MM-14617 Dependency upgrades and adding modules support. (#10517)

* Dependency upgrades and adding modules support.

* Commenting out file tests playload verification portion.

* Fixing viper.

* Fixing hclog.
Этот коммит содержится в:
Christopher Speller
2019-04-10 07:56:17 -07:00
коммит произвёл GitHub
родитель bd8a54bb08
Коммит 41d117c37b
550 изменённых файлов: 22572 добавлений и 114088 удалений

141
vendor/github.com/disintegration/imaging/resize.go сгенерированный поставляемый
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@@ -58,10 +58,7 @@ func precomputeWeights(dstSize, srcSize int, filter ResampleFilter) [][]indexWei
// filter and returns the transformed image. If one of width or height is 0, the image aspect
// ratio is preserved.
//
// Supported resample filters: NearestNeighbor, Box, Linear, Hermite, MitchellNetravali,
// CatmullRom, BSpline, Gaussian, Lanczos, Hann, Hamming, Blackman, Bartlett, Welch, Cosine.
//
// Usage example:
// Example:
//
// dstImage := imaging.Resize(srcImage, 800, 600, imaging.Lanczos)
//
@@ -116,23 +113,25 @@ func resizeHorizontal(img image.Image, width int, filter ResampleFilter) *image.
for y := range ys {
src.scan(0, y, src.w, y+1, scanLine)
j0 := y * dst.Stride
for x := 0; x < width; x++ {
for x := range weights {
var r, g, b, a float64
for _, w := range weights[x] {
i := w.index * 4
aw := float64(scanLine[i+3]) * w.weight
r += float64(scanLine[i+0]) * aw
g += float64(scanLine[i+1]) * aw
b += float64(scanLine[i+2]) * aw
s := scanLine[i : i+4 : i+4]
aw := float64(s[3]) * w.weight
r += float64(s[0]) * aw
g += float64(s[1]) * aw
b += float64(s[2]) * aw
a += aw
}
if a != 0 {
aInv := 1 / a
j := j0 + x*4
dst.Pix[j+0] = clamp(r * aInv)
dst.Pix[j+1] = clamp(g * aInv)
dst.Pix[j+2] = clamp(b * aInv)
dst.Pix[j+3] = clamp(a)
d := dst.Pix[j : j+4 : j+4]
d[0] = clamp(r * aInv)
d[1] = clamp(g * aInv)
d[2] = clamp(b * aInv)
d[3] = clamp(a)
}
}
}
@@ -148,23 +147,25 @@ func resizeVertical(img image.Image, height int, filter ResampleFilter) *image.N
scanLine := make([]uint8, src.h*4)
for x := range xs {
src.scan(x, 0, x+1, src.h, scanLine)
for y := 0; y < height; y++ {
for y := range weights {
var r, g, b, a float64
for _, w := range weights[y] {
i := w.index * 4
aw := float64(scanLine[i+3]) * w.weight
r += float64(scanLine[i+0]) * aw
g += float64(scanLine[i+1]) * aw
b += float64(scanLine[i+2]) * aw
s := scanLine[i : i+4 : i+4]
aw := float64(s[3]) * w.weight
r += float64(s[0]) * aw
g += float64(s[1]) * aw
b += float64(s[2]) * aw
a += aw
}
if a != 0 {
aInv := 1 / a
j := y*dst.Stride + x*4
dst.Pix[j+0] = clamp(r * aInv)
dst.Pix[j+1] = clamp(g * aInv)
dst.Pix[j+2] = clamp(b * aInv)
dst.Pix[j+3] = clamp(a)
d := dst.Pix[j : j+4 : j+4]
d[0] = clamp(r * aInv)
d[1] = clamp(g * aInv)
d[2] = clamp(b * aInv)
d[3] = clamp(a)
}
}
}
@@ -214,10 +215,7 @@ func resizeNearest(img image.Image, width, height int) *image.NRGBA {
// Fit scales down the image using the specified resample filter to fit the specified
// maximum width and height and returns the transformed image.
//
// Supported resample filters: NearestNeighbor, Box, Linear, Hermite, MitchellNetravali,
// CatmullRom, BSpline, Gaussian, Lanczos, Hann, Hamming, Blackman, Bartlett, Welch, Cosine.
//
// Usage example:
// Example:
//
// dstImage := imaging.Fit(srcImage, 800, 600, imaging.Lanczos)
//
@@ -255,21 +253,17 @@ func Fit(img image.Image, width, height int, filter ResampleFilter) *image.NRGBA
return Resize(img, newW, newH, filter)
}
// Fill scales the image to the smallest possible size that will cover the specified dimensions,
// crops the resized image to the specified dimensions using the given anchor point and returns
// the transformed image.
// Fill creates an image with the specified dimensions and fills it with the scaled source image.
// To achieve the correct aspect ratio without stretching, the source image will be cropped.
//
// Supported resample filters: NearestNeighbor, Box, Linear, Hermite, MitchellNetravali,
// CatmullRom, BSpline, Gaussian, Lanczos, Hann, Hamming, Blackman, Bartlett, Welch, Cosine.
//
// Usage example:
// Example:
//
// dstImage := imaging.Fill(srcImage, 800, 600, imaging.Center, imaging.Lanczos)
//
func Fill(img image.Image, width, height int, anchor Anchor, filter ResampleFilter) *image.NRGBA {
minW, minH := width, height
dstW, dstH := width, height
if minW <= 0 || minH <= 0 {
if dstW <= 0 || dstH <= 0 {
return &image.NRGBA{}
}
@@ -281,30 +275,67 @@ func Fill(img image.Image, width, height int, anchor Anchor, filter ResampleFilt
