PLT-2057 User as a first class object (#2648)

* Adding TeamMember to system

* Fixing all unit tests on the backend

* Fixing merge conflicts

* Fixing merge conflict

* Adding javascript unit tests

* Adding TeamMember to system

* Fixing all unit tests on the backend

* Fixing merge conflicts

* Fixing merge conflict

* Adding javascript unit tests

* Adding client side unit test

* Cleaning up the clint side tests

* Fixing msg

* Adding more client side unit tests

* Adding more using tests

* Adding last bit of client side unit tests and adding make cmd

* Fixing bad merge

* Fixing libraries

* Updating to new client side API

* Fixing borken unit test

* Fixing unit tests

* ugg...trying to beat gofmt

* ugg...trying to beat gofmt

* Cleaning up remainder of the server side routes

* Adding inital load api

* Increased coverage of webhook unit tests (#2660)

* Adding loading ... to root html

* Fixing bad merge

* Removing explicit content type so superagent will guess corectly (#2685)

* Fixing merge and unit tests

* Adding create team UI

* Fixing signup flows

* Adding LDAP unit tests and enterprise unit test helper (#2702)

* Add the ability to reset MFA from the commandline (#2706)

* Fixing compliance unit tests

* Fixing client side tests

* Adding open server to system console

* Moving websocket connection

* Fixing unit test

* Fixing unit tests

* Fixing unit tests

* Adding nickname and more LDAP unit tests (#2717)

* Adding join open teams

* Cleaning up all TODOs in the code

* Fixing web sockets

* Removing unused webockets file

* PLT-2533 Add the ability to reset a user's MFA from the system console (#2715)

* Add the ability to reset a user's MFA from the system console

* Add client side unit test for adminResetMfa

* Reorganizing authentication to fix LDAP error message (#2723)

* Fixing failing unit test

* Initial upgrade db code

* Adding upgrade script

* Fixing upgrade script after running on core

* Update OAuth and Claim routes to work with user model changes (#2739)

* Fixing perminant deletion. Adding ability to delete all user and the entire database (#2740)

* Fixing team invite ldap login call (#2741)

* Fixing bluebar and some img stuff

* Fix all the different file upload web utils (#2743)

* Fixing invalid session redirect (#2744)

* Redirect on bad channel name (#2746)

* Fixing a bunch of issue and removing dead code

* Patch to fix error message on leave channel (#2747)

* Setting EnableOpenServer to false by default

* Fixing config

* Fixing upgrade

* Fixing reported bugs

* Bug fixes for PLT-2057

* PLT-2563 Redo password recovery to use a database table (#2745)

* Redo password recovery to use a database table

* Update reset password audits

* Split out admin and user reset password APIs to be separate

* Delete password recovery when user is permanently deleted

* Consolidate password resetting into a single function

* Removed private channels as an option for outgoing webhooks (#2752)

* PLT-2577/PLT-2552 Fixes for backstage (#2753)

* Added URL to incoming webhook list

* Fixed client functions for adding/removing integrations

* Disallowed slash commands without trigger words

* Fixed clientside handling of errors on AddCommand page

* Minor auth cleanup (#2758)

* Changed EditPostModal to just close if you save without making any changes (#2759)

* Renamed client -> Client in async_client.jsx and fixed eslint warnings (#2756)

* Fixed url in channel info modal (#2755)

* Fixing reported issues

* Moving to version 3 of the apis

* Fixing command unit tests (#2760)

* Adding team admins

* Fixing DM issue

* Fixing eslint error

* Properly set EditPostModal's originalText state in all cases (#2762)

* Update client config check to assume features is defined if server is licensed (#2772)

* Fixing url link

* Fixing issue with websocket crashing when sending messages to different teams
Этот коммит содержится в:
Corey Hulen
2016-04-21 22:37:01 -07:00
родитель 5c755463ed
Коммит 2e5617c29b
268 изменённых файлов: 13214 добавлений и 9686 удалений

Просмотреть файл

@@ -15,7 +15,6 @@ import (
)
const (
ROLE_TEAM_ADMIN = "admin"
ROLE_SYSTEM_ADMIN = "system_admin"
USER_AWAY_TIMEOUT = 5 * 60 * 1000 // 5 minutes
USER_OFFLINE_TIMEOUT = 1 * 60 * 1000 // 1 minute
@@ -28,6 +27,7 @@ const (
DEFAULT_LOCALE = "en"
USER_AUTH_SERVICE_EMAIL = "email"
USER_AUTH_SERVICE_USERNAME = "username"
MIN_PASSWORD_LENGTH = 5
)
type User struct {
@@ -35,7 +35,6 @@ type User struct {
CreateAt int64 `json:"create_at,omitempty"`
UpdateAt int64 `json:"update_at,omitempty"`
DeleteAt int64 `json:"delete_at"`
TeamId string `json:"team_id"`
Username string `json:"username"`
Password string `json:"password,omitempty"`
AuthData string `json:"auth_data,omitempty"`
@@ -76,10 +75,6 @@ func (u *User) IsValid() *AppError {
return NewLocAppError("User.IsValid", "model.user.is_valid.update_at.app_error", nil, "user_id="+u.Id)
}
if len(u.TeamId) != 26 {
return NewLocAppError("User.IsValid", "model.user.is_valid.team_id.app_error", nil, "")
}
if !IsValidUsername(u.Username) {
return NewLocAppError("User.IsValid", "model.user.is_valid.username.app_error", nil, "user_id="+u.Id)
}
@@ -228,6 +223,7 @@ func (u *User) IsAway() bool {
func (u *User) Sanitize(options map[string]bool) {
u.Password = ""
u.AuthData = ""
u.MfaSecret = ""
if len(options) != 0 && !options["email"] {
u.Email = ""
@@ -246,6 +242,8 @@ func (u *User) ClearNonProfileFields() {
u.Password = ""
u.AuthData = ""
u.AuthService = ""
u.MfaActive = false
u.MfaSecret = ""
u.EmailVerified = false
u.LastPingAt = 0
u.AllowMarketing = false
@@ -301,7 +299,7 @@ func (u *User) GetDisplayName() string {
}
}
func IsValidRoles(userRoles string) bool {
func IsValidUserRoles(userRoles string) bool {
roles := strings.Split(userRoles, " ")
@@ -319,10 +317,6 @@ func isValidRole(role string) bool {
return true
}
if role == ROLE_TEAM_ADMIN {
return true
}
if role == ROLE_SYSTEM_ADMIN {
return true
}
@@ -351,8 +345,8 @@ func IsInRole(userRoles string, inRole string) bool {
return false
}
func (u *User) IsSSOUser() bool {
if len(u.AuthData) != 0 && len(u.AuthService) != 0 && u.AuthService != USER_AUTH_SERVICE_LDAP {
func (u *User) IsOAuthUser() bool {
if u.AuthService == USER_AUTH_SERVICE_GITLAB {
return true
}
return false