* PLT-2697 Fixing team admins

* Fixing eslint error

* Fixing loc issues

* Fixing func

* Fixing func
Этот коммит содержится в:
Corey Hulen
2016-05-06 11:28:22 -07:00
коммит произвёл Christopher Speller
родитель 4f799b980f
Коммит 6c75662b82
30 изменённых файлов: 442 добавлений и 142 удалений

Просмотреть файл

@@ -89,7 +89,7 @@ func (me *TestHelper) InitSystemAdmin() *TestHelper {
c := &Context{}
c.RequestId = model.NewId()
c.IpAddress = "cmd_line"
UpdateRoles(c, me.SystemAdminUser, model.ROLE_SYSTEM_ADMIN)
UpdateUserRoles(c, me.SystemAdminUser, model.ROLE_SYSTEM_ADMIN)
me.SystemAdminUser.Password = "Password1"
me.LoginSystemAdmin()
me.SystemAdminChannel = me.CreateChannel(me.SystemAdminClient, me.SystemAdminTeam)

Просмотреть файл

@@ -372,12 +372,12 @@ func (c *Context) IsTeamAdmin() bool {
return true
}
team := c.Session.GetTeamByTeamId(c.TeamId)
if team == nil {
teamMember := c.Session.GetTeamByTeamId(c.TeamId)
if teamMember == nil {
return false
}
return model.IsInRole(team.Roles, model.ROLE_TEAM_ADMIN)
return teamMember.IsTeamAdmin()
}
func (c *Context) RemoveSessionCookie(w http.ResponseWriter, r *http.Request) {

Просмотреть файл

@@ -252,7 +252,7 @@ func TestGetAllTeams(t *testing.T) {
c := &Context{}
c.RequestId = model.NewId()
c.IpAddress = "cmd_line"
UpdateRoles(c, user, model.ROLE_SYSTEM_ADMIN)
UpdateUserRoles(c, user, model.ROLE_SYSTEM_ADMIN)
Client.Login(user.Email, "pwd")
Client.SetTeamId(team.Id)
@@ -301,7 +301,7 @@ func TestGetAllTeamListings(t *testing.T) {
c := &Context{}
c.RequestId = model.NewId()
c.IpAddress = "cmd_line"
UpdateRoles(c, user, model.ROLE_SYSTEM_ADMIN)
UpdateUserRoles(c, user, model.ROLE_SYSTEM_ADMIN)
Client.Login(user.Email, "pwd")
Client.SetTeamId(team.Id)

