // Write Store
opRS = 0x43 // Read Store
opWCVTP = 0x44 // Write Control Value Table in Pixel units
opRCVT = 0x45 // Read Control Value Table entry
opGC0 = 0x46 // Get Coordinate projected onto the projection vector
opGC1 = 0x47 // .
opSCFS = 0x48 // Sets Coordinate From the Stack using projection vector and freedom vector
opMD0 = 0x49 // Measure Distance
opMD1 = 0x4a // .
opMPPEM = 0x4b // Measure Pixels Per EM
opMPS = 0x4c // Measure Point Size
opFLIPON = 0x4d // set the auto FLIP Boolean to ON
opFLIPOFF = 0x4e // set the auto FLIP Boolean to OFF
opDEBUG = 0x4f // DEBUG call
opLT = 0x50 // Less Than
opLTEQ = 0x51 // Less Than or EQual
opGT = 0x52 // Greater Than
opGTEQ = 0x53 // Greater Than or EQual
opEQ = 0x54 // EQual
opNEQ = 0x55 // Not EQual
opODD = 0x56 // ODD
opEVEN = 0x57 // EVEN
opIF = 0x58 // IF test
opEIF = 0x59 // End IF
opAND = 0x5a // logical AND
opOR = 0x5b // logical OR
opNOT = 0x5c // logical NOT
opDELTAP1 = 0x5d // DELTA exception P1
opSDB = 0x5e // Set Delta Base in the graphics state
opSDS = 0x5f // Set Delta Shift in the graphics state
opADD = 0x60 // ADD
opSUB = 0x61 // SUBtract
opDIV = 0x62 // DIVide
opMUL = 0x63 // MULtiply
opABS = 0x64 // ABSolute value
opNEG = 0x65 // NEGate
opFLOOR = 0x66 // FLOOR
opCEILING = 0x67 // CEILING
opROUND00 = 0x68 // ROUND value
opROUND01 = 0x69 // .
opROUND10 = 0x6a // .
opROUND11 = 0x6b // .
opNROUND00 = 0x6c // No ROUNDing of value
opNROUND01 = 0x6d // .
opNROUND10 = 0x6e // .
opNROUND11 = 0x6f // .
opWCVTF = 0x70 // Write Control Value Table in Funits
opDELTAP2 = 0x71 // DELTA exception P2
opDELTAP3 = 0x72 // DELTA exception P3
opDELTAC1 = 0x73 // DELTA exception C1
opDELTAC2 = 0x74 // DELTA exception C2
opDELTAC3 = 0x75 // DELTA exception C3
opSROUND = 0x76 // Super ROUND
opS45ROUND = 0x77 // Super ROUND 45 degrees
opJROT = 0x78 // Jump Relative On True
opJROF = 0x79 // Jump Relative On False
opROFF = 0x7a // Round OFF
op_0x7b = 0x7b // deprecated
opRUTG = 0x7c // Round Up To Grid
opRDTG = 0x7d // Round Down To Grid
opSANGW = 0x7e // Set ANGle Weight
opAA = 0x7f // Adjust Angle
opFLIPPT = 0x80 // FLIP PoinT
opFLIPRGON = 0x81 // FLIP RanGe ON
opFLIPRGOFF = 0x82 // FLIP RanGe OFF
op_0x83 = 0x83 // deprecated
op_0x84 = 0x84 // deprecated
opSCANCTRL = 0x85 // SCAN conversion ConTRoL
opSDPVTL0 = 0x86 // Set Dual Projection Vector To Line
opSDPVTL1 = 0x87 // .
opGETINFO = 0x88 // GET INFOrmation
opIDEF = 0x89 // Instruction DEFinition
opROLL = 0x8a // ROLL the top three stack elements
opMAX = 0x8b // MAXimum of top two stack elements
opMIN = 0x8c // MINimum of top two stack elements
opSCANTYPE = 0x8d // SCANTYPE
opINSTCTRL = 0x8e // INSTRuction execution ConTRoL
op_0x8f = 0x8f
op_0x90 = 0x90
op_0x91 = 0x91
op_0x92 = 0x92
op_0x93 = 0x93
op_0x94 = 0x94
op_0x95 = 0x95
op_0x96 = 0x96
op_0x97 = 0x97
op_0x98 = 0x98
op_0x99 = 0x99
op_0x9a = 0x9a
op_0x9b = 0x9b
op_0x9c = 0x9c
op_0x9d = 0x9d
op_0x9e = 0x9e
op_0x9f = 0x9f
op_0xa0 = 0xa0
op_0xa1 = 0xa1
op_0xa2 = 0xa2
op_0xa3 = 0xa3
op_0xa4 = 0xa4
op_0xa5 = 0xa5
op_0xa6 = 0xa6
op_0xa7 = 0xa7
op_0xa8 = 0xa8
op_0xa9 = 0xa9
op_0xaa = 0xaa
op_0xab = 0xab
op_0xac = 0xac
op_0xad = 0xad
op_0xae = 0xae
op_0xaf = 0xaf
opPUSHB000 = 0xb0 // PUSH Bytes
opPUSHB001 = 0xb1 // .
