MM-14617 Dependency upgrades and adding modules support. (#10517)
* Dependency upgrades and adding modules support. * Commenting out file tests playload verification portion. * Fixing viper. * Fixing hclog.
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Коммит
41d117c37b
141
vendor/github.com/disintegration/imaging/resize.go
сгенерированный
поставляемый
141
vendor/github.com/disintegration/imaging/resize.go
сгенерированный
поставляемый
@@ -58,10 +58,7 @@ func precomputeWeights(dstSize, srcSize int, filter ResampleFilter) [][]indexWei
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// filter and returns the transformed image. If one of width or height is 0, the image aspect
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// ratio is preserved.
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//
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// Supported resample filters: NearestNeighbor, Box, Linear, Hermite, MitchellNetravali,
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// CatmullRom, BSpline, Gaussian, Lanczos, Hann, Hamming, Blackman, Bartlett, Welch, Cosine.
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//
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// Usage example:
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// Example:
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//
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// dstImage := imaging.Resize(srcImage, 800, 600, imaging.Lanczos)
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//
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@@ -116,23 +113,25 @@ func resizeHorizontal(img image.Image, width int, filter ResampleFilter) *image.
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for y := range ys {
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src.scan(0, y, src.w, y+1, scanLine)
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j0 := y * dst.Stride
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for x := 0; x < width; x++ {
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for x := range weights {
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var r, g, b, a float64
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for _, w := range weights[x] {
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i := w.index * 4
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aw := float64(scanLine[i+3]) * w.weight
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r += float64(scanLine[i+0]) * aw
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g += float64(scanLine[i+1]) * aw
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b += float64(scanLine[i+2]) * aw
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s := scanLine[i : i+4 : i+4]
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aw := float64(s[3]) * w.weight
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r += float64(s[0]) * aw
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g += float64(s[1]) * aw
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b += float64(s[2]) * aw
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a += aw
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}
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if a != 0 {
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aInv := 1 / a
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j := j0 + x*4
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dst.Pix[j+0] = clamp(r * aInv)
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dst.Pix[j+1] = clamp(g * aInv)
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dst.Pix[j+2] = clamp(b * aInv)
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dst.Pix[j+3] = clamp(a)
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d := dst.Pix[j : j+4 : j+4]
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d[0] = clamp(r * aInv)
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d[1] = clamp(g * aInv)
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d[2] = clamp(b * aInv)
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d[3] = clamp(a)
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}
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}
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}
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@@ -148,23 +147,25 @@ func resizeVertical(img image.Image, height int, filter ResampleFilter) *image.N
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scanLine := make([]uint8, src.h*4)
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for x := range xs {
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src.scan(x, 0, x+1, src.h, scanLine)
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for y := 0; y < height; y++ {
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for y := range weights {
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var r, g, b, a float64
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for _, w := range weights[y] {
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i := w.index * 4
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aw := float64(scanLine[i+3]) * w.weight
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r += float64(scanLine[i+0]) * aw
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g += float64(scanLine[i+1]) * aw
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b += float64(scanLine[i+2]) * aw
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s := scanLine[i : i+4 : i+4]
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aw := float64(s[3]) * w.weight
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r += float64(s[0]) * aw
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g += float64(s[1]) * aw
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b += float64(s[2]) * aw
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a += aw
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}
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if a != 0 {
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aInv := 1 / a
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j := y*dst.Stride + x*4
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dst.Pix[j+0] = clamp(r * aInv)
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dst.Pix[j+1] = clamp(g * aInv)
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dst.Pix[j+2] = clamp(b * aInv)
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dst.Pix[j+3] = clamp(a)
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d := dst.Pix[j : j+4 : j+4]
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d[0] = clamp(r * aInv)
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d[1] = clamp(g * aInv)
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d[2] = clamp(b * aInv)
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d[3] = clamp(a)
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}
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}
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}
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@@ -214,10 +215,7 @@ func resizeNearest(img image.Image, width, height int) *image.NRGBA {
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// Fit scales down the image using the specified resample filter to fit the specified
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// maximum width and height and returns the transformed image.
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//
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// Supported resample filters: NearestNeighbor, Box, Linear, Hermite, MitchellNetravali,
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// CatmullRom, BSpline, Gaussian, Lanczos, Hann, Hamming, Blackman, Bartlett, Welch, Cosine.
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//
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// Usage example:
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// Example:
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//
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// dstImage := imaging.Fit(srcImage, 800, 600, imaging.Lanczos)
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//
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@@ -255,21 +253,17 @@ func Fit(img image.Image, width, height int, filter ResampleFilter) *image.NRGBA
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return Resize(img, newW, newH, filter)
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}
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// Fill scales the image to the smallest possible size that will cover the specified dimensions,
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// crops the resized image to the specified dimensions using the given anchor point and returns
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// the transformed image.
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// Fill creates an image with the specified dimensions and fills it with the scaled source image.
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// To achieve the correct aspect ratio without stretching, the source image will be cropped.
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//
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// Supported resample filters: NearestNeighbor, Box, Linear, Hermite, MitchellNetravali,
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// CatmullRom, BSpline, Gaussian, Lanczos, Hann, Hamming, Blackman, Bartlett, Welch, Cosine.