return &image.NRGBA{}
}
if srcW == minW && srcH == minH {
if srcW == dstW && srcH == dstH {
return Clone(img)
}
if srcW >= 100 && srcH >= 100 {
return cropAndResize(img, dstW, dstH, anchor, filter)
}
return resizeAndCrop(img, dstW, dstH, anchor, filter)
}
// cropAndResize crops the image to the smallest possible size that has the required aspect ratio using
// the given anchor point, then scales it to the specified dimensions and returns the transformed image.
//
// This is generally faster than resizing first, but may result in inaccuracies when used on small source images.
func cropAndResize(img image.Image, width, height int, anchor Anchor, filter ResampleFilter) *image.NRGBA {
dstW, dstH := width, height
srcBounds := img.Bounds()
srcW := srcBounds.Dx()
srcH := srcBounds.Dy()
srcAspectRatio := float64(srcW) / float64(srcH)
minAspectRatio := float64(minW) / float64(minH)
dstAspectRatio := float64(dstW) / float64(dstH)
var tmp *image.NRGBA
if srcAspectRatio < minAspectRatio {
tmp = Resize(img, minW, 0, filter)
if srcAspectRatio < dstAspectRatio {
cropH := float64(srcW) * float64(dstH) / float64(dstW)
tmp = CropAnchor(img, srcW, int(math.Max(1, cropH)+0.5), anchor)
} else {
tmp = Resize(img, 0, minH, filter)
cropW := float64(srcH) * float64(dstW) / float64(dstH)
tmp = CropAnchor(img, int(math.Max(1, cropW)+0.5), srcH, anchor)
}
return CropAnchor(tmp, minW, minH, anchor)
return Resize(tmp, dstW, dstH, filter)
}
// resizeAndCrop resizes the image to the smallest possible size that will cover the specified dimensions,
// crops the resized image to the specified dimensions using the given anchor point and returns
// the transformed image.
func resizeAndCrop(img image.Image, width, height int, anchor Anchor, filter ResampleFilter) *image.NRGBA {
dstW, dstH := width, height
srcBounds := img.Bounds()
srcW := srcBounds.Dx()
srcH := srcBounds.Dy()
srcAspectRatio := float64(srcW) / float64(srcH)
dstAspectRatio := float64(dstW) / float64(dstH)
var tmp *image.NRGBA
if srcAspectRatio < dstAspectRatio {
tmp = Resize(img, dstW, 0, filter)
} else {
tmp = Resize(img, 0, dstH, filter)
}
return CropAnchor(tmp, dstW, dstH, anchor)
}
// Thumbnail scales the image up or down using the specified resample filter, crops it
// to the specified width and hight and returns the transformed image.
//
// Supported resample filters: NearestNeighbor, Box, Linear, Hermite, MitchellNetravali,
// CatmullRom, BSpline, Gaussian, Lanczos, Hann, Hamming, Blackman, Bartlett, Welch, Cosine.
//
// Usage example:
// Example:
//
// dstImage := imaging.Thumbnail(srcImage, 100, 100, imaging.Lanczos)
//
@@ -312,29 +343,21 @@ func Thumbnail(img image.Image, width, height int, filter ResampleFilter) *image
return Fill(img, width, height, Center, filter)
}
// ResampleFilter is a resampling filter struct. It can be used to define custom filters.
//
// Supported resample filters: NearestNeighbor, Box, Linear, Hermite, MitchellNetravali,
// CatmullRom, BSpline, Gaussian, Lanczos, Hann, Hamming, Blackman, Bartlett, Welch, Cosine.
// ResampleFilter specifies a resampling filter to be used for image resizing.
//
// General filter recommendations:
//
// - Lanczos
// High-quality resampling filter for photographic images yielding sharp results.
// It's slower than cubic filters (see below).
// A high-quality resampling filter for photographic images yielding sharp results.
//
// - CatmullRom
// A sharp cubic filter. It's a good filter for both upscaling and downscaling if sharp results are needed.
// A sharp cubic filter that is faster than Lanczos filter while providing similar results.
//
// - MitchellNetravali
// A high quality cubic filter that produces smoother results with less ringing artifacts than CatmullRom.
//
// - BSpline
// A good filter if a very smooth output is needed.
// A cubic filter that produces smoother results with less ringing artifacts than CatmullRom.
//
// - Linear
// Bilinear interpolation filter, produces reasonably good, smooth output.
// It's faster than cubic filters.
// Bilinear resampling filter, produces a smooth output. Faster than cubic filters.
//
// - Box
// Simple and fast averaging filter appropriate for downscaling.
@@ -369,7 +392,7 @@ var CatmullRom ResampleFilter
// BSpline is a smooth cubic filter (BC-spline; B=1; C=0).
var BSpline ResampleFilter
// Gaussian is a Gaussian blurring Filter.
// Gaussian is a Gaussian blurring filter.
var Gaussian ResampleFilter
// Bartlett is a Bartlett-windowed sinc filter (3 lobes).