opPUSHB010 = 0xb2 // .
opPUSHB011 = 0xb3 // .
opPUSHB100 = 0xb4 // .
opPUSHB101 = 0xb5 // .
opPUSHB110 = 0xb6 // .
opPUSHB111 = 0xb7 // .
opPUSHW000 = 0xb8 // PUSH Words
opPUSHW001 = 0xb9 // .
opPUSHW010 = 0xba // .
opPUSHW011 = 0xbb // .
opPUSHW100 = 0xbc // .
opPUSHW101 = 0xbd // .
opPUSHW110 = 0xbe // .
opPUSHW111 = 0xbf // .
opMDRP00000 = 0xc0 // Move Direct Relative Point
opMDRP00001 = 0xc1 // .
opMDRP00010 = 0xc2 // .
opMDRP00011 = 0xc3 // .
opMDRP00100 = 0xc4 // .
opMDRP00101 = 0xc5 // .
opMDRP00110 = 0xc6 // .
opMDRP00111 = 0xc7 // .
opMDRP01000 = 0xc8 // .
opMDRP01001 = 0xc9 // .
opMDRP01010 = 0xca // .
opMDRP01011 = 0xcb // .
opMDRP01100 = 0xcc // .
opMDRP01101 = 0xcd // .
opMDRP01110 = 0xce // .
opMDRP01111 = 0xcf // .
opMDRP10000 = 0xd0 // .
opMDRP10001 = 0xd1 // .
opMDRP10010 = 0xd2 // .
opMDRP10011 = 0xd3 // .
opMDRP10100 = 0xd4 // .
opMDRP10101 = 0xd5 // .
opMDRP10110 = 0xd6 // .
opMDRP10111 = 0xd7 // .
opMDRP11000 = 0xd8 // .
opMDRP11001 = 0xd9 // .
opMDRP11010 = 0xda // .
opMDRP11011 = 0xdb // .
opMDRP11100 = 0xdc // .
opMDRP11101 = 0xdd // .
opMDRP11110 = 0xde // .
opMDRP11111 = 0xdf // .
opMIRP00000 = 0xe0 // Move Indirect Relative Point
opMIRP00001 = 0xe1 // .
opMIRP00010 = 0xe2 // .
opMIRP00011 = 0xe3 // .
opMIRP00100 = 0xe4 // .
opMIRP00101 = 0xe5 // .
opMIRP00110 = 0xe6 // .
opMIRP00111 = 0xe7 // .
opMIRP01000 = 0xe8 // .
opMIRP01001 = 0xe9 // .
opMIRP01010 = 0xea // .
opMIRP01011 = 0xeb // .
opMIRP01100 = 0xec // .
opMIRP01101 = 0xed // .
opMIRP01110 = 0xee // .
opMIRP01111 = 0xef // .
opMIRP10000 = 0xf0 // .
opMIRP10001 = 0xf1 // .
opMIRP10010 = 0xf2 // .
opMIRP10011 = 0xf3 // .
opMIRP10100 = 0xf4 // .
opMIRP10101 = 0xf5 // .
opMIRP10110 = 0xf6 // .
opMIRP10111 = 0xf7 // .
opMIRP11000 = 0xf8 // .
opMIRP11001 = 0xf9 // .
opMIRP11010 = 0xfa // .
opMIRP11011 = 0xfb // .
opMIRP11100 = 0xfc // .
opMIRP11101 = 0xfd // .
opMIRP11110 = 0xfe // .
opMIRP11111 = 0xff // .