Просмотреть файл

@@ -1372,16 +1372,23 @@ func updateRoles(c *Context, w http.ResponseWriter, r *http.Request) {
return
}
team_id := props["team_id"]
if !(len(user_id) == 26 || len(user_id) == 0) {
c.SetInvalidParam("updateRoles", "team_id")
return
}
new_roles := props["new_roles"]
if !model.IsValidUserRoles(new_roles) {
if !(model.IsValidUserRoles(new_roles) || model.IsValidTeamRoles(new_roles)) {
c.SetInvalidParam("updateRoles", "new_roles")
return
}
// If you are not the system admin then you can only demote yourself
if !c.IsSystemAdmin() && user_id != c.Session.UserId {
c.Err = model.NewLocAppError("updateRoles", "api.user.update_roles.system_admin_set.app_error", nil, "")
c.Err = model.NewLocAppError("updateRoles", "api.user.update_roles.system_admin_needed.app_error", nil, "")
c.Err.StatusCode = http.StatusForbidden
return
}
// Only another system admin can add the system admin role
@@ -1399,36 +1406,78 @@ func updateRoles(c *Context, w http.ResponseWriter, r *http.Request) {
user = result.Data.(*model.User)
}
ruser := UpdateRoles(c, user, new_roles)
if c.Err != nil {
return
}
// if the team role has changed then lets update team members
if model.IsValidTeamRoles(new_roles) && len(team_id) > 0 {
uchan := Srv.Store.Session().UpdateRoles(user.Id, new_roles)
gchan := Srv.Store.Session().GetSessions(user.Id)
var members []*model.TeamMember
if result := <-Srv.Store.Team().GetTeamsForUser(user_id); result.Err != nil {
c.Err = result.Err
return
} else {
members = result.Data.([]*model.TeamMember)
}
if result := <-uchan; result.Err != nil {
// soft error since the user roles were still updated
l4g.Error(result.Err)
}
var member *model.TeamMember
for _, m := range members {
if m.TeamId == team_id {
member = m
}
}
if result := <-gchan; result.Err != nil {
// soft error since the user roles were still updated
l4g.Error(result.Err)
} else {
sessions := result.Data.([]*model.Session)
for _, s := range sessions {
sessionCache.Remove(s.Token)
if member == nil {
c.SetInvalidParam("updateRoles", "team_id")
return
}
if !c.IsSystemAdmin() {
currentUserTeamMember := c.Session.GetTeamByTeamId(team_id)
// Only the system admin can modify other team
if currentUserTeamMember == nil {
c.Err = model.NewLocAppError("updateRoles", "api.user.update_roles.system_admin_needed.app_error", nil, "")
c.Err.StatusCode = http.StatusForbidden
return
}
// Only another team admin can make a team admin
if !currentUserTeamMember.IsTeamAdmin() && model.IsInRole(new_roles, model.ROLE_TEAM_ADMIN) {
c.Err = model.NewLocAppError("updateRoles", "api.user.update_roles.team_admin_needed.app_error", nil, "")
c.Err.StatusCode = http.StatusForbidden
return
}
}
member.Roles = new_roles
if result := <-Srv.Store.Team().UpdateMember(member); result.Err != nil {
c.Err = result.Err
return
}
}
options := utils.Cfg.GetSanitizeOptions()
options["passwordupdate"] = false
ruser.Sanitize(options)
w.Write([]byte(ruser.ToJson()))
// If the users role has changed then lets update the user
if model.IsValidUserRoles(new_roles) {
UpdateUserRoles(c, user, new_roles)
if c.Err != nil {
return
}
uchan := Srv.Store.Session().UpdateRoles(user.Id, new_roles)
if result := <-uchan; result.Err != nil {
// soft error since the user roles were still updated
l4g.Error(result.Err)
}
}
RemoveAllSessionsForUserId(user_id)
data := make(map[string]string)
data["user_id"] = user_id
w.Write([]byte(model.MapToJson(data)))
}
func UpdateRoles(c *Context, user *model.User, roles string) *model.User {
func UpdateUserRoles(c *Context, user *model.User, roles string) *model.User {
user.Roles = roles

