[MM-32390] Config logic refactor (#17578)

* Replace config generator

* Cleanup

* Some renaming and docs additions to add clarity

* Cleanup logging related methods

* Cleanup emitter

* Fix TestDefaultsGenerator

* Move feature flags synchronization logic out of config package

* Remove unnecessary util functions

* Simplify load/set logic

* Refine semantics and add some test to cover them

* Remove unnecessary deep copies

* Improve logic further

* Fix license header

* Review file store tests

* Fix test

* Fix test

* Avoid additional write during initialization

* More consistent naming

* Update app/feature_flags.go

Co-authored-by: Christopher Speller <crspeller@gmail.com>

* Update config/store.go

Co-authored-by: Christopher Speller <crspeller@gmail.com>

* Update config/store.go

Co-authored-by: Christopher Speller <crspeller@gmail.com>

* Update config/store.go

Co-authored-by: Ibrahim Serdar Acikgoz <serdaracikgoz86@gmail.com>

* Move FF synchronizer to its own package

* Remove unidiomatic use of sync.Once

* Add some comments

* Rename function

* More comment

Co-authored-by: Christopher Speller <crspeller@gmail.com>
Co-authored-by: Ibrahim Serdar Acikgoz <serdaracikgoz86@gmail.com>
Этот коммит содержится в:
Claudio Costa
2021-05-19 13:30:26 +02:00
коммит произвёл GitHub
родитель b810a40062
Коммит 3681cd3688
37 изменённых файлов: 819 добавлений и 668 удалений