)
// popCount is the number of stack elements that each opcode pops.
var popCount = [256]uint8{
// 1, 2, 3, 4, 5, 6, 7, 8, 9, a, b, c, d, e, f
0, 0, 0, 0, 0, 0, 2, 2, 2, 2, 2, 2, 0, 0, 0, 5, // 0x00 - 0x0f
1, 1, 1, 1, 1, 1, 1, 1, 0, 0, 1, 0, 1, 1, 1, 1, // 0x10 - 0x1f
1, 1, 0, 2, 0, 1, 1, 2, 0, 1, 2, 1, 1, 0, 1, 1, // 0x20 - 0x2f
0, 0, 0, 0, 1, 1, 1, 1, 1, 0, 2, 2, 0, 0, 2, 2, // 0x30 - 0x3f
0, 0, 2, 1, 2, 1, 1, 1, 2, 2, 2, 0, 0, 0, 0, 0, // 0x40 - 0x4f
2, 2, 2, 2, 2, 2, 1, 1, 1, 0, 2, 2, 1, 1, 1, 1, // 0x50 - 0x5f
2, 2, 2, 2, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, // 0x60 - 0x6f
2, 1, 1, 1, 1, 1, 1, 1, 2, 2, 0, 0, 0, 0, 1, 1, // 0x70 - 0x7f
0, 2, 2, 0, 0, 1, 2, 2, 1, 1, 3, 2, 2, 1, 2, 0, // 0x80 - 0x8f
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, // 0x90 - 0x9f
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, // 0xa0 - 0xaf
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, // 0xb0 - 0xbf
1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, // 0xc0 - 0xcf
1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, // 0xd0 - 0xdf
2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, // 0xe0 - 0xef
2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, // 0xf0 - 0xff
}

643
vendor/github.com/golang/freetype/truetype/truetype.go сгенерированный поставляемый Обычный файл
Просмотреть файл

@@ -0,0 +1,643 @@
// Copyright 2010 The Freetype-Go Authors. All rights reserved.
// Use of this source code is governed by your choice of either the
// FreeType License or the GNU General Public License version 2 (or
// any later version), both of which can be found in the LICENSE file.
// Package truetype provides a parser for the TTF and TTC file formats.
// Those formats are documented at http://developer.apple.com/fonts/TTRefMan/
// and http://www.microsoft.com/typography/otspec/
//
// Some of a font's methods provide lengths or co-ordinates, e.g. bounds, font
// metrics and control points. All these methods take a scale parameter, which
// is the number of pixels in 1 em, expressed as a 26.6 fixed point value. For
// example, if 1 em is 10 pixels then scale is fixed.I(10), which is equal to
// fixed.Int26_6(10 << 6).
//
// To measure a TrueType font in ideal FUnit space, use scale equal to
// font.FUnitsPerEm().
package truetype
import (
"fmt"
"golang.org/x/image/math/fixed"
)
// An Index is a Font's index of a rune.
type Index uint16
// A NameID identifies a name table entry.
//
// See https://developer.apple.com/fonts/TrueType-Reference-Manual/RM06/Chap6name.html
type NameID uint16
const (
NameIDCopyright NameID = 0
NameIDFontFamily = 1
NameIDFontSubfamily = 2
NameIDUniqueSubfamilyID = 3
NameIDFontFullName = 4
NameIDNameTableVersion = 5
NameIDPostscriptName = 6
NameIDTrademarkNotice = 7
NameIDManufacturerName = 8
NameIDDesignerName = 9
NameIDFontDescription = 10
NameIDFontVendorURL = 11
NameIDFontDesignerURL = 12
NameIDFontLicense = 13
NameIDFontLicenseURL = 14
NameIDPreferredFamily = 16
NameIDPreferredSubfamily = 17
NameIDCompatibleName = 18
NameIDSampleText = 19
)
const (
// A 32-bit encoding consists of a most-significant 16-bit Platform ID and a
// least-significant 16-bit Platform Specific ID. The magic numbers are
// specified at https://www.microsoft.com/typography/otspec/name.htm
unicodeEncoding = 0x00000003 // PID = 0 (Unicode), PSID = 3 (Unicode 2.0)
microsoftSymbolEncoding = 0x00030000 // PID = 3 (Microsoft), PSID = 0 (Symbol)
microsoftUCS2Encoding = 0x00030001 // PID = 3 (Microsoft), PSID = 1 (UCS-2)
microsoftUCS4Encoding = 0x0003000a // PID = 3 (Microsoft), PSID = 10 (UCS-4)
)
// An HMetric holds the horizontal metrics of a single glyph.
type HMetric struct {
AdvanceWidth, LeftSideBearing fixed.Int26_6
}
// A VMetric holds the vertical metrics of a single glyph.
type VMetric struct {
AdvanceHeight, TopSideBearing fixed.Int26_6
}
// A FormatError reports that the input is not a valid TrueType font.
type FormatError string
func (e FormatError) Error() string {
return "freetype: invalid TrueType format: " + string(e)
}
// An UnsupportedError reports that the input uses a valid but unimplemented
// TrueType feature.
type UnsupportedError string
func (e UnsupportedError) Error() string {
return "freetype: unsupported TrueType feature: " + string(e)
}
// u32 returns the big-endian uint32 at b[i:].
