PLT-2057 User as a first class object (#2648)

* Adding TeamMember to system

* Fixing all unit tests on the backend

* Fixing merge conflicts

* Fixing merge conflict

* Adding javascript unit tests

* Adding TeamMember to system

* Fixing all unit tests on the backend

* Fixing merge conflicts

* Fixing merge conflict

* Adding javascript unit tests

* Adding client side unit test

* Cleaning up the clint side tests

* Fixing msg

* Adding more client side unit tests

* Adding more using tests

* Adding last bit of client side unit tests and adding make cmd

* Fixing bad merge

* Fixing libraries

* Updating to new client side API

* Fixing borken unit test

* Fixing unit tests

* ugg...trying to beat gofmt

* ugg...trying to beat gofmt

* Cleaning up remainder of the server side routes

* Adding inital load api

* Increased coverage of webhook unit tests (#2660)

* Adding loading ... to root html

* Fixing bad merge

* Removing explicit content type so superagent will guess corectly (#2685)

* Fixing merge and unit tests

* Adding create team UI

* Fixing signup flows

* Adding LDAP unit tests and enterprise unit test helper (#2702)

* Add the ability to reset MFA from the commandline (#2706)

* Fixing compliance unit tests

* Fixing client side tests

* Adding open server to system console

* Moving websocket connection

* Fixing unit test

* Fixing unit tests

* Fixing unit tests

* Adding nickname and more LDAP unit tests (#2717)

* Adding join open teams

* Cleaning up all TODOs in the code

* Fixing web sockets

* Removing unused webockets file

* PLT-2533 Add the ability to reset a user's MFA from the system console (#2715)

* Add the ability to reset a user's MFA from the system console

* Add client side unit test for adminResetMfa

* Reorganizing authentication to fix LDAP error message (#2723)

* Fixing failing unit test

* Initial upgrade db code

* Adding upgrade script

* Fixing upgrade script after running on core

* Update OAuth and Claim routes to work with user model changes (#2739)

* Fixing perminant deletion. Adding ability to delete all user and the entire database (#2740)

* Fixing team invite ldap login call (#2741)

* Fixing bluebar and some img stuff

* Fix all the different file upload web utils (#2743)

* Fixing invalid session redirect (#2744)

* Redirect on bad channel name (#2746)

* Fixing a bunch of issue and removing dead code

* Patch to fix error message on leave channel (#2747)

* Setting EnableOpenServer to false by default

* Fixing config

* Fixing upgrade

* Fixing reported bugs

* Bug fixes for PLT-2057

* PLT-2563 Redo password recovery to use a database table (#2745)

* Redo password recovery to use a database table

* Update reset password audits

* Split out admin and user reset password APIs to be separate

* Delete password recovery when user is permanently deleted

* Consolidate password resetting into a single function

* Removed private channels as an option for outgoing webhooks (#2752)

* PLT-2577/PLT-2552 Fixes for backstage (#2753)

* Added URL to incoming webhook list

* Fixed client functions for adding/removing integrations

* Disallowed slash commands without trigger words

* Fixed clientside handling of errors on AddCommand page

* Minor auth cleanup (#2758)

* Changed EditPostModal to just close if you save without making any changes (#2759)

* Renamed client -> Client in async_client.jsx and fixed eslint warnings (#2756)

* Fixed url in channel info modal (#2755)

* Fixing reported issues

* Moving to version 3 of the apis

* Fixing command unit tests (#2760)

* Adding team admins

* Fixing DM issue

* Fixing eslint error

* Properly set EditPostModal's originalText state in all cases (#2762)

* Update client config check to assume features is defined if server is licensed (#2772)

* Fixing url link

* Fixing issue with websocket crashing when sending messages to different teams
Этот коммит содержится в:
Corey Hulen
2016-04-21 22:37:01 -07:00
родитель 5c755463ed
Коммит 2e5617c29b
268 изменённых файлов: 13214 добавлений и 9686 удалений

