PLT-2057 User as a first class object (#2648)
* Adding TeamMember to system * Fixing all unit tests on the backend * Fixing merge conflicts * Fixing merge conflict * Adding javascript unit tests * Adding TeamMember to system * Fixing all unit tests on the backend * Fixing merge conflicts * Fixing merge conflict * Adding javascript unit tests * Adding client side unit test * Cleaning up the clint side tests * Fixing msg * Adding more client side unit tests * Adding more using tests * Adding last bit of client side unit tests and adding make cmd * Fixing bad merge * Fixing libraries * Updating to new client side API * Fixing borken unit test * Fixing unit tests * ugg...trying to beat gofmt * ugg...trying to beat gofmt * Cleaning up remainder of the server side routes * Adding inital load api * Increased coverage of webhook unit tests (#2660) * Adding loading ... to root html * Fixing bad merge * Removing explicit content type so superagent will guess corectly (#2685) * Fixing merge and unit tests * Adding create team UI * Fixing signup flows * Adding LDAP unit tests and enterprise unit test helper (#2702) * Add the ability to reset MFA from the commandline (#2706) * Fixing compliance unit tests * Fixing client side tests * Adding open server to system console * Moving websocket connection * Fixing unit test * Fixing unit tests * Fixing unit tests * Adding nickname and more LDAP unit tests (#2717) * Adding join open teams * Cleaning up all TODOs in the code * Fixing web sockets * Removing unused webockets file * PLT-2533 Add the ability to reset a user's MFA from the system console (#2715) * Add the ability to reset a user's MFA from the system console * Add client side unit test for adminResetMfa * Reorganizing authentication to fix LDAP error message (#2723) * Fixing failing unit test * Initial upgrade db code * Adding upgrade script * Fixing upgrade script after running on core * Update OAuth and Claim routes to work with user model changes (#2739) * Fixing perminant deletion. Adding ability to delete all user and the entire database (#2740) * Fixing team invite ldap login call (#2741) * Fixing bluebar and some img stuff * Fix all the different file upload web utils (#2743) * Fixing invalid session redirect (#2744) * Redirect on bad channel name (#2746) * Fixing a bunch of issue and removing dead code * Patch to fix error message on leave channel (#2747) * Setting EnableOpenServer to false by default * Fixing config * Fixing upgrade * Fixing reported bugs * Bug fixes for PLT-2057 * PLT-2563 Redo password recovery to use a database table (#2745) * Redo password recovery to use a database table * Update reset password audits * Split out admin and user reset password APIs to be separate * Delete password recovery when user is permanently deleted * Consolidate password resetting into a single function * Removed private channels as an option for outgoing webhooks (#2752) * PLT-2577/PLT-2552 Fixes for backstage (#2753) * Added URL to incoming webhook list * Fixed client functions for adding/removing integrations * Disallowed slash commands without trigger words * Fixed clientside handling of errors on AddCommand page * Minor auth cleanup (#2758) * Changed EditPostModal to just close if you save without making any changes (#2759) * Renamed client -> Client in async_client.jsx and fixed eslint warnings (#2756) * Fixed url in channel info modal (#2755) * Fixing reported issues * Moving to version 3 of the apis * Fixing command unit tests (#2760) * Adding team admins * Fixing DM issue * Fixing eslint error * Properly set EditPostModal's originalText state in all cases (#2762) * Update client config check to assume features is defined if server is licensed (#2772) * Fixing url link * Fixing issue with websocket crashing when sending messages to different teams
Этот коммит содержится в:
@@ -6,7 +6,6 @@ package api
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import (
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"github.com/gorilla/websocket"
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"github.com/mattermost/platform/model"
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"github.com/mattermost/platform/store"
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"github.com/mattermost/platform/utils"
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"net/http"
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"testing"
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@@ -14,22 +13,14 @@ import (
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)
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func TestSocket(t *testing.T) {
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Setup()
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th := Setup().InitBasic()
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Client := th.BasicClient
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team := th.BasicTeam
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channel1 := th.BasicChannel
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channel2 := th.CreateChannel(Client, team)
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Client.Must(Client.AddChannelMember(channel1.Id, th.BasicUser2.Id))
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url := "ws://localhost" + utils.Cfg.ServiceSettings.ListenAddress + "/api/v1/websocket"
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team := &model.Team{DisplayName: "Name", Name: "z-z-" + model.NewId() + "a", Email: "test@nowhere.com", Type: model.TEAM_OPEN}
