Merging performance branch into master (#4268)
* improve performance on sendNotifications * Fix SQL queries * Remove get direct profiles, not needed anymore * Add raw data to error details if AppError fails to decode * men * Fix decode (#4052) * Fixing json decode * Adding unit test * Initial work for client scaling (#4051) * Begin adding paging to profiles API * Added more paging functionality * Finish hooking up admin console user lists * Add API for searching users and add searching to all user lists * Add lazy loading of profiles * Revert config.json * Fix unit tests and some style issues * Add GetProfilesFromList to Go driver and fix web unit test * Update etag for GetProfiles * Updating ui for filters and pagination (#4044) * Updating UI for pagination * Adjusting margins for filter row * Adjusting margin for specific modals * Adding relative padding to system console * Adjusting responsive view * Update client user tests * Minor fixes for direct messages modal (#4056) * Remove some unneeded initial load calls (#4057) * UX updates to user lists, added smart counts and bug fixes (#4059) * Improved getExplicitMentions and unit tests (#4064) * Refactor getting posts to lazy load profiles correctly (#4062) * Comment out SetActiveChannel test (#4066) * Profiler cpu, block, and memory profiler. (#4081) * Fix TestSetActiveChannel unit test (#4071) * Fixing build failure caused by dependancies updating (#4076) * Adding profiler * Fix admin_team_member_dropdown eslint errors * Bumping session cache size (#4077) * Bumping session cache size * Bumping status cache * Refactor how the client handles channel members to be large team friendly (#4106) * Refactor how the client handles channel members to be large team friendly * Change Id to ChannelId in ChannelStats model * Updated getChannelMember and getProfilesByIds routes to match proposal * Performance improvements (#4100) * Performance improvements * Fixing re-connect issue * Fixing error message * Some other minor perf tweaks * Some other minor perf tweaks * Fixing config file * Fixing buffer size * Fixing web socket send message * adding some error logging * fix getMe to be user required * Fix websocket event for new user * Fixing shutting down * Reverting web socket changes * Fixing logging lvl * Adding caching to GetMember * Adding some logging * Fixing caching * Fixing caching invalidate * Fixing direct message caching * Fixing caching * Fixing caching * Remove GetDirectProfiles from initial load * Adding logging and fixing websocket client * Adding back caching from bad merge. * Explicitly close go driver requests (#4162) * Refactored how the client handles team members to be more large team friendly (#4159) * Refactor getProfilesForDirectMessageList API into getAllProfiles API * Refactored how the client handles team members to be more large team friendly * Fix js error when receiving a notification * Fix JS error caused by current user being overwritten with sanitized version (#4165) * Adding error message to status failure (#4167) * Fix a few bugs caused by client scaling refactoring (#4170) * When there is no read replica, don't open a second set of connections to the master database (#4173) * Adding connection tacking to stats (#4174) * Reduce DB writes for statuses and other status related changes (#4175) * Fix bug preventing opening of DM channels from more modal (#4181) * Fixing socket timing error (#4183) * Fixing ping/pong handler * Fixing socket timing error * Commenting out status broadcasting * Removing user status changes * Removing user status changes * Removing user status changes * Removing user status changes * Adding DoPreComputeJson() * Performance improvements (#4194) * * Fix System Console Analytics queries * Add db.SetConnMaxLifetime to 15 minutes * Add "net/http/pprof" for profiling * Add FreeOSMemory() to manually release memory on reload config * Add flag to enable http profiler * Fix memory leak (#4197) * Fix memory leak * removed unneeded nil assignment * Fixing go routine leak (#4208) * Merge fixes * Merge fix * Refactored statuses to be queried by the client rather than broadcast by the server (#4212) * Refactored server code to reduce status broadcasts and to allow getting statuses by IDs * Refactor client code to periodically fetch statuses * Add store unit test for getting statuses by ids * Fix status unit test * Add getStatusesByIds REST API and move the client over to use that instead of the WebSocket * Adding multiple threads to websocket hub (#4230) * Adding multiple threads to websocket hub * Fixing unit tests * Fixing so websocket connections from the same user end up in the same… (#4240) * Fixing so websocket connections from the same user end up in the same list * Removing old comment * Refactor user autocomplete to query the server (#4239) * Add API for autocompleting users * Converted at mention autocomplete to query server * Converted user search autocomplete to query server * Switch autocomplete API naming to use term instead of username * Split autocomplete API into two, one for channels and for teams * Fix copy/paste error * Some final client scaling fixes (#4246) * Add lazy loading of profiles to integration pages * Add lazy loading of profiles to emoji page * Fix JS error when receiving post in select team menu and also clean up channel store
