Merging performance branch into master (#4268)

* improve performance on sendNotifications

* Fix SQL queries

* Remove get direct profiles, not needed anymore

* Add raw data to error details if AppError fails to decode

* men

* Fix decode (#4052)

* Fixing json decode

* Adding unit test

* Initial work for client scaling (#4051)

* Begin adding paging to profiles API

* Added more paging functionality

* Finish hooking up admin console user lists

* Add API for searching users and add searching to all user lists

* Add lazy loading of profiles

* Revert config.json

* Fix unit tests and some style issues

* Add GetProfilesFromList to Go driver and fix web unit test

* Update etag for GetProfiles

* Updating ui for filters and pagination (#4044)

* Updating UI for pagination

* Adjusting margins for filter row

* Adjusting margin for specific modals

* Adding relative padding to system console

* Adjusting responsive view

* Update client user tests

* Minor fixes for direct messages modal (#4056)

* Remove some unneeded initial load calls (#4057)

* UX updates to user lists, added smart counts and bug fixes (#4059)

* Improved getExplicitMentions and unit tests (#4064)

* Refactor getting posts to lazy load profiles correctly (#4062)

* Comment out SetActiveChannel test (#4066)

* Profiler cpu, block, and memory profiler. (#4081)

* Fix TestSetActiveChannel unit test (#4071)

* Fixing build failure caused by dependancies updating (#4076)

* Adding profiler

* Fix admin_team_member_dropdown eslint errors

* Bumping session cache size (#4077)

* Bumping session cache size

* Bumping status cache

* Refactor how the client handles channel members to be large team friendly (#4106)

* Refactor how the client handles channel members to be large team friendly

* Change Id to ChannelId in ChannelStats model

* Updated getChannelMember and getProfilesByIds routes to match proposal

* Performance improvements (#4100)

* Performance improvements

* Fixing re-connect issue

* Fixing error message

* Some other minor perf tweaks

* Some other minor perf tweaks

* Fixing config file

* Fixing buffer size

* Fixing web socket send message

* adding some error logging

* fix getMe to be user required

* Fix websocket event for new user

* Fixing shutting down

* Reverting web socket changes

* Fixing logging lvl

* Adding caching to GetMember

* Adding some logging

* Fixing caching

* Fixing caching invalidate

* Fixing direct message caching

* Fixing caching

* Fixing caching

* Remove GetDirectProfiles from initial load

* Adding logging and fixing websocket client

* Adding back caching from bad merge.

* Explicitly close go driver requests (#4162)

* Refactored how the client handles team members to be more large team friendly (#4159)

* Refactor getProfilesForDirectMessageList API into getAllProfiles API

* Refactored how the client handles team members to be more large team friendly

* Fix js error when receiving a notification

* Fix JS error caused by current user being overwritten with sanitized version (#4165)

* Adding error message to status failure (#4167)

* Fix a few bugs caused by client scaling refactoring (#4170)

* When there is no read replica, don't open a second set of connections to the master database (#4173)

* Adding connection tacking to stats (#4174)

* Reduce DB writes for statuses and other status related changes (#4175)

* Fix bug preventing opening of DM channels from more modal (#4181)

* 	Fixing socket timing error (#4183)

* Fixing ping/pong handler

* Fixing socket timing error

* Commenting out status broadcasting

* Removing user status changes

* Removing user status changes

* Removing user status changes

* Removing user status changes

* Adding DoPreComputeJson()

* Performance improvements (#4194)

* * Fix System Console Analytics queries
* Add db.SetConnMaxLifetime to 15 minutes
* Add "net/http/pprof" for profiling
* Add FreeOSMemory() to manually release memory on reload config

* Add flag to enable http profiler

* Fix memory leak (#4197)

* Fix memory leak

* removed unneeded nil assignment

* Fixing go routine leak (#4208)

* Merge fixes

* Merge fix

* Refactored statuses to be queried by the client rather than broadcast by the server (#4212)

* Refactored server code to reduce status broadcasts and to allow getting statuses by IDs

