PLT-2057 User as a first class object (#2648)
* Adding TeamMember to system * Fixing all unit tests on the backend * Fixing merge conflicts * Fixing merge conflict * Adding javascript unit tests * Adding TeamMember to system * Fixing all unit tests on the backend * Fixing merge conflicts * Fixing merge conflict * Adding javascript unit tests * Adding client side unit test * Cleaning up the clint side tests * Fixing msg * Adding more client side unit tests * Adding more using tests * Adding last bit of client side unit tests and adding make cmd * Fixing bad merge * Fixing libraries * Updating to new client side API * Fixing borken unit test * Fixing unit tests * ugg...trying to beat gofmt * ugg...trying to beat gofmt * Cleaning up remainder of the server side routes * Adding inital load api * Increased coverage of webhook unit tests (#2660) * Adding loading ... to root html * Fixing bad merge * Removing explicit content type so superagent will guess corectly (#2685) * Fixing merge and unit tests * Adding create team UI * Fixing signup flows * Adding LDAP unit tests and enterprise unit test helper (#2702) * Add the ability to reset MFA from the commandline (#2706) * Fixing compliance unit tests * Fixing client side tests * Adding open server to system console * Moving websocket connection * Fixing unit test * Fixing unit tests * Fixing unit tests * Adding nickname and more LDAP unit tests (#2717) * Adding join open teams * Cleaning up all TODOs in the code * Fixing web sockets * Removing unused webockets file * PLT-2533 Add the ability to reset a user's MFA from the system console (#2715) * Add the ability to reset a user's MFA from the system console * Add client side unit test for adminResetMfa * Reorganizing authentication to fix LDAP error message (#2723) * Fixing failing unit test * Initial upgrade db code * Adding upgrade script * Fixing upgrade script after running on core * Update OAuth and Claim routes to work with user model changes (#2739) * Fixing perminant deletion. Adding ability to delete all user and the entire database (#2740) * Fixing team invite ldap login call (#2741) * Fixing bluebar and some img stuff * Fix all the different file upload web utils (#2743) * Fixing invalid session redirect (#2744) * Redirect on bad channel name (#2746) * Fixing a bunch of issue and removing dead code * Patch to fix error message on leave channel (#2747) * Setting EnableOpenServer to false by default * Fixing config * Fixing upgrade * Fixing reported bugs * Bug fixes for PLT-2057 * PLT-2563 Redo password recovery to use a database table (#2745) * Redo password recovery to use a database table * Update reset password audits * Split out admin and user reset password APIs to be separate * Delete password recovery when user is permanently deleted * Consolidate password resetting into a single function * Removed private channels as an option for outgoing webhooks (#2752) * PLT-2577/PLT-2552 Fixes for backstage (#2753) * Added URL to incoming webhook list * Fixed client functions for adding/removing integrations * Disallowed slash commands without trigger words * Fixed clientside handling of errors on AddCommand page * Minor auth cleanup (#2758) * Changed EditPostModal to just close if you save without making any changes (#2759) * Renamed client -> Client in async_client.jsx and fixed eslint warnings (#2756) * Fixed url in channel info modal (#2755) * Fixing reported issues * Moving to version 3 of the apis * Fixing command unit tests (#2760) * Adding team admins * Fixing DM issue * Fixing eslint error * Properly set EditPostModal's originalText state in all cases (#2762) * Update client config check to assume features is defined if server is licensed (#2772) * Fixing url link * Fixing issue with websocket crashing when sending messages to different teams
Этот коммит содержится в:
128
api/web_hub.go
128
api/web_hub.go
@@ -10,19 +10,21 @@ import (
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)
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type Hub struct {
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teamHubs map[string]*TeamHub
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register chan *WebConn
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unregister chan *WebConn
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broadcast chan *model.Message
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stop chan string
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connections map[*WebConn]bool
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register chan *WebConn
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unregister chan *WebConn
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broadcast chan *model.Message
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stop chan string
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invalidateUser chan string
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}
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var hub = &Hub{
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register: make(chan *WebConn),
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unregister: make(chan *WebConn),
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teamHubs: make(map[string]*TeamHub),
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broadcast: make(chan *model.Message),
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stop: make(chan string),
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register: make(chan *WebConn),
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unregister: make(chan *WebConn),
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connections: make(map[*WebConn]bool),
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broadcast: make(chan *model.Message),
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stop: make(chan string),
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invalidateUser: make(chan string),
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}
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func PublishAndForget(message *model.Message) {
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@@ -31,16 +33,8 @@ func PublishAndForget(message *model.Message) {
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}()
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}
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func UpdateChannelAccessCache(teamId, userId, channelId string) {
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if nh, ok := hub.teamHubs[teamId]; ok {
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nh.UpdateChannelAccessCache(userId, channelId)
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}
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}
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func UpdateChannelAccessCacheAndForget(teamId, userId, channelId string) {
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go func() {
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UpdateChannelAccessCache(teamId, userId, channelId)
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}()
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func InvalidateCacheForUser(userId string) {
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hub.invalidateUser <- userId
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}
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func (h *Hub) Register(webConn *WebConn) {
