Этот коммит содержится в:
Christopher Speller
2018-12-04 12:41:12 -08:00
родитель acdc20d486
Коммит 260b107590
390 изменённых файлов: 36031 добавлений и 16084 удалений

264
vendor/github.com/miekg/dns/server.go сгенерированный поставляемый
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@@ -41,6 +41,17 @@ type Handler interface {
ServeDNS(w ResponseWriter, r *Msg)
}
// The HandlerFunc type is an adapter to allow the use of
// ordinary functions as DNS handlers. If f is a function
// with the appropriate signature, HandlerFunc(f) is a
// Handler object that calls f.
type HandlerFunc func(ResponseWriter, *Msg)
// ServeDNS calls f(w, r).
func (f HandlerFunc) ServeDNS(w ResponseWriter, r *Msg) {
f(w, r)
}
// A ResponseWriter interface is used by an DNS handler to
// construct an DNS response.
type ResponseWriter interface {
@@ -71,9 +82,10 @@ type ConnectionStater interface {
type response struct {
msg []byte
closed bool // connection has been closed
hijacked bool // connection has been hijacked by handler
tsigStatus error
tsigTimersOnly bool
tsigStatus error
tsigRequestMAC string
tsigSecret map[string]string // the tsig secrets
udp *net.UDPConn // i/o connection if UDP was used
@@ -83,35 +95,6 @@ type response struct {
wg *sync.WaitGroup // for gracefull shutdown
}
// ServeMux is an DNS request multiplexer. It matches the
// zone name of each incoming request against a list of
// registered patterns add calls the handler for the pattern
// that most closely matches the zone name. ServeMux is DNSSEC aware, meaning
// that queries for the DS record are redirected to the parent zone (if that
// is also registered), otherwise the child gets the query.
// ServeMux is also safe for concurrent access from multiple goroutines.
type ServeMux struct {
z map[string]Handler
m *sync.RWMutex
}
// NewServeMux allocates and returns a new ServeMux.
func NewServeMux() *ServeMux { return &ServeMux{z: make(map[string]Handler), m: new(sync.RWMutex)} }
// DefaultServeMux is the default ServeMux used by Serve.
var DefaultServeMux = NewServeMux()
// The HandlerFunc type is an adapter to allow the use of
// ordinary functions as DNS handlers. If f is a function
// with the appropriate signature, HandlerFunc(f) is a
// Handler object that calls f.
type HandlerFunc func(ResponseWriter, *Msg)
// ServeDNS calls f(w, r).
func (f HandlerFunc) ServeDNS(w ResponseWriter, r *Msg) {
f(w, r)
}
// HandleFailed returns a HandlerFunc that returns SERVFAIL for every request it gets.
func HandleFailed(w ResponseWriter, r *Msg) {
m := new(Msg)
@@ -120,8 +103,6 @@ func HandleFailed(w ResponseWriter, r *Msg) {
w.WriteMsg(m)
}
func failedHandler() Handler { return HandlerFunc(HandleFailed) }
// ListenAndServe Starts a server on address and network specified Invoke handler
// for incoming queries.
func ListenAndServe(addr string, network string, handler Handler) error {
@@ -160,99 +141,6 @@ func ActivateAndServe(l net.Listener, p net.PacketConn, handler Handler) error {
return server.ActivateAndServe()
}
func (mux *ServeMux) match(q string, t uint16) Handler {
mux.m.RLock()
defer mux.m.RUnlock()
var handler Handler
b := make([]byte, len(q)) // worst case, one label of length q
off := 0
end := false
for {
l := len(q[off:])
for i := 0; i < l; i++ {
b[i] = q[off+i]
if b[i] >= 'A' && b[i] <= 'Z' {
b[i] |= 'a' - 'A'
}
}
if h, ok := mux.z[string(b[:l])]; ok { // causes garbage, might want to change the map key
if t != TypeDS {
return h
}
// Continue for DS to see if we have a parent too, if so delegeate to the parent
handler = h
}
off, end = NextLabel(q, off)
if end {
break
}
}
// Wildcard match, if we have found nothing try the root zone as a last resort.
if h, ok := mux.z["."]; ok {
return h
}
return handler
}
// Handle adds a handler to the ServeMux for pattern.
func (mux *ServeMux) Handle(pattern string, handler Handler) {
if pattern == "" {
panic("dns: invalid pattern " + pattern)
}
mux.m.Lock()
mux.z[Fqdn(pattern)] = handler
mux.m.Unlock()
}
// HandleFunc adds a handler function to the ServeMux for pattern.
func (mux *ServeMux) HandleFunc(pattern string, handler func(ResponseWriter, *Msg)) {
mux.Handle(pattern, HandlerFunc(handler))
}
// HandleRemove deregistrars the handler specific for pattern from the ServeMux.
func (mux *ServeMux) HandleRemove(pattern string) {
if pattern == "" {
panic("dns: invalid pattern " + pattern)
}
mux.m.Lock()
delete(mux.z, Fqdn(pattern))
mux.m.Unlock()
}
// ServeDNS dispatches the request to the handler whose
// pattern most closely matches the request message. If DefaultServeMux
// is used the correct thing for DS queries is done: a possible parent
// is sought.
