PLT-3077 Add group messaging (#5489)
* Implement server changes for group messaging * Majority of client-side implementation * Some server updates * Added new React multiselect component * Fix style issues * Add custom renderer for options * Fix model test * Update ENTER functionality for multiselect control * Remove buttons from multiselect UI control * Updating group messaging UI (#5524) * Move filter controls up a component level * Scroll with arrow keys * Updating mobile layout for multiselect (#5534) * Fix race condition when backspacing quickly * Hidden or new GMs show up for regular messages * Add overriding of number remaining text * Add UI filtering for team if config setting set * Add icon to channel switcher and class prop to status icon * Minor updates per feedback * Improving group messaging UI (#5563) * UX changes per feedback * Update email for group messages * UI fixes for group messaging (#5587) * Fix missing localization string * Add maximum users message when adding members to GM * Fix input clearing on Android * Updating group messaging UI (#5603) * Updating UI for group messaging (#5604)
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коммит произвёл
GitHub
родитель
8c5cee9521
Коммит
3a91d4e5e4
@@ -219,6 +219,46 @@ func TestCreateDirectChannel(t *testing.T) {
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}
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}
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func TestCreateGroupChannel(t *testing.T) {
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th := Setup().InitBasic()
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Client := th.BasicClient
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user := th.BasicUser
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user2 := th.BasicUser2
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user3 := th.CreateUser(Client)
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userIds := []string{user.Id, user2.Id, user3.Id}
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var channel *model.Channel
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if result, err := Client.CreateGroupChannel(userIds); err != nil {
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t.Fatal(err)
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} else {
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channel = result.Data.(*model.Channel)
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}
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if channel.Type != model.CHANNEL_GROUP {
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t.Fatal("channel type was not group")
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}
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// Don't fail on group channels already existing and return the original channel again
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if result, err := Client.CreateGroupChannel(userIds); err != nil {
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t.Fatal(err)
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} else if result.Data.(*model.Channel).Id != channel.Id {
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t.Fatal("didn't return original group channel when saving a duplicate")
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}
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if _, err := Client.CreateGroupChannel([]string{user.Id}); err == nil {
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t.Fatal("should have failed with not enough users")
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}
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if _, err := Client.CreateGroupChannel([]string{}); err == nil {
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t.Fatal("should have failed with not enough users")
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}
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if _, err := Client.CreateGroupChannel([]string{user.Id, user2.Id, user3.Id, "junk"}); err == nil {
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t.Fatal("should have failed with non-existent user")
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}
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}
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func TestUpdateChannel(t *testing.T) {
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th := Setup().InitBasic().InitSystemAdmin()
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Client := th.SystemAdminClient
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