Depenancy upgrades and movign to dep. (#8630)

Этот коммит содержится в:
Christopher Speller
2018-04-16 05:37:14 -07:00
коммит произвёл Joram Wilander
родитель bf24f51c4e
Коммит 6e2cb00008
5345 изменённых файлов: 17051 добавлений и 1634753 удалений

174
vendor/github.com/disintegration/imaging/effects.go сгенерированный поставляемый
Просмотреть файл

@@ -18,11 +18,9 @@ func gaussianBlurKernel(x, sigma float64) float64 {
//
func Blur(img image.Image, sigma float64) *image.NRGBA {
if sigma <= 0 {
// sigma parameter must be positive!
return Clone(img)
}
src := toNRGBA(img)
radius := int(math.Ceil(sigma * 3.0))
kernel := make([]float64, radius+1)
@@ -30,54 +28,50 @@ func Blur(img image.Image, sigma float64) *image.NRGBA {
kernel[i] = gaussianBlurKernel(float64(i), sigma)
}
var dst *image.NRGBA
dst = blurHorizontal(src, kernel)
dst = blurVertical(dst, kernel)
return dst
return blurVertical(blurHorizontal(img, kernel), kernel)
}
func blurHorizontal(src *image.NRGBA, kernel []float64) *image.NRGBA {
func blurHorizontal(img image.Image, kernel []float64) *image.NRGBA {
src := newScanner(img)
dst := image.NewNRGBA(image.Rect(0, 0, src.w, src.h))
radius := len(kernel) - 1
width := src.Bounds().Max.X
height := src.Bounds().Max.Y
dst := image.NewNRGBA(image.Rect(0, 0, width, height))
parallel(0, src.h, func(ys <-chan int) {
scanLine := make([]uint8, src.w*4)
for y := range ys {
src.scan(0, y, src.w, y+1, scanLine)
for x := 0; x < src.w; x++ {
min := x - radius
if min < 0 {
min = 0
}
max := x + radius
if max > src.w-1 {
max = src.w - 1
}
parallel(width, func(partStart, partEnd int) {
for x := partStart; x < partEnd; x++ {
start := x - radius
if start < 0 {
start = 0
}
end := x + radius
if end > width-1 {
end = width - 1
}
weightSum := 0.0
for ix := start; ix <= end; ix++ {
weightSum += kernel[absint(x-ix)]
}
for y := 0; y < height; y++ {
var r, g, b, a float64
for ix := start; ix <= end; ix++ {
var r, g, b, a, wsum float64
for ix := min; ix <= max; ix++ {
i := ix * 4
weight := kernel[absint(x-ix)]
i := y*src.Stride + ix*4
wa := float64(src.Pix[i+3]) * weight
r += float64(src.Pix[i+0]) * wa
g += float64(src.Pix[i+1]) * wa
b += float64(src.Pix[i+2]) * wa
wsum += weight
wa := float64(scanLine[i+3]) * weight
r += float64(scanLine[i+0]) * wa
g += float64(scanLine[i+1]) * wa
b += float64(scanLine[i+2]) * wa
a += wa
}
if a != 0 {
r /= a
g /= a
b /= a
}
j := y*dst.Stride + x*4
dst.Pix[j+0] = clamp(r / a)
dst.Pix[j+1] = clamp(g / a)
dst.Pix[j+2] = clamp(b / a)
dst.Pix[j+3] = clamp(a / weightSum)
dst.Pix[j+0] = clamp(r)
dst.Pix[j+1] = clamp(g)
dst.Pix[j+2] = clamp(b)
dst.Pix[j+3] = clamp(a / wsum)
}
}
})
@@ -85,47 +79,47 @@ func blurHorizontal(src *image.NRGBA, kernel []float64) *image.NRGBA {
return dst
}
func blurVertical(src *image.NRGBA, kernel []float64) *image.NRGBA {
func blurVertical(img image.Image, kernel []float64) *image.NRGBA {
src := newScanner(img)
dst := image.NewNRGBA(image.Rect(0, 0, src.w, src.h))
radius := len(kernel) - 1
width := src.Bounds().Max.X
height := src.Bounds().Max.Y
dst := image.NewNRGBA(image.Rect(0, 0, width, height))
parallel(0, src.w, func(xs <-chan int) {
scanLine := make([]uint8, src.h*4)
for x := range xs {
src.scan(x, 0, x+1, src.h, scanLine)
for y := 0; y < src.h; y++ {
min := y - radius
if min < 0 {
min = 0
}
max := y + radius
if max > src.h-1 {
max = src.h - 1
}
parallel(height, func(partStart, partEnd int) {
for y := partStart; y < partEnd; y++ {
start := y - radius
if start < 0 {
start = 0
}
end := y + radius
if end > height-1 {
end = height - 1
}
weightSum := 0.0
for iy := start; iy <= end; iy++ {
weightSum += kernel[absint(y-iy)]
}
for x := 0; x < width; x++ {
var r, g, b, a float64
for iy := start; iy <= end; iy++ {
var r, g, b, a, wsum float64
for iy := min; iy <= max; iy++ {
i := iy * 4
weight := kernel[absint(y-iy)]
i := iy*src.Stride + x*4
wa := float64(src.Pix[i+3]) * weight
r += float64(src.Pix[i+0]) * wa
g += float64(src.Pix[i+1]) * wa
b += float64(src.Pix[i+2]) * wa
wsum += weight
wa := float64(scanLine[i+3]) * weight
r += float64(scanLine[i+0]) * wa
g += float64(scanLine[i+1]) * wa
b += float64(scanLine[i+2]) * wa
a += wa
}
if a != 0 {
r /= a
g /= a
b /= a
}
j := y*dst.Stride + x*4
dst.Pix[j+0] = clamp(r / a)
dst.Pix[j+1] = clamp(g / a)
dst.Pix[j+2] = clamp(b / a)
dst.Pix[j+3] = clamp(a / weightSum)
dst.Pix[j+0] = clamp(r)
dst.Pix[j+1] = clamp(g)
dst.Pix[j+2] = clamp(b)
dst.Pix[j+3] = clamp(a / wsum)
}
}
})
@@ -142,31 +136,27 @@ func blurVertical(src *image.NRGBA, kernel []float64) *image.NRGBA {
//
func Sharpen(img image.Image, sigma float64) *image.NRGBA {
if sigma <= 0 {
// sigma parameter must be positive!
return Clone(img)
}
src := toNRGBA(img)
src := newScanner(img)
dst := image.NewNRGBA(image.Rect(0, 0, src.w, src.h))
blurred := Blur(img, sigma)
width := src.Bounds().Max.X
height := src.Bounds().Max.Y
dst := image.NewNRGBA(image.Rect(0, 0, width, height))
parallel(height, func(partStart, partEnd int) {
for y := partStart; y < partEnd; y++ {
for x := 0; x < width; x++ {
i := y*src.Stride + x*4
for j := 0; j < 4; j++ {
k := i + j
val := int(src.Pix[k])<<1 - int(blurred.Pix[k])
if val < 0 {
val = 0
} else if val > 255 {
val = 255
}
dst.Pix[k] = uint8(val)
parallel(0, src.h, func(ys <-chan int) {
scanLine := make([]uint8, src.w*4)
for y := range ys {
src.scan(0, y, src.w, y+1, scanLine)
j := y * dst.Stride
for i := 0; i < src.w*4; i++ {
val := int(scanLine[i])<<1 - int(blurred.Pix[j])
if val < 0 {
val = 0
} else if val > 0xff {
val = 0xff
}
dst.Pix[j] = uint8(val)
j++
}
}
})