func u32(b []byte, i int) uint32 {
return uint32(b[i])<<24 | uint32(b[i+1])<<16 | uint32(b[i+2])<<8 | uint32(b[i+3])
}
// u16 returns the big-endian uint16 at b[i:].
func u16(b []byte, i int) uint16 {
return uint16(b[i])<<8 | uint16(b[i+1])
}
// readTable returns a slice of the TTF data given by a table's directory entry.
func readTable(ttf []byte, offsetLength []byte) ([]byte, error) {
offset := int(u32(offsetLength, 0))
if offset < 0 {
return nil, FormatError(fmt.Sprintf("offset too large: %d", uint32(offset)))
}
length := int(u32(offsetLength, 4))
if length < 0 {
return nil, FormatError(fmt.Sprintf("length too large: %d", uint32(length)))
}
end := offset + length
if end < 0 || end > len(ttf) {
return nil, FormatError(fmt.Sprintf("offset + length too large: %d", uint32(offset)+uint32(length)))
}
return ttf[offset:end], nil
}
// parseSubtables returns the offset and platformID of the best subtable in
// table, where best favors a Unicode cmap encoding, and failing that, a
// Microsoft cmap encoding. offset is the offset of the first subtable in
// table, and size is the size of each subtable.
//
// If pred is non-nil, then only subtables that satisfy that predicate will be
// considered.
func parseSubtables(table []byte, name string, offset, size int, pred func([]byte) bool) (
bestOffset int, bestPID uint32, retErr error) {
if len(table) < 4 {
return 0, 0, FormatError(name + " too short")
}
nSubtables := int(u16(table, 2))
if len(table) < size*nSubtables+offset {
return 0, 0, FormatError(name + " too short")
}
ok := false
for i := 0; i < nSubtables; i, offset = i+1, offset+size {
if pred != nil && !pred(table[offset:]) {
continue
}
// We read the 16-bit Platform ID and 16-bit Platform Specific ID as a single uint32.
// All values are big-endian.
pidPsid := u32(table, offset)
// We prefer the Unicode cmap encoding. Failing to find that, we fall
// back onto the Microsoft cmap encoding.
if pidPsid == unicodeEncoding {
bestOffset, bestPID, ok = offset, pidPsid>>16, true
break
} else if pidPsid == microsoftSymbolEncoding ||
pidPsid == microsoftUCS2Encoding ||
pidPsid == microsoftUCS4Encoding {
bestOffset, bestPID, ok = offset, pidPsid>>16, true
// We don't break out of the for loop, so that Unicode can override Microsoft.
}
}
if !ok {
return 0, 0, UnsupportedError(name + " encoding")
}
return bestOffset, bestPID, nil
}
const (
locaOffsetFormatUnknown int = iota
locaOffsetFormatShort
locaOffsetFormatLong
)
// A cm holds a parsed cmap entry.
type cm struct {
start, end, delta, offset uint32
}
// A Font represents a Truetype font.
type Font struct {
// Tables sliced from the TTF data. The different tables are documented
// at http://developer.apple.com/fonts/TTRefMan/RM06/Chap6.html
cmap, cvt, fpgm, glyf, hdmx, head, hhea, hmtx, kern, loca, maxp, name, os2, prep, vmtx []byte
cmapIndexes []byte
// Cached values derived from the raw ttf data.
cm []cm
locaOffsetFormat int
nGlyph, nHMetric, nKern int
fUnitsPerEm int32
ascent int32 // In FUnits.
descent int32 // In FUnits; typically negative.
bounds fixed.Rectangle26_6 // In FUnits.
// Values from the maxp section.
