* PLT-2697 Fixing team admins

* Fixing eslint error

* Fixing loc issues

* Fixing func

* Fixing func
Этот коммит содержится в:
Corey Hulen
2016-05-06 11:28:22 -07:00
коммит произвёл Christopher Speller
родитель 4f799b980f
Коммит 6c75662b82
30 изменённых файлов: 442 добавлений и 142 удалений

Просмотреть файл

@@ -1372,16 +1372,23 @@ func updateRoles(c *Context, w http.ResponseWriter, r *http.Request) {
return
}
team_id := props["team_id"]
if !(len(user_id) == 26 || len(user_id) == 0) {
c.SetInvalidParam("updateRoles", "team_id")
return
}
new_roles := props["new_roles"]
if !model.IsValidUserRoles(new_roles) {
if !(model.IsValidUserRoles(new_roles) || model.IsValidTeamRoles(new_roles)) {
c.SetInvalidParam("updateRoles", "new_roles")
return
}
// If you are not the system admin then you can only demote yourself
if !c.IsSystemAdmin() && user_id != c.Session.UserId {
c.Err = model.NewLocAppError("updateRoles", "api.user.update_roles.system_admin_set.app_error", nil, "")
c.Err = model.NewLocAppError("updateRoles", "api.user.update_roles.system_admin_needed.app_error", nil, "")
c.Err.StatusCode = http.StatusForbidden
return
}
// Only another system admin can add the system admin role
@@ -1399,36 +1406,78 @@ func updateRoles(c *Context, w http.ResponseWriter, r *http.Request) {
user = result.Data.(*model.User)
}
ruser := UpdateRoles(c, user, new_roles)
if c.Err != nil {
return
}
// if the team role has changed then lets update team members
if model.IsValidTeamRoles(new_roles) && len(team_id) > 0 {
uchan := Srv.Store.Session().UpdateRoles(user.Id, new_roles)
gchan := Srv.Store.Session().GetSessions(user.Id)
var members []*model.TeamMember
if result := <-Srv.Store.Team().GetTeamsForUser(user_id); result.Err != nil {
c.Err = result.Err
return
} else {
members = result.Data.([]*model.TeamMember)
}
if result := <-uchan; result.Err != nil {
// soft error since the user roles were still updated
l4g.Error(result.Err)
}
var member *model.TeamMember
for _, m := range members {
if m.TeamId == team_id {
member = m
}
}
if result := <-gchan; result.Err != nil {
// soft error since the user roles were still updated
l4g.Error(result.Err)
} else {
sessions := result.Data.([]*model.Session)
for _, s := range sessions {
sessionCache.Remove(s.Token)
if member == nil {
c.SetInvalidParam("updateRoles", "team_id")
return
}
if !c.IsSystemAdmin() {
currentUserTeamMember := c.Session.GetTeamByTeamId(team_id)
// Only the system admin can modify other team
if currentUserTeamMember == nil {
c.Err = model.NewLocAppError("updateRoles", "api.user.update_roles.system_admin_needed.app_error", nil, "")
c.Err.StatusCode = http.StatusForbidden
return
}
// Only another team admin can make a team admin
if !currentUserTeamMember.IsTeamAdmin() && model.IsInRole(new_roles, model.ROLE_TEAM_ADMIN) {
c.Err = model.NewLocAppError("updateRoles", "api.user.update_roles.team_admin_needed.app_error", nil, "")
c.Err.StatusCode = http.StatusForbidden
return
}
}
member.Roles = new_roles
if result := <-Srv.Store.Team().UpdateMember(member); result.Err != nil {
c.Err = result.Err
return
}
}
options := utils.Cfg.GetSanitizeOptions()
options["passwordupdate"] = false
ruser.Sanitize(options)
w.Write([]byte(ruser.ToJson()))
// If the users role has changed then lets update the user
if model.IsValidUserRoles(new_roles) {
UpdateUserRoles(c, user, new_roles)
if c.Err != nil {
return
}
uchan := Srv.Store.Session().UpdateRoles(user.Id, new_roles)
if result := <-uchan; result.Err != nil {
// soft error since the user roles were still updated
l4g.Error(result.Err)
}
}
RemoveAllSessionsForUserId(user_id)
data := make(map[string]string)
data["user_id"] = user_id
w.Write([]byte(model.MapToJson(data)))
}
func UpdateRoles(c *Context, user *model.User, roles string) *model.User {
func UpdateUserRoles(c *Context, user *model.User, roles string) *model.User {
user.Roles = roles