Этот коммит содержится в:
Christopher Speller
2017-07-20 15:22:49 -07:00
коммит произвёл GitHub
родитель e2f4492ead
Коммит 58839cefb5
624 изменённых файлов: 103449 добавлений и 14954 удалений

144
vendor/github.com/gorilla/websocket/conn.go сгенерированный поставляемый
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@@ -10,6 +10,7 @@ import (
"errors"
"io"
"io/ioutil"
"math/rand"
"net"
"strconv"
"sync"
@@ -180,6 +181,11 @@ var (
errInvalidControlFrame = errors.New("websocket: invalid control frame")
)
func newMaskKey() [4]byte {
n := rand.Uint32()
return [4]byte{byte(n), byte(n >> 8), byte(n >> 16), byte(n >> 24)}
}
func hideTempErr(err error) error {
if e, ok := err.(net.Error); ok && e.Temporary() {
err = &netError{msg: e.Error(), timeout: e.Timeout()}
@@ -235,9 +241,11 @@ type Conn struct {
writeErr error
enableWriteCompression bool
newCompressionWriter func(io.WriteCloser) (io.WriteCloser, error)
compressionLevel int
newCompressionWriter func(io.WriteCloser, int) io.WriteCloser
// Read fields
reader io.ReadCloser // the current reader returned to the application
readErr error
br *bufio.Reader
readRemaining int64 // bytes remaining in current frame.
@@ -253,31 +261,76 @@ type Conn struct {
messageReader *messageReader // the current low-level reader
readDecompress bool // whether last read frame had RSV1 set
newDecompressionReader func(io.Reader) io.Reader
newDecompressionReader func(io.Reader) io.ReadCloser
}
func newConn(conn net.Conn, isServer bool, readBufferSize, writeBufferSize int) *Conn {
return newConnBRW(conn, isServer, readBufferSize, writeBufferSize, nil)
}
type writeHook struct {
p []byte
}
func (wh *writeHook) Write(p []byte) (int, error) {
wh.p = p
return len(p), nil
}
func newConnBRW(conn net.Conn, isServer bool, readBufferSize, writeBufferSize int, brw *bufio.ReadWriter) *Conn {
mu := make(chan bool, 1)
mu <- true
if readBufferSize == 0 {
readBufferSize = defaultReadBufferSize
var br *bufio.Reader
if readBufferSize == 0 && brw != nil && brw.Reader != nil {
// Reuse the supplied bufio.Reader if the buffer has a useful size.
// This code assumes that peek on a reader returns
// bufio.Reader.buf[:0].
brw.Reader.Reset(conn)
if p, err := brw.Reader.Peek(0); err == nil && cap(p) >= 256 {
br = brw.Reader
}
}
if readBufferSize < maxControlFramePayloadSize {
readBufferSize = maxControlFramePayloadSize
if br == nil {
if readBufferSize == 0 {
readBufferSize = defaultReadBufferSize
}
if readBufferSize < maxControlFramePayloadSize {
readBufferSize = maxControlFramePayloadSize
}
br = bufio.NewReaderSize(conn, readBufferSize)
}
if writeBufferSize == 0 {
writeBufferSize = defaultWriteBufferSize
var writeBuf []byte
if writeBufferSize == 0 && brw != nil && brw.Writer != nil {
// Use the bufio.Writer's buffer if the buffer has a useful size. This
// code assumes that bufio.Writer.buf[:1] is passed to the
// bufio.Writer's underlying writer.
var wh writeHook
brw.Writer.Reset(&wh)
brw.Writer.WriteByte(0)
brw.Flush()
if cap(wh.p) >= maxFrameHeaderSize+256 {
writeBuf = wh.p[:cap(wh.p)]
}
}
if writeBuf == nil {
if writeBufferSize == 0 {
writeBufferSize = defaultWriteBufferSize
}
writeBuf = make([]byte, writeBufferSize+maxFrameHeaderSize)
}
c := &Conn{
isServer: isServer,
br: bufio.NewReaderSize(conn, readBufferSize),
br: br,
conn: conn,
mu: mu,
readFinal: true,
writeBuf: make([]byte, writeBufferSize+maxFrameHeaderSize),
writeBuf: writeBuf,
enableWriteCompression: true,
compressionLevel: defaultCompressionLevel,
}
c.SetCloseHandler(nil)
c.SetPingHandler(nil)
@@ -443,11 +496,7 @@ func (c *Conn) NextWriter(messageType int) (io.WriteCloser, error) {
}
c.writer = mw
if c.newCompressionWriter != nil && c.enableWriteCompression && isData(messageType) {
w, err := c.newCompressionWriter(c.writer)
if err != nil {
c.writer = nil
return nil, err
}
w := c.newCompressionWriter(c.writer, c.compressionLevel)
mw.compress = true
c.writer = w
}
@@ -654,12 +703,33 @@ func (w *messageWriter) Close() error {
return nil
}
// WritePreparedMessage writes prepared message into connection.