* Refactor client code to periodically fetch statuses

* Add store unit test for getting statuses by ids

* Fix status unit test

* Add getStatusesByIds REST API and move the client over to use that instead of the WebSocket

* Adding multiple threads to websocket hub (#4230)

* Adding multiple threads to websocket hub

* Fixing unit tests

* Fixing so websocket connections from the same user end up in the same… (#4240)

* Fixing so websocket connections from the same user end up in the same list

* Removing old comment

* Refactor user autocomplete to query the server (#4239)

* Add API for autocompleting users

* Converted at mention autocomplete to query server

* Converted user search autocomplete to query server

* Switch autocomplete API naming to use term instead of username

* Split autocomplete API into two, one for channels and for teams

* Fix copy/paste error

* Some final client scaling fixes (#4246)

* Add lazy loading of profiles to integration pages

* Add lazy loading of profiles to emoji page

* Fix JS error when receiving post in select team menu and also clean up channel store
Этот коммит содержится в:
Joram Wilander
2016-10-19 14:49:25 -04:00
коммит произвёл GitHub
родитель 0512bd26ee
Коммит 365b8b465e
129 изменённых файлов: 6411 добавлений и 2530 удалений

Просмотреть файл

@@ -10,7 +10,6 @@ import (
"time"
"github.com/mattermost/platform/model"
"github.com/mattermost/platform/store"
"github.com/mattermost/platform/utils"
)
@@ -1106,7 +1105,7 @@ func TestDeleteChannel(t *testing.T) {
}
}
func TestGetChannelExtraInfo(t *testing.T) {
func TestGetChannelStats(t *testing.T) {
th := Setup().InitBasic()
Client := th.BasicClient
team := th.BasicTeam
@@ -1114,115 +1113,13 @@ func TestGetChannelExtraInfo(t *testing.T) {
channel1 := &model.Channel{DisplayName: "A Test API Name", Name: "a" + model.NewId() + "a", Type: model.CHANNEL_OPEN, TeamId: team.Id}
channel1 = Client.Must(Client.CreateChannel(channel1)).Data.(*model.Channel)
rget := Client.Must(Client.GetChannelExtraInfo(channel1.Id, -1, ""))
data := rget.Data.(*model.ChannelExtra)
if data.Id != channel1.Id {
rget := Client.Must(Client.GetChannelStats(channel1.Id, ""))
data := rget.Data.(*model.ChannelStats)
if data.ChannelId != channel1.Id {
t.Fatal("couldnt't get extra info")
} else if len(data.Members) != 1 {
t.Fatal("got incorrect members")
} else if data.MemberCount != 1 {
t.Fatal("got incorrect member count")
}
//
// Testing etag caching
//
currentEtag := rget.Etag
if cache_result, err := Client.GetChannelExtraInfo(channel1.Id, -1, currentEtag); err != nil {
t.Fatal(err)
} else if cache_result.Data.(*model.ChannelExtra) != nil {
t.Log(cache_result.Data)
t.Fatal("response should be empty")
} else {
currentEtag = cache_result.Etag
}
Client2 := model.NewClient("http://localhost" + utils.Cfg.ServiceSettings.ListenAddress)
user2 := &model.User{Email: "success+" + model.NewId() + "@simulator.amazonses.com", Nickname: "Tester 2", Password: "passwd1"}
user2 = Client2.Must(Client2.CreateUser(user2, "")).Data.(*model.User)
LinkUserToTeam(user2, team)
Client2.SetTeamId(team.Id)
store.Must(Srv.Store.User().VerifyEmail(user2.Id))
Client2.Login(user2.Email, "passwd1")
Client2.Must(Client2.JoinChannel(channel1.Id))
if cache_result, err := Client.GetChannelExtraInfo(channel1.Id, -1, currentEtag); err != nil {
t.Fatal(err)
} else if cache_result.Data.(*model.ChannelExtra) == nil {