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team = Client.Must(Client.CreateTeam(team)).Data.(*model.Team)
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user1 := &model.User{TeamId: team.Id, Email: model.NewId() + "success+test@simulator.amazonses.com", Nickname: "Corey Hulen", Password: "pwd"}
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user1 = Client.Must(Client.CreateUser(user1, "")).Data.(*model.User)
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store.Must(Srv.Store.User().VerifyEmail(user1.Id))
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Client.LoginByEmail(team.Name, user1.Email, "pwd")
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channel1 := &model.Channel{DisplayName: "Test Web Scoket 1", Name: "a" + model.NewId() + "a", Type: model.CHANNEL_OPEN, TeamId: team.Id}
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channel1 = Client.Must(Client.CreateChannel(channel1)).Data.(*model.Channel)
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channel2 := &model.Channel{DisplayName: "Test Web Scoket 2", Name: "a" + model.NewId() + "a", Type: model.CHANNEL_OPEN, TeamId: team.Id}
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channel2 = Client.Must(Client.CreateChannel(channel2)).Data.(*model.Channel)
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url := "ws://localhost" + utils.Cfg.ServiceSettings.ListenAddress + model.API_URL_SUFFIX + "/users/websocket"
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header1 := http.Header{}
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header1.Set(model.HEADER_AUTH, "BEARER "+Client.AuthToken)
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@@ -39,10 +30,7 @@ func TestSocket(t *testing.T) {
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t.Fatal(err)
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}
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user2 := &model.User{TeamId: team.Id, Email: model.NewId() + "success+test@simulator.amazonses.com", Nickname: "Corey Hulen", Password: "pwd"}
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user2 = Client.Must(Client.CreateUser(user2, "")).Data.(*model.User)
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store.Must(Srv.Store.User().VerifyEmail(user2.Id))
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Client.LoginByEmail(team.Name, user2.Email, "pwd")
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th.LoginBasic2()
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header2 := http.Header{}
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header2.Set(model.HEADER_AUTH, "BEARER "+Client.AuthToken)
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@@ -53,21 +41,11 @@ func TestSocket(t *testing.T) {
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}
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time.Sleep(300 * time.Millisecond)
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Client.Must(Client.JoinChannel(channel1.Id))
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// Read the user_added message that gets generated
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var rmsg model.Message
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if err := c2.ReadJSON(&rmsg); err != nil {
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t.Fatal(err)
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}
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// Read the second user_added message that gets generated
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if err := c2.ReadJSON(&rmsg); err != nil {
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t.Fatal(err)
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}
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// Test sending message without a channelId
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m := model.NewMessage("", "", "", model.ACTION_TYPING)
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m := model.NewMessage(team.Id, "", "", model.ACTION_TYPING)
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m.Add("RootId", model.NewId())
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m.Add("ParentId", model.NewId())
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@@ -77,6 +55,8 @@ func TestSocket(t *testing.T) {
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t.Fatal(err)
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}
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t.Log(rmsg.ToJson())
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if team.Id != rmsg.TeamId {
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t.Fatal("Ids do not match")
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}
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@@ -86,7 +66,7 @@ func TestSocket(t *testing.T) {
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}
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// Test sending messsage to Channel you have access to
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m = model.NewMessage("", channel1.Id, "", model.ACTION_TYPING)
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m = model.NewMessage(team.Id, channel1.Id, "", model.ACTION_TYPING)
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m.Add("RootId", model.NewId())
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m.Add("ParentId", model.NewId())
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Ссылка в новой задаче
Block a user