MM-9274- Sort Users in Channel by status (#8181)

* sort by lastActivity

* added status ordering to Users

* sort offline before dnd

* remove data not needed

* added seperate call for when order=‘status’ is on GetUser request

* remove PrintLn

* styling fix

* remove mistake

* mistake 2

* better comment

* explicit if statemnt

* writing tests

* removed manually added mocks

* generated mock

* ICU-668 Added unit tests

* style fix

* sort by lastActivity

* added status ordering to Users

* sort offline before dnd

* remove data not needed

* added seperate call for when order=‘status’ is on GetUser request

* remove PrintLn

* styling fix

* remove mistake

* mistake 2

* better comment

* explicit if statemnt

* writing tests

* removed manually added mocks

* generated mock

* ICU-668 Added unit tests

* style fix

* reverse dnd and offline

* Fixed app.SaveStatusAndBroadcast

* Fixed incorrect merge

* Fixing incorrect merge again
Этот коммит содержится в:
Stephen Kiers
2018-03-09 05:48:30 -07:00
коммит произвёл Joram Wilander
родитель 31532f7feb
Коммит 302dae5bb9
14 изменённых файлов: 538 добавлений и 29 удалений

Просмотреть файл

@@ -236,16 +236,7 @@ func (a *App) SetStatusOffline(userId string, manual bool) {
status = &model.Status{UserId: userId, Status: model.STATUS_OFFLINE, Manual: manual, LastActivityAt: model.GetMillis(), ActiveChannel: ""}
a.AddStatusCache(status)
if result := <-a.Srv.Store.Status().SaveOrUpdate(status); result.Err != nil {
l4g.Error(utils.T("api.status.save_status.error"), userId, result.Err)
}
event := model.NewWebSocketEvent(model.WEBSOCKET_EVENT_STATUS_CHANGE, "", "", status.UserId, nil)
event.Add("status", model.STATUS_OFFLINE)
event.Add("user_id", status.UserId)
a.Publish(event)
a.SaveAndBroadcastStatus(status)
}
func (a *App) SetStatusAwayIfNeeded(userId string, manual bool) {
@@ -277,16 +268,7 @@ func (a *App) SetStatusAwayIfNeeded(userId string, manual bool) {
status.Manual = manual
status.ActiveChannel = ""
a.AddStatusCache(status)
if result := <-a.Srv.Store.Status().SaveOrUpdate(status); result.Err != nil {
l4g.Error(utils.T("api.status.save_status.error"), userId, result.Err)
}
event := model.NewWebSocketEvent(model.WEBSOCKET_EVENT_STATUS_CHANGE, "", "", status.UserId, nil)
event.Add("status", model.STATUS_AWAY)
event.Add("user_id", status.UserId)
a.Publish(event)
a.SaveAndBroadcastStatus(status)
}
func (a *App) SetStatusDoNotDisturb(userId string) {
@@ -303,16 +285,22 @@ func (a *App) SetStatusDoNotDisturb(userId string) {
status.Status = model.STATUS_DND
status.Manual = true
a.SaveAndBroadcastStatus(status)
}
func (a *App) SaveAndBroadcastStatus(status *model.Status) *model.AppError {
a.AddStatusCache(status)
if result := <-a.Srv.Store.Status().SaveOrUpdate(status); result.Err != nil {
l4g.Error(utils.T("api.status.save_status.error"), userId, result.Err)
l4g.Error(utils.T("api.status.save_status.error"), status.UserId, result.Err)
}
event := model.NewWebSocketEvent(model.WEBSOCKET_EVENT_STATUS_CHANGE, "", "", status.UserId, nil)
event.Add("status", model.STATUS_DND)
event.Add("status", status.Status)
event.Add("user_id", status.UserId)
a.Publish(event)
return nil
}
func GetStatusFromCache(userId string) *model.Status {