// If no handler is found a standard SERVFAIL message is returned
// If the request message does not have exactly one question in the
// question section a SERVFAIL is returned, unlesss Unsafe is true.
func (mux *ServeMux) ServeDNS(w ResponseWriter, request *Msg) {
var h Handler
if len(request.Question) < 1 { // allow more than one question
h = failedHandler()
} else {
if h = mux.match(request.Question[0].Name, request.Question[0].Qtype); h == nil {
h = failedHandler()
}
}
h.ServeDNS(w, request)
}
// Handle registers the handler with the given pattern
// in the DefaultServeMux. The documentation for
// ServeMux explains how patterns are matched.
func Handle(pattern string, handler Handler) { DefaultServeMux.Handle(pattern, handler) }
// HandleRemove deregisters the handle with the given pattern
// in the DefaultServeMux.
func HandleRemove(pattern string) { DefaultServeMux.HandleRemove(pattern) }
// HandleFunc registers the handler function with the given pattern
// in the DefaultServeMux.
func HandleFunc(pattern string, handler func(ResponseWriter, *Msg)) {
DefaultServeMux.HandleFunc(pattern, handler)
}
// Writer writes raw DNS messages; each call to Write should send an entire message.
type Writer interface {
io.Writer
@@ -315,9 +203,6 @@ type Server struct {
IdleTimeout func() time.Duration
// Secret(s) for Tsig map[<zonename>]<base64 secret>. The zonename must be in canonical form (lowercase, fqdn, see RFC 4034 Section 6.2).
TsigSecret map[string]string
// Unsafe instructs the server to disregard any sanity checks and directly hand the message to
// the handler. It will specifically not check if the query has the QR bit not set.
Unsafe bool
// If NotifyStartedFunc is set it is called once the server has started listening.
NotifyStartedFunc func()
// DecorateReader is optional, allows customization of the process that reads raw DNS messages.
@@ -329,6 +214,9 @@ type Server struct {
// Whether to set the SO_REUSEPORT socket option, allowing multiple listeners to be bound to a single address.
// It is only supported on go1.11+ and when using ListenAndServe.
ReusePort bool
// AcceptMsgFunc will check the incoming message and will reject it early in the process.
// By default DefaultMsgAcceptFunc will be used.
MsgAcceptFunc MsgAcceptFunc
// UDP packet or TCP connection queue
queue chan *response
@@ -412,6 +300,9 @@ func (srv *Server) init() {
if srv.UDPSize == 0 {
srv.UDPSize = MinMsgSize
}
if srv.MsgAcceptFunc == nil {
srv.MsgAcceptFunc = defaultMsgAcceptFunc
}
srv.udpPool.New = makeUDPBuffer(srv.UDPSize)
}
@@ -529,14 +420,13 @@ func (srv *Server) Shutdown() error {
// to terminate.
func (srv *Server) ShutdownContext(ctx context.Context) error {
srv.lock.Lock()
started := srv.started
srv.started = false
srv.lock.Unlock()
if !started {
if !srv.started {
srv.lock.Unlock()
return &Error{err: "server not started"}
}
srv.started = false
if srv.PacketConn != nil {
srv.PacketConn.SetReadDeadline(aLongTimeAgo) // Unblock reads
}
@@ -545,10 +435,10 @@ func (srv *Server) ShutdownContext(ctx context.Context) error {
srv.Listener.Close()
}
srv.lock.Lock()
for rw := range srv.conns {
rw.SetReadDeadline(aLongTimeAgo) // Unblock reads
}
srv.lock.Unlock()
if testShutdownNotify != nil {
@@ -735,20 +625,43 @@ func (srv *Server) serve(w *response) {
}
}
func (srv *Server) serveDNS(w *response) {
req := new(Msg)
err := req.Unpack(w.msg)
func (srv *Server) disposeBuffer(w *response) {
if w.udp != nil && cap(w.msg) == srv.UDPSize {
srv.udpPool.Put(w.msg[:srv.UDPSize])
}
w.msg = nil
if err != nil { // Send a FormatError back
x := new(Msg)
x.SetRcodeFormatError(req)
w.WriteMsg(x)
}
func (srv *Server) serveDNS(w *response) {
dh, off, err := unpackMsgHdr(w.msg, 0)
if err != nil {
// Let client hang, they are sending crap; any reply can be used to amplify.