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//
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// Usage example:
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// Example:
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//
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// dstImage := imaging.Fill(srcImage, 800, 600, imaging.Center, imaging.Lanczos)
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//
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func Fill(img image.Image, width, height int, anchor Anchor, filter ResampleFilter) *image.NRGBA {
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minW, minH := width, height
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dstW, dstH := width, height
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if minW <= 0 || minH <= 0 {
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if dstW <= 0 || dstH <= 0 {
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return &image.NRGBA{}
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}
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@@ -281,30 +275,67 @@ func Fill(img image.Image, width, height int, anchor Anchor, filter ResampleFilt
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return &image.NRGBA{}
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}
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if srcW == minW && srcH == minH {
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if srcW == dstW && srcH == dstH {
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return Clone(img)
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}
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if srcW >= 100 && srcH >= 100 {
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return cropAndResize(img, dstW, dstH, anchor, filter)
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}
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return resizeAndCrop(img, dstW, dstH, anchor, filter)
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}
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// cropAndResize crops the image to the smallest possible size that has the required aspect ratio using
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// the given anchor point, then scales it to the specified dimensions and returns the transformed image.
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//
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// This is generally faster than resizing first, but may result in inaccuracies when used on small source images.
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func cropAndResize(img image.Image, width, height int, anchor Anchor, filter ResampleFilter) *image.NRGBA {
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dstW, dstH := width, height
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srcBounds := img.Bounds()
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srcW := srcBounds.Dx()
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srcH := srcBounds.Dy()
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srcAspectRatio := float64(srcW) / float64(srcH)
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minAspectRatio := float64(minW) / float64(minH)
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dstAspectRatio := float64(dstW) / float64(dstH)
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var tmp *image.NRGBA
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if srcAspectRatio < minAspectRatio {
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tmp = Resize(img, minW, 0, filter)
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if srcAspectRatio < dstAspectRatio {
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cropH := float64(srcW) * float64(dstH) / float64(dstW)
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tmp = CropAnchor(img, srcW, int(math.Max(1, cropH)+0.5), anchor)
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} else {
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tmp = Resize(img, 0, minH, filter)
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cropW := float64(srcH) * float64(dstW) / float64(dstH)
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tmp = CropAnchor(img, int(math.Max(1, cropW)+0.5), srcH, anchor)
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}
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return CropAnchor(tmp, minW, minH, anchor)
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return Resize(tmp, dstW, dstH, filter)
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}
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// resizeAndCrop resizes the image to the smallest possible size that will cover the specified dimensions,
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// crops the resized image to the specified dimensions using the given anchor point and returns
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// the transformed image.
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func resizeAndCrop(img image.Image, width, height int, anchor Anchor, filter ResampleFilter) *image.NRGBA {
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dstW, dstH := width, height
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srcBounds := img.Bounds()
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srcW := srcBounds.Dx()
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srcH := srcBounds.Dy()
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srcAspectRatio := float64(srcW) / float64(srcH)
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dstAspectRatio := float64(dstW) / float64(dstH)
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var tmp *image.NRGBA
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if srcAspectRatio < dstAspectRatio {
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tmp = Resize(img, dstW, 0, filter)
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} else {
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tmp = Resize(img, 0, dstH, filter)
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}
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return CropAnchor(tmp, dstW, dstH, anchor)
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}
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// Thumbnail scales the image up or down using the specified resample filter, crops it
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// to the specified width and hight and returns the transformed image.
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//
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// Supported resample filters: NearestNeighbor, Box, Linear, Hermite, MitchellNetravali,
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// CatmullRom, BSpline, Gaussian, Lanczos, Hann, Hamming, Blackman, Bartlett, Welch, Cosine.
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//
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// Usage example:
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// Example:
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//
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// dstImage := imaging.Thumbnail(srcImage, 100, 100, imaging.Lanczos)
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//
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@@ -312,29 +343,21 @@ func Thumbnail(img image.Image, width, height int, filter ResampleFilter) *image
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return Fill(img, width, height, Center, filter)
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}
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// ResampleFilter is a resampling filter struct. It can be used to define custom filters.
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//
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// Supported resample filters: NearestNeighbor, Box, Linear, Hermite, MitchellNetravali,
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// CatmullRom, BSpline, Gaussian, Lanczos, Hann, Hamming, Blackman, Bartlett, Welch, Cosine.
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// ResampleFilter specifies a resampling filter to be used for image resizing.
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//
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// General filter recommendations:
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//
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// - Lanczos
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// High-quality resampling filter for photographic images yielding sharp results.
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// It's slower than cubic filters (see below).
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// A high-quality resampling filter for photographic images yielding sharp results.
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//
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// - CatmullRom
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// A sharp cubic filter. It's a good filter for both upscaling and downscaling if sharp results are needed.
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// A sharp cubic filter that is faster than Lanczos filter while providing similar results.
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//
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// - MitchellNetravali
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// A high quality cubic filter that produces smoother results with less ringing artifacts than CatmullRom.
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//
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// - BSpline
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// A good filter if a very smooth output is needed.
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// A cubic filter that produces smoother results with less ringing artifacts than CatmullRom.
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//
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// - Linear
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// Bilinear interpolation filter, produces reasonably good, smooth output.
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// It's faster than cubic filters.
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// Bilinear resampling filter, produces a smooth output. Faster than cubic filters.
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//
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// - Box
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// Simple and fast averaging filter appropriate for downscaling.
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@@ -369,7 +392,7 @@ var CatmullRom ResampleFilter
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// BSpline is a smooth cubic filter (BC-spline; B=1; C=0).
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var BSpline ResampleFilter
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// Gaussian is a Gaussian blurring Filter.
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// Gaussian is a Gaussian blurring filter.
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var Gaussian ResampleFilter
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// Bartlett is a Bartlett-windowed sinc filter (3 lobes).
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