Optimzing the user typing event in ShouldSendEvent() (#5560)

Этот коммит содержится в:
Corey Hulen
2017-02-28 17:49:25 -05:00
коммит произвёл GitHub
родитель d6d603d8cf
Коммит 838bb8cee2
2 изменённых файлов: 31 добавлений и 25 удалений

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@@ -17,10 +17,11 @@ import (
)
const (
WRITE_WAIT = 30 * time.Second
PONG_WAIT = 100 * time.Second
PING_PERIOD = (PONG_WAIT * 6) / 10
AUTH_TIMEOUT = 5 * time.Second
WRITE_WAIT = 30 * time.Second
PONG_WAIT = 100 * time.Second
PING_PERIOD = (PONG_WAIT * 6) / 10
AUTH_TIMEOUT = 5 * time.Second
WEBCONN_MEMBER_CACHE_TIME = 1000 * 60 * 30 // 30 minutes
)
type WebConn struct {
@@ -198,15 +199,7 @@ func (webCon *WebConn) ShouldSendEvent(msg *model.WebSocketEvent) bool {
// Only report events to users who are in the channel for the event
if len(msg.Broadcast.ChannelId) > 0 {
// Only broadcast typing messages if less than 1K people in channel
if msg.Event == model.WEBSOCKET_EVENT_TYPING {
if Srv.Store.Channel().GetMemberCountFromCache(msg.Broadcast.ChannelId) > *utils.Cfg.TeamSettings.MaxNotificationsPerChannel {
return false
}
}
if model.GetMillis()-webCon.LastAllChannelMembersTime > 1000*60*15 { // 15 minutes
if model.GetMillis()-webCon.LastAllChannelMembersTime > WEBCONN_MEMBER_CACHE_TIME {
webCon.AllChannelMembers = nil
webCon.LastAllChannelMembersTime = 0
}