Made structural changes to server-side Preference code based on feedback
Этот коммит содержится в:
@@ -844,12 +844,12 @@ func (c *Client) ListIncomingWebhooks() (*Result, *AppError) {
|
||||
}
|
||||
}
|
||||
|
||||
func (c *Client) SetPreferences(preferences []*Preference) (*Result, *AppError) {
|
||||
if r, err := c.DoApiPost("/preferences/set", PreferenceListToJson(preferences)); err != nil {
|
||||
func (c *Client) SetPreferences(preferences *Preferences) (*Result, *AppError) {
|
||||
if r, err := c.DoApiPost("/preferences/save", preferences.ToJson()); err != nil {
|
||||
return nil, err
|
||||
} else {
|
||||
return &Result{r.Header.Get(HEADER_REQUEST_ID),
|
||||
r.Header.Get(HEADER_ETAG_SERVER), nil}, nil
|
||||
r.Header.Get(HEADER_ETAG_SERVER), preferences}, nil
|
||||
}
|
||||
}
|
||||
|
||||
@@ -857,8 +857,8 @@ func (c *Client) GetPreferencesByName(category string, name string) (*Result, *A
|
||||
if r, err := c.DoApiGet("/preferences/"+category+"/"+name, "", ""); err != nil {
|
||||
return nil, err
|
||||
} else {
|
||||
return &Result{r.Header.Get(HEADER_REQUEST_ID),
|
||||
r.Header.Get(HEADER_ETAG_SERVER), PreferenceListFromJson(r.Body)}, nil
|
||||
preferences, _ := PreferencesFromJson(r.Body)
|
||||
return &Result{r.Header.Get(HEADER_REQUEST_ID), r.Header.Get(HEADER_ETAG_SERVER), preferences}, nil
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
Ссылка в новой задаче
Block a user