Просмотреть файл

@@ -4,7 +4,6 @@
package config
import (
"bytes"
"encoding/json"
"reflect"
"sync"
@@ -21,9 +20,23 @@ var (
ErrReadOnlyStore = errors.New("configuration store is read-only")
)
// Listener is a callback function invoked when the configuration changes.
type Listener func(oldConfig *model.Config, newConfig *model.Config)
// Store is the higher level object that handles storing and retrieval of config data.
// To do so it relies on a variety of backing stores (e.g. file, database, memory).
type Store struct {
emitter
backingStore BackingStore
configLock sync.RWMutex
config *model.Config
configNoEnv *model.Config
configCustomDefaults *model.Config
readOnly bool
readOnlyFF bool
}
// BackingStore defines the behaviour exposed by the underlying store
// implementation (e.g. file, database).
type BackingStore interface {
// Set replaces the current configuration in its entirety and updates the backing store.
Set(*model.Config) error
@@ -54,27 +67,13 @@ type BackingStore interface {
Close() error
}
// NewStore creates a database or file store given a data source name by which to connect.
func NewStore(dsn string, watch, readOnly bool, customDefaults *model.Config) (*Store, error) {
backingStore, err := getBackingStore(dsn, watch)
if err != nil {
return nil, err
}
store, err := NewStoreFromBacking(backingStore, customDefaults, readOnly)
if err != nil {
backingStore.Close()
return nil, errors.Wrap(err, "failed to create store")
}
return store, nil
}
// NewStoreFromBacking creates and returns a new config store given a backing store.
func NewStoreFromBacking(backingStore BackingStore, customDefaults *model.Config, readOnly bool) (*Store, error) {
store := &Store{
backingStore: backingStore,
configCustomDefaults: customDefaults,
readOnly: readOnly,
readOnlyFF: true,
}
if err := store.Load(); err != nil {
@@ -90,14 +89,31 @@ func NewStoreFromBacking(backingStore BackingStore, customDefaults *model.Config
return store, nil
}
func getBackingStore(dsn string, watch bool) (BackingStore, error) {
// NewStoreFromDSN creates and returns a new config store backed by either a database or file store
// depending on the value of the given data source name string.
func NewStoreFromDSN(dsn string, watch, readOnly bool, customDefaults *model.Config) (*Store, error) {
var err error
var backingStore BackingStore
if IsDatabaseDSN(dsn) {
return NewDatabaseStore(dsn)
backingStore, err = NewDatabaseStore(dsn)
} else {
backingStore, err = NewFileStore(dsn, watch)
}
if err != nil {
return nil, err
}
return NewFileStore(dsn, watch)
store, err := NewStoreFromBacking(backingStore, customDefaults, readOnly)
if err != nil {
backingStore.Close()
return nil, errors.Wrap(err, "failed to create store")
}
return store, nil
}
// NewTestMemoryStore returns a new config store backed by a memory store
// to be used for testing purposes.
func NewTestMemoryStore() *Store {
memoryStore, err := NewMemoryStore()
if err != nil {
@@ -112,19 +128,6 @@ func NewTestMemoryStore() *Store {
return configStore
}
type Store struct {
emitter
backingStore BackingStore
configLock sync.RWMutex
config *model.Config
configNoEnv *model.Config
configCustomDefaults *model.Config
persistFeatureFlags bool
readOnly bool
}
// Get fetches the current, cached configuration.
func (s *Store) Get() *model.Config {
s.configLock.RLock()
@@ -132,7 +135,7 @@ func (s *Store) Get() *model.Config {
return s.config
}
// Get fetches the current, cached configuration without environment variable overrides.
// GetNoEnv fetches the current cached configuration without environment variable overrides.
func (s *Store) GetNoEnv() *model.Config {
s.configLock.RLock()
defer s.configLock.RUnlock()
@@ -151,33 +154,37 @@ func (s *Store) GetEnvironmentOverridesWithFilter(filter func(reflect.StructFiel
}
// RemoveEnvironmentOverrides returns a new config without the environment
// overrides
// overrides.
func (s *Store) RemoveEnvironmentOverrides(cfg *model.Config) *model.Config {
s.configLock.RLock()
defer s.configLock.RUnlock()
return removeEnvOverrides(cfg, s.configNoEnv, s.GetEnvironmentOverrides())
}
// PersistFeatures sets if the store should persist feature flags.