Этот коммит содержится в:
коммит произвёл
GitHub
родитель
0512bd26ee
Коммит
365b8b465e
152
api/web_hub.go
152
api/web_hub.go
@@ -5,6 +5,8 @@ package api
|
||||
|
||||
import (
|
||||
"fmt"
|
||||
"hash/fnv"
|
||||
"runtime"
|
||||
|
||||
l4g "github.com/alecthomas/log4go"
|
||||
|
||||
@@ -14,27 +16,77 @@ import (
|
||||
)
|
||||
|
||||
type Hub struct {
|
||||
connections map[*WebConn]bool
|
||||
register chan *WebConn
|
||||
unregister chan *WebConn
|
||||
broadcast chan *model.WebSocketEvent
|
||||
stop chan string
|
||||
invalidateUser chan string
|
||||
invalidateChannel chan string
|
||||
connections map[*WebConn]bool
|
||||
register chan *WebConn
|
||||
unregister chan *WebConn
|
||||
broadcast chan *model.WebSocketEvent
|
||||
stop chan string
|
||||
invalidateUser chan string
|
||||
}
|
||||
|
||||
var hub = &Hub{
|
||||
register: make(chan *WebConn),
|
||||
unregister: make(chan *WebConn),
|
||||
connections: make(map[*WebConn]bool),
|
||||
broadcast: make(chan *model.WebSocketEvent),
|
||||
stop: make(chan string),
|
||||
invalidateUser: make(chan string),
|
||||
invalidateChannel: make(chan string),
|
||||
var hubs []*Hub = make([]*Hub, 0)
|
||||
|
||||
func NewWebHub() *Hub {
|
||||
return &Hub{
|
||||
register: make(chan *WebConn),
|
||||
unregister: make(chan *WebConn),
|
||||
connections: make(map[*WebConn]bool, model.SESSION_CACHE_SIZE),
|
||||
broadcast: make(chan *model.WebSocketEvent, 4096),
|
||||
stop: make(chan string),
|
||||
invalidateUser: make(chan string),
|
||||
}
|
||||
}
|
||||
|
||||
func TotalWebsocketConnections() int {
|
||||
// XXX TODO FIXME, this is racy and needs to be fixed
|
||||
count := 0
|
||||
for _, hub := range hubs {
|
||||
count = count + len(hub.connections)
|
||||
}
|
||||
|
||||
return count
|
||||
}
|
||||
|
||||
func HubStart() {
|
||||
l4g.Info(utils.T("api.web_hub.start.starting.debug"), runtime.NumCPU()*2)
|
||||
|
||||
// Total number of hubs is twice the number of CPUs.
|
||||
hubs = make([]*Hub, runtime.NumCPU()*2)
|
||||
|
||||
for i := 0; i < len(hubs); i++ {
|
||||
hubs[i] = NewWebHub()
|
||||
hubs[i].Start()
|
||||
}
|
||||
}
|
||||
|
||||
func HubStop() {
|
||||
l4g.Info(utils.T("api.web_hub.start.stopping.debug"))
|
||||
|
||||
for _, hub := range hubs {
|
||||
hub.Stop()
|
||||
}
|
||||
|
||||
hubs = make([]*Hub, 0)
|
||||
}
|
||||
|
||||
func HubRegister(webConn *WebConn) {
|
||||
hash := fnv.New32a()
|
||||
hash.Write([]byte(webConn.UserId))
|
||||
index := hash.Sum32() % uint32(len(hubs))
|
||||
hubs[index].Register(webConn)
|
||||
}
|
||||
|
||||
func HubUnregister(webConn *WebConn) {
|
||||
for _, hub := range hubs {
|
||||
hub.Unregister(webConn)
|
||||
}
|
||||
}
|
||||
|
||||
func Publish(message *model.WebSocketEvent) {
|
||||
hub.Broadcast(message)
|
||||
message.DoPreComputeJson()
|
||||
for _, hub := range hubs {
|
||||
hub.Broadcast(message)
|
||||
}
|
||||
|
||||
if einterfaces.GetClusterInterface() != nil {
|
||||
einterfaces.GetClusterInterface().Publish(message)
|
||||
@@ -42,11 +94,19 @@ func Publish(message *model.WebSocketEvent) {
|
||||
}
|
||||
|
||||
func PublishSkipClusterSend(message *model.WebSocketEvent) {
|
||||
hub.Broadcast(message)
|
||||
message.DoPreComputeJson()
|
||||
for _, hub := range hubs {
|
||||
hub.Broadcast(message)
|
||||
}
|
||||
}
|
||||
|
||||
func InvalidateCacheForUser(userId string) {
|
||||
hub.invalidateUser <- userId
|
||||
|
||||
Srv.Store.Channel().InvalidateAllChannelMembersForUser(userId)
|
||||
|
||||
for _, hub := range hubs {
|
||||
hub.InvalidateUser(userId)
|
||||
}
|
||||
|
||||
if einterfaces.GetClusterInterface() != nil {
|
||||
einterfaces.GetClusterInterface().InvalidateCacheForUser(userId)
|
||||
@@ -54,11 +114,17 @@ func InvalidateCacheForUser(userId string) {
|
||||
}
|
||||
|
||||
func InvalidateCacheForChannel(channelId string) {
|
||||
hub.invalidateChannel <- channelId
|
||||
|
||||
if einterfaces.GetClusterInterface() != nil {
|
||||
einterfaces.GetClusterInterface().InvalidateCacheForChannel(channelId)
|
||||
}
|
||||
// XXX TODO FIX ME
|
||||
// This can be removed, but the performance branch
|
||||
// needs to be merged into master so it can be removed
|
||||
// from the enterprise repo as well.