return
}
if !srv.Unsafe && req.Response {
req := new(Msg)
req.setHdr(dh)
switch srv.MsgAcceptFunc(dh) {
case MsgAccept:
case MsgIgnore:
return
case MsgReject:
req.SetRcodeFormatError(req)
// Are we allowed to delete any OPT records here?
req.Ns, req.Answer, req.Extra = nil, nil, nil
w.WriteMsg(req)
srv.disposeBuffer(w)
return
}
if err := req.unpack(dh, w.msg, off); err != nil {
req.SetRcodeFormatError(req)
req.Ns, req.Answer, req.Extra = nil, nil, nil
w.WriteMsg(req)
srv.disposeBuffer(w)
return
}
@@ -765,6 +678,8 @@ func (srv *Server) serveDNS(w *response) {
}
}
srv.disposeBuffer(w)
handler := srv.Handler
if handler == nil {
handler = DefaultServeMux
@@ -774,7 +689,16 @@ func (srv *Server) serveDNS(w *response) {
}
func (srv *Server) readTCP(conn net.Conn, timeout time.Duration) ([]byte, error) {
conn.SetReadDeadline(time.Now().Add(timeout))
// If we race with ShutdownContext, the read deadline may
// have been set in the distant past to unblock the read
// below. We must not override it, otherwise we may block
// ShutdownContext.
srv.lock.RLock()
if srv.started {
conn.SetReadDeadline(time.Now().Add(timeout))
}
srv.lock.RUnlock()
l := make([]byte, 2)
n, err := conn.Read(l)
if err != nil || n != 2 {
@@ -809,7 +733,13 @@ func (srv *Server) readTCP(conn net.Conn, timeout time.Duration) ([]byte, error)
}
func (srv *Server) readUDP(conn *net.UDPConn, timeout time.Duration) ([]byte, *SessionUDP, error) {
conn.SetReadDeadline(time.Now().Add(timeout))
srv.lock.RLock()
if srv.started {
// See the comment in readTCP above.
conn.SetReadDeadline(time.Now().Add(timeout))
}
srv.lock.RUnlock()
m := srv.udpPool.Get().([]byte)
n, s, err := ReadFromSessionUDP(conn, m)
if err != nil {
@@ -822,6 +752,10 @@ func (srv *Server) readUDP(conn *net.UDPConn, timeout time.Duration) ([]byte, *S
// WriteMsg implements the ResponseWriter.WriteMsg method.
func (w *response) WriteMsg(m *Msg) (err error) {
if w.closed {
return &Error{err: "WriteMsg called after Close"}
}
var data []byte
if w.tsigSecret != nil { // if no secrets, dont check for the tsig (which is a longer check)
if t := m.IsTsig(); t != nil {
@@ -843,6 +777,10 @@ func (w *response) WriteMsg(m *Msg) (err error) {
// Write implements the ResponseWriter.Write method.
func (w *response) Write(m []byte) (int, error) {
if w.closed {
return 0, &Error{err: "Write called after Close"}
}
switch {
case w.udp != nil:
n, err := WriteToSessionUDP(w.udp, m, w.udpSession)
@@ -861,24 +799,33 @@ func (w *response) Write(m []byte) (int, error) {
n, err := io.Copy(w.tcp, bytes.NewReader(m))
return int(n), err
default:
panic("dns: internal error: udp and tcp both nil")
}
panic("not reached")
}
// LocalAddr implements the ResponseWriter.LocalAddr method.
func (w *response) LocalAddr() net.Addr {
if w.tcp != nil {
switch {
case w.udp != nil:
return w.udp.LocalAddr()
case w.tcp != nil:
return w.tcp.LocalAddr()
default:
panic("dns: internal error: udp and tcp both nil")
}
return w.udp.LocalAddr()
}
// RemoteAddr implements the ResponseWriter.RemoteAddr method.
func (w *response) RemoteAddr() net.Addr {
if w.tcp != nil {
switch {
case w.udpSession != nil:
return w.udpSession.RemoteAddr()
case w.tcp != nil:
return w.tcp.RemoteAddr()
default:
panic("dns: internal error: udpSession and tcp both nil")
}
return w.udpSession.RemoteAddr()
}
// TsigStatus implements the ResponseWriter.TsigStatus method.
@@ -892,13 +839,20 @@ func (w *response) Hijack() { w.hijacked = true }
// Close implements the ResponseWriter.Close method
func (w *response) Close() error {
// Can't close the udp conn, as that is actually the listener.
if w.tcp != nil {
e := w.tcp.Close()
w.tcp = nil
return e
if w.closed {
return &Error{err: "connection already closed"}
}
w.closed = true
switch {
case w.udp != nil:
// Can't close the udp conn, as that is actually the listener.
return nil
case w.tcp != nil:
return w.tcp.Close()
default:
panic("dns: internal error: udp and tcp both nil")
}
return nil
}
// ConnectionState() implements the ConnectionStater.ConnectionState() interface.