maxTwilightPoints, maxStorage, maxFunctionDefs, maxStackElements uint16
}
func (f *Font) parseCmap() error {
const (
cmapFormat4 = 4
cmapFormat12 = 12
languageIndependent = 0
)
offset, _, err := parseSubtables(f.cmap, "cmap", 4, 8, nil)
if err != nil {
return err
}
offset = int(u32(f.cmap, offset+4))
if offset <= 0 || offset > len(f.cmap) {
return FormatError("bad cmap offset")
}
cmapFormat := u16(f.cmap, offset)
switch cmapFormat {
case cmapFormat4:
language := u16(f.cmap, offset+4)
if language != languageIndependent {
return UnsupportedError(fmt.Sprintf("language: %d", language))
}
segCountX2 := int(u16(f.cmap, offset+6))
if segCountX2%2 == 1 {
return FormatError(fmt.Sprintf("bad segCountX2: %d", segCountX2))
}
segCount := segCountX2 / 2
offset += 14
f.cm = make([]cm, segCount)
for i := 0; i < segCount; i++ {
f.cm[i].end = uint32(u16(f.cmap, offset))
offset += 2
}
offset += 2
for i := 0; i < segCount; i++ {
f.cm[i].start = uint32(u16(f.cmap, offset))
offset += 2
}
for i := 0; i < segCount; i++ {
f.cm[i].delta = uint32(u16(f.cmap, offset))
offset += 2
}
for i := 0; i < segCount; i++ {
f.cm[i].offset = uint32(u16(f.cmap, offset))
offset += 2
}
f.cmapIndexes = f.cmap[offset:]
return nil
case cmapFormat12:
if u16(f.cmap, offset+2) != 0 {
return FormatError(fmt.Sprintf("cmap format: % x", f.cmap[offset:offset+4]))
}
length := u32(f.cmap, offset+4)
language := u32(f.cmap, offset+8)
if language != languageIndependent {
return UnsupportedError(fmt.Sprintf("language: %d", language))
}
nGroups := u32(f.cmap, offset+12)
if length != 12*nGroups+16 {
return FormatError("inconsistent cmap length")
}
offset += 16
f.cm = make([]cm, nGroups)
for i := uint32(0); i < nGroups; i++ {
f.cm[i].start = u32(f.cmap, offset+0)
f.cm[i].end = u32(f.cmap, offset+4)
f.cm[i].delta = u32(f.cmap, offset+8) - f.cm[i].start
offset += 12
}
return nil
}
return UnsupportedError(fmt.Sprintf("cmap format: %d", cmapFormat))
}
func (f *Font) parseHead() error {
if len(f.head) != 54 {
return FormatError(fmt.Sprintf("bad head length: %d", len(f.head)))
}
f.fUnitsPerEm = int32(u16(f.head, 18))
f.bounds.Min.X = fixed.Int26_6(int16(u16(f.head, 36)))
f.bounds.Min.Y = fixed.Int26_6(int16(u16(f.head, 38)))
f.bounds.Max.X = fixed.Int26_6(int16(u16(f.head, 40)))
f.bounds.Max.Y = fixed.Int26_6(int16(u16(f.head, 42)))
switch i := u16(f.head, 50); i {
case 0:
f.locaOffsetFormat = locaOffsetFormatShort
case 1:
f.locaOffsetFormat = locaOffsetFormatLong
default:
return FormatError(fmt.Sprintf("bad indexToLocFormat: %d", i))
}
return nil
}
func (f *Font) parseHhea() error {
if len(f.hhea) != 36 {
return FormatError(fmt.Sprintf("bad hhea length: %d", len(f.hhea)))
}
f.ascent = int32(int16(u16(f.hhea, 4)))
f.descent = int32(int16(u16(f.hhea, 6)))
f.nHMetric = int(u16(f.hhea, 34))
if 4*f.nHMetric+2*(f.nGlyph-f.nHMetric) != len(f.hmtx) {
return FormatError(fmt.Sprintf("bad hmtx length: %d", len(f.hmtx)))
}
return nil
}
func (f *Font) parseKern() error {
// Apple's TrueType documentation (http://developer.apple.com/fonts/TTRefMan/RM06/Chap6kern.html) says:
// "Previous versions of the 'kern' table defined both the version and nTables fields in the header
// as UInt16 values and not UInt32 values. Use of the older format on the Mac OS is discouraged
// (although AAT can sense an old kerning table and still make correct use of it). Microsoft
// Windows still uses the older format for the 'kern' table and will not recognize the newer one.
// Fonts targeted for the Mac OS only should use the new format; fonts targeted for both the Mac OS
// and Windows should use the old format."
// Since we expect that almost all fonts aim to be Windows-compatible, we only parse the "older" format,
// just like the C Freetype implementation.
if len(f.kern) == 0 {
if f.nKern != 0 {
return FormatError("bad kern table length")
}
return nil
}
if len(f.kern) < 18 {
return FormatError("kern data too short")
}
version, offset := u16(f.kern, 0), 2
if version != 0 {
return UnsupportedError(fmt.Sprintf("kern version: %d", version))
}
n, offset := u16(f.kern, offset), offset+2
if n != 1 {
return UnsupportedError(fmt.Sprintf("kern nTables: %d", n))
}
offset += 2
length, offset := int(u16(f.kern, offset)), offset+2
coverage, offset := u16(f.kern, offset), offset+2
if coverage != 0x0001 {
// We only support horizontal kerning.