|
||||
|
||||
// hub.invalidateChannel <- channelId
|
||||
|
||||
// if einterfaces.GetClusterInterface() != nil {
|
||||
// einterfaces.GetClusterInterface().InvalidateCacheForChannel(channelId)
|
||||
// }
|
||||
}
|
||||
|
||||
func (h *Hub) Register(webConn *WebConn) {
|
||||
@@ -79,6 +145,10 @@ func (h *Hub) Broadcast(message *model.WebSocketEvent) {
|
||||
}
|
||||
}
|
||||
|
||||
func (h *Hub) InvalidateUser(userId string) {
|
||||
h.invalidateUser <- userId
|
||||
}
|
||||
|
||||
func (h *Hub) Stop() {
|
||||
h.stop <- "all"
|
||||
}
|
||||
@@ -108,6 +178,7 @@ func (h *Hub) Start() {
|
||||
if !found {
|
||||
go SetStatusOffline(userId, false)
|
||||
}
|
||||
|
||||
case userId := <-h.invalidateUser:
|
||||
for webCon := range h.connections {
|
||||
if webCon.UserId == userId {
|
||||
@@ -115,26 +186,20 @@ func (h *Hub) Start() {
|
||||
}
|
||||
}
|
||||
|
||||
case channelId := <-h.invalidateChannel:
|
||||
for webCon := range h.connections {
|
||||
webCon.InvalidateCacheForChannel(channelId)
|
||||
}
|
||||
|
||||
case msg := <-h.broadcast:
|
||||
for webCon := range h.connections {
|
||||
if shouldSendEvent(webCon, msg) {
|
||||
if webCon.ShouldSendEvent(msg) {
|
||||
select {
|
||||
case webCon.Send <- msg:
|
||||
default:
|
||||
l4g.Error(fmt.Sprintf("webhub.broadcast: cannot send, closing websocket for userId=%v", webCon.UserId))
|
||||
close(webCon.Send)
|
||||
delete(h.connections, webCon)
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
case s := <-h.stop:
|
||||
l4g.Debug(utils.T("api.web_hub.start.stopping.debug"), s)
|
||||
|
||||
case <-h.stop:
|
||||
for webCon := range h.connections {
|
||||
webCon.WebSocket.Close()
|
||||
}
|
||||
@@ -144,28 +209,3 @@ func (h *Hub) Start() {
|
||||
}
|
||||
}()
|
||||
}
|
||||
|
||||
func shouldSendEvent(webCon *WebConn, msg *model.WebSocketEvent) bool {
|
||||
// If the event is destined to a specific user
|
||||
if len(msg.Broadcast.UserId) > 0 && webCon.UserId != msg.Broadcast.UserId {
|
||||
return false
|
||||
}
|
||||
|
||||
// if the user is omitted don't send the message
|
||||
if _, ok := msg.Broadcast.OmitUsers[webCon.UserId]; ok {
|
||||
return false
|
||||
}
|
||||
|
||||
// Only report events to users who are in the channel for the event
|
||||
if len(msg.Broadcast.ChannelId) > 0 {
|
||||
return webCon.IsMemberOfChannel(msg.Broadcast.ChannelId)
|
||||
}
|
||||
|
||||
// Only report events to users who are in the team for the event
|
||||
if len(msg.Broadcast.TeamId) > 0 {
|
||||
return webCon.IsMemberOfTeam(msg.Broadcast.TeamId)
|
||||
|
||||
}
|
||||
|
||||
return true
|
||||
}
|
||||
|
||||
Ссылка в новой задаче
Block a user