Просмотреть файл

@@ -6,7 +6,6 @@ package api
import (
"github.com/gorilla/websocket"
"github.com/mattermost/platform/model"
"github.com/mattermost/platform/store"
"github.com/mattermost/platform/utils"
"net/http"
"testing"
@@ -14,22 +13,14 @@ import (
)
func TestSocket(t *testing.T) {
Setup()
th := Setup().InitBasic()
Client := th.BasicClient
team := th.BasicTeam
channel1 := th.BasicChannel
channel2 := th.CreateChannel(Client, team)
Client.Must(Client.AddChannelMember(channel1.Id, th.BasicUser2.Id))
url := "ws://localhost" + utils.Cfg.ServiceSettings.ListenAddress + "/api/v1/websocket"
team := &model.Team{DisplayName: "Name", Name: "z-z-" + model.NewId() + "a", Email: "test@nowhere.com", Type: model.TEAM_OPEN}
team = Client.Must(Client.CreateTeam(team)).Data.(*model.Team)
user1 := &model.User{TeamId: team.Id, Email: model.NewId() + "success+test@simulator.amazonses.com", Nickname: "Corey Hulen", Password: "pwd"}
user1 = Client.Must(Client.CreateUser(user1, "")).Data.(*model.User)
store.Must(Srv.Store.User().VerifyEmail(user1.Id))
Client.LoginByEmail(team.Name, user1.Email, "pwd")
channel1 := &model.Channel{DisplayName: "Test Web Scoket 1", Name: "a" + model.NewId() + "a", Type: model.CHANNEL_OPEN, TeamId: team.Id}
channel1 = Client.Must(Client.CreateChannel(channel1)).Data.(*model.Channel)
channel2 := &model.Channel{DisplayName: "Test Web Scoket 2", Name: "a" + model.NewId() + "a", Type: model.CHANNEL_OPEN, TeamId: team.Id}
channel2 = Client.Must(Client.CreateChannel(channel2)).Data.(*model.Channel)
url := "ws://localhost" + utils.Cfg.ServiceSettings.ListenAddress + model.API_URL_SUFFIX + "/users/websocket"
header1 := http.Header{}
header1.Set(model.HEADER_AUTH, "BEARER "+Client.AuthToken)
@@ -39,10 +30,7 @@ func TestSocket(t *testing.T) {
t.Fatal(err)
}
user2 := &model.User{TeamId: team.Id, Email: model.NewId() + "success+test@simulator.amazonses.com", Nickname: "Corey Hulen", Password: "pwd"}
user2 = Client.Must(Client.CreateUser(user2, "")).Data.(*model.User)
store.Must(Srv.Store.User().VerifyEmail(user2.Id))
Client.LoginByEmail(team.Name, user2.Email, "pwd")
th.LoginBasic2()
header2 := http.Header{}
header2.Set(model.HEADER_AUTH, "BEARER "+Client.AuthToken)
@@ -53,21 +41,11 @@ func TestSocket(t *testing.T) {
}
time.Sleep(300 * time.Millisecond)
Client.Must(Client.JoinChannel(channel1.Id))
// Read the user_added message that gets generated
var rmsg model.Message
if err := c2.ReadJSON(&rmsg); err != nil {
t.Fatal(err)
}
// Read the second user_added message that gets generated
if err := c2.ReadJSON(&rmsg); err != nil {
t.Fatal(err)
}
// Test sending message without a channelId
m := model.NewMessage("", "", "", model.ACTION_TYPING)
m := model.NewMessage(team.Id, "", "", model.ACTION_TYPING)
m.Add("RootId", model.NewId())
m.Add("ParentId", model.NewId())
@@ -77,6 +55,8 @@ func TestSocket(t *testing.T) {
t.Fatal(err)
}
t.Log(rmsg.ToJson())
if team.Id != rmsg.TeamId {
t.Fatal("Ids do not match")
}
@@ -86,7 +66,7 @@ func TestSocket(t *testing.T) {
}
// Test sending messsage to Channel you have access to
m = model.NewMessage("", channel1.Id, "", model.ACTION_TYPING)
m = model.NewMessage(team.Id, channel1.Id, "", model.ACTION_TYPING)
m.Add("RootId", model.NewId())
m.Add("ParentId", model.NewId())