return UnsupportedError(fmt.Sprintf("kern coverage: 0x%04x", coverage))
}
f.nKern, offset = int(u16(f.kern, offset)), offset+2
if 6*f.nKern != length-14 {
return FormatError("bad kern table length")
}
return nil
}
func (f *Font) parseMaxp() error {
if len(f.maxp) != 32 {
return FormatError(fmt.Sprintf("bad maxp length: %d", len(f.maxp)))
}
f.nGlyph = int(u16(f.maxp, 4))
f.maxTwilightPoints = u16(f.maxp, 16)
f.maxStorage = u16(f.maxp, 18)
f.maxFunctionDefs = u16(f.maxp, 20)
f.maxStackElements = u16(f.maxp, 24)
return nil
}
// scale returns x divided by f.fUnitsPerEm, rounded to the nearest integer.
func (f *Font) scale(x fixed.Int26_6) fixed.Int26_6 {
if x >= 0 {
x += fixed.Int26_6(f.fUnitsPerEm) / 2
} else {
x -= fixed.Int26_6(f.fUnitsPerEm) / 2
}
return x / fixed.Int26_6(f.fUnitsPerEm)
}
// Bounds returns the union of a Font's glyphs' bounds.
func (f *Font) Bounds(scale fixed.Int26_6) fixed.Rectangle26_6 {
b := f.bounds
b.Min.X = f.scale(scale * b.Min.X)
b.Min.Y = f.scale(scale * b.Min.Y)
b.Max.X = f.scale(scale * b.Max.X)
b.Max.Y = f.scale(scale * b.Max.Y)
return b
}
// FUnitsPerEm returns the number of FUnits in a Font's em-square's side.
func (f *Font) FUnitsPerEm() int32 {
return f.fUnitsPerEm
}
// Index returns a Font's index for the given rune.
func (f *Font) Index(x rune) Index {
c := uint32(x)
for i, j := 0, len(f.cm); i < j; {
h := i + (j-i)/2
cm := &f.cm[h]
if c < cm.start {
j = h
} else if cm.end < c {
i = h + 1
} else if cm.offset == 0 {
return Index(c + cm.delta)
} else {
offset := int(cm.offset) + 2*(h-len(f.cm)+int(c-cm.start))
return Index(u16(f.cmapIndexes, offset))
}
}
return 0
}
// Name returns the Font's name value for the given NameID. It returns "" if
// there was an error, or if that name was not found.
func (f *Font) Name(id NameID) string {
x, platformID, err := parseSubtables(f.name, "name", 6, 12, func(b []byte) bool {
return NameID(u16(b, 6)) == id
})
if err != nil {
return ""
}
offset, length := u16(f.name, 4)+u16(f.name, x+10), u16(f.name, x+8)
// Return the ASCII value of the encoded string.
// The string is encoded as UTF-16 on non-Apple platformIDs; Apple is platformID 1.
src := f.name[offset : offset+length]
var dst []byte
if platformID != 1 { // UTF-16.
if len(src)&1 != 0 {
return ""
}
dst = make([]byte, len(src)/2)
for i := range dst {
dst[i] = printable(u16(src, 2*i))
}
} else { // ASCII.
dst = make([]byte, len(src))
for i, c := range src {
dst[i] = printable(uint16(c))
}
}
return string(dst)
}
func printable(r uint16) byte {
if 0x20 <= r && r < 0x7f {
return byte(r)
}
return '?'
}
// unscaledHMetric returns the unscaled horizontal metrics for the glyph with
// the given index.
func (f *Font) unscaledHMetric(i Index) (h HMetric) {
j := int(i)
if j < 0 || f.nGlyph <= j {
return HMetric{}
}
if j >= f.nHMetric {
p := 4 * (f.nHMetric - 1)
return HMetric{
AdvanceWidth: fixed.Int26_6(u16(f.hmtx, p)),
LeftSideBearing: fixed.Int26_6(int16(u16(f.hmtx, p+2*(j-f.nHMetric)+4))),
}
}
return HMetric{
AdvanceWidth: fixed.Int26_6(u16(f.hmtx, 4*j)),
LeftSideBearing: fixed.Int26_6(int16(u16(f.hmtx, 4*j+2))),
}
}
// HMetric returns the horizontal metrics for the glyph with the given index.
func (f *Font) HMetric(scale fixed.Int26_6, i Index) HMetric {
h := f.unscaledHMetric(i)
h.AdvanceWidth = f.scale(scale * h.AdvanceWidth)
h.LeftSideBearing = f.scale(scale * h.LeftSideBearing)
return h
}
// unscaledVMetric returns the unscaled vertical metrics for the glyph with
// the given index. yMax is the top of the glyph's bounding box.
func (f *Font) unscaledVMetric(i Index, yMax fixed.Int26_6) (v VMetric) {
j := int(i)
if j < 0 || f.nGlyph <= j {
return VMetric{}
}
if 4*j+4 <= len(f.vmtx) {
return VMetric{
AdvanceHeight: fixed.Int26_6(u16(f.vmtx, 4*j)),
TopSideBearing: fixed.Int26_6(int16(u16(f.vmtx, 4*j+2))),
}
}
// The OS/2 table has grown over time.