func (c *Conn) WritePreparedMessage(pm *PreparedMessage) error {
frameType, frameData, err := pm.frame(prepareKey{
isServer: c.isServer,
compress: c.newCompressionWriter != nil && c.enableWriteCompression && isData(pm.messageType),
compressionLevel: c.compressionLevel,
})
if err != nil {
return err
}
if c.isWriting {
panic("concurrent write to websocket connection")
}
c.isWriting = true
err = c.write(frameType, c.writeDeadline, frameData, nil)
if !c.isWriting {
panic("concurrent write to websocket connection")
}
c.isWriting = false
return err
}
// WriteMessage is a helper method for getting a writer using NextWriter,
// writing the message and closing the writer.
func (c *Conn) WriteMessage(messageType int, data []byte) error {
if c.isServer && (c.newCompressionWriter == nil || !c.enableWriteCompression) {
// Fast path with no allocations and single frame.
if err := c.prepWrite(messageType); err != nil {
@@ -855,6 +925,11 @@ func (c *Conn) handleProtocolError(message string) error {
// permanent. Once this method returns a non-nil error, all subsequent calls to
// this method return the same error.
func (c *Conn) NextReader() (messageType int, r io.Reader, err error) {
// Close previous reader, only relevant for decompression.
if c.reader != nil {
c.reader.Close()
c.reader = nil
}
c.messageReader = nil
c.readLength = 0
@@ -867,11 +942,11 @@ func (c *Conn) NextReader() (messageType int, r io.Reader, err error) {
}
if frameType == TextMessage || frameType == BinaryMessage {
c.messageReader = &messageReader{c}
var r io.Reader = c.messageReader
c.reader = c.messageReader
if c.readDecompress {
r = c.newDecompressionReader(r)
c.reader = c.newDecompressionReader(c.reader)
}
return frameType, r, nil
return frameType, c.reader, nil
}
}
@@ -933,6 +1008,10 @@ func (r *messageReader) Read(b []byte) (int, error) {
return 0, err
}
func (r *messageReader) Close() error {
return nil
}
// ReadMessage is a helper method for getting a reader using NextReader and
// reading from that reader to a buffer.
func (c *Conn) ReadMessage() (messageType int, p []byte, err error) {
@@ -969,6 +1048,15 @@ func (c *Conn) CloseHandler() func(code int, text string) error {
// The code argument to h is the received close code or CloseNoStatusReceived
// if the close message is empty. The default close handler sends a close frame
// back to the peer.
//
// The application must read the connection to process close messages as
// described in the section on Control Frames above.
//
// The connection read methods return a CloseError when a close frame is
// received. Most applications should handle close messages as part of their
// normal error handling. Applications should only set a close handler when the
// application must perform some action before sending a close frame back to
// the peer.
func (c *Conn) SetCloseHandler(h func(code int, text string) error) {
if h == nil {
h = func(code int, text string) error {
@@ -991,6 +1079,9 @@ func (c *Conn) PingHandler() func(appData string) error {
// SetPingHandler sets the handler for ping messages received from the peer.
// The appData argument to h is the PING frame application data. The default
// ping handler sends a pong to the peer.
//
// The application must read the connection to process ping messages as
// described in the section on Control Frames above.
func (c *Conn) SetPingHandler(h func(appData string) error) {
if h == nil {
h = func(message string) error {
@@ -1014,6 +1105,9 @@ func (c *Conn) PongHandler() func(appData string) error {
// SetPongHandler sets the handler for pong messages received from the peer.
// The appData argument to h is the PONG frame application data. The default
// pong handler does nothing.
//
// The application must read the connection to process ping messages as
// described in the section on Control Frames above.
func (c *Conn) SetPongHandler(h func(appData string) error) {
if h == nil {
h = func(string) error { return nil }
@@ -1034,6 +1128,18 @@ func (c *Conn) EnableWriteCompression(enable bool) {
c.enableWriteCompression = enable
}
// SetCompressionLevel sets the flate compression level for subsequent text and
// binary messages. This function is a noop if compression was not negotiated
// with the peer. See the compress/flate package for a description of
// compression levels.
func (c *Conn) SetCompressionLevel(level int) error {
if !isValidCompressionLevel(level) {
return errors.New("websocket: invalid compression level")
}
c.compressionLevel = level
return nil
}
// FormatCloseMessage formats closeCode and text as a WebSocket close message.
func FormatCloseMessage(closeCode int, text string) []byte {
buf := make([]byte, 2+len(text))