func (s *Store) PersistFeatures(persist bool) {
// SetReadOnlyFF sets whether feature flags should be written out to
// config or treated as read-only.
func (s *Store) SetReadOnlyFF(readOnly bool) {
s.configLock.Lock()
defer s.configLock.Unlock()
s.persistFeatureFlags = persist
s.readOnlyFF = readOnly
}
// Set replaces the current configuration in its entirety and updates the backing store.
func (s *Store) Set(newCfg *model.Config) (*model.Config, error) {
s.configLock.Lock()
var unlockOnce sync.Once
defer unlockOnce.Do(s.configLock.Unlock)
defer s.configLock.Unlock()
if s.readOnly {
return nil, ErrReadOnlyStore
}
oldCfg := s.config.Clone()
newCfg = newCfg.Clone()
// no need to clone these as cached configs are getting replaced
// with brand new objects.
oldCfg := s.config
oldCfgNoEnv := s.configNoEnv
// Really just for some tests we need to set defaults here
// Setting defaults allows us to accept partial config objects.
newCfg.SetDefaults()
// Sometimes the config is received with "fake" data in sensitive fields. Apply the real
@@ -188,124 +195,159 @@ func (s *Store) Set(newCfg *model.Config) (*model.Config, error) {
return nil, errors.Wrap(err, "new configuration is invalid")
}
newCfg = removeEnvOverrides(newCfg, s.configNoEnv, s.GetEnvironmentOverrides())
// We attempt to remove any environment override that may be present in the input config.
newCfgNoEnv := removeEnvOverrides(newCfg, oldCfgNoEnv, s.GetEnvironmentOverrides())
// Don't persist feature flags unless we are on MM cloud
// Don't store feature flags unless we are on MM cloud
// MM cloud uses config in the DB as a cache of the feature flag
// settings in case the management system is down when a pod starts.
if !s.persistFeatureFlags {
// Backing up feature flags section in case we need to restore them later on.
oldCfgFF := oldCfg.FeatureFlags
oldCfgNoEnvFF := oldCfgNoEnv.FeatureFlags
// Clearing FF sections to avoid both comparing and persisting them.
if s.readOnlyFF {
oldCfg.FeatureFlags = nil
newCfg.FeatureFlags = nil
newCfgNoEnv.FeatureFlags = nil
}
if err := s.backingStore.Set(newCfg); err != nil {
if err := s.backingStore.Set(newCfgNoEnv); err != nil {
return nil, errors.Wrap(err, "failed to persist")
}
if err := s.loadLockedWithOld(oldCfg, &unlockOnce); err != nil {
return nil, errors.Wrap(err, "failed to load on save")
// We apply back environment overrides since the input config may or
// may not have them applied.
newCfg = applyEnvironmentMap(newCfgNoEnv, GetEnvironment())
fixConfig(newCfg)
if err := newCfg.IsValid(); err != nil {
return nil, errors.Wrap(err, "new configuration is invalid")
}
hasChanged, err := equal(oldCfg, newCfg)
if err != nil {
return nil, errors.Wrap(err, "failed to compare configs")
}
// We restore the previously cleared feature flags sections back.
if s.readOnlyFF {
oldCfg.FeatureFlags = oldCfgFF
newCfg.FeatureFlags = oldCfgFF
newCfgNoEnv.FeatureFlags = oldCfgNoEnvFF
}
s.configNoEnv = newCfgNoEnv
s.config = newCfg
if hasChanged {
s.configLock.Unlock()
s.invokeConfigListeners(oldCfg, newCfg.Clone())
s.configLock.Lock()
}
return oldCfg, nil
}
func (s *Store) loadLockedWithOld(oldCfg *model.Config, unlockOnce *sync.Once) error {
// Load updates the current configuration from the backing store, possibly initializing.
func (s *Store) Load() error {
s.configLock.Lock()
defer s.configLock.Unlock()
oldCfg := &model.Config{}
if s.config != nil {
oldCfg = s.config
}
configBytes, err := s.backingStore.Load()
if err != nil {
return err
}
loadedConfig := &model.Config{}
loadedCfg := &model.Config{}
if len(configBytes) != 0 {
if err = json.Unmarshal(configBytes, &loadedConfig); err != nil {
if err = json.Unmarshal(configBytes, &loadedCfg); err != nil {
return jsonutils.HumanizeJSONError(err, configBytes)
}
}
loadedFeatureFlags := loadedConfig.FeatureFlags
// If we have custom defaults set, the initial config is merged on
// top of them and we delete them not to be used again in the
// configuration reloads
if s.configCustomDefaults != nil {
var mErr error
loadedConfig, mErr = Merge(s.configCustomDefaults, loadedConfig, nil)
loadedCfg, mErr = Merge(s.configCustomDefaults, loadedCfg, nil)