Просмотреть файл

@@ -366,7 +366,7 @@ func TestGetUser(t *testing.T) {
c := &Context{}
c.RequestId = model.NewId()
c.IpAddress = "cmd_line"
UpdateRoles(c, ruser.Data.(*model.User), model.ROLE_SYSTEM_ADMIN)
UpdateUserRoles(c, ruser.Data.(*model.User), model.ROLE_SYSTEM_ADMIN)
Client.Login(user.Email, "pwd")
@@ -791,7 +791,6 @@ func TestUserUpdateRoles(t *testing.T) {
Client.Login(user.Email, "pwd")
data["user_id"] = "junk"
data["new_roles"] = "admin"
if _, err := Client.UpdateUserRoles(data); err == nil {
t.Fatal("Should have errored, bad id")
@@ -804,12 +803,141 @@ func TestUserUpdateRoles(t *testing.T) {
}
data["user_id"] = user2.Id
data["new_roles"] = "junk"
if _, err := Client.UpdateUserRoles(data); err == nil {
t.Fatal("Should have errored, bad role")
}
}
func TestUserUpdateRolesMoreCases(t *testing.T) {
th := Setup().InitSystemAdmin().InitBasic()
data := make(map[string]string)
// invalid team Id
data["user_id"] = th.BasicUser2.Id
data["new_roles"] = ""
data["team_id"] = model.NewId()
if _, err := th.BasicClient.UpdateUserRoles(data); err == nil {
t.Fatal("Should have errored")
}
// user 1 is trying to change user 2
data["user_id"] = th.BasicUser2.Id
data["new_roles"] = ""
data["team_id"] = th.BasicTeam.Id
if _, err := th.BasicClient.UpdateUserRoles(data); err == nil {
t.Fatal("Should have errored, you can only demote yourself")
}
// user 1 is trying to promote user 2
data["user_id"] = th.BasicUser2.Id
data["new_roles"] = model.ROLE_TEAM_ADMIN
data["team_id"] = th.BasicTeam.Id
if _, err := th.BasicClient.UpdateUserRoles(data); err == nil {
t.Fatal("Should have errored, you can only demote yourself")
}
// user 1 is trying to promote user 2
data["user_id"] = th.BasicUser2.Id
data["new_roles"] = model.ROLE_SYSTEM_ADMIN
data["team_id"] = th.BasicTeam.Id
if _, err := th.BasicClient.UpdateUserRoles(data); err == nil {
t.Fatal("Should have errored, you can only demote yourself")
}
// user 1 is trying to promote himself
data["user_id"] = th.BasicUser.Id
data["new_roles"] = model.ROLE_TEAM_ADMIN
data["team_id"] = th.BasicTeam.Id
if _, err := th.BasicClient.UpdateUserRoles(data); err == nil {
t.Fatal("Should have errored, you cannot elevate your permissions")
}
// user 1 is trying to promote himself
data["user_id"] = th.BasicUser.Id
data["new_roles"] = model.ROLE_SYSTEM_ADMIN
data["team_id"] = th.BasicTeam.Id
if _, err := th.BasicClient.UpdateUserRoles(data); err == nil {
t.Fatal("Should have errored, you cannot elevate your permissions")
}
th.LoginSystemAdmin()
// promote user to team admin
data["user_id"] = th.BasicUser.Id
data["new_roles"] = model.ROLE_TEAM_ADMIN
data["team_id"] = th.BasicTeam.Id
if _, err := th.SystemAdminClient.UpdateUserRoles(data); err != nil {
t.Fatal("Should have succeeded since they are system admin")
}
// demote team admin to basic member
data["user_id"] = th.BasicUser.Id
data["new_roles"] = ""
data["team_id"] = th.BasicTeam.Id
if _, err := th.SystemAdminClient.UpdateUserRoles(data); err != nil {
t.Fatal("Should have succeeded since they are system admin")
}
// re-promote user to team admin
data["user_id"] = th.BasicUser.Id
data["new_roles"] = model.ROLE_TEAM_ADMIN
data["team_id"] = th.BasicTeam.Id
if _, err := th.SystemAdminClient.UpdateUserRoles(data); err != nil {
t.Fatal("Should have succeeded since they are system admin")
}
// user 1 is promoting user 2 to team admin
data["user_id"] = th.BasicUser2.Id
data["new_roles"] = model.ROLE_TEAM_ADMIN
data["team_id"] = th.BasicTeam.Id
if _, err := th.BasicClient.UpdateUserRoles(data); err == nil {
t.Fatal("Should have succeeded since they are team admin")
}
// user 1 is trying to promote user 2 from team admin to system admin
data["user_id"] = th.BasicUser2.Id
data["new_roles"] = model.ROLE_SYSTEM_ADMIN
data["team_id"] = th.BasicTeam.Id
if _, err := th.BasicClient.UpdateUserRoles(data); err == nil {
t.Fatal("Should have errored, can only be system admin")
}
// user 1 is demoting user 2 to a regular member
data["user_id"] = th.BasicUser2.Id
data["new_roles"] = ""
data["team_id"] = th.BasicTeam.Id
if _, err := th.BasicClient.UpdateUserRoles(data); err == nil {
t.Fatal("Should have succeeded since they are team admin")
}
// user 1 is trying to demote system admin
data["user_id"] = th.SystemAdminUser.Id
data["new_roles"] = ""
data["team_id"] = th.BasicTeam.Id
if _, err := th.BasicClient.UpdateUserRoles(data); err == nil {
t.Fatal("Should have errored, can only be system admin")
}
// user 1 as team admin is demoting himself
data["user_id"] = th.BasicUser.Id
data["new_roles"] = ""
data["team_id"] = th.BasicTeam.Id
if _, err := th.BasicClient.UpdateUserRoles(data); err != nil {
t.Fatal("Should have succeeded")
}
// system admin demoting himself
data["user_id"] = th.SystemAdminUser.Id
data["new_roles"] = ""
data["team_id"] = ""
if _, err := th.SystemAdminClient.UpdateUserRoles(data); err != nil {
t.Fatal("Should have succeeded since they are system admin")
}
}
func TestUserUpdateDeviceId(t *testing.T) {
th := Setup()
Client := th.CreateClient()