Merging performance branch into master (#4268)
* improve performance on sendNotifications * Fix SQL queries * Remove get direct profiles, not needed anymore * Add raw data to error details if AppError fails to decode * men * Fix decode (#4052) * Fixing json decode * Adding unit test * Initial work for client scaling (#4051) * Begin adding paging to profiles API * Added more paging functionality * Finish hooking up admin console user lists * Add API for searching users and add searching to all user lists * Add lazy loading of profiles * Revert config.json * Fix unit tests and some style issues * Add GetProfilesFromList to Go driver and fix web unit test * Update etag for GetProfiles * Updating ui for filters and pagination (#4044) * Updating UI for pagination * Adjusting margins for filter row * Adjusting margin for specific modals * Adding relative padding to system console * Adjusting responsive view * Update client user tests * Minor fixes for direct messages modal (#4056) * Remove some unneeded initial load calls (#4057) * UX updates to user lists, added smart counts and bug fixes (#4059) * Improved getExplicitMentions and unit tests (#4064) * Refactor getting posts to lazy load profiles correctly (#4062) * Comment out SetActiveChannel test (#4066) * Profiler cpu, block, and memory profiler. (#4081) * Fix TestSetActiveChannel unit test (#4071) * Fixing build failure caused by dependancies updating (#4076) * Adding profiler * Fix admin_team_member_dropdown eslint errors * Bumping session cache size (#4077) * Bumping session cache size * Bumping status cache * Refactor how the client handles channel members to be large team friendly (#4106) * Refactor how the client handles channel members to be large team friendly * Change Id to ChannelId in ChannelStats model * Updated getChannelMember and getProfilesByIds routes to match proposal * Performance improvements (#4100) * Performance improvements * Fixing re-connect issue * Fixing error message * Some other minor perf tweaks * Some other minor perf tweaks * Fixing config file * Fixing buffer size * Fixing web socket send message * adding some error logging * fix getMe to be user required * Fix websocket event for new user * Fixing shutting down * Reverting web socket changes * Fixing logging lvl * Adding caching to GetMember * Adding some logging * Fixing caching * Fixing caching invalidate * Fixing direct message caching * Fixing caching * Fixing caching * Remove GetDirectProfiles from initial load * Adding logging and fixing websocket client * Adding back caching from bad merge. * Explicitly close go driver requests (#4162) * Refactored how the client handles team members to be more large team friendly (#4159) * Refactor getProfilesForDirectMessageList API into getAllProfiles API * Refactored how the client handles team members to be more large team friendly * Fix js error when receiving a notification * Fix JS error caused by current user being overwritten with sanitized version (#4165) * Adding error message to status failure (#4167) * Fix a few bugs caused by client scaling refactoring (#4170) * When there is no read replica, don't open a second set of connections to the master database (#4173) * Adding connection tacking to stats (#4174) * Reduce DB writes for statuses and other status related changes (#4175) * Fix bug preventing opening of DM channels from more modal (#4181) * Fixing socket timing error (#4183) * Fixing ping/pong handler * Fixing socket timing error * Commenting out status broadcasting * Removing user status changes * Removing user status changes * Removing user status changes * Removing user status changes * Adding DoPreComputeJson() * Performance improvements (#4194) * * Fix System Console Analytics queries * Add db.SetConnMaxLifetime to 15 minutes * Add "net/http/pprof" for profiling * Add FreeOSMemory() to manually release memory on reload config * Add flag to enable http profiler * Fix memory leak (#4197) * Fix memory leak * removed unneeded nil assignment * Fixing go routine leak (#4208) * Merge fixes * Merge fix * Refactored statuses to be queried by the client rather than broadcast by the server (#4212) * Refactored server code to reduce status broadcasts and to allow getting statuses by IDs * Refactor client code to periodically fetch statuses * Add store unit test for getting statuses by ids * Fix status unit test * Add getStatusesByIds REST API and move the client over to use that instead of the WebSocket * Adding multiple threads to websocket hub (#4230) * Adding multiple threads to websocket hub * Fixing unit tests * Fixing so websocket connections from the same user end up in the same… (#4240) * Fixing so websocket connections from the same user end up in the same list * Removing old comment * Refactor user autocomplete to query the server (#4239) * Add API for autocompleting users * Converted at mention autocomplete to query server * Converted user search autocomplete to query server * Switch autocomplete API naming to use term instead of username * Split autocomplete API into two, one for channels and for teams * Fix copy/paste error * Some final client scaling fixes (#4246) * Add lazy loading of profiles to integration pages * Add lazy loading of profiles to emoji page * Fix JS error when receiving post in select team menu and also clean up channel store
Этот коммит содержится в:
коммит произвёл
GitHub
родитель
0512bd26ee
Коммит
365b8b465e
@@ -5,6 +5,7 @@ package store
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import (
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"database/sql"
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"strconv"
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"github.com/mattermost/platform/model"
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)
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@@ -43,11 +44,11 @@ func (s SqlStatusStore) SaveOrUpdate(status *model.Status) StoreChannel {