if mErr != nil {
return errors.Wrap(mErr, "failed to merge custom config defaults")
}
s.configCustomDefaults = nil
}
loadedConfig.SetDefaults()
// We set the SiteURL to empty (if nil) so that the following call to
// SetDefaults() will generate missing data. This avoids an additional write
// to the backing store.
if loadedCfg.ServiceSettings.SiteURL == nil {
loadedCfg.ServiceSettings.SiteURL = model.NewString("")
}
s.configNoEnv = loadedConfig.Clone()
fixConfig(s.configNoEnv)
// Setting defaults allows us to accept partial config objects.
loadedCfg.SetDefaults()
loadedConfig = applyEnvironmentMap(loadedConfig, GetEnvironment())
// No need to clone here since the below call to applyEnvironmentMap
// already does that internally.
loadedCfgNoEnv := loadedCfg
fixConfig(loadedCfgNoEnv)
fixConfig(loadedConfig)
if err := loadedConfig.IsValid(); err != nil {
loadedCfg = applyEnvironmentMap(loadedCfg, GetEnvironment())
fixConfig(loadedCfg)
if err := loadedCfg.IsValid(); err != nil {
return errors.Wrap(err, "invalid config")
}
// Apply changes that may have happened on load to the backing store.
oldCfgBytes, err := json.Marshal(oldCfg)
// Backing up feature flags section in case we need to restore them later on.
oldCfgFF := oldCfg.FeatureFlags
loadedCfgFF := loadedCfg.FeatureFlags
loadedCfgNoEnvFF := loadedCfgNoEnv.FeatureFlags
// Clearing FF sections to avoid both comparing and persisting them.
if s.readOnlyFF {
oldCfg.FeatureFlags = nil
loadedCfg.FeatureFlags = nil
loadedCfgNoEnv.FeatureFlags = nil
}
// Check for changes that may have happened on load to the backing store.
hasChanged, err := equal(oldCfg, loadedCfg)
if err != nil {
return errors.Wrap(err, "failed to marshal old config")
}
newCfgBytes, err := json.Marshal(loadedConfig)
if err != nil {
return errors.Wrap(err, "failed to marshal loaded config")
return errors.Wrap(err, "failed to compare configs")
}
var shouldStore bool
hasChanged := len(configBytes) == 0 || !bytes.Equal(oldCfgBytes, newCfgBytes)
if hasChanged {
featureFlags := s.configNoEnv.FeatureFlags
// Don't persist feature flags unless we are on MM cloud
// MM cloud uses config in the DB as a cache of the feature flag
// settings in case the management system is down when a pod starts.
if !s.persistFeatureFlags {
s.configNoEnv.FeatureFlags = loadedFeatureFlags
}
toStoreBytes, err := json.Marshal(s.configNoEnv)
if err != nil {
return errors.Wrap(err, "failed to marshal old config")
}
shouldStore = !bytes.Equal(toStoreBytes, configBytes)
// We write back to the backing store only if
// the config has changed and the store is not read-only.
if !s.readOnly && shouldStore {
err := s.backingStore.Set(s.configNoEnv)
s.configNoEnv.FeatureFlags = featureFlags
if err != nil && !errors.Is(err, ErrReadOnlyConfiguration) {
return errors.Wrap(err, "failed to persist")
}
// We write back to the backing store only if the store is not read-only
// and the config has either changed or is missing.
if !s.readOnly && (hasChanged || len(configBytes) == 0) {
err := s.backingStore.Set(loadedCfgNoEnv)
if err != nil && !errors.Is(err, ErrReadOnlyConfiguration) {
return errors.Wrap(err, "failed to persist")
}
}
s.config = loadedConfig
// We restore the previously cleared feature flags sections back.
if s.readOnlyFF {
oldCfg.FeatureFlags = oldCfgFF
loadedCfg.FeatureFlags = loadedCfgFF
loadedCfgNoEnv.FeatureFlags = loadedCfgNoEnvFF
}
unlockOnce.Do(s.configLock.Unlock)
s.config = loadedCfg
s.configNoEnv = loadedCfgNoEnv
if hasChanged {
s.invokeConfigListeners(oldCfg, loadedConfig)
s.configLock.Unlock()
s.invokeConfigListeners(oldCfg, loadedCfg.Clone())
s.configLock.Lock()
}
return nil
}
// Load updates the current configuration from the backing store, possibly initializing.
func (s *Store) Load() error {
s.configLock.Lock()
var unlockOnce sync.Once
defer unlockOnce.Do(s.configLock.Unlock)
oldCfg := s.config.Clone()
return s.loadLockedWithOld(oldCfg, &unlockOnce)
}
// GetFile fetches the contents of a previously persisted configuration file.
// If no such file exists, an empty byte array will be returned without error.
func (s *Store) GetFile(name string) ([]byte, error) {