Merge branch 'master' into mark-as-unread
Этот коммит содержится в:
29
api4/team.go
29
api4/team.go
@@ -812,14 +812,31 @@ func teamExists(c *Context, w http.ResponseWriter, r *http.Request) {
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return
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}
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resp := make(map[string]bool)
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if _, err := c.App.GetTeamByName(c.Params.TeamName); err != nil {
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resp["exists"] = false
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} else {
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resp["exists"] = true
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team, err := c.App.GetTeamByName(c.Params.TeamName)
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if err != nil && err.StatusCode != http.StatusNotFound {
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c.Err = err
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return
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}
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exists := false
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if team != nil {
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var teamMember *model.TeamMember
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teamMember, err = c.App.GetTeamMember(team.Id, c.App.Session.UserId)
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if err != nil && err.StatusCode != http.StatusNotFound {
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c.Err = err
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return
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}
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// Verify that the user can see the team (be a member or have the permission to list the team)
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if (teamMember != nil && teamMember.DeleteAt == 0) ||
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(team.AllowOpenInvite && c.App.SessionHasPermissionTo(c.App.Session, model.PERMISSION_LIST_PUBLIC_TEAMS)) ||
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(!team.AllowOpenInvite && c.App.SessionHasPermissionTo(c.App.Session, model.PERMISSION_LIST_PRIVATE_TEAMS)) {
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exists = true
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}
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}
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resp := map[string]bool{"exists": exists}
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w.Write([]byte(model.MapBoolToJson(resp)))
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}
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@@ -2102,25 +2102,94 @@ func TestTeamExists(t *testing.T) {
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th := Setup().InitBasic()
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defer th.TearDown()
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Client := th.Client
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team := th.BasicTeam
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public_member_team := th.BasicTeam
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err := th.App.UpdateTeamPrivacy(public_member_team.Id, model.TEAM_OPEN, true)
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require.Nil(t, err)
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th.LoginBasic()
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public_not_member_team := th.CreateTeamWithClient(th.SystemAdminClient)
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err = th.App.UpdateTeamPrivacy(public_not_member_team.Id, model.TEAM_OPEN, true)
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require.Nil(t, err)
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exists, resp := Client.TeamExists(team.Name, "")
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CheckNoError(t, resp)
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if !exists {
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t.Fatal("team should exist")
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}
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private_member_team := th.CreateTeamWithClient(th.SystemAdminClient)
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th.LinkUserToTeam(th.BasicUser, private_member_team)
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err = th.App.UpdateTeamPrivacy(private_member_team.Id, model.TEAM_INVITE, false)
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require.Nil(t, err)
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exists, resp = Client.TeamExists("testingteam", "")
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CheckNoError(t, resp)
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if exists {
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t.Fatal("team should not exist")
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}
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private_not_member_team := th.CreateTeamWithClient(th.SystemAdminClient)
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err = th.App.UpdateTeamPrivacy(private_not_member_team.Id, model.TEAM_INVITE, false)
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require.Nil(t, err)
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Client.Logout()
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_, resp = Client.TeamExists(team.Name, "")
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CheckUnauthorizedStatus(t, resp)
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// Check the appropriate permissions are enforced.
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defaultRolePermissions := th.SaveDefaultRolePermissions()
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defer func() {
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th.RestoreDefaultRolePermissions(defaultRolePermissions)
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}()
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th.AddPermissionToRole(model.PERMISSION_LIST_PUBLIC_TEAMS.Id, model.SYSTEM_USER_ROLE_ID)
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th.AddPermissionToRole(model.PERMISSION_LIST_PRIVATE_TEAMS.Id, model.SYSTEM_USER_ROLE_ID)
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t.Run("Logged user with permissions and valid public team", func(t *testing.T) {
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th.LoginBasic()
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exists, resp := Client.TeamExists(public_not_member_team.Name, "")
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CheckNoError(t, resp)
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assert.True(t, exists, "team should exist")
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})
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t.Run("Logged user with permissions and valid private team", func(t *testing.T) {
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th.LoginBasic()
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exists, resp := Client.TeamExists(private_not_member_team.Name, "")
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CheckNoError(t, resp)
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assert.True(t, exists, "team should exist")
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})
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t.Run("Logged user and invalid team", func(t *testing.T) {
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th.LoginBasic()
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exists, resp := Client.TeamExists("testingteam", "")
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CheckNoError(t, resp)
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assert.False(t, exists, "team should not exist")
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})
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t.Run("Logged out user", func(t *testing.T) {
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Client.Logout()
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_, resp := Client.TeamExists(public_not_member_team.Name, "")
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CheckUnauthorizedStatus(t, resp)
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})
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t.Run("Logged without LIST_PUBLIC_TEAMS permissions and member public team", func(t *testing.T) {
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th.LoginBasic()
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th.RemovePermissionFromRole(model.PERMISSION_LIST_PUBLIC_TEAMS.Id, model.SYSTEM_USER_ROLE_ID)
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exists, resp := Client.TeamExists(public_member_team.Name, "")
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CheckNoError(t, resp)
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assert.True(t, exists, "team should be visible")
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})
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t.Run("Logged without LIST_PUBLIC_TEAMS permissions and not member public team", func(t *testing.T) {
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th.LoginBasic()
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th.RemovePermissionFromRole(model.PERMISSION_LIST_PUBLIC_TEAMS.Id, model.SYSTEM_USER_ROLE_ID)
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exists, resp := Client.TeamExists(public_not_member_team.Name, "")
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CheckNoError(t, resp)
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assert.False(t, exists, "team should not be visible")
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})
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t.Run("Logged without LIST_PRIVATE_TEAMS permissions and member private team", func(t *testing.T) {
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th.LoginBasic()
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th.RemovePermissionFromRole(model.PERMISSION_LIST_PRIVATE_TEAMS.Id, model.SYSTEM_USER_ROLE_ID)
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exists, resp := Client.TeamExists(private_member_team.Name, "")
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CheckNoError(t, resp)
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assert.True(t, exists, "team should be visible")
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})
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t.Run("Logged without LIST_PRIVATE_TEAMS permissions and not member private team", func(t *testing.T) {
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th.LoginBasic()
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th.RemovePermissionFromRole(model.PERMISSION_LIST_PRIVATE_TEAMS.Id, model.SYSTEM_USER_ROLE_ID)
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exists, resp := Client.TeamExists(private_not_member_team.Name, "")
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CheckNoError(t, resp)
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assert.False(t, exists, "team should not be visible")
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})
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}
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func TestImportTeam(t *testing.T) {
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Ссылка в новой задаче
Block a user