t.Log(cache_result.Data)
t.Fatal("response should not be empty")
} else {
currentEtag = cache_result.Etag
}
if cache_result, err := Client.GetChannelExtraInfo(channel1.Id, -1, currentEtag); err != nil {
t.Fatal(err)
} else if cache_result.Data.(*model.ChannelExtra) != nil {
t.Log(cache_result.Data)
t.Fatal("response should be empty")
} else {
currentEtag = cache_result.Etag
}
Client2.Must(Client2.LeaveChannel(channel1.Id))
if cache_result, err := Client.GetChannelExtraInfo(channel1.Id, -1, currentEtag); err != nil {
t.Fatal(err)
} else if cache_result.Data.(*model.ChannelExtra) == nil {
t.Log(cache_result.Data)
t.Fatal("response should not be empty")
} else {
currentEtag = cache_result.Etag
}
if cache_result, err := Client.GetChannelExtraInfo(channel1.Id, -1, currentEtag); err != nil {
t.Fatal(err)
} else if cache_result.Data.(*model.ChannelExtra) != nil {
t.Log(cache_result.Data)
t.Fatal("response should be empty")
} else {
currentEtag = cache_result.Etag
}
Client2.Must(Client2.JoinChannel(channel1.Id))
if cache_result, err := Client.GetChannelExtraInfo(channel1.Id, 2, currentEtag); err != nil {
t.Fatal(err)
} else if extra := cache_result.Data.(*model.ChannelExtra); extra == nil {
t.Fatal("response should not be empty")
} else if len(extra.Members) != 2 {
t.Fatal("should've returned 2 members")
} else if extra.MemberCount != 2 {
t.Fatal("should've returned member count of 2")
} else {
currentEtag = cache_result.Etag
}
if cache_result, err := Client.GetChannelExtraInfo(channel1.Id, 1, currentEtag); err != nil {
t.Fatal(err)
} else if extra := cache_result.Data.(*model.ChannelExtra); extra == nil {
t.Fatal("response should not be empty")
} else if len(extra.Members) != 1 {
t.Fatal("should've returned only 1 member")
} else if extra.MemberCount != 2 {
t.Fatal("should've returned member count of 2")
} else {
currentEtag = cache_result.Etag
}
if cache_result, err := Client.GetChannelExtraInfo(channel1.Id, 1, currentEtag); err != nil {
t.Fatal(err)
} else if cache_result.Data.(*model.ChannelExtra) != nil {
t.Log(cache_result.Data)
t.Fatal("response should be empty")
} else {
currentEtag = cache_result.Etag
}
}
func TestAddChannelMember(t *testing.T) {
@@ -1495,3 +1392,41 @@ func TestFuzzyChannel(t *testing.T) {
}
}
}
func TestGetChannelMember(t *testing.T) {
th := Setup().InitBasic()
Client := th.BasicClient
team := th.BasicTeam
channel1 := &model.Channel{DisplayName: "A Test API Name", Name: "a" + model.NewId() + "a", Type: model.CHANNEL_OPEN, TeamId: team.Id}
channel1 = Client.Must(Client.CreateChannel(channel1)).Data.(*model.Channel)
if result, err := Client.GetChannelMember(channel1.Id, th.BasicUser.Id); err != nil {
t.Fatal(err)
} else {
cm := result.Data.(*model.ChannelMember)
if cm.UserId != th.BasicUser.Id {
t.Fatal("user ids didn't match")
}
if cm.ChannelId != channel1.Id {
t.Fatal("channel ids didn't match")
}
}
if _, err := Client.GetChannelMember(channel1.Id, th.BasicUser2.Id); err == nil {
t.Fatal("should have failed - user not in channel")
}
if _, err := Client.GetChannelMember("junk", th.BasicUser2.Id); err == nil {
t.Fatal("should have failed - bad channel id")
}
if _, err := Client.GetChannelMember(channel1.Id, "junk"); err == nil {
t.Fatal("should have failed - bad user id")
}
if _, err := Client.GetChannelMember("junk", "junk"); err == nil {
t.Fatal("should have failed - bad channel and user id")
}
}