PLT-2057 User as a first class object (#2648)
* Adding TeamMember to system * Fixing all unit tests on the backend * Fixing merge conflicts * Fixing merge conflict * Adding javascript unit tests * Adding TeamMember to system * Fixing all unit tests on the backend * Fixing merge conflicts * Fixing merge conflict * Adding javascript unit tests * Adding client side unit test * Cleaning up the clint side tests * Fixing msg * Adding more client side unit tests * Adding more using tests * Adding last bit of client side unit tests and adding make cmd * Fixing bad merge * Fixing libraries * Updating to new client side API * Fixing borken unit test * Fixing unit tests * ugg...trying to beat gofmt * ugg...trying to beat gofmt * Cleaning up remainder of the server side routes * Adding inital load api * Increased coverage of webhook unit tests (#2660) * Adding loading ... to root html * Fixing bad merge * Removing explicit content type so superagent will guess corectly (#2685) * Fixing merge and unit tests * Adding create team UI * Fixing signup flows * Adding LDAP unit tests and enterprise unit test helper (#2702) * Add the ability to reset MFA from the commandline (#2706) * Fixing compliance unit tests * Fixing client side tests * Adding open server to system console * Moving websocket connection * Fixing unit test * Fixing unit tests * Fixing unit tests * Adding nickname and more LDAP unit tests (#2717) * Adding join open teams * Cleaning up all TODOs in the code * Fixing web sockets * Removing unused webockets file * PLT-2533 Add the ability to reset a user's MFA from the system console (#2715) * Add the ability to reset a user's MFA from the system console * Add client side unit test for adminResetMfa * Reorganizing authentication to fix LDAP error message (#2723) * Fixing failing unit test * Initial upgrade db code * Adding upgrade script * Fixing upgrade script after running on core * Update OAuth and Claim routes to work with user model changes (#2739) * Fixing perminant deletion. Adding ability to delete all user and the entire database (#2740) * Fixing team invite ldap login call (#2741) * Fixing bluebar and some img stuff * Fix all the different file upload web utils (#2743) * Fixing invalid session redirect (#2744) * Redirect on bad channel name (#2746) * Fixing a bunch of issue and removing dead code * Patch to fix error message on leave channel (#2747) * Setting EnableOpenServer to false by default * Fixing config * Fixing upgrade * Fixing reported bugs * Bug fixes for PLT-2057 * PLT-2563 Redo password recovery to use a database table (#2745) * Redo password recovery to use a database table * Update reset password audits * Split out admin and user reset password APIs to be separate * Delete password recovery when user is permanently deleted * Consolidate password resetting into a single function * Removed private channels as an option for outgoing webhooks (#2752) * PLT-2577/PLT-2552 Fixes for backstage (#2753) * Added URL to incoming webhook list * Fixed client functions for adding/removing integrations * Disallowed slash commands without trigger words * Fixed clientside handling of errors on AddCommand page * Minor auth cleanup (#2758) * Changed EditPostModal to just close if you save without making any changes (#2759) * Renamed client -> Client in async_client.jsx and fixed eslint warnings (#2756) * Fixed url in channel info modal (#2755) * Fixing reported issues * Moving to version 3 of the apis * Fixing command unit tests (#2760) * Adding team admins * Fixing DM issue * Fixing eslint error * Properly set EditPostModal's originalText state in all cases (#2762) * Update client config check to assume features is defined if server is licensed (#2772) * Fixing url link * Fixing issue with websocket crashing when sending messages to different teams
Этот коммит содержится в:
@@ -10,7 +10,7 @@ import (
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type AutoChannelCreator struct {
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client *model.Client
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teamID string
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team *model.Team
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Fuzzy bool
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DisplayNameLen utils.Range
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DisplayNameCharset string
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@@ -19,10 +19,10 @@ type AutoChannelCreator struct {
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ChannelType string
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}
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func NewAutoChannelCreator(client *model.Client, teamID string) *AutoChannelCreator {
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func NewAutoChannelCreator(client *model.Client, team *model.Team) *AutoChannelCreator {
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return &AutoChannelCreator{
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client: client,
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teamID: teamID,
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team: team,
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Fuzzy: false,
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DisplayNameLen: CHANNEL_DISPLAY_NAME_LEN,
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DisplayNameCharset: utils.ALPHANUMERIC,
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@@ -42,13 +42,17 @@ func (cfg *AutoChannelCreator) createRandomChannel() (*model.Channel, bool) {
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name := utils.RandomName(cfg.NameLen, cfg.NameCharset)
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channel := &model.Channel{
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TeamId: cfg.teamID,
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TeamId: cfg.team.Id,
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DisplayName: displayName,
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Name: name,
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Type: cfg.ChannelType}
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println(cfg.client.GetTeamRoute())
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result, err := cfg.client.CreateChannel(channel)
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if err != nil {
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err.Translate(utils.T)
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println(err.Error())
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println(err.DetailedError)
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return nil, false
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}
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return result.Data.(*model.Channel), true
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Ссылка в новой задаче
Block a user