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if err := s.GetReplica().SelectOne(&model.Status{}, "SELECT * FROM Status WHERE UserId = :UserId", map[string]interface{}{"UserId": status.UserId}); err == nil {
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if _, err := s.GetMaster().Update(status); err != nil {
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result.Err = model.NewLocAppError("SqlStatusStore.SaveOrUpdate", "store.sql_status.update.app_error", nil, "")
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result.Err = model.NewLocAppError("SqlStatusStore.SaveOrUpdate", "store.sql_status.update.app_error", nil, err.Error())
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}
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} else {
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if err := s.GetMaster().Insert(status); err != nil {
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result.Err = model.NewLocAppError("SqlStatusStore.SaveOrUpdate", "store.sql_status.save.app_error", nil, "")
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result.Err = model.NewLocAppError("SqlStatusStore.SaveOrUpdate", "store.sql_status.save.app_error", nil, err.Error())
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}
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}
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@@ -89,6 +90,38 @@ func (s SqlStatusStore) Get(userId string) StoreChannel {
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return storeChannel
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}
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func (s SqlStatusStore) GetByIds(userIds []string) StoreChannel {
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storeChannel := make(StoreChannel, 1)
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go func() {
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result := StoreResult{}
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props := make(map[string]interface{})
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idQuery := ""
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for index, userId := range userIds {
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if len(idQuery) > 0 {
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idQuery += ", "
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}
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props["userId"+strconv.Itoa(index)] = userId
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idQuery += ":userId" + strconv.Itoa(index)
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}
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var statuses []*model.Status
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if _, err := s.GetReplica().Select(&statuses, "SELECT * FROM Status WHERE UserId IN ("+idQuery+")", props); err != nil {
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result.Err = model.NewLocAppError("SqlStatusStore.GetByIds", "store.sql_status.get.app_error", nil, err.Error())
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} else {
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result.Data = statuses
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}
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storeChannel <- result
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close(storeChannel)
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}()
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return storeChannel
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}
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func (s SqlStatusStore) GetOnlineAway() StoreChannel {
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storeChannel := make(StoreChannel, 1)
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@@ -96,7 +129,7 @@ func (s SqlStatusStore) GetOnlineAway() StoreChannel {
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result := StoreResult{}
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var statuses []*model.Status
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if _, err := s.GetReplica().Select(&statuses, "SELECT * FROM Status WHERE Status = :Online OR Status = :Away", map[string]interface{}{"Online": model.STATUS_ONLINE, "Away": model.STATUS_AWAY}); err != nil {
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if _, err := s.GetReplica().Select(&statuses, "SELECT * FROM Status WHERE Status = :Online OR Status = :Away LIMIT 300", map[string]interface{}{"Online": model.STATUS_ONLINE, "Away": model.STATUS_AWAY}); err != nil {
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result.Err = model.NewLocAppError("SqlStatusStore.GetOnlineAway", "store.sql_status.get_online_away.app_error", nil, err.Error())
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} else {
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result.Data = statuses
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@@ -157,7 +190,7 @@ func (s SqlStatusStore) ResetAll() StoreChannel {
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go func() {
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result := StoreResult{}
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if _, err := s.GetMaster().Exec("UPDATE Status SET Status = :Status", map[string]interface{}{"Status": model.STATUS_OFFLINE}); err != nil {
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if _, err := s.GetMaster().Exec("UPDATE Status SET Status = :Status WHERE Manual = 0", map[string]interface{}{"Status": model.STATUS_OFFLINE}); err != nil {
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result.Err = model.NewLocAppError("SqlStatusStore.ResetAll", "store.sql_status.reset_all.app_error", nil, "")
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}
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