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@@ -65,34 +59,92 @@ func (h *Hub) Start() {
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go func() {
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for {
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select {
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case webCon := <-h.register:
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h.connections[webCon] = true
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case c := <-h.register:
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nh := h.teamHubs[c.TeamId]
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if nh == nil {
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nh = NewTeamHub(c.TeamId)
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h.teamHubs[c.TeamId] = nh
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nh.Start()
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case webCon := <-h.unregister:
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if _, ok := h.connections[webCon]; ok {
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delete(h.connections, webCon)
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close(webCon.Send)
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}
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case userId := <-h.invalidateUser:
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for webCon := range h.connections {
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if webCon.UserId == userId {
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webCon.InvalidateCache()
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}
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}
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nh.Register(c)
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case c := <-h.unregister:
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if nh, ok := h.teamHubs[c.TeamId]; ok {
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nh.Unregister(c)
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}
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case msg := <-h.broadcast:
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nh := h.teamHubs[msg.TeamId]
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if nh != nil {
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nh.broadcast <- msg
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for webCon := range h.connections {
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if shouldSendEvent(webCon, msg) {
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select {
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case webCon.Send <- msg:
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default:
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close(webCon.Send)
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delete(h.connections, webCon)
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}
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}
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}
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case s := <-h.stop:
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l4g.Debug(utils.T("api.web_hub.start.stopping.debug"), s)
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for _, v := range h.teamHubs {
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v.Stop()
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for webCon := range h.connections {
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webCon.WebSocket.Close()
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}
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return
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}
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}
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}()
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}
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func shouldSendEvent(webCon *WebConn, msg *model.Message) bool {
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if webCon.UserId == msg.UserId {
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// Don't need to tell the user they are typing
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if msg.Action == model.ACTION_TYPING {
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return false
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}
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// We have to make sure the user is in the channel. Otherwise system messages that
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// post about users in channels they are not in trigger warnings.
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if len(msg.ChannelId) > 0 {
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allowed := webCon.HasPermissionsToChannel(msg.ChannelId)
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if !allowed {
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return false
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}
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}
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} else {
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// Don't share a user's view or preference events with other users
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if msg.Action == model.ACTION_CHANNEL_VIEWED {
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return false
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} else if msg.Action == model.ACTION_PREFERENCE_CHANGED {
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return false
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} else if msg.Action == model.ACTION_EPHEMERAL_MESSAGE {
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// For now, ephemeral messages are sent directly to individual users
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return false
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}
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// Only report events to users who are in the team for the event
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if len(msg.TeamId) > 0 {
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allowed := webCon.HasPermissionsToTeam(msg.TeamId)
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if !allowed {
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return false
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}
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}
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// Only report events to users who are in the channel for the event
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if len(msg.ChannelId) > 0 {
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allowed := webCon.HasPermissionsToChannel(msg.ChannelId)
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if !allowed {
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return false
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}
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}
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}
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return true
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}
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Ссылка в новой задаче
Block a user