// https://developer.apple.com/fonts/TTRefMan/RM06/Chap6OS2.html
// says that it was originally 68 bytes. Optional fields, including
// the ascender and descender, are described at
// http://www.microsoft.com/typography/otspec/os2.htm
if len(f.os2) >= 72 {
sTypoAscender := fixed.Int26_6(int16(u16(f.os2, 68)))
sTypoDescender := fixed.Int26_6(int16(u16(f.os2, 70)))
return VMetric{
AdvanceHeight: sTypoAscender - sTypoDescender,
TopSideBearing: sTypoAscender - yMax,
}
}
return VMetric{
AdvanceHeight: fixed.Int26_6(f.fUnitsPerEm),
TopSideBearing: 0,
}
}
// VMetric returns the vertical metrics for the glyph with the given index.
func (f *Font) VMetric(scale fixed.Int26_6, i Index) VMetric {
// TODO: should 0 be bounds.YMax?
v := f.unscaledVMetric(i, 0)
v.AdvanceHeight = f.scale(scale * v.AdvanceHeight)
v.TopSideBearing = f.scale(scale * v.TopSideBearing)
return v
}
// Kern returns the horizontal adjustment for the given glyph pair. A positive
// kern means to move the glyphs further apart.
func (f *Font) Kern(scale fixed.Int26_6, i0, i1 Index) fixed.Int26_6 {
if f.nKern == 0 {
return 0
}
g := uint32(i0)<<16 | uint32(i1)
lo, hi := 0, f.nKern
for lo < hi {
i := (lo + hi) / 2
ig := u32(f.kern, 18+6*i)
if ig < g {
lo = i + 1
} else if ig > g {
hi = i
} else {
return f.scale(scale * fixed.Int26_6(int16(u16(f.kern, 22+6*i))))
}
}
return 0
}
// Parse returns a new Font for the given TTF or TTC data.
//
// For TrueType Collections, the first font in the collection is parsed.
func Parse(ttf []byte) (font *Font, err error) {
return parse(ttf, 0)
}
func parse(ttf []byte, offset int) (font *Font, err error) {
if len(ttf)-offset < 12 {
err = FormatError("TTF data is too short")
return
}
originalOffset := offset
magic, offset := u32(ttf, offset), offset+4
switch magic {
case 0x00010000:
// No-op.
case 0x74746366: // "ttcf" as a big-endian uint32.
if originalOffset != 0 {
err = FormatError("recursive TTC")
return
}
ttcVersion, offset := u32(ttf, offset), offset+4
if ttcVersion != 0x00010000 {
// TODO: support TTC version 2.0, once I have such a .ttc file to test with.
err = FormatError("bad TTC version")
return
}
numFonts, offset := int(u32(ttf, offset)), offset+4
if numFonts <= 0 {
err = FormatError("bad number of TTC fonts")
return
}
if len(ttf[offset:])/4 < numFonts {
err = FormatError("TTC offset table is too short")
return
}
// TODO: provide an API to select which font in a TrueType collection to return,
// not just the first one. This may require an API to parse a TTC's name tables,
// so users of this package can select the font in a TTC by name.
offset = int(u32(ttf, offset))
if offset <= 0 || offset > len(ttf) {
err = FormatError("bad TTC offset")
return
}
return parse(ttf, offset)
default:
err = FormatError("bad TTF version")
return
}
n, offset := int(u16(ttf, offset)), offset+2
if len(ttf) < 16*n+12 {
err = FormatError("TTF data is too short")
return
}
f := new(Font)
// Assign the table slices.
for i := 0; i < n; i++ {
x := 16*i + 12
switch string(ttf[x : x+4]) {
case "cmap":
f.cmap, err = readTable(ttf, ttf[x+8:x+16])
case "cvt ":
f.cvt, err = readTable(ttf, ttf[x+8:x+16])
case "fpgm":
f.fpgm, err = readTable(ttf, ttf[x+8:x+16])
case "glyf":
f.glyf, err = readTable(ttf, ttf[x+8:x+16])
case "hdmx":
f.hdmx, err = readTable(ttf, ttf[x+8:x+16])
case "head":
f.head, err = readTable(ttf, ttf[x+8:x+16])
case "hhea":
f.hhea, err = readTable(ttf, ttf[x+8:x+16])
case "hmtx":
f.hmtx, err = readTable(ttf, ttf[x+8:x+16])
case "kern":
f.kern, err = readTable(ttf, ttf[x+8:x+16])
case "loca":
f.loca, err = readTable(ttf, ttf[x+8:x+16])
case "maxp":
f.maxp, err = readTable(ttf, ttf[x+8:x+16])
case "name":
f.name, err = readTable(ttf, ttf[x+8:x+16])
case "OS/2":
f.os2, err = readTable(ttf, ttf[x+8:x+16])
case "prep":
f.prep, err = readTable(ttf, ttf[x+8:x+16])
case "vmtx":
f.vmtx, err = readTable(ttf, ttf[x+8:x+16])
}
if err != nil {
return
}
}
// Parse and sanity-check the TTF data.
if err = f.parseHead(); err != nil {
return
}
if err = f.parseMaxp(); err != nil {
return
}
if err = f.parseCmap(); err != nil {
return
}
if err = f.parseKern(); err != nil {
return
}
if err = f.parseHhea(); err != nil {
return
}
font = f
return
}

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Apache License
Version 2.0, January 2004
http://www.apache.org/licenses/
TERMS AND CONDITIONS FOR USE, REPRODUCTION, AND DISTRIBUTION
1. Definitions.
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outstanding shares, or (iii) beneficial ownership of such entity.
"You" (or "Your") shall mean an individual or Legal Entity exercising
permissions granted by this License.
"Source" form shall mean the preferred form for making modifications, including
but not limited to software source code, documentation source, and configuration
files.
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generated documentation, and conversions to other media types.
"Work" shall mean the work of authorship, whether in Source or Object form, made
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"Contribution" shall mean any work of authorship, including the original version
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vendor/github.com/golang/groupcache/lru/lru.go сгенерированный поставляемый Обычный файл
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/*
Copyright 2013 Google Inc.
Licensed under the Apache License, Version 2.0 (the "License");
you may not use this file except in compliance with the License.
You may obtain a copy of the License at
http://www.apache.org/licenses/LICENSE-2.0
Unless required by applicable law or agreed to in writing, software
distributed under the License is distributed on an "AS IS" BASIS,
WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
See the License for the specific language governing permissions and
limitations under the License.
*/
// Package lru implements an LRU cache.
package lru
import "container/list"
// Cache is an LRU cache. It is not safe for concurrent access.
type Cache struct {
// MaxEntries is the maximum number of cache entries before
// an item is evicted. Zero means no limit.
MaxEntries int
// OnEvicted optionally specificies a callback function to be
// executed when an entry is purged from the cache.
OnEvicted func(key Key, value interface{})
ll *list.List
cache map[interface{}]*list.Element
}
// A Key may be any value that is comparable. See http://golang.org/ref/spec#Comparison_operators
type Key interface{}
type entry struct {
key Key
value interface{}
}
// New creates a new Cache.
// If maxEntries is zero, the cache has no limit and it's assumed
// that eviction is done by the caller.
func New(maxEntries int) *Cache {
return &Cache{
MaxEntries: maxEntries,
ll: list.New(),
cache: make(map[interface{}]*list.Element),
}
}
// Add adds a value to the cache.
func (c *Cache) Add(key Key, value interface{}) {
if c.cache == nil {
c.cache = make(map[interface{}]*list.Element)
c.ll = list.New()
}
if ee, ok := c.cache[key]; ok {
c.ll.MoveToFront(ee)
ee.Value.(*entry).value = value
return
}
ele := c.ll.PushFront(&entry{key, value})
c.cache[key] = ele
if c.MaxEntries != 0 && c.ll.Len() > c.MaxEntries {
c.RemoveOldest()
}
}
// Get looks up a key's value from the cache.
func (c *Cache) Get(key Key) (value interface{}, ok bool) {
if c.cache == nil {
return
}
if ele, hit := c.cache[key]; hit {
c.ll.MoveToFront(ele)
return ele.Value.(*entry).value, true
}
return
}
// Remove removes the provided key from the cache.
func (c *Cache) Remove(key Key) {
if c.cache == nil {
return
}
if ele, hit := c.cache[key]; hit {
c.removeElement(ele)
}
}
// RemoveOldest removes the oldest item from the cache.
func (c *Cache) RemoveOldest() {
if c.cache == nil {
return
}
ele := c.ll.Back()
if ele != nil {
c.removeElement(ele)
}
}
func (c *Cache) removeElement(e *list.Element) {
c.ll.Remove(e)
kv := e.Value.(*entry)
delete(c.cache, kv.key)
if c.OnEvicted != nil {
c.OnEvicted(kv.key, kv.value)
}
}
// Len returns the number of items in the cache.
func (c *Cache) Len() int {
if c.cache == nil {
return 0
}
return c.ll.Len()
}